mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-22 18:30:27 +01:00
284 lines
12 KiB
C++
284 lines
12 KiB
C++
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/*
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* This file is generated by Entity Class Compiler, (c) CroTeam 1997-98
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*/
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#line 4 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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#include "StdH.h"
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#include <EntitiesMP/WorldSettingsController.h>
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#include <EntitiesMP/WorldSettingsController_tables.h>
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void CWorldSettingsController::SetDefaultProperties(void) {
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m_tmStormStart = -1.0f;
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m_strName = "World settings controller";
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m_tmLightningStart = -1.0f;
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m_fLightningPower = 1.0f;
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m_tmStormEnd = -1.0f;
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m_tmPyramidPlatesStart = 1e6;
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m_tmActivatedPlate1 = 1e6;
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m_tmDeactivatedPlate1 = 1e6;
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m_tmActivatedPlate2 = 1e6;
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m_tmDeactivatedPlate2 = 1e6;
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m_tmActivatedPlate3 = 1e6;
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m_tmDeactivatedPlate3 = 1e6;
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m_tmActivatedPlate4 = 1e6;
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m_tmDeactivatedPlate4 = 1e6;
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m_tmPyramidMorphRoomActivated = 1e6;
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m_tmShakeStarted = -1.0f;
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m_vShakePos = FLOAT3D(0 , 0 , 0);
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m_fShakeFalloff = 100.0f;
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m_fShakeFade = 1.0f;
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m_fShakeIntensityY = 1.0f;
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m_tmShakeFrequencyY = 1.0f;
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m_fShakeIntensityB = 1.0f;
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m_tmShakeFrequencyB = 1.0f;
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m_fShakeIntensityZ = 1.0f;
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m_tmShakeFrequencyZ = 1.0f;
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m_bShakeFadeIn = FALSE ;
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m_penEnvPartHolder = NULL;
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m_bNoSaveGame = FALSE ;
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m_tmGlaringStarted = -1.0f;
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m_tmGlaringEnded = -1.0f;
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m_fGlaringFadeInRatio = 0.1f;
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m_fGlaringFadeOutRatio = 0.1f;
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m_colGlade = COLOR(C_WHITE | CT_TRANSPARENT );
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m_colBlendStart = COLOR(C_WHITE | CT_TRANSPARENT );
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m_colBlendStop = COLOR(C_WHITE | CT_OPAQUE );
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m_colShadeStart = COLOR(C_WHITE | CT_OPAQUE );
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m_colShadeStop = COLOR(C_GRAY | CT_OPAQUE );
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m_bApplyShadingToModels = FALSE ;
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m_tmStormAppearTime = 10.0f;
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m_tmStormDisappearTime = 10.0f;
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m_penScrollHolder = NULL;
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m_penTextFXHolder = NULL;
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m_penCreditsHolder = NULL;
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m_penHudPicFXHolder = NULL;
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CEntity::SetDefaultProperties();
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}
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#line 77 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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BOOL CWorldSettingsController::IsTargetValid(SLONG slPropertyOffset,CEntity * penTarget)
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#line 78 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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{
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#line 79 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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if(slPropertyOffset == offsetof (CWorldSettingsController , m_penEnvPartHolder ))
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#line 80 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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{
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#line 81 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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if(IsOfClass (penTarget , "EnvironmentParticlesHolder")){return TRUE ;}
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#line 82 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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else {return FALSE ;}
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#line 83 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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}
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#line 84 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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return CEntity :: IsTargetValid (slPropertyOffset , penTarget );
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#line 85 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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}
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#line 87 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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FLOAT CWorldSettingsController::GetStormFactor(void)
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#line 88 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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{
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#line 89 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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FLOAT fStormFactor = 0.0f;
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#line 90 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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TIME tmNow = _pTimer -> GetLerpedCurrentTick ();
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#line 92 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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if(tmNow > m_tmStormStart && tmNow < m_tmStormEnd + m_tmStormDisappearTime )
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#line 93 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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{
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#line 95 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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if(tmNow > m_tmStormStart + m_tmStormAppearTime && tmNow < m_tmStormEnd )
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#line 96 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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{
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#line 97 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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fStormFactor = 1.0f;
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#line 98 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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}
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#line 100 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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else if(tmNow > m_tmStormEnd )
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#line 101 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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{
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#line 102 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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fStormFactor = 1.0f - (tmNow - m_tmStormEnd ) / m_tmStormDisappearTime ;
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#line 103 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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}
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#line 105 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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else
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#line 106 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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{
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#line 107 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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fStormFactor = (tmNow - m_tmStormStart ) / m_tmStormAppearTime ;
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#line 108 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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}
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#line 109 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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}
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#line 110 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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return fStormFactor ;
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#line 111 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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}
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#line 114 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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BOOL CWorldSettingsController::HandleEvent(const CEntityEvent & ee)
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#line 115 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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{
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#line 116 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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if(ee . ee_slEvent == EVENTCODE_EScroll )
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#line 117 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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{
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#line 118 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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EScroll escr = ((EScroll &) ee );
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#line 119 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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if(escr . bStart )
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#line 120 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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{
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#line 121 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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m_penScrollHolder = escr . penSender ;
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#line 122 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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}
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#line 123 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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else
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#line 124 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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{
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#line 125 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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if(m_penScrollHolder == escr . penSender )
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#line 126 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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{
