2016-03-11 14:57:17 +01:00
|
|
|
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
|
|
|
|
|
|
|
#include "StdH.h"
|
|
|
|
#include <Engine/Build.h>
|
|
|
|
#include <sys/timeb.h>
|
|
|
|
#include <time.h>
|
|
|
|
#include <io.h>
|
|
|
|
#include "MainWindow.h"
|
|
|
|
#include <Engine/CurrentVersion.h>
|
|
|
|
#include <Engine/Templates/Stock_CSoundData.h>
|
|
|
|
#include <GameMP/LCDDrawing.h>
|
|
|
|
#include "MenuPrinting.h"
|
|
|
|
#include "LevelInfo.h"
|
|
|
|
#include "VarList.h"
|
2016-03-12 16:25:48 +01:00
|
|
|
#include "FileInfo.h"
|
2016-03-11 14:57:17 +01:00
|
|
|
|
2016-03-11 22:45:21 +01:00
|
|
|
#include "MGArrow.h"
|
|
|
|
#include "MGButton.h"
|
|
|
|
#include "MGChangePlayer.h"
|
|
|
|
#include "MGEdit.h"
|
|
|
|
#include "MGFileButton.h"
|
|
|
|
#include "MGHighScore.h"
|
|
|
|
#include "MGKeyDefinition.h"
|
|
|
|
#include "MGLevelButton.h"
|
|
|
|
#include "MGModel.h"
|
|
|
|
#include "MGServerList.h"
|
|
|
|
#include "MGSlider.h"
|
|
|
|
#include "MGTitle.h"
|
|
|
|
#include "MGTrigger.h"
|
|
|
|
#include "MGVarButton.h"
|
|
|
|
|
2016-03-12 16:25:48 +01:00
|
|
|
#include "MAudioOptions.h"
|
|
|
|
#include "MConfirm.h"
|
|
|
|
#include "MControls.h"
|
|
|
|
#include "MCustomizeAxis.h"
|
|
|
|
#include "MCustomizeKeyboard.h"
|
|
|
|
#include "MCredits.h"
|
|
|
|
#include "MDisabled.h"
|
|
|
|
#include "MHighScore.h"
|
|
|
|
#include "MInGame.h"
|
|
|
|
#include "MLevels.h"
|
|
|
|
#include "MMain.h"
|
|
|
|
#include "MNetwork.h"
|
|
|
|
#include "MNetworkJoin.h"
|
|
|
|
#include "MNetworkOpen.h"
|
|
|
|
#include "MNetworkStart.h"
|
|
|
|
#include "MOptions.h"
|
|
|
|
#include "MRenderingOptions.h"
|
|
|
|
#include "MServers.h"
|
|
|
|
#include "MSinglePlayer.h"
|
|
|
|
#include "MSinglePlayerNew.h"
|
|
|
|
#include "MSplitScreen.h"
|
|
|
|
#include "MSplitStart.h"
|
|
|
|
#include "MVar.h"
|
|
|
|
#include "MVideoOptions.h"
|
|
|
|
|
2016-03-13 22:52:32 +01:00
|
|
|
#include "MenuStuff.h"
|
|
|
|
|
2016-03-11 14:57:17 +01:00
|
|
|
// macros for translating radio button text arrays
|
|
|
|
#define TRANSLATERADIOARRAY(array) TranslateRadioTexts(array, ARRAYCOUNT(array))
|
|
|
|
|
|
|
|
extern CMenuGadget *_pmgLastActivatedGadget;
|
|
|
|
extern BOOL bMenuActive;
|
|
|
|
extern BOOL bMenuRendering;
|
|
|
|
extern CTextureObject *_ptoLogoCT;
|
|
|
|
extern CTextureObject *_ptoLogoODI;
|
|
|
|
extern CTextureObject *_ptoLogoEAX;
|
|
|
|
|
|
|
|
INDEX _iLocalPlayer = -1;
|
|
|
|
BOOL _bPlayerMenuFromSinglePlayer = FALSE;
|
|
|
|
|
|
|
|
|
|
|
|
GameMode _gmMenuGameMode = GM_NONE;
|
|
|
|
GameMode _gmRunningGameMode = GM_NONE;
|
|
|
|
CListHead _lhServers;
|
|
|
|
|
|
|
|
static INDEX sam_old_bFullScreenActive;
|
|
|
|
static INDEX sam_old_iScreenSizeI;
|
|
|
|
static INDEX sam_old_iScreenSizeJ;
|
|
|
|
static INDEX sam_old_iDisplayDepth;
|
|
|
|
static INDEX sam_old_iDisplayAdapter;
|
|
|
|
static INDEX sam_old_iGfxAPI;
|
|
|
|
static INDEX sam_old_iVideoSetup; // 0==speed, 1==normal, 2==quality, 3==custom
|
|
|
|
|
|
|
|
ENGINE_API extern INDEX snd_iFormat;
|
|
|
|
|
|
|
|
extern BOOL IsCDInDrive(void);
|
|
|
|
|
|
|
|
void OnPlayerSelect(void);
|
|
|
|
|
|
|
|
// last tick done
|
|
|
|
TIME _tmMenuLastTickDone = -1;
|
|
|
|
// all possible menu entities
|
|
|
|
CListHead lhMenuEntities;
|
|
|
|
// controls that are currently customized
|
|
|
|
CTFileName _fnmControlsToCustomize = CTString("");
|
|
|
|
|
|
|
|
static CTString _strLastPlayerAppearance;
|
|
|
|
extern CTString sam_strNetworkSettings;
|
|
|
|
|
|
|
|
// function to activate when level is chosen
|
|
|
|
void (*_pAfterLevelChosen)(void);
|
|
|
|
|
2016-03-13 22:52:32 +01:00
|
|
|
// functions for init actions
|
2016-03-15 22:24:35 +01:00
|
|
|
void InitActionsForAudioOptionsMenu();
|
2016-03-13 22:52:32 +01:00
|
|
|
void InitActionsForConfirmMenu();
|
2016-03-15 22:24:35 +01:00
|
|
|
void InitActionsForControlsMenu();
|
2016-03-14 21:45:56 +01:00
|
|
|
void InitActionsForCustomizeAxisMenu();
|
2016-03-13 22:52:32 +01:00
|
|
|
void InitActionsForMainMenu();
|
|
|
|
void InitActionsForInGameMenu();
|
2016-03-14 21:45:56 +01:00
|
|
|
void InitActionsForNetworkMenu();
|
2016-03-14 01:59:44 +01:00
|
|
|
void InitActionsForNetworkJoinMenu();
|
|
|
|
void InitActionsForNetworkOpenMenu();
|
2016-03-14 23:03:22 +01:00
|
|
|
void InitActionsForNetworkStartMenu();
|
2016-03-14 21:45:56 +01:00
|
|
|
void InitActionsForOptionsMenu();
|
2016-03-14 23:03:22 +01:00
|
|
|
void InitActionsForSelectPlayersMenu();
|
|
|
|
void InitActionsForServersMenu();
|
2016-03-13 22:52:32 +01:00
|
|
|
void InitActionsForSinglePlayerMenu();
|
2016-03-14 00:46:30 +01:00
|
|
|
void InitActionsForSinglePlayerNewMenu();
|
2016-03-14 01:59:44 +01:00
|
|
|
void InitActionsForSplitScreenMenu();
|
|
|
|
void InitActionsForSplitStartMenu();
|
2016-03-15 22:24:35 +01:00
|
|
|
void InitActionsForVideoOptionsMenu();
|
2016-03-14 00:46:30 +01:00
|
|
|
void InitActionsForVarMenu();
|
|
|
|
|
2016-03-11 14:57:17 +01:00
|
|
|
// functions to activate when user chose 'yes/no' on confirmation
|
|
|
|
void (*_pConfimedYes)(void) = NULL;
|
|
|
|
void (*_pConfimedNo)(void) = NULL;
|
|
|
|
|
|
|
|
void FixupBackButton(CGameMenu *pgm);
|
|
|
|
|
|
|
|
void ConfirmYes(void)
|
|
|
|
{
|
|
|
|
if (_pConfimedYes!=NULL) {
|
|
|
|
_pConfimedYes();
|
|
|
|
}
|
|
|
|
void MenuGoToParent(void);
|
|
|
|
MenuGoToParent();
|
|
|
|
}
|
|
|
|
void ConfirmNo(void)
|
|
|
|
{
|
|
|
|
if (_pConfimedNo!=NULL) {
|
|
|
|
_pConfimedNo();
|
|
|
|
}
|
|
|
|
void MenuGoToParent(void);
|
|
|
|
MenuGoToParent();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2016-03-14 21:45:56 +01:00
|
|
|
extern void ControlsMenuOn()
|
2016-03-11 14:57:17 +01:00
|
|
|
{
|
|
|
|
_pGame->SavePlayersAndControls();
|
|
|
|
try {
|
|
|
|
_pGame->gm_ctrlControlsExtra.Load_t(_fnmControlsToCustomize);
|
|
|
|
} catch( char *strError) {
|
|
|
|
WarningMessage(strError);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-03-14 21:45:56 +01:00
|
|
|
extern void ControlsMenuOff()
|
2016-03-11 14:57:17 +01:00
|
|
|
{
|
|
|
|
try {
|
|
|
|
if (_pGame->gm_ctrlControlsExtra.ctrl_lhButtonActions.Count()>0) {
|
|
|
|
_pGame->gm_ctrlControlsExtra.Save_t(_fnmControlsToCustomize);
|
|
|
|
}
|
|
|
|
} catch( char *strError) {
|
|
|
|
FatalError(strError);
|
|
|
|
}
|
|
|
|
FORDELETELIST( CButtonAction, ba_lnNode, _pGame->gm_ctrlControlsExtra.ctrl_lhButtonActions, itAct) {
|
|
|
|
delete &itAct.Current();
|
|
|
|
}
|
|
|
|
_pGame->LoadPlayersAndControls();
|
|
|
|
}
|
|
|
|
|
|
|
|
// mouse cursor position
|
|
|
|
extern PIX _pixCursorPosI = 0;
|
|
|
|
extern PIX _pixCursorPosJ = 0;
|
|
|
|
extern PIX _pixCursorExternPosI = 0;
|
|
|
|
extern PIX _pixCursorExternPosJ = 0;
|
|
|
|
extern BOOL _bMouseUsedLast = FALSE;
|
|
|
|
extern CMenuGadget *_pmgUnderCursor = NULL;
|
|
|
|
extern BOOL _bDefiningKey;
|
|
|
|
extern BOOL _bEditingString;
|
|
|
|
extern BOOL _bMouseRight = FALSE;
|
|
|
|
|
|
|
|
// thumbnail for showing in menu
|
|
|
|
CTextureObject _toThumbnail;
|
|
|
|
BOOL _bThumbnailOn = FALSE;
|
|
|
|
|
|
|
|
CFontData _fdBig;
|
|
|
|
CFontData _fdMedium;
|
|
|
|
CFontData _fdSmall;
|
|
|
|
CFontData _fdTitle;
|
|
|
|
|
|
|
|
|
|
|
|
CSoundData *_psdSelect = NULL;
|
|
|
|
CSoundData *_psdPress = NULL;
|
|
|
|
CSoundObject *_psoMenuSound = NULL;
|
|
|
|
|
|
|
|
static CTextureObject _toPointer;
|
|
|
|
static CTextureObject _toLogoMenuA;
|
|
|
|
static CTextureObject _toLogoMenuB;
|
|
|
|
|
|
|
|
// -------------- All possible menu entities
|
|
|
|
#define BIG_BUTTONS_CT 6
|
|
|
|
#define SAVELOAD_BUTTONS_CT 14
|
|
|
|
|
|
|
|
#define CHANGETRIGGERARRAY(ltbmg, astr) \
|
|
|
|
ltbmg.mg_astrTexts = astr;\
|
|
|
|
ltbmg.mg_ctTexts = sizeof( astr)/sizeof( astr[0]);\
|
|
|
|
ltbmg.mg_iSelected = 0;\
|
|
|
|
ltbmg.mg_strText = astr[ltbmg.mg_iSelected];
|
|
|
|
|
|
|
|
#define PLACEMENT(x,y,z) CPlacement3D( FLOAT3D( x, y, z), \
|
|
|
|
ANGLE3D( AngleDeg(0.0f), AngleDeg(0.0f), AngleDeg(0.0f)))
|
|
|
|
|
|
|
|
// ptr to current menu
|
|
|
|
CGameMenu *pgmCurrentMenu = NULL;
|
|
|
|
|
|
|
|
// global back button
|
|
|
|
CMGButton mgBack;
|
|
|
|
|
|
|
|
// -------- Confirm menu
|
|
|
|
CConfirmMenu gmConfirmMenu;
|
|
|
|
|
|
|
|
// -------- Main menu
|
|
|
|
CMainMenu gmMainMenu;
|
|
|
|
|
|
|
|
// -------- InGame menu
|
|
|
|
CInGameMenu gmInGameMenu;
|
|
|
|
|
|
|
|
// -------- Single player menu
|
|
|
|
CSinglePlayerMenu gmSinglePlayerMenu;
|
|
|
|
|
|
|
|
// -------- New single player menu
|
|
|
|
CSinglePlayerNewMenu gmSinglePlayerNewMenu;
|
2016-03-14 00:46:30 +01:00
|
|
|
|
2016-03-11 14:57:17 +01:00
|
|
|
// -------- Disabled menu
|
|
|
|
CDisabledMenu gmDisabledFunction;
|
2016-03-14 00:46:30 +01:00
|
|
|
|
2016-03-11 14:57:17 +01:00
|
|
|
// -------- Manual levels menu
|
|
|
|
CLevelsMenu gmLevelsMenu;
|
|
|
|
|
|
|
|
// -------- console variable adjustment menu
|
2016-03-14 00:46:30 +01:00
|
|
|
extern BOOL _bVarChanged = FALSE;
|
2016-03-11 14:57:17 +01:00
|
|
|
CVarMenu gmVarMenu;
|
|
|
|
|
|
|
|
// -------- Player profile menu
|
|
|
|
CPlayerProfileMenu gmPlayerProfile;
|
|
|
|
CMGTitle mgPlayerProfileTitle;
|
|
|
|
CMGButton mgPlayerNoLabel;
|
|
|
|
CMGButton mgPlayerNo[8];
|
|
|
|
CMGButton mgPlayerNameLabel;
|
|
|
|
CMGEdit mgPlayerName;
|
|
|
|
CMGButton mgPlayerTeamLabel;
|
|
|
|
CMGEdit mgPlayerTeam;
|
|
|
|
CMGButton mgPlayerCustomizeControls;
|
|
|
|
CMGTrigger mgPlayerCrosshair;
|
|
|
|
CMGTrigger mgPlayerWeaponSelect;
|
|
|
|
CMGTrigger mgPlayerWeaponHide;
|
|
|
|
CMGTrigger mgPlayer3rdPerson;
|
|
|
|
CMGTrigger mgPlayerQuotes;
|
|
|
|
CMGTrigger mgPlayerAutoSave;
|
|
|
|
CMGTrigger mgPlayerCompDoubleClick;
|
|
|
|
CMGTrigger mgPlayerViewBobbing;
|
|
|
|
CMGTrigger mgPlayerSharpTurning;
|
|
|
|
CMGModel mgPlayerModel;
|
|
|
|
|
|
|
|
// -------- Controls menu
|
|
|
|
CControlsMenu gmControls;
|
|
|
|
|
|
|
|
// -------- Load/Save menu
|
|
|
|
CLoadSaveMenu gmLoadSaveMenu;
|
|
|
|
CMGTitle mgLoadSaveTitle;
|
|
|
|
CMGButton mgLoadSaveNotes;
|
|
|
|
CMGFileButton amgLSButton[SAVELOAD_BUTTONS_CT];
|
|
|
|
CMGArrow mgLSArrowUp;
|
|
|
|
CMGArrow mgLSArrowDn;
|
2016-03-13 22:52:32 +01:00
|
|
|
|
2016-03-11 14:57:17 +01:00
|
|
|
// -------- High-score menu
|
|
|
|
CHighScoreMenu gmHighScoreMenu;
|
2016-03-13 22:52:32 +01:00
|
|
|
|
2016-03-11 14:57:17 +01:00
|
|
|
// -------- Customize keyboard menu
|
|
|
|
CCustomizeKeyboardMenu gmCustomizeKeyboardMenu;
|
|
|
|
|
|
|
|
// -------- Choose servers menu
|
|
|
|
CServersMenu gmServersMenu;
|
|
|
|
|
|
|
|
// -------- Customize axis menu
|
|
|
|
CCustomizeAxisMenu gmCustomizeAxisMenu;
|
|
|
|
|
|
|
|
// -------- Options menu
|
|
|
|
COptionsMenu gmOptionsMenu;
|
|
|
|
|
|
|
|
// -------- Video options menu
|
|
|
|
CVideoOptionsMenu gmVideoOptionsMenu;
|
2016-03-14 23:03:22 +01:00
|
|
|
|
2016-03-11 14:57:17 +01:00
|
|
|
INDEX _ctResolutions = 0;
|
|
|
|
CTString * _astrResolutionTexts = NULL;
|
|
|
|
CDisplayMode *_admResolutionModes = NULL;
|
|
|
|
INDEX _ctAdapters = 0;
|
|
|
|
CTString * _astrAdapterTexts = NULL;
|
2016-03-15 22:24:35 +01:00
|
|
|
|
2016-03-11 14:57:17 +01:00
|
|
|
|
|
|
|
// -------- Audio options menu
|
|
|
|
CAudioOptionsMenu gmAudioOptionsMenu;
|
|
|
|
|
|
|
|
// -------- Network menu
|
|
|
|
CNetworkMenu gmNetworkMenu;
|
|
|
|
|
|
|
|
// -------- Network join menu
|
|
|
|
CNetworkJoinMenu gmNetworkJoinMenu;
|
|
|
|
|
|
|
|
// -------- Network start menu
|
|
|
|
CNetworkStartMenu gmNetworkStartMenu;
|
|
|
|
|
|
|
|
// -------- Network open menu
|
|
|
|
CNetworkOpenMenu gmNetworkOpenMenu;
|
|
|
|
|
|
|
|
// -------- Split screen menu
|
|
|
|
CSplitScreenMenu gmSplitScreenMenu;
|
|
|
