Serious-Engine/Sources/SeriousSkaStudio/DlgClient.h

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2016-03-11 14:57:17 +01:00
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
#if !defined(AFX_DLGCLIENT_H__820F46A0_EEF3_408E_9EB4_BB12E4A657FB__INCLUDED_)
#define AFX_DLGCLIENT_H__820F46A0_EEF3_408E_9EB4_BB12E4A657FB__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define FIRSTSHADEID 2020
#define LASTSHADEID 2300
#define CTRLHEIGTH 19
#define CTRLCOUNT (iCustomControlID-FIRSTSHADEID+1)
#define YPOS CTRLCOUNT*CTRLHEIGTH/2+YSPC+15
#define YSPC (2*CTRLCOUNT)
#include "TextBox.h"
#include "ColoredButton.h"
#include "DropDown.h"
#include "CheckBox.h"
// classes for controls in shader dialog
class CTextureControl
{
public:
CTextureControl::CTextureControl(){}
CTextureControl::~CTextureControl(){}
void AddControl(CTString strLabelText, INDEX *piItemID);
CStatic txc_Label;
CDropDown txc_Combo;
};
class CTexCoordControl
{
public:
CTexCoordControl::CTexCoordControl(){}
CTexCoordControl::~CTexCoordControl(){}
void AddControl(CTString strLabelText, INDEX *piItemID);
CStatic txcc_Label;
CDropDown txcc_Combo;
};
class CColorControl
{
public:
CColorControl::CColorControl(){}
CColorControl::~CColorControl(){}
void AddControl(CTString strLabelText, COLOR *pcolColor);
CStatic cc_Label;
CColoredButton cc_Button;
};
class CFloatControl
{
public:
CFloatControl::CFloatControl(){}
CFloatControl::~CFloatControl(){}
void AddControl(CTString strLabelText, FLOAT *pFloat);
CStatic fc_Label;
CTextBox fc_TextBox;
};
class CFlagControl
{
public:
CFlagControl::CFlagControl(){}
CFlagControl::~CFlagControl(){}
void AddControl(CTString strLabelText, INDEX iFlagIndex, ULONG ulFlags);
CCheckBox fc_CheckBox;
};
class CDlgClient : public CDialog
{
// Construction
public:
CDlgClient(CWnd* pParent = NULL); // standard constructor
// Implementation
public:
// Generated message map functions
//{{AFX_MSG(CDlgClient)
afx_msg void OnCbCompresion();
afx_msg void OnCbSecperframe();
afx_msg void OnSelendokCbParentbone();
afx_msg void OnSelendokCbParentmodel();
afx_msg void OnShowWindow(BOOL bShow, UINT nStatus);
afx_msg void OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
afx_msg void OnSelendokCbShader();
virtual BOOL PreTranslateMessage(MSG* pMsg);
afx_msg void OnBtConvert();
afx_msg void OnBtReloadTexture();
afx_msg void OnBtRecreateTexture();
afx_msg void OnBtBrowseTexture();
afx_msg void OnBtResetColision();
afx_msg void OnBtResetOffset();
afx_msg void OnBtCalcAllframesBbox();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DLGCLIENT_H__820F46A0_EEF3_408E_9EB4_BB12E4A657FB__INCLUDED_)