Serious-Engine/Sources/Modeler/MainFrm.h

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2016-03-11 14:57:17 +01:00
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
// MainFrm.h : interface of the CMainFrame class
//
/////////////////////////////////////////////////////////////////////////////
#ifndef MAINFRM_H
#define MAINFRM_H 1
#define CLOSEST_SURFACE_PANE 0
#define ACTIVE_SURFACE_PANE 1
class CMainFrame : public CMDIFrameWnd
{
DECLARE_DYNAMIC(CMainFrame)
public: // control bar embedded members
WINDOWPLACEMENT m_OldPlacement;
LONG m_OldStyleEx;
LONG m_OldStyle;
// edit control for editing z translation speed
CEdit m_ctrlZSpeed;
// edit control that controls how many times will animation be played before looping
CEdit m_ctrlZLoop;
void DockControlBarRelativeTo(CToolBar* Bar,CToolBar* LeftOf, int dx, int dy);
void EnableSound(void);
void DisableSound(void);
void ToggleInfoWindow(void);
// main menu
HMENU m_hMenu;
// bars
BOOL m_bwndStatusBar;
BOOL m_bwndToolBar;
CStatusBar m_wndStatusBar;
CToolBar m_wndToolBar;
public:
CDlgNewProgress m_NewProgress;
CFont m_Font;
CAnimComboBox m_AnimComboBox;
CTextureComboBox m_SkinComboBox;
CStainsComboBox m_StainsComboBox;
// Color palette dialog
BOOL OnIdle(LONG lCount);
BOOL m_bColorsPalette;
CPaletteDialog *m_dlgPaletteDialog;
// Property sheet - info dialog
CDlgInfoFrame *m_pInfoFrame;
BOOL m_bInfoVisible;
void HideModelessInfoSheet();
// Patches palette dialog
CPatchPalette *m_dlgPatchesPalette;
BOOL m_bPatchesPalette;
// Anim controll bar
CToolBar m_AnimToolBar;
CToolBar m_TextureToolBar;
CToolBar m_FXToolBar;
CToolBar m_StainsToolBar;
CToolBar m_ScriptToolBar;
CToolBar m_MipAndLightToolBar;
CToolBar m_RenderControlBar;
CToolBar m_RotateToolBar;
CToolBar m_MappingToolBar;
CMainFrame();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMainFrame)
public:
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
virtual BOOL PreTranslateMessage(MSG* pMsg);
protected:
virtual LRESULT DefWindowProc(UINT message, WPARAM wParam, LPARAM lParam);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CMainFrame();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
// Generated message map functions
protected:
//{{AFX_MSG(CMainFrame)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnClose();
afx_msg void OnViewAnimControl();
afx_msg void OnUpdateViewAnimControl(CCmdUI* pCmdUI);
afx_msg void OnUpdateShowInfo(CCmdUI* pCmdUI);
afx_msg void OnViewInfo();
afx_msg void OnViewColorPalette();
afx_msg void OnUpdateViewColorPalette(CCmdUI* pCmdUI);
afx_msg void OnFileCreateTexture();
afx_msg void OnViewTexturecontrol();
afx_msg void OnUpdateViewTexturecontrol(CCmdUI* pCmdUI);
afx_msg void OnViewMiplightcontrol();
afx_msg void OnUpdateViewMiplightcontrol(CCmdUI* pCmdUI);
afx_msg void OnViewScriptcontrol();
afx_msg void OnUpdateViewScriptcontrol(CCmdUI* pCmdUI);
afx_msg void OnViewRendercontrol();
afx_msg void OnUpdateViewRendercontrol(CCmdUI* pCmdUI);
afx_msg void OnCancelMode();
afx_msg void OnInitMenu(CMenu* pMenu);
afx_msg void OnViewStainscontrol();
afx_msg void OnUpdateViewStainscontrol(CCmdUI* pCmdUI);
afx_msg void OnStainsAdd();
afx_msg void OnStainsRemove();
afx_msg void OnViewPatchesPalette();
afx_msg void OnUpdateStainsRemove(CCmdUI* pCmdUI);
afx_msg void OnViewRotate();
afx_msg void OnUpdateViewRotate(CCmdUI* pCmdUI);
afx_msg void OnToggleAllBars();
afx_msg void OnViewMapping();
afx_msg void OnUpdateViewMapping(CCmdUI* pCmdUI);
afx_msg void OnActivateApp(BOOL bActive, DWORD hTask);
afx_msg void OnEditSpecular();
afx_msg void OnCreateReflectionTexture();
afx_msg void OnHelpFinder();
afx_msg void OnViewFxcontrol();
afx_msg void OnUpdateViewFxcontrol(CCmdUI* pCmdUI);
afx_msg void OnTessellateLess();
afx_msg void OnTessellateMore();
//}}AFX_MSG
public:
afx_msg void OnWindowTogglemax();
afx_msg void OnColorFromPallete(UINT nID);
afx_msg void OnUpdateColorFromPallete(CCmdUI* pCmdUI);
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
#endif // MAINFRM_H