|
|
|
|
|
// -------- Split screen start menu
|
|
|
|
CSplitStartMenu gmSplitStartMenu;
|
|
|
|
|
|
|
|
// -------- Select players menu
|
|
|
|
CSelectPlayersMenu gmSelectPlayersMenu;
|
|
|
|
|
|
|
|
extern void PlayMenuSound(CSoundData *psd)
|
|
|
|
{
|
|
|
|
if (_psoMenuSound!=NULL && !_psoMenuSound->IsPlaying()) {
|
|
|
|
_psoMenuSound->Play(psd, SOF_NONGAME);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
CModelObject *AddAttachment_t(CModelObject *pmoParent, INDEX iPosition,
|
|
|
|
const CTFileName &fnmModel, INDEX iAnim,
|
|
|
|
const CTFileName &fnmTexture,
|
|
|
|
const CTFileName &fnmReflection,
|
|
|
|
const CTFileName &fnmSpecular)
|
|
|
|
{
|
|
|
|
CAttachmentModelObject *pamo = pmoParent->AddAttachmentModel(iPosition);
|
|
|
|
ASSERT(pamo!=NULL);
|
|
|
|
pamo->amo_moModelObject.SetData_t(fnmModel);
|
|
|
|
pamo->amo_moModelObject.PlayAnim(iAnim, AOF_LOOPING);
|
|
|
|
pamo->amo_moModelObject.mo_toTexture.SetData_t(fnmTexture);
|
|
|
|
pamo->amo_moModelObject.mo_toReflection.SetData_t(fnmReflection);
|
|
|
|
pamo->amo_moModelObject.mo_toSpecular.SetData_t(fnmSpecular);
|
|
|
|
return &pamo->amo_moModelObject;
|
|
|
|
}
|
|
|
|
|
|
|
|
// translate all texts in array for one radio button
|
|
|
|
void TranslateRadioTexts(CTString astr[], INDEX ct)
|
|
|
|
{
|
|
|
|
for (INDEX i=0; i<ct; i++) {
|
|
|
|
astr[i] = TranslateConst(astr[i], 4);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// make description for a given resolution
|
|
|
|
CTString GetResolutionDescription(CDisplayMode &dm)
|
|
|
|
{
|
|
|
|
CTString str;
|
|
|
|
// if dual head
|
|
|
|
if (dm.IsDualHead()) {
|
|
|
|
str.PrintF(TRANS("%dx%d double"), dm.dm_pixSizeI/2, dm.dm_pixSizeJ);
|
|
|
|
// if widescreen
|
|
|
|
} else if (dm.IsWideScreen()) {
|
|
|
|
str.PrintF(TRANS("%dx%d wide"), dm.dm_pixSizeI, dm.dm_pixSizeJ);
|
|
|
|
// otherwise it is normal
|
|
|
|
} else {
|
|
|
|
str.PrintF("%dx%d", dm.dm_pixSizeI, dm.dm_pixSizeJ);
|
|
|
|
}
|
|
|
|
return str;
|
|
|
|
}
|
|
|
|
|
|
|
|
// make description for a given resolution
|
|
|
|
void SetResolutionInList(INDEX iRes, PIX pixSizeI, PIX pixSizeJ)
|
|
|
|
{
|
|
|
|
ASSERT(iRes>=0 && iRes<_ctResolutions);
|
|
|
|
|
|
|
|
CTString &str = _astrResolutionTexts[iRes];
|
|
|
|
CDisplayMode &dm = _admResolutionModes[iRes];
|
|
|
|
dm.dm_pixSizeI = pixSizeI;
|
|
|
|
dm.dm_pixSizeJ = pixSizeJ;
|
|
|
|
str = GetResolutionDescription(dm);
|
|
|
|
}
|
|
|
|
|
|
|
|
// set new thumbnail
|
|
|
|
void SetThumbnail(CTFileName fn)
|
|
|
|
{
|
|
|
|
_bThumbnailOn = TRUE;
|
|
|
|
try {
|
|
|
|
_toThumbnail.SetData_t(fn.NoExt()+"Tbn.tex");
|
|
|
|
} catch(char *strError) {
|
|
|
|
(void)strError;
|
|
|
|
try {
|
|
|
|
_toThumbnail.SetData_t(fn.NoExt()+".tbn");
|
|
|
|
} catch(char *strError) {
|
|
|
|
(void)strError;
|
|
|
|
_toThumbnail.SetData(NULL);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// remove thumbnail
|
|
|
|
void ClearThumbnail(void)
|
|
|
|
{
|
|
|
|
_bThumbnailOn = FALSE;
|
|
|
|
_toThumbnail.SetData(NULL);
|
|
|
|
_pShell->Execute( "FreeUnusedStock();");
|
|
|
|
}
|
|
|
|
|
|
|
|
// start load/save menus depending on type of game running
|
|
|
|
|
|
|
|
void QuickSaveFromMenu()
|
|
|
|
{
|
|
|
|
_pShell->SetINDEX("gam_bQuickSave", 2); // force save with reporting
|
|
|
|
StopMenus(TRUE);
|
|
|
|
}
|
|
|
|
|
|
|
|
void StartCurrentLoadMenu()
|
|
|
|
{
|
|
|
|
if (_gmRunningGameMode==GM_NETWORK) {
|
|
|
|
void StartNetworkLoadMenu(void);
|
|
|
|
StartNetworkLoadMenu();
|
|
|
|
} else if (_gmRunningGameMode==GM_SPLIT_SCREEN) {
|
|
|
|
void StartSplitScreenLoadMenu(void);
|
|
|
|
StartSplitScreenLoadMenu();
|
|
|
|
} else {
|
|
|
|
void StartSinglePlayerLoadMenu(void);
|
|
|
|
StartSinglePlayerLoadMenu();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
void StartCurrentSaveMenu()
|
|
|
|
{
|
|
|
|
if (_gmRunningGameMode==GM_NETWORK) {
|
|
|
|
void StartNetworkSaveMenu(void);
|
|
|
|
StartNetworkSaveMenu();
|
|
|
|
} else if (_gmRunningGameMode==GM_SPLIT_SCREEN) {
|
|
|
|
void StartSplitScreenSaveMenu(void);
|
|
|
|
StartSplitScreenSaveMenu();
|
|
|
|
} else {
|
|
|
|
void StartSinglePlayerSaveMenu(void);
|
|
|
|
StartSinglePlayerSaveMenu();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
void StartCurrentQuickLoadMenu()
|
|
|
|
{
|
|
|
|
if (_gmRunningGameMode==GM_NETWORK) {
|
|
|
|
void StartNetworkQuickLoadMenu(void);
|
|
|
|
StartNetworkQuickLoadMenu();
|
|
|
|
} else if (_gmRunningGameMode==GM_SPLIT_SCREEN) {
|
|
|
|
void StartSplitScreenQuickLoadMenu(void);
|
|
|
|
StartSplitScreenQuickLoadMenu();
|
|
|
|
} else {
|
|
|
|
void StartSinglePlayerQuickLoadMenu(void);
|
|
|
|
StartSinglePlayerQuickLoadMenu();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void StartMenus(char *str)
|
|
|
|
{
|
|
|
|
_tmMenuLastTickDone=_pTimer->GetRealTimeTick();
|
|
|
|
// disable printing of last lines
|
|
|
|
CON_DiscardLastLineTimes();
|
|
|
|
|
|
|
|
// stop all IFeel effects
|
|
|
|
IFeel_StopEffect(NULL);
|
|
|
|
if (pgmCurrentMenu==&gmMainMenu || pgmCurrentMenu==&gmInGameMenu) {
|
|
|
|
if (_gmRunningGameMode==GM_NONE) {
|
|
|
|
pgmCurrentMenu = &gmMainMenu;
|
|
|
|
} else {
|
|
|
|
pgmCurrentMenu = &gmInGameMenu;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// start main menu, or last active one
|
|
|
|
if (pgmCurrentMenu!=NULL) {
|
|
|
|
ChangeToMenu(pgmCurrentMenu);
|
|
|
|
} else {
|
|
|
|
if (_gmRunningGameMode==GM_NONE) {
|
|
|
|
ChangeToMenu(&gmMainMenu);
|
|
|
|
} else {
|
|
|
|
ChangeToMenu(&gmInGameMenu);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (CTString(str)=="load") {
|
|
|
|
StartCurrentLoadMenu();
|
|
|
|
gmLoadSaveMenu.gm_pgmParentMenu = NULL;
|
|
|
|
}
|
|
|
|
if (CTString(str)=="save") {
|
|
|
|
StartCurrentSaveMenu();
|
|
|
|
gmLoadSaveMenu.gm_pgmParentMenu = NULL;
|
|
|
|
FixupBackButton(&gmLoadSaveMenu);
|
|
|
|
}
|
|
|
|
if (CTString(str)=="controls") {
|
|
|
|
void StartControlsMenuFromOptions(void);
|
|
|
|
StartControlsMenuFromOptions();
|
|
|
|
gmControls.gm_pgmParentMenu = NULL;
|
|
|
|
FixupBackButton(&gmControls);
|
|
|
|
}
|
|
|
|
if (CTString(str)=="join") {
|
|
|
|
void StartSelectPlayersMenuFromOpen(void);
|
|
|
|
StartSelectPlayersMenuFromOpen();
|
|
|
|
gmSelectPlayersMenu.gm_pgmParentMenu = &gmMainMenu;
|
|
|
|
FixupBackButton(&gmSelectPlayersMenu);
|
|
|
|
}
|
|
|
|
if (CTString(str)=="hiscore") {
|
|
|
|
ChangeToMenu( &gmHighScoreMenu);
|
|
|
|
gmHighScoreMenu.gm_pgmParentMenu = &gmMainMenu;
|
|
|
|
FixupBackButton(&gmHighScoreMenu);
|
|
|
|
}
|
|
|
|
bMenuActive = TRUE;
|
|
|
|
bMenuRendering = TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void StopMenus( BOOL bGoToRoot /*=TRUE*/)
|
|
|
|
{
|
|
|
|
ClearThumbnail();
|
|
|
|
if (pgmCurrentMenu!=NULL && bMenuActive) {
|
|
|
|
pgmCurrentMenu->EndMenu();
|
|
|
|
}
|
|
|
|
bMenuActive = FALSE;
|
|
|
|
if (bGoToRoot) {
|
|
|
|
if (_gmRunningGameMode==GM_NONE) {
|
|
|
|
pgmCurrentMenu = &gmMainMenu;
|
|
|
|
} else {
|
|
|
|
pgmCurrentMenu = &gmInGameMenu;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
BOOL IsMenusInRoot(void)
|
|
|
|
{
|
|
|
|
return pgmCurrentMenu==NULL || pgmCurrentMenu==&gmMainMenu || pgmCurrentMenu==&gmInGameMenu;
|
|
|
|
}
|
|
|
|
|
|
|
|
// ---------------------- When activated functions
|
|
|
|
void StartSinglePlayerMenu(void)
|
|
|
|
{
|
|
|
|
ChangeToMenu( &gmSinglePlayerMenu);
|
|
|
|
}
|
|
|
|
|
|
|
|
void ExitGame(void)
|
|
|
|
{
|
|
|
|
_bRunning = FALSE;
|
|
|
|
_bQuitScreen = TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
CTFileName _fnmModSelected;
|
|
|
|
CTString _strModURLSelected;
|
|
|
|
CTString _strModServerSelected;
|
|
|
|
|
|
|
|
void ExitAndSpawnExplorer(void)
|
|
|
|
{
|
|
|
|
_bRunning = FALSE;
|
|
|
|
_bQuitScreen = FALSE;
|
|
|
|
extern CTString _strURLToVisit;
|
|
|
|
_strURLToVisit = _strModURLSelected;
|
|
|
|
}
|
|
|
|
|
|
|
|
void ExitConfirm(void)
|
|
|
|
{
|
|
|
|
_pConfimedYes = &ExitGame;
|
|
|
|
_pConfimedNo = NULL;
|
2016-03-13 22:52:32 +01:00
|
|
|
gmConfirmMenu.gm_mgConfirmLabel.mg_strText = TRANS("ARE YOU SERIOUS?");
|
2016-03-11 14:57:17 +01:00
|
|
|
gmConfirmMenu.gm_pgmParentMenu = pgmCurrentMenu;
|
|
|
|
gmConfirmMenu.BeLarge();
|
|
|
|
ChangeToMenu( &gmConfirmMenu);
|
|
|
|
}
|
|
|
|
|
|
|
|
void StopConfirm(void)
|
|
|
|
{
|
|
|
|
extern void StopCurrentGame(void);
|
|
|
|
_pConfimedYes = &StopCurrentGame;
|
|
|
|
_pConfimedNo = NULL;
|
2016-03-13 22:52:32 +01:00
|
|
|
gmConfirmMenu.gm_mgConfirmLabel.mg_strText = TRANS("ARE YOU SERIOUS?");
|
2016-03-11 14:57:17 +01:00
|
|
|
gmConfirmMenu.gm_pgmParentMenu = pgmCurrentMenu;
|
|
|
|
gmConfirmMenu.BeLarge();
|
|
|
|
ChangeToMenu( &gmConfirmMenu);
|
|
|
|
}
|
|
|
|
|
|
|
|
void ModConnect(void)
|
|
|
|
{
|
|
|
|
extern CTFileName _fnmModToLoad;
|
|
|
|
extern CTString _strModServerJoin;
|
|
|
|
_fnmModToLoad = _fnmModSelected;
|
|
|
|
_strModServerJoin = _strModServerSelected;
|
|
|
|
}
|
|
|
|
|
|
|
|
void ModConnectConfirm(void)
|
|
|
|
{
|
|
|
|
if (_fnmModSelected==" ") {
|
|
|
|
_fnmModSelected = CTString("SeriousSam");
|
|
|
|
}
|
|
|
|
CTFileName fnmModPath = "Mods\\"+_fnmModSelected+"\\";
|
|
|
|
if (!FileExists(fnmModPath+"BaseWriteInclude.lst")
|
|
|
|
&&!FileExists(fnmModPath+"BaseWriteExclude.lst")
|
|
|
|
&&!FileExists(fnmModPath+"BaseBrowseInclude.lst")
|
|
|
|
&&!FileExists(fnmModPath+"BaseBrowseExclude.lst")) {
|
|
|
|
extern void ModNotInstalled(void);
|
|
|
|
ModNotInstalled();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
CPrintF(TRANS("Server is running a different MOD (%s).\nYou need to reload to connect.\n"), _fnmModSelected);
|
|
|
|
_pConfimedYes = &ModConnect;
|
|
|
|
_pConfimedNo = NULL;
|
2016-03-13 22:52:32 +01:00
|
|
|
gmConfirmMenu.gm_mgConfirmLabel.mg_strText = TRANS("CHANGE THE MOD?");
|
2016-03-11 14:57:17 +01:00
|
|
|
gmConfirmMenu.gm_pgmParentMenu = pgmCurrentMenu;
|
|
|
|
gmConfirmMenu.BeLarge();
|
|
|
|
ChangeToMenu( &gmConfirmMenu);
|
|
|
|
}
|
|
|
|
|
|
|
|
void SaveConfirm(void)
|
|
|
|
{
|
|
|
|
extern void OnFileSaveOK(void);
|
|
|
|
_pConfimedYes = &OnFileSaveOK;
|
|
|
|
_pConfimedNo = NULL;
|
2016-03-13 22:52:32 +01:00
|
|
|
gmConfirmMenu.gm_mgConfirmLabel.mg_strText = TRANS("OVERWRITE?");
|
2016-03-11 14:57:17 +01:00
|
|
|
gmConfirmMenu.gm_pgmParentMenu = pgmCurrentMenu;
|
|
|
|
gmConfirmMenu.BeLarge();
|
|
|
|
ChangeToMenu( &gmConfirmMenu);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void ModLoadYes(void)
|
|
|
|
{
|
|
|
|
extern CTFileName _fnmModToLoad;
|
|
|
|
_fnmModToLoad = _fnmModSelected;
|
|
|
|
}
|
|
|
|
|
|
|
|
void ModConfirm(void)
|
|
|
|
{
|
|
|
|
_pConfimedYes = &ModLoadYes;
|
|
|
|
_pConfimedNo = NULL;
|
2016-03-13 22:52:32 +01:00
|
|
|
gmConfirmMenu.gm_mgConfirmLabel.mg_strText = TRANS("LOAD THIS MOD?");
|
2016-03-11 14:57:17 +01:00
|
|
|
gmConfirmMenu.gm_pgmParentMenu = &gmLoadSaveMenu;
|
|
|
|
gmConfirmMenu.BeLarge();
|
|
|
|
ChangeToMenu( &gmConfirmMenu);
|
|
|
|
}
|
|
|
|
|
|
|
|
void VideoConfirm(void)
|
|
|
|
{
|
|
|
|
// FIXUP: keyboard focus lost when going from full screen to window mode
|
|
|
|
// due to WM_MOUSEMOVE being sent
|
|
|
|
_bMouseUsedLast = FALSE;
|
|
|
|
_pmgUnderCursor = gmConfirmMenu.gm_pmgSelectedByDefault;
|
|
|
|
|
|
|
|
_pConfimedYes = NULL;
|
|
|
|
void RevertVideoSettings(void);
|
|
|
|
_pConfimedNo = RevertVideoSettings;
|
|
|
|
|
2016-03-13 22:52:32 +01:00
|
|
|
gmConfirmMenu.gm_mgConfirmLabel.mg_strText = TRANS("KEEP THIS SETTING?");
|
2016-03-11 14:57:17 +01:00
|
|
|
gmConfirmMenu.gm_pgmParentMenu = pgmCurrentMenu;
|
|
|
|
gmConfirmMenu.BeLarge();
|
|
|
|
ChangeToMenu( &gmConfirmMenu);
|
|
|
|
}
|
|
|
|
|
|
|
|
void CDConfirm(void (*pOk)(void))
|
|
