Serious-Engine/Sources/EntitiesMP/DebugEntityStatesDisplay.cpp

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2016-03-11 14:57:17 +01:00
/*
* This file is generated by Entity Class Compiler, (c) CroTeam 1997-98
*/
#line 4 "D:/SE1_GPL/Sources/EntitiesMP/DebugEntityStatesDisplay.es"
#include "StdH.h"
void HUD_SetEntityForStackDisplay(CRationalEntity *pren);
#include <EntitiesMP/DebugEntityStatesDisplay.h>
#include <EntitiesMP/DebugEntityStatesDisplay_tables.h>
void CEntityStateDisplay::SetDefaultProperties(void) {
m_strName = "EntityStateDisplay";
m_penTarget = NULL;
CRationalEntity::SetDefaultProperties();
}
CEntityStateDisplay:: ~ CEntityStateDisplay()
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{
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HUD_SetEntityForStackDisplay (NULL );
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}
BOOL CEntityStateDisplay::
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Main(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT STATE_CEntityStateDisplay_Main
ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CEntityStateDisplay::Main expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput;
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InitAsEditorModel ();
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SetPhysicsFlags (EPF_MODEL_IMMATERIAL );
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SetCollisionFlags (ECF_IMMATERIAL );
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SetModel (MODEL_MARKER );
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SetModelMainTexture (TEXTURE_MARKER );
#line 41 "D:/SE1_GPL/Sources/EntitiesMP/DebugEntityStatesDisplay.es"
GetModelObject () -> StretchModel (FLOAT3D (0.4f , 0.4f , 0.4f));
#line 45 "D:/SE1_GPL/Sources/EntitiesMP/DebugEntityStatesDisplay.es"
Jump(STATE_CURRENT,0x00e90002, FALSE, EInternal());return TRUE;}BOOL CEntityStateDisplay::H0x00e90002_Main_03(const CEntityEvent &__eeInput){
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00e90002
if(!(TRUE )){ Jump(STATE_CURRENT,0x00e90003, FALSE, EInternal());return TRUE;}
#line 46 "D:/SE1_GPL/Sources/EntitiesMP/DebugEntityStatesDisplay.es"
SetTimerAfter(0.1f);
Jump(STATE_CURRENT, 0x00e90000, FALSE, EBegin());return TRUE;}BOOL CEntityStateDisplay::H0x00e90000_Main_01(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT 0x00e90000
switch(__eeInput.ee_slEvent)
#line 47 "D:/SE1_GPL/Sources/EntitiesMP/DebugEntityStatesDisplay.es"
{case(EVENTCODE_EBegin):{const EBegin&e= (EBegin&)__eeInput;
#line 49 "D:/SE1_GPL/Sources/EntitiesMP/DebugEntityStatesDisplay.es"
if(m_penTarget != NULL ){
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HUD_SetEntityForStackDisplay ((CRationalEntity *) & * m_penTarget );
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}else {
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HUD_SetEntityForStackDisplay (NULL );
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}
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return TRUE;
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}ASSERT(FALSE);break;case(EVENTCODE_ETimer):{const ETimer&e= (ETimer&)__eeInput;
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UnsetTimer();Jump(STATE_CURRENT,0x00e90001, FALSE, EInternal());return TRUE;
#line 58 "D:/SE1_GPL/Sources/EntitiesMP/DebugEntityStatesDisplay.es"
}ASSERT(FALSE);break;default: return FALSE; break;
#line 59 "D:/SE1_GPL/Sources/EntitiesMP/DebugEntityStatesDisplay.es"
}return TRUE;}BOOL CEntityStateDisplay::H0x00e90001_Main_02(const CEntityEvent &__eeInput){
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00e90001
Jump(STATE_CURRENT,0x00e90002, FALSE, EInternal());return TRUE;
#line 60 "D:/SE1_GPL/Sources/EntitiesMP/DebugEntityStatesDisplay.es"
}BOOL CEntityStateDisplay::H0x00e90003_Main_04(const CEntityEvent &__eeInput) {
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00e90003
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Return(STATE_CURRENT,EVoid());
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return TRUE; ASSERT(FALSE); return TRUE;};