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#line 127 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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m_penScrollHolder = NULL ;
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#line 128 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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}
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#line 129 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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}
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#line 130 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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return TRUE ;
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#line 131 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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}
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#line 132 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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if(ee . ee_slEvent == EVENTCODE_ETextFX )
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#line 133 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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{
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#line 134 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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ETextFX etfx = ((ETextFX &) ee );
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#line 135 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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if(etfx . bStart )
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#line 136 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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{
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#line 137 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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m_penTextFXHolder = etfx . penSender ;
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#line 138 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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}
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#line 139 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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else
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#line 140 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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{
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#line 141 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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if(m_penTextFXHolder == etfx . penSender )
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#line 142 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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{
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#line 143 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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m_penTextFXHolder = NULL ;
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#line 144 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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}
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#line 145 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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}
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#line 146 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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return TRUE ;
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#line 147 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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}
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#line 148 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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if(ee . ee_slEvent == EVENTCODE_EHudPicFX )
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#line 149 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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{
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#line 150 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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EHudPicFX ehpfx = ((EHudPicFX &) ee );
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#line 151 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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if(ehpfx . bStart )
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#line 152 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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{
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#line 153 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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m_penHudPicFXHolder = ehpfx . penSender ;
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#line 154 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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}
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#line 155 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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else
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#line 156 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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{
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#line 157 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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if(m_penHudPicFXHolder == ehpfx . penSender )
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#line 158 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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{
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#line 159 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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m_penHudPicFXHolder = NULL ;
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#line 160 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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}
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#line 161 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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}
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#line 162 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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return TRUE ;
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#line 163 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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}
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#line 164 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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if(ee . ee_slEvent == EVENTCODE_ECredits )
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#line 165 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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{
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#line 166 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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ECredits ecr = ((ECredits &) ee );
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#line 167 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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if(ecr . bStart )
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#line 168 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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{
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#line 169 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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m_penCreditsHolder = ecr . penSender ;
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#line 170 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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}
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#line 171 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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else
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#line 172 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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{
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#line 173 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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if(m_penCreditsHolder == ecr . penSender )
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#line 174 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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{
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#line 175 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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m_penCreditsHolder = NULL ;
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#line 176 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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}
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#line 177 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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}
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#line 178 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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return TRUE ;
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#line 179 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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}
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#line 180 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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return FALSE ;
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#line 181 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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}
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BOOL CWorldSettingsController::
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#line 184 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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Main(const CEntityEvent &__eeInput) {
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#undef STATE_CURRENT
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#define STATE_CURRENT STATE_CWorldSettingsController_Main
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ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CWorldSettingsController::Main expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput;
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#line 186 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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m_penScrollHolder = NULL ;
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#line 187 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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m_penTextFXHolder = NULL ;
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#line 189 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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InitAsEditorModel ();
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#line 190 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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SetPhysicsFlags (EPF_MODEL_IMMATERIAL );
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#line 191 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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SetCollisionFlags (ECF_IMMATERIAL );
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#line 194 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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SetModel (MODEL_WORLD_SETTINGS_CONTROLLER );
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#line 195 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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SetModelMainTexture (TEXTURE_WORLD_SETTINGS_CONTROLLER );
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#line 197 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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m_tmStormStart = 1e5 - 1.0f;
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#line 198 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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m_tmStormEnd = 1e5;
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#line 201 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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Return(STATE_CURRENT,EVoid());
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#line 201 "D:/SE1_GPL/Sources/EntitiesMP/WorldSettingsController.es"
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return TRUE; ASSERT(FALSE); return TRUE;};
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