|
|
{
|
|
|
|
_pConfimedYes = pOk;
|
|
|
|
_pConfimedNo = NULL;
|
2016-03-13 22:52:32 +01:00
|
|
|
gmConfirmMenu.gm_mgConfirmLabel.mg_strText = TRANS("PLEASE INSERT GAME CD?");
|
2016-03-11 14:57:17 +01:00
|
|
|
if (pgmCurrentMenu!=&gmConfirmMenu) {
|
|
|
|
gmConfirmMenu.gm_pgmParentMenu = pgmCurrentMenu;
|
|
|
|
gmConfirmMenu.BeLarge();
|
|
|
|
ChangeToMenu( &gmConfirmMenu);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void StopCurrentGame(void)
|
|
|
|
{
|
|
|
|
_pGame->StopGame();
|
|
|
|
_gmRunningGameMode=GM_NONE;
|
|
|
|
StopMenus(TRUE);
|
|
|
|
StartMenus("");
|
|
|
|
}
|
|
|
|
void StartSinglePlayerNewMenuCustom(void)
|
|
|
|
{
|
|
|
|
gmSinglePlayerNewMenu.gm_pgmParentMenu = &gmLevelsMenu;
|
|
|
|
ChangeToMenu( &gmSinglePlayerNewMenu);
|
|
|
|
}
|
|
|
|
void StartSinglePlayerNewMenu(void)
|
|
|
|
{
|
|
|
|
gmSinglePlayerNewMenu.gm_pgmParentMenu = &gmSinglePlayerMenu;
|
|
|
|
extern CTString sam_strFirstLevel;
|
|
|
|
_pGame->gam_strCustomLevel = sam_strFirstLevel;
|
|
|
|
ChangeToMenu( &gmSinglePlayerNewMenu);
|
|
|
|
}
|
|
|
|
|
|
|
|
void StartSinglePlayerGame(void)
|
|
|
|
{
|
|
|
|
/* if (!IsCDInDrive()) {
|
|
|
|
CDConfirm(StartSinglePlayerGame);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
*/
|
|
|
|
|
|
|
|
_pGame->gm_StartSplitScreenCfg = CGame::SSC_PLAY1;
|
|
|
|
|
|
|
|
_pGame->gm_aiStartLocalPlayers[0] = _pGame->gm_iSinglePlayer;
|
|
|
|
_pGame->gm_aiStartLocalPlayers[1] = -1;
|
|
|
|
_pGame->gm_aiStartLocalPlayers[2] = -1;
|
|
|
|
_pGame->gm_aiStartLocalPlayers[3] = -1;
|
|
|
|
|
|
|
|
_pGame->gm_strNetworkProvider = "Local";
|
|
|
|
CUniversalSessionProperties sp;
|
|
|
|
_pGame->SetSinglePlayerSession(sp);
|
|
|
|
|
|
|
|
if (_pGame->NewGame( _pGame->gam_strCustomLevel, _pGame->gam_strCustomLevel, sp))
|
|
|
|
{
|
|
|
|
StopMenus();
|
|
|
|
_gmRunningGameMode = GM_SINGLE_PLAYER;
|
|
|
|
} else {
|
|
|
|
_gmRunningGameMode = GM_NONE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void StartSinglePlayerGame_Tourist(void)
|
|
|
|
{
|
|
|
|
_pShell->SetINDEX("gam_iStartDifficulty", CSessionProperties::GD_TOURIST);
|
|
|
|
_pShell->SetINDEX("gam_iStartMode", CSessionProperties::GM_COOPERATIVE);
|
|
|
|
StartSinglePlayerGame();
|
|
|
|
}
|
|
|
|
void StartSinglePlayerGame_Easy(void)
|
|
|
|
{
|
|
|
|
_pShell->SetINDEX("gam_iStartDifficulty", CSessionProperties::GD_EASY);
|
|
|
|
_pShell->SetINDEX("gam_iStartMode", CSessionProperties::GM_COOPERATIVE);
|
|
|
|
StartSinglePlayerGame();
|
|
|
|
}
|
|
|
|
void StartSinglePlayerGame_Normal(void)
|
|
|
|
{
|
|
|
|
_pShell->SetINDEX("gam_iStartDifficulty", CSessionProperties::GD_NORMAL);
|
|
|
|
_pShell->SetINDEX("gam_iStartMode", CSessionProperties::GM_COOPERATIVE);
|
|
|
|
StartSinglePlayerGame();
|
|
|
|
}
|
|
|
|
void StartSinglePlayerGame_Hard(void)
|
|
|
|
{
|
|
|
|
_pShell->SetINDEX("gam_iStartDifficulty", CSessionProperties::GD_HARD);
|
|
|
|
_pShell->SetINDEX("gam_iStartMode", CSessionProperties::GM_COOPERATIVE);
|
|
|
|
StartSinglePlayerGame();
|
|
|
|
}
|
|
|
|
void StartSinglePlayerGame_Serious(void)
|
|
|
|
{
|
|
|
|
_pShell->SetINDEX("gam_iStartDifficulty", CSessionProperties::GD_EXTREME);
|
|
|
|
_pShell->SetINDEX("gam_iStartMode", CSessionProperties::GM_COOPERATIVE);
|
|
|
|
StartSinglePlayerGame();
|
|
|
|
}
|
|
|
|
void StartSinglePlayerGame_Mental(void)
|
|
|
|
{
|
|
|
|
_pShell->SetINDEX("gam_iStartDifficulty", CSessionProperties::GD_EXTREME+1);
|
|
|
|
_pShell->SetINDEX("gam_iStartMode", CSessionProperties::GM_COOPERATIVE);
|
|
|
|
StartSinglePlayerGame();
|
|
|
|
}
|
|
|
|
|
|
|
|
void StartTraining(void)
|
|
|
|
{
|
|
|
|
gmSinglePlayerNewMenu.gm_pgmParentMenu = &gmSinglePlayerMenu;
|
|
|
|
extern CTString sam_strTrainingLevel;
|
|
|
|
_pGame->gam_strCustomLevel = sam_strTrainingLevel;
|
|
|
|
ChangeToMenu( &gmSinglePlayerNewMenu);
|
|
|
|
}
|
|
|
|
void StartTechTest(void)
|
|
|
|
{
|
|
|
|
gmSinglePlayerNewMenu.gm_pgmParentMenu = &gmSinglePlayerMenu;
|
|
|
|
extern CTString sam_strTechTestLevel;
|
|
|
|
_pGame->gam_strCustomLevel = sam_strTechTestLevel;
|
|
|
|
StartSinglePlayerGame_Normal();
|
|
|
|
}
|
|
|
|
|
|
|
|
void StartChangePlayerMenuFromOptions(void)
|
|
|
|
{
|
|
|
|
_bPlayerMenuFromSinglePlayer = FALSE;
|
|
|
|
gmPlayerProfile.gm_piCurrentPlayer = &_pGame->gm_iSinglePlayer;
|
|
|
|
gmPlayerProfile.gm_pgmParentMenu = &gmOptionsMenu;
|
|
|
|
ChangeToMenu( &gmPlayerProfile);
|
|
|
|
}
|
|
|
|
|
|
|
|
void StartChangePlayerMenuFromSinglePlayer(void)
|
|
|
|
{
|
|
|
|
_iLocalPlayer = -1;
|
|
|
|
_bPlayerMenuFromSinglePlayer = TRUE;
|
|
|
|
gmPlayerProfile.gm_piCurrentPlayer = &_pGame->gm_iSinglePlayer;
|
|
|
|
gmPlayerProfile.gm_pgmParentMenu = &gmSinglePlayerMenu;
|
|
|
|
ChangeToMenu( &gmPlayerProfile);
|
|
|
|
}
|
|
|
|
|
|
|
|
void StartControlsMenuFromPlayer(void)
|
|
|
|
{
|
|
|
|
gmControls.gm_pgmParentMenu = &gmPlayerProfile;
|
|
|
|
ChangeToMenu( &gmControls);
|
|
|
|
}
|
|
|
|
void StartControlsMenuFromOptions(void)
|
|
|
|
{
|
|
|
|
gmControls.gm_pgmParentMenu = &gmOptionsMenu;
|
|
|
|
ChangeToMenu( &gmControls);
|
|
|
|
}
|
|
|
|
|
|
|
|
void DisabledFunction(void)
|
|
|
|
{
|
|
|
|
gmDisabledFunction.gm_pgmParentMenu = pgmCurrentMenu;
|
2016-03-14 00:46:30 +01:00
|
|
|
gmDisabledFunction.gm_mgButton.mg_strText = TRANS("The feature is not available in this version!");
|
|
|
|
gmDisabledFunction.gm_mgTitle.mg_strText = TRANS("DISABLED");
|
2016-03-11 14:57:17 +01:00
|
|
|
ChangeToMenu( &gmDisabledFunction);
|
|
|
|
}
|
|
|
|
|
|
|
|
void ModNotInstalled(void)
|
|
|
|
{
|
|
|
|
_pConfimedYes = &ExitAndSpawnExplorer;
|
|
|
|
_pConfimedNo = NULL;
|
2016-03-13 22:52:32 +01:00
|
|
|
gmConfirmMenu.gm_mgConfirmLabel.mg_strText.PrintF(
|
2016-03-11 14:57:17 +01:00
|
|
|
TRANS("You don't have MOD '%s' installed.\nDo you want to visit its web site?"), (const char*)_fnmModSelected);
|
|
|
|
gmConfirmMenu.gm_pgmParentMenu = pgmCurrentMenu;
|
|
|
|
gmConfirmMenu.BeSmall();
|
|
|
|
ChangeToMenu( &gmConfirmMenu);
|
|
|
|
|
|
|
|
/*
|
|
|
|
gmDisabledFunction.gm_pgmParentMenu = pgmCurrentMenu;
|
|
|
|
mgDisabledMenuButton.mg_strText.PrintF(
|
|
|
|
TRANS("You don't have MOD '%s' installed.\nPlease visit Croteam website for updates."), _fnmModSelected);
|
|
|
|
mgDisabledTitle.mg_strText = TRANS("MOD REQUIRED");
|
|
|
|
_strModURLSelected
|
|
|
|
ChangeToMenu( &gmDisabledFunction);
|
|
|
|
*/
|
|
|
|
}
|
|
|
|
|
|
|
|
CTFileName _fnDemoToPlay;
|
|
|
|
void StartDemoPlay(void)
|
|
|
|
{
|
|
|
|
_pGame->gm_StartSplitScreenCfg = CGame::SSC_OBSERVER;
|
|
|
|
// play the demo
|
|
|
|
_pGame->gm_strNetworkProvider = "Local";
|
|
|
|
if( _pGame->StartDemoPlay( _fnDemoToPlay))
|
|
|
|
{
|
|
|
|
// exit menu and pull up the console
|
|
|
|
StopMenus();
|
|
|
|
if( _pGame->gm_csConsoleState!=CS_OFF) _pGame->gm_csConsoleState = CS_TURNINGOFF;
|
|
|
|
_gmRunningGameMode = GM_DEMO;
|
|
|
|
} else {
|
|
|
|
_gmRunningGameMode = GM_NONE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void StartSelectLevelFromSingle(void)
|
|
|
|
{
|
2016-03-13 22:52:32 +01:00
|
|
|
FilterLevels(GetSpawnFlagsForGameType(-1));
|
2016-03-11 14:57:17 +01:00
|
|
|
_pAfterLevelChosen = StartSinglePlayerNewMenuCustom;
|
|
|
|
ChangeToMenu( &gmLevelsMenu);
|
|
|
|
gmLevelsMenu.gm_pgmParentMenu = &gmSinglePlayerMenu;
|
|
|
|
}
|
|
|
|
|
|
|
|
void StartNetworkGame(void)
|
|
|
|
{
|
|
|
|
// _pGame->gm_MenuSplitScreenCfg = (enum CGame::SplitScreenCfg) mgSplitScreenCfg.mg_iSelected;
|
|
|
|
_pGame->gm_StartSplitScreenCfg = _pGame->gm_MenuSplitScreenCfg;
|
|
|
|
|
|
|
|
_pGame->gm_aiStartLocalPlayers[0] = _pGame->gm_aiMenuLocalPlayers[0];
|
|
|
|
_pGame->gm_aiStartLocalPlayers[1] = _pGame->gm_aiMenuLocalPlayers[1];
|
|
|
|
_pGame->gm_aiStartLocalPlayers[2] = _pGame->gm_aiMenuLocalPlayers[2];
|
|
|
|
_pGame->gm_aiStartLocalPlayers[3] = _pGame->gm_aiMenuLocalPlayers[3];
|
|
|
|
|
|
|
|
CTFileName fnWorld = _pGame->gam_strCustomLevel;
|
|
|
|
|
|
|
|
_pGame->gm_strNetworkProvider = "TCP/IP Server";
|
|
|
|
CUniversalSessionProperties sp;
|
|
|
|
_pGame->SetMultiPlayerSession(sp);
|
|
|
|
if (_pGame->NewGame( _pGame->gam_strSessionName, fnWorld, sp))
|
|
|
|
{
|
|
|
|
StopMenus();
|
|
|
|
_gmRunningGameMode = GM_NETWORK;
|
|
|
|
// if starting a dedicated server
|
|
|
|
if (_pGame->gm_MenuSplitScreenCfg==CGame::SSC_DEDICATED) {
|
|
|
|
// pull down the console
|
|
|
|
extern INDEX sam_bToggleConsole;
|
|
|
|
sam_bToggleConsole = TRUE;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
_gmRunningGameMode = GM_NONE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
void JoinNetworkGame(void)
|
|
|
|
{
|
|
|
|
// _pGame->gm_MenuSplitScreenCfg = (enum CGame::SplitScreenCfg) mgSplitScreenCfg.mg_iSelected;
|
|
|
|
_pGame->gm_StartSplitScreenCfg = _pGame->gm_MenuSplitScreenCfg;
|
|
|
|
|
|
|
|
_pGame->gm_aiStartLocalPlayers[0] = _pGame->gm_aiMenuLocalPlayers[0];
|
|
|
|
_pGame->gm_aiStartLocalPlayers[1] = _pGame->gm_aiMenuLocalPlayers[1];
|
|
|
|
_pGame->gm_aiStartLocalPlayers[2] = _pGame->gm_aiMenuLocalPlayers[2];
|
|
|
|
_pGame->gm_aiStartLocalPlayers[3] = _pGame->gm_aiMenuLocalPlayers[3];
|
|
|
|
|
|
|
|
_pGame->gm_strNetworkProvider = "TCP/IP Client";
|
|
|
|
if (_pGame->JoinGame( CNetworkSession( _pGame->gam_strJoinAddress)))
|
|
|
|
{
|
|
|
|
StopMenus();
|
|
|
|
_gmRunningGameMode = GM_NETWORK;
|
|
|
|
} else {
|
|
|
|
if (_pNetwork->ga_strRequiredMod != "") {
|
|
|
|
extern CTFileName _fnmModToLoad;
|
|
|
|
extern CTString _strModServerJoin;
|
|
|
|
char strModName[256] = {0};
|
|
|
|
char strModURL[256] = {0};
|
|
|
|
_pNetwork->ga_strRequiredMod.ScanF("%250[^\\]\\%s", &strModName, &strModURL);
|
|
|
|
_fnmModSelected = CTString(strModName);
|
|
|
|
_strModURLSelected = strModURL;
|
|
|
|
if (_strModURLSelected="") {
|
|
|
|
_strModURLSelected = "http://www.croteam.com/mods/Old";
|
|
|
|
}
|
|
|
|
_strModServerSelected.PrintF("%s:%s", _pGame->gam_strJoinAddress, _pShell->GetValue("net_iPort"));
|
|
|
|
ModConnectConfirm();
|
|
|
|
}
|
|
|
|
_gmRunningGameMode = GM_NONE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
void StartHighScoreMenu(void)
|
|
|
|
{
|
|
|
|
gmHighScoreMenu.gm_pgmParentMenu = pgmCurrentMenu;
|
|
|
|
ChangeToMenu( &gmHighScoreMenu);
|
|
|
|
}
|
|
|
|
CTFileName _fnGameToLoad;
|
|
|
|
void StartNetworkLoadGame(void)
|
|
|
|
{
|
|
|
|
|
|
|
|
// _pGame->gm_MenuSplitScreenCfg = (enum CGame::SplitScreenCfg) mgSplitScreenCfg.mg_iSelected;
|
|
|
|
_pGame->gm_StartSplitScreenCfg = _pGame->gm_MenuSplitScreenCfg;
|
|
|
|
|
|
|
|
_pGame->gm_aiStartLocalPlayers[0] = _pGame->gm_aiMenuLocalPlayers[0];
|
|
|
|
_pGame->gm_aiStartLocalPlayers[1] = _pGame->gm_aiMenuLocalPlayers[1];
|
|
|
|
_pGame->gm_aiStartLocalPlayers[2] = _pGame->gm_aiMenuLocalPlayers[2];
|
|
|
|
_pGame->gm_aiStartLocalPlayers[3] = _pGame->gm_aiMenuLocalPlayers[3];
|
|
|
|
|
|
|
|
_pGame->gm_strNetworkProvider = "TCP/IP Server";
|
|
|
|
if (_pGame->LoadGame( _fnGameToLoad))
|
|
|
|
{
|
|
|
|
StopMenus();
|
|
|
|
_gmRunningGameMode = GM_NETWORK;
|
|
|
|
} else {
|
|
|
|
_gmRunningGameMode = GM_NONE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void StartSplitScreenGame(void)
|
|
|
|
{
|
|
|
|
// _pGame->gm_MenuSplitScreenCfg = (enum CGame::SplitScreenCfg) mgSplitScreenCfg.mg_iSelected;
|
|
|
|
_pGame->gm_StartSplitScreenCfg = _pGame->gm_MenuSplitScreenCfg;
|
|
|
|
|
|
|
|
_pGame->gm_aiStartLocalPlayers[0] = _pGame->gm_aiMenuLocalPlayers[0];
|
|
|
|
_pGame->gm_aiStartLocalPlayers[1] = _pGame->gm_aiMenuLocalPlayers[1];
|
|
|
|
_pGame->gm_aiStartLocalPlayers[2] = _pGame->gm_aiMenuLocalPlayers[2];
|
|
|
|
_pGame->gm_aiStartLocalPlayers[3] = _pGame->gm_aiMenuLocalPlayers[3];
|
|
|
|
|
|
