mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-22 18:30:27 +01:00
58 lines
1.6 KiB
C
58 lines
1.6 KiB
C
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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// stdafx.h : include file for standard system include files,
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// or project specific include files that are used frequently, but
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// are changed infrequently
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//
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#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
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#include <afxwin.h> // MFC core and standard components
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#include <afxext.h> // MFC extensions
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#ifndef _AFX_NO_OLE_SUPPORT
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#include <afxole.h> // MFC OLE classes
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#include <afxodlgs.h> // MFC OLE dialog classes
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#include <afxdisp.h> // MFC OLE automation classes
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#endif // _AFX_NO_OLE_SUPPORT
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#ifndef _AFX_NO_DB_SUPPORT
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#include <afxdb.h> // MFC ODBC database classes
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#endif // _AFX_NO_DB_SUPPORT
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#ifndef _AFX_NO_DAO_SUPPORT
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#include <afxdao.h> // MFC DAO database classes
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#endif // _AFX_NO_DAO_SUPPORT
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#ifndef _AFX_NO_AFXCMN_SUPPORT
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#include <afxcmn.h> // MFC support for Windows Common Controls
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#endif // _AFX_NO_AFXCMN_SUPPORT
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#include <EngineGUI/EngineGUI.h>
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#include <GameMP/Game.h>
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#include <GameGUIMP/GameGUI.h>
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#include <Engine/GameShell.h>
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extern class CGame *_pGame;
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/////////////////////////////////////////////////////////////////////////////
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#include "resource.h"
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#include "ConsoleSymbolsCombo.h"
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#include "ActionsListControl.h"
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#include "AxisListCtrl.h"
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#include "EditConsole.h"
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#include "LocalPlayersList.h"
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#include "PressKeyEditControl.h"
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#include "DlgSelectPlayer.h"
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#include "DlgRenameControls.h"
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#include "DlgAudioQuality.h"
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#include "DlgPlayerAppearance.h"
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#include "DlgPlayerControls.h"
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#include "DlgPlayerSettings.h"
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#include "DlgVideoQuality.h"
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#include "DlgConsole.h"
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#include "DlgEditButtonAction.h"
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