Serious-Engine/Sources/WorldEditor/DlgStretchChildOffset.cpp

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2016-03-11 14:57:17 +01:00
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
// DlgStretchChildOffset.cpp : implementation file
//
#include "stdafx.h"
#include "WorldEditor.h"
#include "DlgStretchChildOffset.h"
#ifdef _DEBUG
#undef new
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CDlgStretchChildOffset dialog
CDlgStretchChildOffset::CDlgStretchChildOffset(CWnd* pParent /*=NULL*/)
: CDialog(CDlgStretchChildOffset::IDD, pParent)
{
//{{AFX_DATA_INIT(CDlgStretchChildOffset)
m_fStretchValue = 0.0f;
//}}AFX_DATA_INIT
m_fStretchValue = 1.0f;
}
void CDlgStretchChildOffset::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CDlgStretchChildOffset)
DDX_Text(pDX, IDC_CHILD_STRETCH, m_fStretchValue);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CDlgStretchChildOffset, CDialog)
//{{AFX_MSG_MAP(CDlgStretchChildOffset)
// NOTE: the ClassWizard will add message map macros here
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDlgStretchChildOffset message handlers