|
|
CTFileName fnWorld = _pGame->gam_strCustomLevel;
|
|
|
|
|
|
|
|
_pGame->gm_strNetworkProvider = "Local";
|
|
|
|
CUniversalSessionProperties sp;
|
|
|
|
_pGame->SetMultiPlayerSession(sp);
|
|
|
|
if (_pGame->NewGame( fnWorld.FileName(), fnWorld, sp))
|
|
|
|
{
|
|
|
|
StopMenus();
|
|
|
|
_gmRunningGameMode = GM_SPLIT_SCREEN;
|
|
|
|
} else {
|
|
|
|
_gmRunningGameMode = GM_NONE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void StartSplitScreenGameLoad(void)
|
|
|
|
{
|
|
|
|
// _pGame->gm_MenuSplitScreenCfg = (enum CGame::SplitScreenCfg) mgSplitScreenCfg.mg_iSelected;
|
|
|
|
_pGame->gm_StartSplitScreenCfg = _pGame->gm_MenuSplitScreenCfg;
|
|
|
|
|
|
|
|
_pGame->gm_aiStartLocalPlayers[0] = _pGame->gm_aiMenuLocalPlayers[0];
|
|
|
|
_pGame->gm_aiStartLocalPlayers[1] = _pGame->gm_aiMenuLocalPlayers[1];
|
|
|
|
_pGame->gm_aiStartLocalPlayers[2] = _pGame->gm_aiMenuLocalPlayers[2];
|
|
|
|
_pGame->gm_aiStartLocalPlayers[3] = _pGame->gm_aiMenuLocalPlayers[3];
|
|
|
|
|
|
|
|
_pGame->gm_strNetworkProvider = "Local";
|
|
|
|
if (_pGame->LoadGame( _fnGameToLoad))
|
|
|
|
{
|
|
|
|
StopMenus();
|
|
|
|
_gmRunningGameMode = GM_SPLIT_SCREEN;
|
|
|
|
} else {
|
|
|
|
_gmRunningGameMode = GM_NONE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void StartSelectPlayersMenuFromSplit(void)
|
|
|
|
{
|
|
|
|
gmSelectPlayersMenu.gm_bAllowDedicated = FALSE;
|
|
|
|
gmSelectPlayersMenu.gm_bAllowObserving = FALSE;
|
2016-03-14 23:03:22 +01:00
|
|
|
gmSelectPlayersMenu.gm_mgStart.mg_pActivatedFunction = &StartSplitScreenGame;
|
2016-03-11 14:57:17 +01:00
|
|
|
gmSelectPlayersMenu.gm_pgmParentMenu = &gmSplitStartMenu;
|
|
|
|
ChangeToMenu( &gmSelectPlayersMenu);
|
|
|
|
}
|
|
|
|
|
|
|
|
void StartSelectPlayersMenuFromNetwork(void)
|
|
|
|
{
|
|
|
|
gmSelectPlayersMenu.gm_bAllowDedicated = TRUE;
|
|
|
|
gmSelectPlayersMenu.gm_bAllowObserving = TRUE;
|
2016-03-14 23:03:22 +01:00
|
|
|
gmSelectPlayersMenu.gm_mgStart.mg_pActivatedFunction = &StartNetworkGame;
|
2016-03-11 14:57:17 +01:00
|
|
|
gmSelectPlayersMenu.gm_pgmParentMenu = &gmNetworkStartMenu;
|
|
|
|
ChangeToMenu( &gmSelectPlayersMenu);
|
|
|
|
}
|
|
|
|
|
|
|
|
void StartSelectPlayersMenuFromOpen(void)
|
|
|
|
{
|
|
|
|
gmSelectPlayersMenu.gm_bAllowDedicated = FALSE;
|
|
|
|
gmSelectPlayersMenu.gm_bAllowObserving = TRUE;
|
2016-03-14 23:03:22 +01:00
|
|
|
gmSelectPlayersMenu.gm_mgStart.mg_pActivatedFunction = &JoinNetworkGame;
|
2016-03-11 14:57:17 +01:00
|
|
|
gmSelectPlayersMenu.gm_pgmParentMenu = &gmNetworkOpenMenu;
|
|
|
|
ChangeToMenu( &gmSelectPlayersMenu);
|
|
|
|
|
|
|
|
/*if (sam_strNetworkSettings=="")*/ {
|
|
|
|
void StartNetworkSettingsMenu(void);
|
|
|
|
StartNetworkSettingsMenu();
|
|
|
|
gmLoadSaveMenu.gm_bNoEscape = TRUE;
|
|
|
|
gmLoadSaveMenu.gm_pgmParentMenu = &gmNetworkOpenMenu;
|
|
|
|
gmLoadSaveMenu.gm_pgmNextMenu = &gmSelectPlayersMenu;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
void StartSelectPlayersMenuFromServers(void)
|
|
|
|
{
|
|
|
|
gmSelectPlayersMenu.gm_bAllowDedicated = FALSE;
|
|
|
|
gmSelectPlayersMenu.gm_bAllowObserving = TRUE;
|
2016-03-14 23:03:22 +01:00
|
|
|
gmSelectPlayersMenu.gm_mgStart.mg_pActivatedFunction = &JoinNetworkGame;
|
2016-03-11 14:57:17 +01:00
|
|
|
gmSelectPlayersMenu.gm_pgmParentMenu = &gmServersMenu;
|
|
|
|
ChangeToMenu( &gmSelectPlayersMenu);
|
|
|
|
|
|
|
|
/*if (sam_strNetworkSettings=="")*/ {
|
|
|
|
void StartNetworkSettingsMenu(void);
|
|
|
|
StartNetworkSettingsMenu();
|
|
|
|
gmLoadSaveMenu.gm_bNoEscape = TRUE;
|
|
|
|
gmLoadSaveMenu.gm_pgmParentMenu = &gmServersMenu;
|
|
|
|
gmLoadSaveMenu.gm_pgmNextMenu = &gmSelectPlayersMenu;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
void StartSelectServerLAN(void)
|
|
|
|
{
|
|
|
|
gmServersMenu.m_bInternet = FALSE;
|
|
|
|
ChangeToMenu( &gmServersMenu);
|
|
|
|
gmServersMenu.gm_pgmParentMenu = &gmNetworkJoinMenu;
|
|
|
|
}
|
|
|
|
void StartSelectServerNET(void)
|
|
|
|
{
|
|
|
|
gmServersMenu.m_bInternet = TRUE;
|
|
|
|
ChangeToMenu( &gmServersMenu);
|
|
|
|
gmServersMenu.gm_pgmParentMenu = &gmNetworkJoinMenu;
|
|
|
|
}
|
|
|
|
|
|
|
|
void StartSelectLevelFromSplit(void)
|
|
|
|
{
|
2016-03-14 01:59:44 +01:00
|
|
|
FilterLevels(GetSpawnFlagsForGameType(gmSplitStartMenu.gm_mgGameType.mg_iSelected));
|
2016-03-11 14:57:17 +01:00
|
|
|
void StartSplitStartMenu(void);
|
|
|
|
_pAfterLevelChosen = StartSplitStartMenu;
|
|
|
|
ChangeToMenu( &gmLevelsMenu);
|
|
|
|
gmLevelsMenu.gm_pgmParentMenu = &gmSplitStartMenu;
|
|
|
|
}
|
|
|
|
void StartSelectLevelFromNetwork(void)
|
|
|
|
{
|
2016-03-14 23:03:22 +01:00
|
|
|
FilterLevels(GetSpawnFlagsForGameType(gmNetworkStartMenu.gm_mgGameType.mg_iSelected));
|
2016-03-11 14:57:17 +01:00
|
|
|
void StartNetworkStartMenu(void);
|
|
|
|
_pAfterLevelChosen = StartNetworkStartMenu;
|
|
|
|
ChangeToMenu( &gmLevelsMenu);
|
|
|
|
gmLevelsMenu.gm_pgmParentMenu = &gmNetworkStartMenu;
|
|
|
|
}
|
|
|
|
|
|
|
|
void StartSelectPlayersMenuFromSplitScreen(void)
|
|
|
|
{
|
|
|
|
gmSelectPlayersMenu.gm_bAllowDedicated = FALSE;
|
|
|
|
gmSelectPlayersMenu.gm_bAllowObserving = FALSE;
|
2016-03-14 23:03:22 +01:00
|
|
|
// gmSelectPlayersMenu.gm_mgStart.mg_pActivatedFunction = &StartSplitScreenGame;
|
2016-03-11 14:57:17 +01:00
|
|
|
gmSelectPlayersMenu.gm_pgmParentMenu = &gmSplitScreenMenu;
|
|
|
|
ChangeToMenu( &gmSelectPlayersMenu);
|
|
|
|
}
|
|
|
|
void StartSelectPlayersMenuFromNetworkLoad(void)
|
|
|
|
{
|
|
|
|
gmSelectPlayersMenu.gm_bAllowDedicated = FALSE;
|
|
|
|
gmSelectPlayersMenu.gm_bAllowObserving = TRUE;
|
2016-03-14 23:03:22 +01:00
|
|
|
gmSelectPlayersMenu.gm_mgStart.mg_pActivatedFunction = &StartNetworkLoadGame;
|
2016-03-11 14:57:17 +01:00
|
|
|
gmSelectPlayersMenu.gm_pgmParentMenu = &gmLoadSaveMenu;
|
|
|
|
ChangeToMenu( &gmSelectPlayersMenu);
|
|
|
|
}
|
|
|
|
|
|
|
|
void StartSelectPlayersMenuFromSplitScreenLoad(void)
|
|
|
|
{
|
|
|
|
gmSelectPlayersMenu.gm_bAllowDedicated = FALSE;
|
|
|
|
gmSelectPlayersMenu.gm_bAllowObserving = FALSE;
|
2016-03-14 23:03:22 +01:00
|
|
|
gmSelectPlayersMenu.gm_mgStart.mg_pActivatedFunction = &StartSplitScreenGameLoad;
|
2016-03-11 14:57:17 +01:00
|
|
|
gmSelectPlayersMenu.gm_pgmParentMenu = &gmLoadSaveMenu;
|
|
|
|
ChangeToMenu( &gmSelectPlayersMenu);
|
|
|
|
}
|
|
|
|
|
|
|
|
BOOL LSLoadSinglePlayer(const CTFileName &fnm)
|
|
|
|
{
|
|
|
|
_pGame->gm_StartSplitScreenCfg = CGame::SSC_PLAY1;
|
|
|
|
|
|
|
|
_pGame->gm_aiStartLocalPlayers[0] = _pGame->gm_iSinglePlayer;
|
|
|
|
_pGame->gm_aiStartLocalPlayers[1] = -1;
|
|
|
|
_pGame->gm_aiStartLocalPlayers[2] = -1;
|
|
|
|
_pGame->gm_aiStartLocalPlayers[3] = -1;
|
|
|
|
_pGame->gm_strNetworkProvider = "Local";
|
|
|
|
if (_pGame->LoadGame(fnm)) {
|
|
|
|
StopMenus();
|
|
|
|
_gmRunningGameMode = GM_SINGLE_PLAYER;
|
|
|
|
} else {
|
|
|
|
_gmRunningGameMode = GM_NONE;
|
|
|
|
}
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
BOOL LSLoadNetwork(const CTFileName &fnm)
|
|
|
|
{
|
|
|
|
// call local players menu
|
|
|
|
_fnGameToLoad = fnm;
|
|
|
|
StartSelectPlayersMenuFromNetworkLoad();
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
BOOL LSLoadSplitScreen(const CTFileName &fnm)
|
|
|
|
{
|
|
|
|
// call local players menu
|
|
|
|
_fnGameToLoad = fnm;
|
|
|
|
StartSelectPlayersMenuFromSplitScreenLoad();
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
extern BOOL LSLoadDemo(const CTFileName &fnm)
|
|
|
|
{
|
|
|
|
// call local players menu
|
|
|
|
_fnDemoToPlay = fnm;
|
|
|
|
StartDemoPlay();
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
BOOL LSLoadPlayerModel(const CTFileName &fnm)
|
|
|
|
{
|
|
|
|
// get base filename
|
|
|
|
CTString strBaseName = fnm.FileName();
|
|
|
|
// set it for current player
|
|
|
|
CPlayerCharacter &pc = _pGame->gm_apcPlayers[*gmPlayerProfile.gm_piCurrentPlayer];
|
|
|
|
CPlayerSettings *pps = (CPlayerSettings *)pc.pc_aubAppearance;
|
|
|
|
memset(pps->ps_achModelFile, 0, sizeof(pps->ps_achModelFile));
|
|
|
|
strncpy(pps->ps_achModelFile, strBaseName, sizeof(pps->ps_achModelFile));
|
|
|
|
|
|
|
|
void MenuGoToParent(void);
|
|
|
|
MenuGoToParent();
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
BOOL LSLoadControls(const CTFileName &fnm)
|
|
|
|
{
|
|
|
|
try {
|
|
|
|
ControlsMenuOn();
|
|
|
|
_pGame->gm_ctrlControlsExtra.Load_t(fnm);
|
|
|
|
ControlsMenuOff();
|
|
|
|
} catch (char *strError) {
|
|
|
|
CPrintF("%s", strError);
|
|
|
|
}
|
|
|
|
|
|
|
|
void MenuGoToParent(void);
|
|
|
|
MenuGoToParent();
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
BOOL LSLoadAddon(const CTFileName &fnm)
|
|
|
|
{
|
|
|
|
extern INDEX _iAddonExecState;
|
|
|
|
extern CTFileName _fnmAddonToExec;
|
|
|
|
_iAddonExecState = 1;
|
|
|
|
_fnmAddonToExec = fnm;
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
BOOL LSLoadMod(const CTFileName &fnm)
|
|
|
|
{
|
|
|
|
_fnmModSelected = fnm;
|
|
|
|
ModConfirm();
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
BOOL LSLoadCustom(const CTFileName &fnm)
|
|
|
|
{
|
2016-03-14 00:46:30 +01:00
|
|
|
gmVarMenu.gm_mgTitle.mg_strText = TRANS("ADVANCED OPTIONS");
|
2016-03-11 14:57:17 +01:00
|
|
|
// LoadStringVar(fnm.NoExt()+".des", mgVarTitle.mg_strText);
|
|
|
|
// mgVarTitle.mg_strText.OnlyFirstLine();
|
|
|
|
gmVarMenu.gm_fnmMenuCFG = fnm;
|
|
|
|
gmVarMenu.gm_pgmParentMenu = &gmLoadSaveMenu;
|
|
|
|
ChangeToMenu( &gmVarMenu);
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
BOOL LSLoadNetSettings(const CTFileName &fnm)
|
|
|
|
{
|
|
|
|
sam_strNetworkSettings = fnm;
|
|
|
|
CTString strCmd;
|
|
|
|
strCmd.PrintF("include \"%s\"", (const char*)sam_strNetworkSettings);
|
|
|
|
_pShell->Execute(strCmd);
|
|
|
|
|
|
|
|
void MenuGoToParent(void);
|
|
|
|
MenuGoToParent();
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
// same function for saving in singleplay, network and splitscreen
|
|
|
|
BOOL LSSaveAnyGame(const CTFileName &fnm)
|
|
|
|
{
|
|
|
|
if( _pGame->SaveGame( fnm)) {
|
|
|
|
StopMenus();
|
|
|
|
return TRUE;
|
|
|
|
} else {
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
BOOL LSSaveDemo(const CTFileName &fnm)
|
|
|
|
{
|
|
|
|
// save the demo
|
|
|
|
if(_pGame->StartDemoRec(fnm)) {
|
|
|
|
StopMenus();
|
|
|
|
return TRUE;
|
|
|
|
} else {
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// save/load menu calling functions
|
|
|
|
void StartPlayerModelLoadMenu(void)
|
|
|
|
{
|
|
|
|
mgLoadSaveTitle.mg_strText = TRANS("CHOOSE MODEL");
|
|
|
|
gmLoadSaveMenu.gm_bAllowThumbnails = TRUE;
|
|
|
|
gmLoadSaveMenu.gm_iSortType = LSSORT_FILEUP;
|
|
|
|
gmLoadSaveMenu.gm_bSave = FALSE;
|
|
|
|
gmLoadSaveMenu.gm_bManage = FALSE;
|
|
|
|
gmLoadSaveMenu.gm_fnmDirectory = CTString("Models\\Player\\");
|
|
|
|
gmLoadSaveMenu.gm_fnmSelected = _strLastPlayerAppearance;
|
|
|
|
gmLoadSaveMenu.gm_fnmExt = CTString(".amc");
|
|
|
|
gmLoadSaveMenu.gm_pAfterFileChosen = &LSLoadPlayerModel;
|
|
|
|
mgLoadSaveNotes.mg_strText = "";
|
|
|
|
|
|
|
|
gmLoadSaveMenu.gm_pgmParentMenu = &gmPlayerProfile;
|
|
|
|
ChangeToMenu( &gmLoadSaveMenu);
|
|
|
|
}
|
|
|
|
|
|
|
|
void StartControlsLoadMenu(void)
|
|
|
|
{
|
|
|
|
mgLoadSaveTitle.mg_strText = TRANS("LOAD CONTROLS");
|
|
|
|
gmLoadSaveMenu.gm_bAllowThumbnails = FALSE;
|
|
|
|
gmLoadSaveMenu.gm_iSortType = LSSORT_FILEUP;
|
|
|
|
gmLoadSaveMenu.gm_bSave = FALSE;
|
|
|
|
gmLoadSaveMenu.gm_bManage = FALSE;
|
|
|
|
gmLoadSaveMenu.gm_fnmDirectory = CTString("Controls\\");
|
|
|
|
gmLoadSaveMenu.gm_fnmSelected = CTString("");
|
|
|
|
gmLoadSaveMenu.gm_fnmExt = CTString(".ctl");
|
|
|
|
gmLoadSaveMenu.gm_pAfterFileChosen = &LSLoadControls;
|
|
|
|
mgLoadSaveNotes.mg_strText = "";
|
