Serious-Engine/Sources/Engine/Entities/LastPositions.h

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2016-03-11 14:57:17 +01:00
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
#ifndef SE_INCL_LASTPOSITIONS_H
#define SE_INCL_LASTPOSITIONS_H
#ifdef PRAGMA_ONCE
#pragma once
#endif
#include <Engine/Templates/StaticArray.h>
#include <Engine/Math/Vector.h>
// last positions for particle systems
class ENGINE_API CLastPositions {
public:
CStaticArray<FLOAT3D> lp_avPositions;
INDEX lp_iLast; // where entity was last placed
INDEX lp_ctUsed; // how many positions are actually used
TIME lp_tmLastAdded; // time when last updated
CLastPositions() {};
CLastPositions(const CLastPositions &lpOrg);
// add a new position
void AddPosition(const FLOAT3D &vPos);
// get a position
const FLOAT3D &GetPosition(INDEX iPre);
};
#endif /* include-once check. */