Serious-Engine/Sources/EntitiesMP/EnvironmentParticlesHolder.h

74 lines
2.7 KiB
C
Raw Normal View History

2016-03-11 14:57:17 +01:00
/*
* This file is generated by Entity Class Compiler, (c) CroTeam 1997-98
*/
#ifndef _EntitiesMP_EnvironmentParticlesHolder_INCLUDED
#define _EntitiesMP_EnvironmentParticlesHolder_INCLUDED 1
extern DECL_DLL CEntityPropertyEnumType EnvironmentParticlesHolderType_enum;
enum EnvironmentParticlesHolderType {
EPTH_NONE = 0,
EPTH_GROWTH = 1,
EPTH_RAIN = 2,
EPTH_SNOW = 3,
};
DECL_DLL inline void ClearToDefault(EnvironmentParticlesHolderType &e) { e = (EnvironmentParticlesHolderType)0; } ;
extern "C" DECL_DLL CDLLEntityClass CEnvironmentParticlesHolder_DLLClass;
class CEnvironmentParticlesHolder : public CRationalEntity {
public:
virtual BOOL IsTargetable(void) const { return TRUE; };
virtual const CTString &GetName(void) const { return m_strName; };
virtual const CTString &GetDescription(void) const { return m_strDescription; };
virtual BOOL IsImportant(void) const { return TRUE; };
DECL_DLL virtual void SetDefaultProperties(void);
CTString m_strName;
CTString m_strDescription;
CTFileName m_fnHeightMap;
FLOATaabbox3D m_boxHeightMap;
enum EnvironmentParticlesHolderType m_eptType;
CEntityPointer m_penNextHolder;
FLOAT m_tmRainStart;
FLOAT m_tmRainEnd;
FLOAT m_tmSnowStart;
FLOAT m_tmSnowEnd;
CModelObject m_moHeightMapHolder;
CModelObject m_moParticleTextureHolder;
CTFileName m_fnTexture;
FLOAT m_fGrowthRenderingStep;
FLOAT m_fGrowthRenderingRadius;
FLOAT m_fGrowthRenderingRadiusFade;
BOOL m_bGrowthHighresMap;
INDEX m_iGrowthMapX;
INDEX m_iGrowthMapY;
FLOAT m_fGrowthMinSize;
FLOAT m_fGrowthMaxSize;
FLOAT m_fParticlesSinkFactor;
FLOAT m_fRainAppearLen;
FLOAT m_fSnowAppearLen;
CListHead lhCache;
#line 70 "D:/SE1_GPL/Sources/EntitiesMP/EnvironmentParticlesHolder.es"
void Precache(void);
#line 79 "D:/SE1_GPL/Sources/EntitiesMP/EnvironmentParticlesHolder.es"
BOOL IsTargetValid(SLONG slPropertyOffset,CEntity * penTarget);
#line 90 "D:/SE1_GPL/Sources/EntitiesMP/EnvironmentParticlesHolder.es"
FLOAT GetRainFactor(void);
#line 117 "D:/SE1_GPL/Sources/EntitiesMP/EnvironmentParticlesHolder.es"
FLOAT GetSnowFactor(void);
#line 144 "D:/SE1_GPL/Sources/EntitiesMP/EnvironmentParticlesHolder.es"
void GetHeightMapData(CTextureData * & ptdHeightMap,FLOATaabbox3D & boxHeightMap);
#line 154 "D:/SE1_GPL/Sources/EntitiesMP/EnvironmentParticlesHolder.es"
void GetParticleTexture();
#define STATE_CEnvironmentParticlesHolder_Main 1
BOOL
#line 160 "D:/SE1_GPL/Sources/EntitiesMP/EnvironmentParticlesHolder.es"
Main(const CEntityEvent &__eeInput);
BOOL H0x00ed0000_Main_01(const CEntityEvent &__eeInput);
BOOL H0x00ed0001_Main_02(const CEntityEvent &__eeInput);
};
#endif // _EntitiesMP_EnvironmentParticlesHolder_INCLUDED