|
|
|
|
|
|
|
gmLoadSaveMenu.gm_pgmParentMenu = &gmControls;
|
|
|
|
ChangeToMenu( &gmLoadSaveMenu);
|
|
|
|
}
|
|
|
|
|
|
|
|
void StartCustomLoadMenu(void)
|
|
|
|
{
|
|
|
|
mgLoadSaveTitle.mg_strText = TRANS("ADVANCED OPTIONS");
|
|
|
|
gmLoadSaveMenu.gm_bAllowThumbnails = FALSE;
|
|
|
|
gmLoadSaveMenu.gm_iSortType = LSSORT_NAMEUP;
|
|
|
|
gmLoadSaveMenu.gm_bSave = FALSE;
|
|
|
|
gmLoadSaveMenu.gm_bManage = FALSE;
|
|
|
|
gmLoadSaveMenu.gm_fnmDirectory = CTString("Scripts\\CustomOptions\\");
|
|
|
|
gmLoadSaveMenu.gm_fnmSelected = CTString("");
|
|
|
|
gmLoadSaveMenu.gm_fnmExt = CTString(".cfg");
|
|
|
|
gmLoadSaveMenu.gm_pAfterFileChosen = &LSLoadCustom;
|
|
|
|
mgLoadSaveNotes.mg_strText = "";
|
|
|
|
|
|
|
|
gmLoadSaveMenu.gm_pgmParentMenu = &gmOptionsMenu;
|
|
|
|
ChangeToMenu( &gmLoadSaveMenu);
|
|
|
|
}
|
|
|
|
|
|
|
|
void StartAddonsLoadMenu(void)
|
|
|
|
{
|
|
|
|
mgLoadSaveTitle.mg_strText = TRANS("EXECUTE ADDON");
|
|
|
|
gmLoadSaveMenu.gm_bAllowThumbnails = FALSE;
|
|
|
|
gmLoadSaveMenu.gm_iSortType = LSSORT_NAMEUP;
|
|
|
|
gmLoadSaveMenu.gm_bSave = FALSE;
|
|
|
|
gmLoadSaveMenu.gm_bManage = FALSE;
|
|
|
|
gmLoadSaveMenu.gm_fnmDirectory = CTString("Scripts\\Addons\\");
|
|
|
|
gmLoadSaveMenu.gm_fnmSelected = CTString("");
|
|
|
|
gmLoadSaveMenu.gm_fnmExt = CTString(".ini");
|
|
|
|
gmLoadSaveMenu.gm_pAfterFileChosen = &LSLoadAddon;
|
|
|
|
mgLoadSaveNotes.mg_strText = "";
|
|
|
|
|
|
|
|
gmLoadSaveMenu.gm_pgmParentMenu = &gmOptionsMenu;
|
|
|
|
ChangeToMenu( &gmLoadSaveMenu);
|
|
|
|
}
|
|
|
|
|
|
|
|
void StartModsLoadMenu(void)
|
|
|
|
{
|
|
|
|
mgLoadSaveTitle.mg_strText = TRANS("CHOOSE MOD");
|
|
|
|
gmLoadSaveMenu.gm_bAllowThumbnails = TRUE;
|
|
|
|
gmLoadSaveMenu.gm_iSortType = LSSORT_NAMEUP;
|
|
|
|
gmLoadSaveMenu.gm_bSave = FALSE;
|
|
|
|
gmLoadSaveMenu.gm_bManage = FALSE;
|
|
|
|
gmLoadSaveMenu.gm_fnmDirectory = CTString("Mods\\");
|
|
|
|
gmLoadSaveMenu.gm_fnmSelected = CTString("");
|
|
|
|
gmLoadSaveMenu.gm_fnmExt = CTString(".des");
|
|
|
|
gmLoadSaveMenu.gm_pAfterFileChosen = &LSLoadMod;
|
|
|
|
|
|
|
|
gmLoadSaveMenu.gm_pgmParentMenu = &gmMainMenu;
|
|
|
|
ChangeToMenu( &gmLoadSaveMenu);
|
|
|
|
}
|
|
|
|
|
|
|
|
void StartNetworkSettingsMenu(void)
|
|
|
|
{
|
|
|
|
mgLoadSaveTitle.mg_strText = TRANS("CONNECTION SETTINGS");
|
|
|
|
gmLoadSaveMenu.gm_bAllowThumbnails = FALSE;
|
|
|
|
gmLoadSaveMenu.gm_iSortType = LSSORT_FILEUP;
|
|
|
|
gmLoadSaveMenu.gm_bSave = FALSE;
|
|
|
|
gmLoadSaveMenu.gm_bManage = FALSE;
|
|
|
|
gmLoadSaveMenu.gm_fnmDirectory = CTString("Scripts\\NetSettings\\");
|
|
|
|
gmLoadSaveMenu.gm_fnmSelected = sam_strNetworkSettings;
|
|
|
|
gmLoadSaveMenu.gm_fnmExt = CTString(".ini");
|
|
|
|
gmLoadSaveMenu.gm_pAfterFileChosen = &LSLoadNetSettings;
|
|
|
|
if (sam_strNetworkSettings=="") {
|
|
|
|
mgLoadSaveNotes.mg_strText = TRANS(
|
|
|
|
"Before joining a network game,\n"
|
|
|
|
"you have to adjust your connection parameters.\n"
|
|
|
|
"Choose one option from the list.\n"
|
|
|
|
"If you have problems with connection, you can adjust\n"
|
|
|
|
"these parameters again from the Options menu.\n"
|
|
|
|
);
|
|
|
|
} else {
|
|
|
|
mgLoadSaveNotes.mg_strText = "";
|
|
|
|
}
|
|
|
|
|
|
|
|
gmLoadSaveMenu.gm_pgmParentMenu = &gmOptionsMenu;
|
|
|
|
ChangeToMenu( &gmLoadSaveMenu);
|
|
|
|
}
|
|
|
|
|
|
|
|
void SetQuickLoadNotes(void)
|
|
|
|
{
|
|
|
|
if (_pShell->GetINDEX("gam_iQuickSaveSlots")<=8) {
|
|
|
|
mgLoadSaveNotes.mg_strText = TRANS(
|
|
|
|
"In-game QuickSave shortcuts:\n"
|
|
|
|
"F6 - save a new QuickSave\n"
|
|
|
|
"F9 - load the last QuickSave\n");
|
|
|
|
} else {
|
|
|
|
mgLoadSaveNotes.mg_strText = "";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void StartSinglePlayerQuickLoadMenu(void)
|
|
|
|
{
|
|
|
|
_gmMenuGameMode = GM_SINGLE_PLAYER;
|
|
|
|
|
|
|
|
mgLoadSaveTitle.mg_strText = TRANS("QUICK LOAD");
|
|
|
|
gmLoadSaveMenu.gm_bAllowThumbnails = TRUE;
|
|
|
|
gmLoadSaveMenu.gm_iSortType = LSSORT_FILEDN;
|
|
|
|
gmLoadSaveMenu.gm_bSave = FALSE;
|
|
|
|
gmLoadSaveMenu.gm_bManage = TRUE;
|
|
|
|
gmLoadSaveMenu.gm_fnmDirectory.PrintF("SaveGame\\Player%d\\Quick\\", _pGame->gm_iSinglePlayer);
|
|
|
|
gmLoadSaveMenu.gm_fnmSelected = CTString("");
|
|
|
|
gmLoadSaveMenu.gm_fnmExt = CTString(".sav");
|
|
|
|
gmLoadSaveMenu.gm_pAfterFileChosen = &LSLoadSinglePlayer;
|
|
|
|
SetQuickLoadNotes();
|
|
|
|
|
|
|
|
gmLoadSaveMenu.gm_pgmParentMenu = pgmCurrentMenu;
|
|
|
|
ChangeToMenu( &gmLoadSaveMenu);
|
|
|
|
}
|
|
|
|
|
|
|
|
void StartSinglePlayerLoadMenu(void)
|
|
|
|
{
|
|
|
|
_gmMenuGameMode = GM_SINGLE_PLAYER;
|
|
|
|
|
|
|
|
mgLoadSaveTitle.mg_strText = TRANS("LOAD");
|
|
|
|
gmLoadSaveMenu.gm_bAllowThumbnails = TRUE;
|
|
|
|
gmLoadSaveMenu.gm_iSortType = LSSORT_FILEDN;
|
|
|
|
gmLoadSaveMenu.gm_bSave = FALSE;
|
|
|
|
gmLoadSaveMenu.gm_bManage = TRUE;
|
|
|
|
gmLoadSaveMenu.gm_fnmDirectory.PrintF("SaveGame\\Player%d\\", _pGame->gm_iSinglePlayer);
|
|
|
|
gmLoadSaveMenu.gm_fnmSelected = CTString("");
|
|
|
|
gmLoadSaveMenu.gm_fnmExt = CTString(".sav");
|
|
|
|
gmLoadSaveMenu.gm_pAfterFileChosen = &LSLoadSinglePlayer;
|
|
|
|
mgLoadSaveNotes.mg_strText = "";
|
|
|
|
|
|
|
|
gmLoadSaveMenu.gm_pgmParentMenu = pgmCurrentMenu;
|
|
|
|
ChangeToMenu( &gmLoadSaveMenu);
|
|
|
|
}
|
|
|
|
void StartSinglePlayerSaveMenu(void)
|
|
|
|
{
|
|
|
|
if( _gmRunningGameMode != GM_SINGLE_PLAYER) return;
|
|
|
|
// if no live players
|
|
|
|
if (_pGame->GetPlayersCount()>0 && _pGame->GetLivePlayersCount()<=0) {
|
|
|
|
// do nothing
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
_gmMenuGameMode = GM_SINGLE_PLAYER;
|
|
|
|
mgLoadSaveTitle.mg_strText = TRANS("SAVE");
|
|
|
|
gmLoadSaveMenu.gm_bAllowThumbnails = TRUE;
|
|
|
|
gmLoadSaveMenu.gm_iSortType = LSSORT_FILEDN;
|
|
|
|
gmLoadSaveMenu.gm_bSave = TRUE;
|
|
|
|
gmLoadSaveMenu.gm_bManage = TRUE;
|
|
|
|
gmLoadSaveMenu.gm_fnmDirectory.PrintF("SaveGame\\Player%d\\", _pGame->gm_iSinglePlayer);
|
|
|
|
gmLoadSaveMenu.gm_fnmSelected = CTString("");
|
|
|
|
gmLoadSaveMenu.gm_fnmBaseName = CTString("SaveGame");
|
|
|
|
gmLoadSaveMenu.gm_fnmExt = CTString(".sav");
|
|
|
|
gmLoadSaveMenu.gm_pAfterFileChosen = &LSSaveAnyGame;
|
|
|
|
mgLoadSaveNotes.mg_strText = "";
|
|
|
|
gmLoadSaveMenu.gm_strSaveDes = _pGame->GetDefaultGameDescription(TRUE);
|
|
|
|
|
|
|
|
gmLoadSaveMenu.gm_pgmParentMenu = pgmCurrentMenu;
|
|
|
|
ChangeToMenu( &gmLoadSaveMenu);
|
|
|
|
}
|
|
|
|
void StartDemoLoadMenu(void)
|
|
|
|
{
|
|
|
|
_gmMenuGameMode = GM_DEMO;
|
|
|
|
|
|
|
|
mgLoadSaveTitle.mg_strText = TRANS("PLAY DEMO");
|
|
|
|
gmLoadSaveMenu.gm_bAllowThumbnails = TRUE;
|
|
|
|
gmLoadSaveMenu.gm_iSortType = LSSORT_FILEDN;
|
|
|
|
gmLoadSaveMenu.gm_bSave = FALSE;
|
|
|
|
gmLoadSaveMenu.gm_bManage = TRUE;
|
|
|
|
gmLoadSaveMenu.gm_fnmDirectory = CTString("Demos\\");
|
|
|
|
gmLoadSaveMenu.gm_fnmSelected = CTString("");
|
|
|
|
gmLoadSaveMenu.gm_fnmExt = CTString(".dem");
|
|
|
|
gmLoadSaveMenu.gm_pAfterFileChosen = &LSLoadDemo;
|
|
|
|
mgLoadSaveNotes.mg_strText = "";
|
|
|
|
|
|
|
|
gmLoadSaveMenu.gm_pgmParentMenu = pgmCurrentMenu;
|
|
|
|
ChangeToMenu( &gmLoadSaveMenu);
|
|
|
|
}
|
|
|
|
void StartDemoSaveMenu(void)
|
|
|
|
{
|
|
|
|
if( _gmRunningGameMode == GM_NONE) return;
|
|
|
|
_gmMenuGameMode = GM_DEMO;
|
|
|
|
|
|
|
|
mgLoadSaveTitle.mg_strText = TRANS("RECORD DEMO");
|
|
|
|
gmLoadSaveMenu.gm_bAllowThumbnails = TRUE;
|
|
|
|
gmLoadSaveMenu.gm_iSortType = LSSORT_FILEUP;
|
|
|
|
gmLoadSaveMenu.gm_bSave = TRUE;
|
|
|
|
gmLoadSaveMenu.gm_bManage = TRUE;
|
|
|
|
gmLoadSaveMenu.gm_fnmDirectory = CTString("Demos\\");
|
|
|
|
gmLoadSaveMenu.gm_fnmSelected = CTString("");
|
|
|
|
gmLoadSaveMenu.gm_fnmBaseName = CTString("Demo");
|
|
|
|
gmLoadSaveMenu.gm_fnmExt = CTString(".dem");
|
|
|
|
gmLoadSaveMenu.gm_pAfterFileChosen = &LSSaveDemo;
|
|
|
|
mgLoadSaveNotes.mg_strText = "";
|
|
|
|
gmLoadSaveMenu.gm_strSaveDes = _pGame->GetDefaultGameDescription(FALSE);
|
|
|
|
|
|
|
|
gmLoadSaveMenu.gm_pgmParentMenu = pgmCurrentMenu;
|
|
|
|
ChangeToMenu( &gmLoadSaveMenu);
|
|
|
|
}
|
|
|
|
|
|
|
|
void StartNetworkQuickLoadMenu(void)
|
|
|
|
{
|
|
|
|
_gmMenuGameMode = GM_NETWORK;
|
|
|
|
|
|
|
|
mgLoadSaveTitle.mg_strText = TRANS("QUICK LOAD");
|
|
|
|
gmLoadSaveMenu.gm_bAllowThumbnails = TRUE;
|
|
|
|
gmLoadSaveMenu.gm_iSortType = LSSORT_FILEDN;
|
|
|
|
gmLoadSaveMenu.gm_bSave = FALSE;
|
|
|
|
gmLoadSaveMenu.gm_bManage = TRUE;
|
|
|
|
gmLoadSaveMenu.gm_fnmDirectory = CTString("SaveGame\\Network\\Quick\\");
|
|
|
|
gmLoadSaveMenu.gm_fnmSelected = CTString("");
|
|
|
|
gmLoadSaveMenu.gm_fnmExt = CTString(".sav");
|
|
|
|
gmLoadSaveMenu.gm_pAfterFileChosen = &LSLoadNetwork;
|
|
|
|
SetQuickLoadNotes();
|
|
|
|
|
|
|
|
gmLoadSaveMenu.gm_pgmParentMenu = pgmCurrentMenu;
|
|
|
|
ChangeToMenu( &gmLoadSaveMenu);
|
|
|
|
}
|
|
|
|
|
|
|
|
void StartNetworkLoadMenu(void)
|
|
|
|
{
|
|
|
|
_gmMenuGameMode = GM_NETWORK;
|
|
|
|
|
|
|
|
mgLoadSaveTitle.mg_strText = TRANS("LOAD");
|
|
|
|
gmLoadSaveMenu.gm_bAllowThumbnails = TRUE;
|
|
|
|
gmLoadSaveMenu.gm_iSortType = LSSORT_FILEDN;
|
|
|
|
gmLoadSaveMenu.gm_bSave = FALSE;
|
|
|
|
gmLoadSaveMenu.gm_bManage = TRUE;
|
|
|
|
gmLoadSaveMenu.gm_fnmDirectory = CTString("SaveGame\\Network\\");
|
|
|
|
gmLoadSaveMenu.gm_fnmSelected = CTString("");
|
|
|
|
gmLoadSaveMenu.gm_fnmExt = CTString(".sav");
|
|
|
|
gmLoadSaveMenu.gm_pAfterFileChosen = &LSLoadNetwork;
|
|
|
|
mgLoadSaveNotes.mg_strText = "";
|
|
|
|
|
|
|
|
gmLoadSaveMenu.gm_pgmParentMenu = pgmCurrentMenu;
|
|
|
|
ChangeToMenu( &gmLoadSaveMenu);
|
|
|
|
}
|
|
|
|
|
|
|
|
void StartNetworkSaveMenu(void)
|
|
|
|
{
|
|
|
|
if( _gmRunningGameMode != GM_NETWORK) return;
|
|
|
|
_gmMenuGameMode = GM_NETWORK;
|
|
|
|
|
|
|
|
mgLoadSaveTitle.mg_strText = TRANS("SAVE");
|
|
|
|
gmLoadSaveMenu.gm_bAllowThumbnails = TRUE;
|
|
|
|
gmLoadSaveMenu.gm_iSortType = LSSORT_FILEDN;
|
|
|
|
gmLoadSaveMenu.gm_bSave = TRUE;
|
|
|
|
gmLoadSaveMenu.gm_bManage = TRUE;
|
|
|
|
gmLoadSaveMenu.gm_fnmDirectory = CTString("SaveGame\\Network\\");
|
|
|
|
gmLoadSaveMenu.gm_fnmSelected = CTString("");
|
|
|
|
gmLoadSaveMenu.gm_fnmBaseName = CTString("SaveGame");
|
|
|
|
gmLoadSaveMenu.gm_fnmExt = CTString(".sav");
|
|
|
|
gmLoadSaveMenu.gm_pAfterFileChosen = &LSSaveAnyGame;
|
|
|
|
mgLoadSaveNotes.mg_strText = "";
|
|
|
|
gmLoadSaveMenu.gm_strSaveDes = _pGame->GetDefaultGameDescription(TRUE);
|
|
|
|
|
|
|
|
gmLoadSaveMenu.gm_pgmParentMenu = pgmCurrentMenu;
|
|
|
|
ChangeToMenu( &gmLoadSaveMenu);
|
|
|
|
}
|
|
|
|
|
|
|
|
void StartSplitScreenQuickLoadMenu(void)
|
|
|
|
{
|
|
|
|
_gmMenuGameMode = GM_SPLIT_SCREEN;
|
|
|
|
|
|
|
|
mgLoadSaveTitle.mg_strText = TRANS("QUICK LOAD");
|
|
|
|
gmLoadSaveMenu.gm_bAllowThumbnails = TRUE;
|
|
|
|
gmLoadSaveMenu.gm_iSortType = LSSORT_FILEDN;
|
|
|
|
gmLoadSaveMenu.gm_bSave = FALSE;
|
|
|
|
gmLoadSaveMenu.gm_bManage = TRUE;
|
|
|
|
gmLoadSaveMenu.gm_fnmDirectory = CTString("SaveGame\\SplitScreen\\Quick\\");
|
|
|
|
gmLoadSaveMenu.gm_fnmSelected = CTString("");
|
|
|
|
gmLoadSaveMenu.gm_fnmExt = CTString(".sav");
|
|
|
|
gmLoadSaveMenu.gm_pAfterFileChosen = &LSLoadSplitScreen;
|
|
|
|
SetQuickLoadNotes();
|
|
|
|
|
|
|
|
gmLoadSaveMenu.gm_pgmParentMenu = pgmCurrentMenu;
|
|
|
|
ChangeToMenu( &gmLoadSaveMenu);
|
|
|
|
}
|
|
|
|
|
|
|
|
void StartSplitScreenLoadMenu(void)
|
|
|
|
{
|
|
|
|
_gmMenuGameMode = GM_SPLIT_SCREEN;
|
|
|
|
|
|
|
|
mgLoadSaveTitle.mg_strText = TRANS("LOAD");
|
|
|
|
gmLoadSaveMenu.gm_bAllowThumbnails = TRUE;
|
|
|
|
gmLoadSaveMenu.gm_iSortType = LSSORT_FILEDN;
|
|
|
|
gmLoadSaveMenu.gm_bSave = FALSE;
|
|
|
|
gmLoadSaveMenu.gm_bManage = TRUE;
|
|
|
|
