Serious-Engine/Sources/GameGUIMP/DlgPlayerControls.h

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2016-03-12 01:20:51 +01:00
/* Copyright (c) 2002-2012 Croteam Ltd.
This program is free software; you can redistribute it and/or modify
it under the terms of version 2 of the GNU General Public License as published by
the Free Software Foundation
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
2016-03-11 14:57:17 +01:00
// DlgPlayerControls.h : header file
//
#ifndef DLGPLAYERCONTROLS_H
#define DLGPLAYERCONTROLS_H 1
/////////////////////////////////////////////////////////////////////////////
// CDlgPlayerControls dialog
class CDlgPlayerControls : public CDialog
{
// Construction
public:
INDEX m_iSelectedAction;
CControls &m_ctrlControls;
CDlgPlayerControls( CControls &ctrlControls, CWnd* pParent = NULL); // standard constructor
void ActivatePressKey( char *pFirstOrSecond);
void FillActionsList(void);
void FillAxisList(void);
void SetFirstAndSecondButtonNames(void);
CButtonAction *GetSelectedButtonAction();
// Dialog Data
//{{AFX_DATA(CDlgPlayerControls)
enum { IDD = IDD_PLAYER_CONTROLS };
CAxisListCtrl m_listAxisActions;
CActionsListControl m_listButtonActions;
CPressKeyEditControl m_editSecondControl;
CPressKeyEditControl m_editFirstControl;
CSliderCtrl m_sliderControlerSensitivity;
CComboBox m_comboControlerAxis;
BOOL m_bInvertControler;
int m_iRelativeAbsoluteType;
CString m_strPressNewButton;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDlgPlayerControls)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
//protected:
public:
// Generated message map functions
//{{AFX_MSG(CDlgPlayerControls)
virtual BOOL OnInitDialog();
afx_msg void OnSetfocusEditFirstControl();
afx_msg void OnSetfocusEditSecondControl();
afx_msg void OnFirstControlNone();
afx_msg void OnSecondControlNone();
afx_msg void OnDefault();
afx_msg void OnSelchangeControlerAxis();
afx_msg void OnMoveControlUp();
afx_msg void OnMoveControlDown();
afx_msg void OnButtonActionAdd();
afx_msg void OnButtonActionEdit();
afx_msg void OnButtonActionRemove();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#endif // DLGPLAYERCONTROLS_H