Serious-Engine/Sources/EntitiesMP/BlendController.es

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2016-03-12 01:20:51 +01:00
/* Copyright (c) 2002-2012 Croteam Ltd.
This program is free software; you can redistribute it and/or modify
it under the terms of version 2 of the GNU General Public License as published by
the Free Software Foundation
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
2016-03-11 14:57:17 +01:00
612
%{
#include "StdH.h"
#include "EntitiesMP/WorldSettingsController.h"
#include "EntitiesMP/BackgroundViewer.h"
%}
uses "EntitiesMP/Marker";
enum BlendControllerType {
0 BCT_NONE "None", // no FX
1 BCT_PYRAMID_PLATES "Appear pyramid plates", // effect of appearing of pyramid plates
2 BCT_ACTIVATE_PLATE_1 "Activate plate 1", // plate 1 activating
3 BCT_ACTIVATE_PLATE_2 "Activate plate 2", // plate 2 activating
4 BCT_ACTIVATE_PLATE_3 "Activate plate 3", // plate 3 activating
5 BCT_ACTIVATE_PLATE_4 "Activate plate 4", // plate 4 activating
6 BCT_ACTIVATE_PYRAMID_MORPH_ROOM "Pyramid morph room", // pyramid morph room activated
};
class CBlendController: CMarker
{
name "Blend controller";
thumbnail "Thumbnails\\BlendController.tbn";
features "IsImportant";
properties:
1 enum BlendControllerType m_bctType "Blend type" 'Y' = BCT_NONE, // type of effect
components:
1 model MODEL_CONTROLLER "Models\\Editor\\BlendController.mdl",
2 texture TEXTURE_CONTROLLER "Models\\Editor\\BlendController.tex",
functions:
/* Handle an event, return false if the event is not handled. */
BOOL HandleEvent(const CEntityEvent &ee)
{
// obtain world settings controller
CWorldSettingsController *pwsc = GetWSC(this);
if( pwsc == NULL) {
return FALSE;
}
FLOAT tmNow = _pTimer->CurrentTick();
if (ee.ee_slEvent==EVENTCODE_EActivate)
{
switch(m_bctType)
{
case BCT_PYRAMID_PLATES:
pwsc->m_tmPyramidPlatesStart = tmNow;
break;
case BCT_ACTIVATE_PLATE_1:
pwsc->m_tmActivatedPlate1 = tmNow;
pwsc->m_tmDeactivatedPlate1 = 1e6;
break;
case BCT_ACTIVATE_PLATE_2:
pwsc->m_tmActivatedPlate2 = tmNow;
pwsc->m_tmDeactivatedPlate2 = 1e6;
break;
case BCT_ACTIVATE_PLATE_3:
pwsc->m_tmActivatedPlate3 = tmNow;
pwsc->m_tmDeactivatedPlate3 = 1e6;
break;
case BCT_ACTIVATE_PLATE_4:
pwsc->m_tmActivatedPlate4 = tmNow;
pwsc->m_tmDeactivatedPlate4 = 1e6;
break;
case BCT_ACTIVATE_PYRAMID_MORPH_ROOM:
pwsc->m_tmPyramidMorphRoomActivated = tmNow;
break;
}
}
else if (ee.ee_slEvent==EVENTCODE_EDeactivate)
{
switch(m_bctType)
{
case BCT_ACTIVATE_PLATE_1:
pwsc->m_tmDeactivatedPlate1 = tmNow;
break;
case BCT_ACTIVATE_PLATE_2:
pwsc->m_tmDeactivatedPlate2 = tmNow;
break;
case BCT_ACTIVATE_PLATE_3:
pwsc->m_tmDeactivatedPlate3 = tmNow;
break;
case BCT_ACTIVATE_PLATE_4:
pwsc->m_tmDeactivatedPlate4 = tmNow;
break;
}
}
return FALSE;
}
procedures:
Main()
{
// init model
InitAsEditorModel();
SetPhysicsFlags(EPF_MODEL_IMMATERIAL);
SetCollisionFlags(ECF_IMMATERIAL);
// set appearance
SetModel(MODEL_CONTROLLER);
SetModelMainTexture(TEXTURE_CONTROLLER);
return;
}
};