gmLoadSaveMenu.gm_fnmDirectory = CTString("SaveGame\\SplitScreen\\");
|
|
|
|
gmLoadSaveMenu.gm_fnmSelected = CTString("");
|
|
|
|
gmLoadSaveMenu.gm_fnmExt = CTString(".sav");
|
|
|
|
gmLoadSaveMenu.gm_pAfterFileChosen = &LSLoadSplitScreen;
|
|
|
|
mgLoadSaveNotes.mg_strText = "";
|
|
|
|
|
|
|
|
gmLoadSaveMenu.gm_pgmParentMenu = pgmCurrentMenu;
|
|
|
|
ChangeToMenu( &gmLoadSaveMenu);
|
|
|
|
}
|
|
|
|
void StartSplitScreenSaveMenu(void)
|
|
|
|
{
|
|
|
|
if( _gmRunningGameMode != GM_SPLIT_SCREEN) return;
|
|
|
|
_gmMenuGameMode = GM_SPLIT_SCREEN;
|
|
|
|
|
|
|
|
mgLoadSaveTitle.mg_strText = TRANS("SAVE");
|
|
|
|
gmLoadSaveMenu.gm_bAllowThumbnails = TRUE;
|
|
|
|
gmLoadSaveMenu.gm_iSortType = LSSORT_FILEDN;
|
|
|
|
gmLoadSaveMenu.gm_bSave = TRUE;
|
|
|
|
gmLoadSaveMenu.gm_bManage = TRUE;
|
|
|
|
gmLoadSaveMenu.gm_fnmDirectory = CTString("SaveGame\\SplitScreen\\");
|
|
|
|
gmLoadSaveMenu.gm_fnmSelected = CTString("");
|
|
|
|
gmLoadSaveMenu.gm_fnmBaseName = CTString("SaveGame");
|
|
|
|
gmLoadSaveMenu.gm_fnmExt = CTString(".sav");
|
|
|
|
gmLoadSaveMenu.gm_pAfterFileChosen = &LSSaveAnyGame;
|
|
|
|
mgLoadSaveNotes.mg_strText = "";
|
|
|
|
gmLoadSaveMenu.gm_strSaveDes = _pGame->GetDefaultGameDescription(TRUE);
|
|
|
|
|
|
|
|
gmLoadSaveMenu.gm_pgmParentMenu = pgmCurrentMenu;
|
|
|
|
ChangeToMenu( &gmLoadSaveMenu);
|
|
|
|
}
|
|
|
|
|
|
|
|
// game options var settings
|
|
|
|
void StartVarGameOptions(void)
|
|
|
|
{
|
2016-03-14 00:46:30 +01:00
|
|
|
gmVarMenu.gm_mgTitle.mg_strText = TRANS("GAME OPTIONS");
|
2016-03-11 14:57:17 +01:00
|
|
|
gmVarMenu.gm_fnmMenuCFG = CTFILENAME("Scripts\\Menu\\GameOptions.cfg");
|
|
|
|
ChangeToMenu( &gmVarMenu);
|
|
|
|
}
|
|
|
|
void StartSinglePlayerGameOptions(void)
|
|
|
|
{
|
2016-03-14 00:46:30 +01:00
|
|
|
gmVarMenu.gm_mgTitle.mg_strText = TRANS("GAME OPTIONS");
|
2016-03-11 14:57:17 +01:00
|
|
|
gmVarMenu.gm_fnmMenuCFG = CTFILENAME("Scripts\\Menu\\SPOptions.cfg");
|
|
|
|
ChangeToMenu( &gmVarMenu);
|
|
|
|
gmVarMenu.gm_pgmParentMenu = &gmSinglePlayerMenu;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void StartGameOptionsFromNetwork(void)
|
|
|
|
{
|
|
|
|
StartVarGameOptions();
|
|
|
|
gmVarMenu.gm_pgmParentMenu = &gmNetworkStartMenu;
|
|
|
|
}
|
|
|
|
|
|
|
|
void StartGameOptionsFromSplitScreen(void)
|
|
|
|
{
|
|
|
|
StartVarGameOptions();
|
|
|
|
gmVarMenu.gm_pgmParentMenu = &gmSplitStartMenu;
|
|
|
|
}
|
|
|
|
|
|
|
|
// rendering options var settings
|
|
|
|
void StartRenderingOptionsMenu(void)
|
|
|
|
{
|
2016-03-14 00:46:30 +01:00
|
|
|
gmVarMenu.gm_mgTitle.mg_strText = TRANS("RENDERING OPTIONS");
|
2016-03-11 14:57:17 +01:00
|
|
|
gmVarMenu.gm_fnmMenuCFG = CTFILENAME("Scripts\\Menu\\RenderingOptions.cfg");
|
|
|
|
gmVarMenu.gm_pgmParentMenu = &gmVideoOptionsMenu;
|
|
|
|
ChangeToMenu( &gmVarMenu);
|
|
|
|
}
|
|
|
|
|
|
|
|
void StartCustomizeKeyboardMenu(void)
|
|
|
|
{
|
|
|
|
ChangeToMenu( &gmCustomizeKeyboardMenu);
|
|
|
|
}
|
|
|
|
void StartCustomizeAxisMenu(void)
|
|
|
|
{
|
|
|
|
ChangeToMenu( &gmCustomizeAxisMenu);
|
|
|
|
}
|
|
|
|
void StopRecordingDemo(void)
|
|
|
|
{
|
|
|
|
_pNetwork->StopDemoRec();
|
|
|
|
void SetDemoStartStopRecText(void);
|
|
|
|
SetDemoStartStopRecText();
|
|
|
|
}
|
|
|
|
void StartOptionsMenu(void)
|
|
|
|
{
|
|
|
|
gmOptionsMenu.gm_pgmParentMenu = pgmCurrentMenu;
|
|
|
|
ChangeToMenu( &gmOptionsMenu);
|
|
|
|
}
|
|
|
|
static void ResolutionToSize(INDEX iRes, PIX &pixSizeI, PIX &pixSizeJ)
|
|
|
|
{
|
|
|
|
ASSERT(iRes>=0 && iRes<_ctResolutions);
|
|
|
|
CDisplayMode &dm = _admResolutionModes[iRes];
|
|
|
|
pixSizeI = dm.dm_pixSizeI;
|
|
|
|
pixSizeJ = dm.dm_pixSizeJ;
|
|
|
|
}
|
|
|
|
static void SizeToResolution(PIX pixSizeI, PIX pixSizeJ, INDEX &iRes)
|
|
|
|
{
|
|
|
|
for(iRes=0; iRes<_ctResolutions; iRes++) {
|
|
|
|
CDisplayMode &dm = _admResolutionModes[iRes];
|
|
|
|
if (dm.dm_pixSizeI==pixSizeI && dm.dm_pixSizeJ==pixSizeJ) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// if none was found, search for default
|
|
|
|
for(iRes=0; iRes<_ctResolutions; iRes++) {
|
|
|
|
CDisplayMode &dm = _admResolutionModes[iRes];
|
|
|
|
if (dm.dm_pixSizeI==640 && dm.dm_pixSizeJ==480) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// if still none found
|
|
|
|
ASSERT(FALSE); // this should never happen
|
|
|
|
// return first one
|
|
|
|
iRes = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static INDEX APIToSwitch(enum GfxAPIType gat)
|
|
|
|
{
|
|
|
|
switch(gat) {
|
|
|
|
case GAT_OGL: return 0;
|
|
|
|
#ifdef SE1_D3D
|
|
|
|
case GAT_D3D: return 1;
|
|
|
|
#endif // SE1_D3D
|
|
|
|
default: ASSERT(FALSE); return 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
static enum GfxAPIType SwitchToAPI(INDEX i)
|
|
|
|
{
|
|
|
|
switch(i) {
|
|
|
|
case 0: return GAT_OGL;
|
|
|
|
#ifdef SE1_D3D
|
|
|
|
case 1: return GAT_D3D;
|
|
|
|
#endif // SE1_D3D
|
|
|
|
default: ASSERT(FALSE); return GAT_OGL;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static INDEX DepthToSwitch(enum DisplayDepth dd)
|
|
|
|
{
|
|
|
|
switch(dd) {
|
|
|
|
case DD_DEFAULT: return 0;
|
|
|
|
case DD_16BIT : return 1;
|
|
|
|
case DD_32BIT : return 2;
|
|
|
|
default: ASSERT(FALSE); return 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
static enum DisplayDepth SwitchToDepth(INDEX i)
|
|
|
|
{
|
|
|
|
switch(i) {
|
|
|
|
case 0: return DD_DEFAULT;
|
|
|
|
case 1: return DD_16BIT;
|
|
|
|
case 2: return DD_32BIT;
|
|
|
|
default: ASSERT(FALSE); return DD_DEFAULT;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-03-15 22:24:35 +01:00
|
|
|
extern void InitVideoOptionsButtons(void);
|
|
|
|
extern void UpdateVideoOptionsButtons(INDEX i);
|
2016-03-11 14:57:17 +01:00
|
|
|
|
|
|
|
void RevertVideoSettings(void)
|
|
|
|
{
|
|
|
|
// restore previous variables
|
|
|
|
sam_bFullScreenActive = sam_old_bFullScreenActive;
|
|
|
|
sam_iScreenSizeI = sam_old_iScreenSizeI;
|
|
|
|
sam_iScreenSizeJ = sam_old_iScreenSizeJ;
|
|
|
|
sam_iDisplayDepth = sam_old_iDisplayDepth;
|
|
|
|
sam_iDisplayAdapter = sam_old_iDisplayAdapter;
|
|
|
|
sam_iGfxAPI = sam_old_iGfxAPI;
|
|
|
|
sam_iVideoSetup = sam_old_iVideoSetup;
|
|
|
|
|
|
|
|
// update the video mode
|
|
|
|
extern void ApplyVideoMode(void);
|
|
|
|
ApplyVideoMode();
|
|
|
|
|
|
|
|
// refresh buttons
|
|
|
|
InitVideoOptionsButtons();
|
|
|
|
UpdateVideoOptionsButtons(-1);
|
|
|
|
}
|
|
|
|
|
|
|
|
void ApplyVideoOptions(void)
|
|
|
|
{
|
|
|
|
sam_old_bFullScreenActive = sam_bFullScreenActive;
|
|
|
|
sam_old_iScreenSizeI = sam_iScreenSizeI;
|
|
|
|
sam_old_iScreenSizeJ = sam_iScreenSizeJ;
|
|
|
|
sam_old_iDisplayDepth = sam_iDisplayDepth;
|
|
|
|
sam_old_iDisplayAdapter = sam_iDisplayAdapter;
|
|
|
|
sam_old_iGfxAPI = sam_iGfxAPI;
|
|
|
|
sam_old_iVideoSetup = sam_iVideoSetup;
|
|
|
|
|
2016-03-15 22:24:35 +01:00
|
|
|
BOOL bFullScreenMode = gmVideoOptionsMenu.gm_mgFullScreenTrigger.mg_iSelected == 1;
|
2016-03-11 14:57:17 +01:00
|
|
|
PIX pixWindowSizeI, pixWindowSizeJ;
|
2016-03-15 22:24:35 +01:00
|
|
|
ResolutionToSize(gmVideoOptionsMenu.gm_mgResolutionsTrigger.mg_iSelected, pixWindowSizeI, pixWindowSizeJ);
|
|
|
|
enum GfxAPIType gat = SwitchToAPI(gmVideoOptionsMenu.gm_mgDisplayAPITrigger.mg_iSelected);
|
|
|
|
enum DisplayDepth dd = SwitchToDepth(gmVideoOptionsMenu.gm_mgBitsPerPixelTrigger.mg_iSelected);
|
|
|
|
const INDEX iAdapter = gmVideoOptionsMenu.gm_mgDisplayAdaptersTrigger.mg_iSelected;
|
2016-03-11 14:57:17 +01:00
|
|
|
|
|
|
|
// setup preferences
|
|
|
|
extern INDEX _iLastPreferences;
|
|
|
|
if( sam_iVideoSetup==3) _iLastPreferences = 3;
|
2016-03-15 22:24:35 +01:00
|
|
|
sam_iVideoSetup = gmVideoOptionsMenu.gm_mgDisplayPrefsTrigger.mg_iSelected;
|
2016-03-11 14:57:17 +01:00
|
|
|
|
|
|
|
// force fullscreen mode if needed
|
|
|
|
CDisplayAdapter &da = _pGfx->gl_gaAPI[gat].ga_adaAdapter[iAdapter];
|
|
|
|
if( da.da_ulFlags & DAF_FULLSCREENONLY) bFullScreenMode = TRUE;
|
|
|
|
if( da.da_ulFlags & DAF_16BITONLY) dd = DD_16BIT;
|
|
|
|
// force window to always be in default colors
|
|
|
|
if( !bFullScreenMode) dd = DD_DEFAULT;
|
|
|
|
|
|
|
|
// (try to) set mode
|
|
|
|
StartNewMode( gat, iAdapter, pixWindowSizeI, pixWindowSizeJ, dd, bFullScreenMode);
|
|
|
|
|
|
|
|
// refresh buttons
|
|
|
|
InitVideoOptionsButtons();
|
|
|
|
UpdateVideoOptionsButtons(-1);
|
|
|
|
|
|
|
|
// ask user to keep or restore
|
|
|
|
if( bFullScreenMode) VideoConfirm();
|
|
|
|
}
|
|
|
|
|
|
|
|
#define VOLUME_STEPS 50
|
|
|
|
|
2016-03-15 22:24:35 +01:00
|
|
|
extern void RefreshSoundFormat( void)
|
2016-03-11 14:57:17 +01:00
|
|
|
{
|
|
|
|
switch( _pSound->GetFormat())
|
|
|
|
{
|
2016-03-15 22:24:35 +01:00
|
|
|
case CSoundLibrary::SF_NONE: {gmAudioOptionsMenu.gm_mgFrequencyTrigger.mg_iSelected = 0; break; }
|
|
|
|
case CSoundLibrary::SF_11025_16: {gmAudioOptionsMenu.gm_mgFrequencyTrigger.mg_iSelected = 1; break; }
|
|
|
|
case CSoundLibrary::SF_22050_16: {gmAudioOptionsMenu.gm_mgFrequencyTrigger.mg_iSelected = 2; break; }
|
|
|
|
case CSoundLibrary::SF_44100_16: {gmAudioOptionsMenu.gm_mgFrequencyTrigger.mg_iSelected = 3; break; }
|
|
|
|
default: gmAudioOptionsMenu.gm_mgFrequencyTrigger.mg_iSelected = 0;
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
|
|
|
|
2016-03-15 22:24:35 +01:00
|
|
|
gmAudioOptionsMenu.gm_mgAudioAutoTrigger.mg_iSelected = Clamp(sam_bAutoAdjustAudio, 0, 1);
|
|
|
|
gmAudioOptionsMenu.gm_mgAudioAPITrigger.mg_iSelected = Clamp(_pShell->GetINDEX("snd_iInterface"), 0L, 2L);
|
2016-03-11 14:57:17 +01:00
|
|
|
|
2016-03-15 22:24:35 +01:00
|
|
|
gmAudioOptionsMenu.gm_mgWaveVolume.mg_iMinPos = 0;
|
|
|
|
gmAudioOptionsMenu.gm_mgWaveVolume.mg_iMaxPos = VOLUME_STEPS;
|
|
|
|
gmAudioOptionsMenu.gm_mgWaveVolume.mg_iCurPos = (INDEX)(_pShell->GetFLOAT("snd_fSoundVolume")*VOLUME_STEPS + 0.5f);
|
|
|
|
gmAudioOptionsMenu.gm_mgWaveVolume.ApplyCurrentPosition();
|
2016-03-11 14:57:17 +01:00
|
|
|
|
2016-03-15 22:24:35 +01:00
|
|
|
gmAudioOptionsMenu.gm_mgMPEGVolume.mg_iMinPos = 0;
|
|
|
|
gmAudioOptionsMenu.gm_mgMPEGVolume.mg_iMaxPos = VOLUME_STEPS;
|
|
|
|
gmAudioOptionsMenu.gm_mgMPEGVolume.mg_iCurPos = (INDEX)(_pShell->GetFLOAT("snd_fMusicVolume")*VOLUME_STEPS + 0.5f);
|
|
|
|
gmAudioOptionsMenu.gm_mgMPEGVolume.ApplyCurrentPosition();
|
2016-03-11 14:57:17 +01:00
|
|
|
|
2016-03-15 22:24:35 +01:00
|
|
|
gmAudioOptionsMenu.gm_mgAudioAutoTrigger.ApplyCurrentSelection();
|
|
|
|
gmAudioOptionsMenu.gm_mgAudioAPITrigger.ApplyCurrentSelection();
|
|
|
|
gmAudioOptionsMenu.gm_mgFrequencyTrigger.ApplyCurrentSelection();
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
void ApplyAudioOptions(void)
|
|
|
|
{
|
2016-03-15 22:24:35 +01:00
|
|
|
sam_bAutoAdjustAudio = gmAudioOptionsMenu.gm_mgAudioAutoTrigger.mg_iSelected;
|
2016-03-11 14:57:17 +01:00
|
|
|
if (sam_bAutoAdjustAudio) {
|
|
|
|
_pShell->Execute("include \"Scripts\\Addons\\SFX-AutoAdjust.ini\"");
|
|
|
|
} else {
|
2016-03-15 22:24:35 +01:00
|
|
|
_pShell->SetINDEX("snd_iInterface", gmAudioOptionsMenu.gm_mgAudioAPITrigger.mg_iSelected);
|
2016-03-11 14:57:17 +01:00
|
|
|
|
2016-03-15 22:24:35 +01:00
|
|
|
switch (gmAudioOptionsMenu.gm_mgFrequencyTrigger.mg_iSelected)
|
2016-03-11 14:57:17 +01:00
|
|
|
{
|
|
|
|
case 0: {_pSound->SetFormat(CSoundLibrary::SF_NONE) ;break;}
|
|
|
|
case 1: {_pSound->SetFormat(CSoundLibrary::SF_11025_16);break;}
|
|
|
|
case 2: {_pSound->SetFormat(CSoundLibrary::SF_22050_16);break;}
|
|
|
|
case 3: {_pSound->SetFormat(CSoundLibrary::SF_44100_16);break;}
|
|
|
|
default: _pSound->SetFormat(CSoundLibrary::SF_NONE);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
RefreshSoundFormat();
|
|
|
|
