Serious-Engine/Sources/GameGUIMP/resource.h

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2016-03-11 14:57:17 +01:00
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by Game.rc
//
#define IDS_DEFAULT_ARIAL 1
#define ID_FIRST_CONTROL_NONE 3
#define ID_SECOND_CONTROL_NONE 4
#define ID_DEFAULT 5
#define ID_MOVE_CONTROL_DOWN 6
#define ID_MOVE_CONTROL_UP 7
#define IDD_SINGLE_PLAYER_NEW 129
#define IDD_MULTIPLAYER_NEW 130
#define IDD_VIDEO_QUALITY 131
#define IDD_AUDIO_QUALITY 132
#define IDD_MULTIPLAYER_JOIN 133
#define IDD_SETTINGS_PLAYERS 134
#define IDD_CREATE_PLAYER 135
#define IDD_PLAYER_CONTROLS 136
#define IDD_PLAYER_APPEARANCE 137
#define IDD_MULTIPLAYER_OPEN_LOCAL_PLAYERS 138
#define IDD_SELECT_PROVIDER_ON_JOIN 139
#define IDD_CONSOLE 140
#define IDR_BUTTON_ACTION_POPUP 141
#define IDD_EDIT_BUTTON_ACTION 142
#define IDD_RENAME_CONTROLS 143
#define IDB_CURSOR_UP 144
#define IDB_CURSOR_DOWN 145
#define IDD_SELECT_PLAYER 177
#define ID_AVAILABLE_PLAYERS 1000
#define IDC_DIFICULTY_LEVEL 1001
#define IDC_SESSION_NAME 1002
#define IDC_SINGLE_NORMAL 1002
#define IDC_SINGLE_HARD 1003
#define IDC_PROVIDERS 1004
#define IDC_SINGLE_EXTREME 1004
#define IDC_MULTIPLAYER_NORMAL 1005
#define ID_AVAILABLE_CONTROLS 1005
#define IDC_MULTIPLAYER_EXTREME 1006
#define IDC_CHOOSE_LEVEL 1007
#define IDC_GAME_TYPE 1008
#define IDC_MULTIPLAYER_EASY 1009
#define IDC_MULTIPLAYER_HARD 1010
#define IDC_TEAM_PLAY 1011
#define IDC_LEVEL_NAME 1012
#define IDC_FRAG_LIMIT 1013
#define IDC_TIME_LIMIT 1014
#define IDC_MAX_PLAYERS 1015
#define IDC_SPIN_FRAG_LIMIT 1018
#define IDC_SPIN_TIME_LIMIT 1019
#define IDC_LOCAL_PLAYERS 1020
#define IDC_TEXTURE_QUALITY 1021
#define IDC_SPIN_MAX_PLAYERS 1021
#define IDC_TEXTURE_QUALITY_NORMAL 1022
#define IDC_TEXTURE_QUALITY_HIGH 1023
#define IDC_AUDIO_QUALITY_LOW 1024
#define IDC_OBJECT_SHADOW_QUALITY 1024
#define IDC_OBJECT_SHADOW_QUALITY_LOW 1025
#define IDC_AUDIO_QUALITY_NORMAL 1025
#define IDC_OBJECT_SHADOW_QUALITY_HIGH 1026
#define IDC_AUDIO_QUALITY_HIGH 1026
#define IDC_AVAILABLE_PLAYERS 1027
#define IDC_AVAILABLE_CONTROLS 1028
#define IDC_PLAYER_CREATE 1029
#define IDC_EDIT_PLAYER_NAME 1030
#define IDC_PLAYER_DELETE 1030
#define IDC_WORLD_SHADOW_QUALITY 1030
#define IDC_WORLD_SHADOW_QUALITY_NORMAL 1031
#define IDC_EDIT_SECOND_CONTROL 1031
#define IDC_PLAYER_CONTROLS 1031
#define IDC_EDIT_CONTROLS 1031
#define IDC_WORLD_SHADOW_QUALITY_HIGH 1032
#define IDC_BUTTON_ACTIONS_LIST 1032
#define IDC_PLAYER_APPEARANCE 1032
#define IDC_COPY_PLAYER_CONTROLS 1033
#define IDC_NEW_CONTROLS 1033
#define IDC_PASTE_PLAYER_CONTROLS 1034
#define IDC_DELETE_CONTROLS 1034
#define IDC_CONTROLER_AXIS 1035
#define IDC_RENAME_CONTROLS 1035
#define IDC_INVERT_CONTROLER 1036
#define IDC_RENAME_PLAYER 1036
#define IDC_RELATIVE_ABSOLUTE_TYPE 1037
#define IDC_ABSOLUTE_RADIO 1038
#define IDC_CONTROLER_SENSITIVITY 1039
#define IDC_EDIT_FIRST_CONTROL 1040
#define IDC_AVAILABLE_APPEARANCES 1041
#define IDC_SESSION_LIST 1042
#define IDC_USE_DSOUND3D 1044
#define IDC_AXIS_ACTIONS_LIST 1046
#define IDC_PRESS_MESSAGE 1047
#define IDC_CONTROLER_TYPE_T 1048
#define IDC_CONTROLER_SENSITIVITY_T 1049
#define IDC_DUMMY_LIST 1050
#define IDC_AVAILABLE_PROVIDERS 1051
#define IDC_CONSOLE_INPUT 1052
#define IDC_CONSOLE_OUTPUT 1053
#define IDC_BUTTON_ACTION_NAME 1054
#define IDC_BUTTON_DOWN_COMMAND 1055
#define IDC_BUTTON_UP_COMMAND 1056
#define IDC_CONSOLE_SYMBOLS 1058
#define IDC_EDIT_CONTROLS_NAME 1059
#define IDC_COMBO_AVAILABLE_PLAYERS 1109
#define IDC_COMBO_AVAILABLE_CONTROLS 1110
#define ID_BUTTON_ACTION_EDIT 32772
#define ID_BUTTON_ACTION_ADD 32773
#define ID_BUTTON_ACTION_REMOVE 32774
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 147
#define _APS_NEXT_COMMAND_VALUE 32776
#define _APS_NEXT_CONTROL_VALUE 1060
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif