Serious-Engine/Sources/SeriousSam/GUI/Menus/MAudioOptions.h

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/* Copyright (c) 2002-2012 Croteam Ltd.
This program is free software; you can redistribute it and/or modify
it under the terms of version 2 of the GNU General Public License as published by
the Free Software Foundation
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
#ifndef SE_INCL_GAME_MENU_AUDIOOPTIONS_H
#define SE_INCL_GAME_MENU_AUDIOOPTIONS_H
#ifdef PRAGMA_ONCE
#pragma once
#endif
#include "GameMenu.h"
#include "GUI/Components/MGButton.h"
#include "GUI/Components/MGSlider.h"
#include "GUI/Components/MGTrigger.h"
#include "GUI/Components/MGTitle.h"
class CAudioOptionsMenu : public CGameMenu {
public:
CMGTitle gm_mgTitle;
CMGTrigger gm_mgAudioAutoTrigger;
CMGTrigger gm_mgAudioAPITrigger;
CMGTrigger gm_mgFrequencyTrigger;
CMGSlider gm_mgWaveVolume;
CMGSlider gm_mgMPEGVolume;
CMGButton gm_mgApply;
void StartMenu(void);
void Initialize_t(void);
};
#endif /* include-once check. */