snd_iFormat = _pSound->GetFormat();
|
|
|
|
}
|
|
|
|
|
|
|
|
void StartVideoOptionsMenu(void)
|
|
|
|
{
|
|
|
|
ChangeToMenu( &gmVideoOptionsMenu);
|
|
|
|
}
|
|
|
|
|
|
|
|
void StartAudioOptionsMenu(void)
|
|
|
|
{
|
|
|
|
ChangeToMenu( &gmAudioOptionsMenu);
|
|
|
|
}
|
|
|
|
|
|
|
|
void StartNetworkMenu(void)
|
|
|
|
{
|
|
|
|
ChangeToMenu( &gmNetworkMenu);
|
|
|
|
}
|
|
|
|
void StartNetworkJoinMenu(void)
|
|
|
|
{
|
|
|
|
ChangeToMenu( &gmNetworkJoinMenu);
|
|
|
|
}
|
|
|
|
void StartNetworkStartMenu(void)
|
|
|
|
{
|
|
|
|
ChangeToMenu( &gmNetworkStartMenu);
|
|
|
|
}
|
|
|
|
|
|
|
|
void StartNetworkOpenMenu(void)
|
|
|
|
{
|
|
|
|
ChangeToMenu( &gmNetworkOpenMenu);
|
|
|
|
}
|
|
|
|
|
|
|
|
void StartSplitScreenMenu(void)
|
|
|
|
{
|
|
|
|
ChangeToMenu( &gmSplitScreenMenu);
|
|
|
|
}
|
|
|
|
void StartSplitStartMenu(void)
|
|
|
|
{
|
|
|
|
ChangeToMenu( &gmSplitStartMenu);
|
|
|
|
}
|
|
|
|
|
|
|
|
// initialize game type strings table
|
|
|
|
void InitGameTypes(void)
|
|
|
|
{
|
|
|
|
// get function that will provide us the info about gametype
|
|
|
|
CShellSymbol *pss = _pShell->GetSymbol("GetGameTypeNameSS", /*bDeclaredOnly=*/ TRUE);
|
|
|
|
// if none
|
|
|
|
if (pss==NULL) {
|
|
|
|
// error
|
|
|
|
astrGameTypeRadioTexts[0] = "<???>";
|
|
|
|
ctGameTypeRadioTexts = 1;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// for each mode
|
|
|
|
for(ctGameTypeRadioTexts=0; ctGameTypeRadioTexts<ARRAYCOUNT(astrGameTypeRadioTexts); ctGameTypeRadioTexts++) {
|
|
|
|
// get the text
|
|
|
|
CTString (*pFunc)(INDEX) = (CTString (*)(INDEX))pss->ss_pvValue;
|
|
|
|
CTString strMode = pFunc(ctGameTypeRadioTexts);
|
|
|
|
// if no mode modes
|
|
|
|
if (strMode=="") {
|
|
|
|
// stop
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
// add that mode
|
|
|
|
astrGameTypeRadioTexts[ctGameTypeRadioTexts] = strMode;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// ------------------------ Global menu function implementation
|
|
|
|
void InitializeMenus(void)
|
|
|
|
{
|
|
|
|
try {
|
|
|
|
// initialize and load corresponding fonts
|
|
|
|
_fdSmall.Load_t( CTFILENAME( "Fonts\\Display3-narrow.fnt"));
|
|
|
|
_fdMedium.Load_t( CTFILENAME( "Fonts\\Display3-normal.fnt"));
|
|
|
|
_fdBig.Load_t( CTFILENAME( "Fonts\\Display3-caps.fnt"));
|
|
|
|
_fdTitle.Load_t( CTFILENAME( "Fonts\\Title2.fnt"));
|
|
|
|
_fdSmall.SetCharSpacing(-1);
|
|
|
|
_fdSmall.SetLineSpacing( 0);
|
|
|
|
_fdSmall.SetSpaceWidth(0.4f);
|
|
|
|
_fdMedium.SetCharSpacing(+1);
|
|
|
|
_fdMedium.SetLineSpacing( 0);
|
|
|
|
_fdMedium.SetSpaceWidth(0.4f);
|
|
|
|
_fdBig.SetCharSpacing(+1);
|
|
|
|
_fdBig.SetLineSpacing( 0);
|
|
|
|
_fdTitle.SetCharSpacing(+1);
|
|
|
|
_fdTitle.SetLineSpacing( 0);
|
|
|
|
|
|
|
|
// load menu sounds
|
|
|
|
_psdSelect = _pSoundStock->Obtain_t( CTFILENAME("Sounds\\Menu\\Select.wav"));
|
|
|
|
_psdPress = _pSoundStock->Obtain_t( CTFILENAME("Sounds\\Menu\\Press.wav"));
|
|
|
|
_psoMenuSound = new CSoundObject;
|
|
|
|
|
|
|
|
// initialize and load menu textures
|
|
|
|
_toPointer.SetData_t( CTFILENAME( "Textures\\General\\Pointer.tex"));
|
|
|
|
#if _SE_DEMO || TECHTESTONLY
|
|
|
|
_toLogoMenuA.SetData_t( CTFILENAME( "Textures\\Logo\\sam_menulogo256a_demo.tex"));
|
|
|
|
_toLogoMenuB.SetData_t( CTFILENAME( "Textures\\Logo\\sam_menulogo256b_demo.tex"));
|
|
|
|
#else
|
|
|
|
_toLogoMenuA.SetData_t( CTFILENAME( "Textures\\Logo\\sam_menulogo256a.tex"));
|
|
|
|
_toLogoMenuB.SetData_t( CTFILENAME( "Textures\\Logo\\sam_menulogo256b.tex"));
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
catch( char *strError) {
|
|
|
|
FatalError( strError);
|
|
|
|
}
|
|
|
|
// force logo textures to be of maximal size
|
|
|
|
((CTextureData*)_toLogoMenuA.GetData())->Force(TEX_CONSTANT);
|
|
|
|
((CTextureData*)_toLogoMenuB.GetData())->Force(TEX_CONSTANT);
|
|
|
|
|
|
|
|
// menu's relative placement
|
|
|
|
CPlacement3D plRelative = CPlacement3D( FLOAT3D( 0.0f, 0.0f, -9.0f),
|
|
|
|
ANGLE3D( AngleDeg(0.0f), AngleDeg(0.0f), AngleDeg(0.0f)));
|
|
|
|
try
|
|
|
|
{
|
|
|
|
TRANSLATERADIOARRAY(astrNoYes);
|
|
|
|
TRANSLATERADIOARRAY(astrComputerInvoke);
|
|
|
|
TRANSLATERADIOARRAY(astrDisplayAPIRadioTexts);
|
|
|
|
TRANSLATERADIOARRAY(astrDisplayPrefsRadioTexts);
|
|
|
|
TRANSLATERADIOARRAY(astrBitsPerPixelRadioTexts);
|
|
|
|
TRANSLATERADIOARRAY(astrFrequencyRadioTexts);
|
|
|
|
TRANSLATERADIOARRAY(astrSoundAPIRadioTexts);
|
|
|
|
TRANSLATERADIOARRAY(astrDifficultyRadioTexts);
|
|
|
|
TRANSLATERADIOARRAY(astrMaxPlayersRadioTexts);
|
|
|
|
TRANSLATERADIOARRAY(astrWeapon);
|
|
|
|
TRANSLATERADIOARRAY(astrSplitScreenRadioTexts);
|
|
|
|
|
|
|
|
// initialize game type strings table
|
|
|
|
InitGameTypes();
|
|
|
|
|
|
|
|
// ------------------- Initialize menus
|
|
|
|
gmConfirmMenu.Initialize_t();
|
|
|
|
gmConfirmMenu.gm_strName="Confirm";
|
2016-03-13 22:52:32 +01:00
|
|
|
gmConfirmMenu.gm_pmgSelectedByDefault = &gmConfirmMenu.gm_mgConfirmYes;
|
2016-03-11 14:57:17 +01:00
|
|
|
gmConfirmMenu.gm_pgmParentMenu = NULL;
|
2016-03-13 22:52:32 +01:00
|
|
|
InitActionsForConfirmMenu();
|
2016-03-11 14:57:17 +01:00
|
|
|
|
|
|
|
gmMainMenu.Initialize_t();
|
|
|
|
gmMainMenu.gm_strName="Main";
|
2016-03-13 22:52:32 +01:00
|
|
|
gmMainMenu.gm_pmgSelectedByDefault = &gmMainMenu.gm_mgSingle;
|
2016-03-11 14:57:17 +01:00
|
|
|
gmMainMenu.gm_pgmParentMenu = NULL;
|
2016-03-13 22:52:32 +01:00
|
|
|
InitActionsForMainMenu();
|
2016-03-11 14:57:17 +01:00
|
|
|
|
|
|
|
gmInGameMenu.Initialize_t();
|
|
|
|
gmInGameMenu.gm_strName="InGame";
|
2016-03-13 22:52:32 +01:00
|
|
|
gmInGameMenu.gm_pmgSelectedByDefault = &gmInGameMenu.gm_mgQuickLoad;
|
2016-03-11 14:57:17 +01:00
|
|
|
gmInGameMenu.gm_pgmParentMenu = NULL;
|
2016-03-13 22:52:32 +01:00
|
|
|
InitActionsForInGameMenu();
|
2016-03-11 14:57:17 +01:00
|
|
|
|
|
|
|
gmSinglePlayerMenu.Initialize_t();
|
|
|
|
gmSinglePlayerMenu.gm_strName="SinglePlayer";
|
2016-03-13 22:52:32 +01:00
|
|
|
gmSinglePlayerMenu.gm_pmgSelectedByDefault = &gmSinglePlayerMenu.gm_mgNewGame;
|
2016-03-11 14:57:17 +01:00
|
|
|
gmSinglePlayerMenu.gm_pgmParentMenu = &gmMainMenu;
|
2016-03-13 22:52:32 +01:00
|
|
|
InitActionsForSinglePlayerMenu();
|
2016-03-11 14:57:17 +01:00
|
|
|
|
|
|
|
gmSinglePlayerNewMenu.Initialize_t();
|
|
|
|
gmSinglePlayerNewMenu.gm_strName="SinglePlayerNew";
|
2016-03-14 00:46:30 +01:00
|
|
|
gmSinglePlayerNewMenu.gm_pmgSelectedByDefault = &gmSinglePlayerNewMenu.gm_mgMedium;
|
2016-03-11 14:57:17 +01:00
|
|
|
gmSinglePlayerNewMenu.gm_pgmParentMenu = &gmSinglePlayerMenu;
|
2016-03-14 00:46:30 +01:00
|
|
|
InitActionsForSinglePlayerNewMenu();
|
2016-03-11 14:57:17 +01:00
|
|
|
|
|
|
|
gmDisabledFunction.Initialize_t();
|
|
|
|
gmDisabledFunction.gm_strName="DisabledFunction";
|
2016-03-14 00:46:30 +01:00
|
|
|
gmDisabledFunction.gm_pmgSelectedByDefault = &gmDisabledFunction.gm_mgButton;
|
2016-03-11 14:57:17 +01:00
|
|
|
gmDisabledFunction.gm_pgmParentMenu = NULL;
|
|
|
|
|
|
|
|
gmPlayerProfile.Initialize_t();
|
|
|
|
gmPlayerProfile.gm_strName="PlayerProfile";
|
|
|
|
gmPlayerProfile.gm_pmgSelectedByDefault = &mgPlayerName;
|
|
|
|
|
|
|
|
gmControls.Initialize_t();
|
|
|
|
gmControls.gm_strName="Controls";
|
2016-03-15 22:24:35 +01:00
|
|
|
gmControls.gm_pmgSelectedByDefault = &gmControls.gm_mgButtons;
|
|
|
|
InitActionsForControlsMenu();
|
2016-03-11 14:57:17 +01:00
|
|
|
|
|
|
|
// warning! parent menu has to be set inside button activate function from where
|
|
|
|
// Load/Save menu is called
|
|
|
|
gmLoadSaveMenu.Initialize_t();
|
|
|
|
gmLoadSaveMenu.gm_strName="LoadSave";
|
|
|
|
gmLoadSaveMenu.gm_pmgSelectedByDefault = &amgLSButton[0];
|
|
|
|
|
|
|
|
gmHighScoreMenu.Initialize_t();
|
|
|
|
gmHighScoreMenu.gm_strName="HighScore";
|
|
|
|
gmHighScoreMenu.gm_pmgSelectedByDefault = &mgBack;
|
|
|
|
|
|
|
|
gmCustomizeKeyboardMenu.Initialize_t();
|
|
|
|
gmCustomizeKeyboardMenu.gm_strName="CustomizeKeyboard";
|
2016-03-14 21:45:56 +01:00
|
|
|
gmCustomizeKeyboardMenu.gm_pmgSelectedByDefault = &gmCustomizeKeyboardMenu.gm_mgKey[0];
|
2016-03-11 14:57:17 +01:00
|
|
|
gmCustomizeKeyboardMenu.gm_pgmParentMenu = &gmControls;
|
|
|
|
|
|
|
|
gmCustomizeAxisMenu.Initialize_t();
|
|
|
|
gmCustomizeAxisMenu.gm_strName="CustomizeAxis";
|
2016-03-14 21:45:56 +01:00
|
|
|
gmCustomizeAxisMenu.gm_pmgSelectedByDefault = &gmCustomizeAxisMenu.gm_mgActionTrigger;
|
2016-03-11 14:57:17 +01:00
|
|
|
gmCustomizeAxisMenu.gm_pgmParentMenu = &gmControls;
|
2016-03-14 21:45:56 +01:00
|
|
|
InitActionsForCustomizeAxisMenu();
|
2016-03-11 14:57:17 +01:00
|
|
|
|
|
|
|
gmOptionsMenu.Initialize_t();
|
|
|
|
gmOptionsMenu.gm_strName="Options";
|
2016-03-14 21:45:56 +01:00
|
|
|
gmOptionsMenu.gm_pmgSelectedByDefault = &gmOptionsMenu.gm_mgVideoOptions;
|
2016-03-11 14:57:17 +01:00
|
|
|
gmOptionsMenu.gm_pgmParentMenu = &gmMainMenu;
|
2016-03-14 21:45:56 +01:00
|
|
|
InitActionsForOptionsMenu();
|
2016-03-11 14:57:17 +01:00
|
|
|
|
|
|
|
gmVideoOptionsMenu.Initialize_t();
|
|
|
|
gmVideoOptionsMenu.gm_strName="VideoOptions";
|
2016-03-15 22:24:35 +01:00
|
|
|
gmVideoOptionsMenu.gm_pmgSelectedByDefault = &gmVideoOptionsMenu.gm_mgDisplayAPITrigger;
|
2016-03-11 14:57:17 +01:00
|
|
|
gmVideoOptionsMenu.gm_pgmParentMenu = &gmOptionsMenu;
|
2016-03-15 22:24:35 +01:00
|
|
|
InitActionsForVideoOptionsMenu();
|
2016-03-11 14:57:17 +01:00
|
|
|
|
|
|
|
gmAudioOptionsMenu.Initialize_t();
|
|
|
|
gmAudioOptionsMenu.gm_strName="AudioOptions";
|
2016-03-15 22:24:35 +01:00
|
|
|
gmAudioOptionsMenu.gm_pmgSelectedByDefault = &gmAudioOptionsMenu.gm_mgFrequencyTrigger;
|
2016-03-11 14:57:17 +01:00
|
|
|
gmAudioOptionsMenu.gm_pgmParentMenu = &gmOptionsMenu;
|
2016-03-15 22:24:35 +01:00
|
|
|
InitActionsForAudioOptionsMenu();
|
2016-03-11 14:57:17 +01:00
|
|
|
|
|
|
|
gmLevelsMenu.Initialize_t();
|
|
|
|
gmLevelsMenu.gm_strName="Levels";
|
2016-03-14 00:46:30 +01:00
|
|
|
gmLevelsMenu.gm_pmgSelectedByDefault = &gmLevelsMenu.gm_mgManualLevel[0];
|
2016-03-11 14:57:17 +01:00
|
|
|
gmLevelsMenu.gm_pgmParentMenu = &gmSinglePlayerMenu;
|
|
|
|
|
|
|
|
gmVarMenu.Initialize_t();
|
|
|
|
gmVarMenu.gm_strName="Var";
|
2016-03-14 00:46:30 +01:00
|
|
|
gmVarMenu.gm_pmgSelectedByDefault = &gmVarMenu.gm_mgVar[0];
|
2016-03-11 14:57:17 +01:00
|
|
|
gmVarMenu.gm_pgmParentMenu = &gmNetworkStartMenu;
|
2016-03-14 00:46:30 +01:00
|
|
|
InitActionsForVarMenu();
|
2016-03-11 14:57:17 +01:00
|
|
|
|
|
|
|
gmServersMenu.Initialize_t();
|
|
|
|
gmServersMenu.gm_strName="Servers";
|
2016-03-14 23:03:22 +01:00
|
|
|
gmServersMenu.gm_pmgSelectedByDefault = &gmServersMenu.gm_mgList;
|
2016-03-11 14:57:17 +01:00
|
|
|
gmServersMenu.gm_pgmParentMenu = &gmNetworkOpenMenu;
|
2016-03-14 23:03:22 +01:00
|
|
|
InitActionsForServersMenu();
|
2016-03-11 14:57:17 +01:00
|
|
|
|
|
|
|
gmNetworkMenu.Initialize_t();
|
|
|
|
gmNetworkMenu.gm_strName="Network";
|
2016-03-14 21:45:56 +01:00
|
|
|
gmNetworkMenu.gm_pmgSelectedByDefault = &gmNetworkMenu.gm_mgJoin;
|
2016-03-11 14:57:17 +01:00
|
|
|
gmNetworkMenu.gm_pgmParentMenu = &gmMainMenu;
|
2016-03-14 21:45:56 +01:00
|
|
|
InitActionsForNetworkMenu();
|
2016-03-11 14:57:17 +01:00
|
|
|
|
|
|
|
gmNetworkStartMenu.Initialize_t();
|
|
|
|
gmNetworkStartMenu.gm_strName="NetworkStart";
|
2016-03-14 23:03:22 +01:00
|
|
|
gmNetworkStartMenu.gm_pmgSelectedByDefault = &gmNetworkStartMenu.gm_mgStart;
|
2016-03-11 14:57:17 +01:00
|
|
|
gmNetworkStartMenu.gm_pgmParentMenu = &gmNetworkMenu;
|
2016-03-14 23:03:22 +01:00
|
|
|
InitActionsForNetworkStartMenu();
|
|
|
|
|
2016-03-11 14:57:17 +01:00
|
|
|
gmNetworkJoinMenu.Initialize_t();
|
|
|
|
gmNetworkJoinMenu.gm_strName="NetworkJoin";
|
2016-03-14 01:59:44 +01:00
|
|
|
gmNetworkJoinMenu.gm_pmgSelectedByDefault = &gmNetworkJoinMenu.gm_mgLAN;
|
2016-03-11 14:57:17 +01:00
|
|
|
gmNetworkJoinMenu.gm_pgmParentMenu = &gmNetworkMenu;
|
2016-03-14 01:59:44 +01:00
|
|
|
InitActionsForNetworkJoinMenu();
|
2016-03-11 14:57:17 +01:00
|
|
|
|
|
|
|
gmSelectPlayersMenu.gm_bAllowDedicated = FALSE;
|
|
|
|
gmSelectPlayersMenu.gm_bAllowObserving = FALSE;
|
|
|
|
gmSelectPlayersMenu.Initialize_t();
|
|
|
|
gmSelectPlayersMenu.gm_strName="SelectPlayers";
|
2016-03-14 23:03:22 +01:00
|
|
|
gmSelectPlayersMenu.gm_pmgSelectedByDefault = &gmSelectPlayersMenu.gm_mgStart;
|
|
|
|
InitActionsForSelectPlayersMenu();
|
2016-03-11 14:57:17 +01:00
|
|
|
|
|
|
|
gmNetworkOpenMenu.Initialize_t();
|
|
|
|
gmNetworkOpenMenu.gm_strName="NetworkOpen";
|
2016-03-14 01:59:44 +01:00
|
|
|
gmNetworkOpenMenu.gm_pmgSelectedByDefault = &gmNetworkOpenMenu.gm_mgJoin;
|
2016-03-11 14:57:17 +01:00
|
|
|
gmNetworkOpenMenu.gm_pgmParentMenu = &gmNetworkJoinMenu;
|
2016-03-14 01:59:44 +01:00
|
|
|
InitActionsForNetworkOpenMenu();
|
2016-03-11 14:57:17 +01:00
|
|
|
|
|
|
|
gmSplitScreenMenu.Initialize_t();
|
|
|
|
gmSplitScreenMenu.gm_strName="SplitScreen";
|
2016-03-14 01:59:44 +01:00
|
|
|
gmSplitScreenMenu.gm_pmgSelectedByDefault = &gmSplitScreenMenu.gm_mgStart;
|
2016-03-11 14:57:17 +01:00
|
|
|
gmSplitScreenMenu.gm_pgmParentMenu = &gmMainMenu;
|
2016-03-14 01:59:44 +01:00
|
|
|
InitActionsForSplitScreenMenu();
|
2016-03-11 14:57:17 +01:00
|
|
|
|
|
|
|
gmSplitStartMenu.Initialize_t();
|
|
|
|
gmSplitStartMenu.gm_strName="SplitStart";
|
2016-03-14 01:59:44 +01:00
|
|
|
gmSplitStartMenu.gm_pmgSelectedByDefault = &gmSplitStartMenu.gm_mgStart;
|
2016-03-11 14:57:17 +01:00
|
|
|
gmSplitStartMenu.gm_pgmParentMenu = &gmSplitScreenMenu;
|
2016-03-14 01:59:44 +01:00
|
|
|
InitActionsForSplitStartMenu();
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
|
|
|
catch( char *strError)
|
|
|
|
{
|
|
|
|
FatalError( strError);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void DestroyMenus( void)
|
|
|
|
{
|
|
|
|
gmMainMenu.Destroy();
|
|
|
|
pgmCurrentMenu = NULL;
|
|
|
|
_pSoundStock->Release(_psdSelect);
|
|
|
|
_pSoundStock->Release(_psdPress);
|
|
|
|
delete _psoMenuSound;
|
|
|
|
_psdSelect = NULL;
|
|
|
|
_psdPress = NULL;
|
|
|
|
_psoMenuSound = NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
// go to parent menu if possible
|
|
|
|
void MenuGoToParent(void)
|
|
|
|
{
|
|
|
|
// if there is no parent menu
|
|
|
|
if( pgmCurrentMenu->gm_pgmParentMenu == NULL) {
|
|
|
|
// if in game
|
|
|
|
if (_gmRunningGameMode!=GM_NONE) {
|
|
|
|
// exit menus
|
|
|
|
StopMenus();
|
|
|
|
// if no game is running
|
|
|
|
} else {
|
|
|
|
// go to main menu
|
|
|
|
ChangeToMenu( &gmMainMenu);
|
|
|
|
}
|
|
|
|
// if there is some parent menu
|
|
|
|
} else {
|
|
|
|
// go to parent menu
|
|
|
|
ChangeToMenu( pgmCurrentMenu->gm_pgmParentMenu);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void MenuOnKeyDown( int iVKey)
|
|
|
|
{
|
|
|
|
|
|
|
|
// check if mouse buttons used
|
|
|
|
_bMouseUsedLast = (iVKey==VK_LBUTTON || iVKey==VK_RBUTTON || iVKey==VK_MBUTTON
|
|
|
|
|| iVKey==10 || iVKey==11);
|
|
|
|
|
|
|
|
// ignore mouse when editing
|
|
|
|
if (_bEditingString && _bMouseUsedLast) {
|
|
|
|
_bMouseUsedLast = FALSE;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// initially the message is not handled
|
|
|
|
BOOL bHandled = FALSE;
|
|
|
|
|
|
|
|
// if not a mouse button, or mouse is over some gadget
|
|
|
|
if (!_bMouseUsedLast || _pmgUnderCursor!=NULL) {
|
|
|
|
// ask current menu to handle the key
|
|
|
|
bHandled = pgmCurrentMenu->OnKeyDown( iVKey);
|
|
|
|
}
|
|
|
|
|
|
|
|
// if not handled
|
|
|
|
if(!bHandled) {
|
|
|
|
// if escape or right mouse pressed
|
|
|
|
if(iVKey==VK_ESCAPE || iVKey==VK_RBUTTON) {
|
|
|
|
if (pgmCurrentMenu==&gmLoadSaveMenu && gmLoadSaveMenu.gm_bNoEscape) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
// go to parent menu if possible
|
|
|
|
MenuGoToParent();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void MenuOnChar(MSG msg)
|
|
|
|
{
|
|
|
|
// check if mouse buttons used
|
|
|
|
_bMouseUsedLast = FALSE;
|
|
|
|
|
|
|
|
// ask current menu to handle the key
|
|
|
|
pgmCurrentMenu->OnChar(msg);
|
|
|
|
}
|
|
|
|
|
|
|
|
void MenuOnMouseMove(PIX pixI, PIX pixJ)
|
|
|
|
{
|
|
|
|
static PIX pixLastI = 0;
|
|
|
|
static PIX pixLastJ = 0;
|
|
|
|
if (pixLastI==pixI && pixLastJ==pixJ) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
pixLastI = pixI;
|
|
|
|
pixLastJ = pixJ;
|
|
|
|
_bMouseUsedLast = !_bEditingString && !_bDefiningKey && !_pInput->IsInputEnabled();
|
|
|
|
}
|
|
|
|
|
|
|
|
void MenuUpdateMouseFocus(void)
|
|
|
|
{
|
|
|
|
// get real cursor position
|
|
|
|
POINT pt;
|
|
|
|
GetCursorPos(&pt);
|
|
|
|
ScreenToClient(_hwndMain, &pt);
|
|
|
|
extern INDEX sam_bWideScreen;
|
|
|
|
extern CDrawPort *pdp;
|
|
|
|
if( sam_bWideScreen) {
|
|
|
|
const PIX pixHeight = pdp->GetHeight();
|
|
|
|
pt.y -= (pixHeight/0.75f-pixHeight)/2;
|
|
|
|
}
|
|
|
|
_pixCursorPosI += pt.x-_pixCursorExternPosI;
|
|
|
|
_pixCursorPosJ = _pixCursorExternPosJ;
|
|
|
|
_pixCursorExternPosI = pt.x;
|
|
|
|
_pixCursorExternPosJ = pt.y;
|
|
|
|
|
|
|
|
// if mouse not used last
|
|
|
|
if (!_bMouseUsedLast||_bDefiningKey||_bEditingString) {
|
|
|
|
// do nothing
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
CMenuGadget *pmgActive = NULL;
|
|
|
|
// for all gadgets in menu
|
|
|
|
FOREACHINLIST( CMenuGadget, mg_lnNode, pgmCurrentMenu->gm_lhGadgets, itmg) {
|
|
|
|
CMenuGadget &mg = *itmg;
|
|
|
|
// if focused
|
|
|
|
if( itmg->mg_bFocused) {
|
|
|
|
// remember it
|
|
|
|
pmgActive = &itmg.Current();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// if there is some under cursor
|
|
|
|
if (_pmgUnderCursor!=NULL) {
|
|
|
|
_pmgUnderCursor->OnMouseOver(_pixCursorPosI, _pixCursorPosJ);
|
|
|
|
// if the one under cursor has no neighbours
|
|
|
|
if (_pmgUnderCursor->mg_pmgLeft ==NULL
|
|
|
|
&&_pmgUnderCursor->mg_pmgRight==NULL
|
|
|
|
&&_pmgUnderCursor->mg_pmgUp ==NULL
|
|
|
|
&&_pmgUnderCursor->mg_pmgDown ==NULL) {
|
|
|
|
// it cannot be focused
|
|
|
|
_pmgUnderCursor = NULL;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// if the one under cursor is not active and not disappearing
|
|
|
|
if (pmgActive!=_pmgUnderCursor && _pmgUnderCursor->mg_bVisible) {
|
|
|
|
// change focus
|
|
|
|
if (pmgActive!=NULL) {
|
|
|
|
pmgActive->OnKillFocus();
|
|
|
|
}
|
|
|
|
_pmgUnderCursor->OnSetFocus();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static CTimerValue _tvInitialization;
|
|
|
|
static TIME _tmInitializationTick = -1;
|
|
|
|
extern TIME _tmMenuLastTickDone;
|
|
|
|
|
|
|
|
void SetMenuLerping(void)
|
|
|
|
{
|
|
|
|
CTimerValue tvNow = _pTimer->GetHighPrecisionTimer();
|
|
|
|
|
|
|
|
// if lerping was never set before
|
|
|
|
if (_tmInitializationTick<0) {
|
|
|
|
// initialize it
|
|
|
|
_tvInitialization = tvNow;
|
|
|
|
_tmInitializationTick = _tmMenuLastTickDone;
|
|
|
|
}
|
|
|
|
|
|
|
|
// get passed time from session state starting in precise time and in ticks
|
|
|
|
FLOAT tmRealDelta = FLOAT((tvNow-_tvInitialization).GetSeconds());
|
|
|
|
FLOAT tmTickDelta = _tmMenuLastTickDone-_tmInitializationTick;
|
|
|
|
// calculate factor
|
|
|
|
FLOAT fFactor = 1.0f-(tmTickDelta-tmRealDelta)/_pTimer->TickQuantum;
|
|
|
|
|
|
|
|
// if the factor starts getting below zero
|
|
|
|
if (fFactor<0) {
|
|
|
|
// clamp it
|
|
|
|
fFactor = 0.0f;
|
|
|
|
// readjust timers so that it gets better
|
|
|
|
_tvInitialization = tvNow;
|
|
|
|
_tmInitializationTick = _tmMenuLastTickDone-_pTimer->TickQuantum;
|
|
|
|
}
|
|
|
|
if (fFactor>1) {
|
|
|
|
// clamp it
|
|
|
|
fFactor = 1.0f;
|
|
|
|
// readjust timers so that it gets better
|
|
|
|
_tvInitialization = tvNow;
|
|
|
|
_tmInitializationTick = _tmMenuLastTickDone;
|
|
|
|
}
|
|
|
|
// set lerping factor and timer
|
|
|
|
_pTimer->SetCurrentTick(_tmMenuLastTickDone);
|
|
|
|
_pTimer->SetLerp(fFactor);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// render mouse cursor if needed
|
|
|
|
void RenderMouseCursor(CDrawPort *pdp)
|
|
|
|
{
|
|
|
|
// if mouse not used last
|
|
|
|
if (!_bMouseUsedLast|| _bDefiningKey || _bEditingString) {
|
|
|
|
// don't render cursor
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
LCDSetDrawport(pdp);
|
|
|
|
LCDDrawPointer(_pixCursorPosI, _pixCursorPosJ);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
BOOL DoMenu( CDrawPort *pdp)
|
|
|
|
{
|
|
|
|
pdp->Unlock();
|
|
|
|
CDrawPort dpMenu(pdp, TRUE);
|
|
|
|
dpMenu.Lock();
|
|
|
|
|
|
|
|
MenuUpdateMouseFocus();
|
|
|
|
|
|
|
|
// if in fullscreen
|
|
|
|
CDisplayMode dmCurrent;
|
|
|
|
_pGfx->GetCurrentDisplayMode(dmCurrent);
|
|
|
|
if (dmCurrent.IsFullScreen()) {
|
|
|
|
// clamp mouse pointer
|
|
|
|
_pixCursorPosI = Clamp(_pixCursorPosI, 0L, dpMenu.GetWidth());
|
|
|
|
_pixCursorPosJ = Clamp(_pixCursorPosJ, 0L, dpMenu.GetHeight());
|
|
|
|
// if in window
|
|
|
|
} else {
|
|
|
|
// use same mouse pointer as windows
|
|
|
|
_pixCursorPosI = _pixCursorExternPosI;
|
|
|
|
_pixCursorPosJ = _pixCursorExternPosJ;
|
|
|
|
}
|
|
|
|
|
|
|
|
pgmCurrentMenu->Think();
|
|
|
|
|
|
|
|
TIME tmTickNow = _pTimer->GetRealTimeTick();
|
|
|
|
|
|
|
|
while( _tmMenuLastTickDone<tmTickNow)
|
|
|
|
{
|
|
|
|
_pTimer->SetCurrentTick(_tmMenuLastTickDone);
|
|
|
|
// call think for all gadgets in menu
|
|
|
|
FOREACHINLIST( CMenuGadget, mg_lnNode, pgmCurrentMenu->gm_lhGadgets, itmg) {
|
|
|
|
itmg->Think();
|
|
|
|
}
|
|
|
|
_tmMenuLastTickDone+=_pTimer->TickQuantum;
|
|
|
|
}
|
|
|
|
|
|
|
|
SetMenuLerping();
|
|
|
|
|
|
|
|
PIX pixW = dpMenu.GetWidth();
|
|
|
|
PIX pixH = dpMenu.GetHeight();
|
|
|
|
|
|
|
|
// blend background if menu is on
|
|
|
|
if( bMenuActive)
|
|
|
|
{
|
|
|
|
// get current time
|
|
|
|
TIME tmNow = _pTimer->GetLerpedCurrentTick();
|
|
|
|
UBYTE ubH1 = (INDEX)(tmNow*08.7f) & 255;
|
|
|
|
UBYTE ubH2 = (INDEX)(tmNow*27.6f) & 255;
|
|
|
|
UBYTE ubH3 = (INDEX)(tmNow*16.5f) & 255;
|
|
|
|
UBYTE ubH4 = (INDEX)(tmNow*35.4f) & 255;
|
|
|
|
|
|
|
|
// clear screen with background texture
|
|
|
|
LCDPrepare(1.0f);
|
|
|
|
LCDSetDrawport(&dpMenu);
|
|
|
|
// do not allow game to show through
|
|
|
|
dpMenu.Fill(C_BLACK|255);
|
|
|
|
LCDRenderClouds1();
|
|
|
|
LCDRenderGrid();
|
|
|
|
LCDRenderClouds2();
|
|
|
|
|
|
|
|
FLOAT fScaleW = (FLOAT)pixW / 640.0f;
|
|
|
|
FLOAT fScaleH = (FLOAT)pixH / 480.0f;
|
|
|
|
PIX pixI0, pixJ0, pixI1, pixJ1;
|
|
|
|
// put logo(s) to main menu (if logos exist)
|
|
|
|
if( pgmCurrentMenu==&gmMainMenu)
|
|
|
|
{
|
|
|
|
if( _ptoLogoODI!=NULL) {
|
|
|
|
CTextureData &td = (CTextureData&)*_ptoLogoODI->GetData();
|
|
|
|
#define LOGOSIZE 50
|
|
|
|
const PIX pixLogoWidth = LOGOSIZE * dpMenu.dp_fWideAdjustment;
|
|
|
|
const PIX pixLogoHeight = LOGOSIZE* td.GetHeight() / td.GetWidth();
|
|
|
|
pixI0 = (640-pixLogoWidth -16)*fScaleW;
|
|
|
|
pixJ0 = (480-pixLogoHeight-16)*fScaleH;
|
|
|
|
pixI1 = pixI0+ pixLogoWidth *fScaleW;
|
|
|
|
pixJ1 = pixJ0+ pixLogoHeight*fScaleH;
|
|
|
|
dpMenu.PutTexture( _ptoLogoODI, PIXaabbox2D( PIX2D( pixI0, pixJ0),PIX2D( pixI1, pixJ1)));
|
|
|
|
#undef LOGOSIZE
|
|
|
|
}
|
|
|
|
if( _ptoLogoCT!=NULL) {
|
|
|
|
CTextureData &td = (CTextureData&)*_ptoLogoCT->GetData();
|
|
|
|
#define LOGOSIZE 50
|
|
|
|
const PIX pixLogoWidth = LOGOSIZE * dpMenu.dp_fWideAdjustment;
|
|
|
|
const PIX pixLogoHeight = LOGOSIZE* td.GetHeight() / td.GetWidth();
|
|
|
|
pixI0 = 12*fScaleW;
|
|
|
|
pixJ0 = (480-pixLogoHeight-16)*fScaleH;
|
|
|
|
pixI1 = pixI0+ pixLogoWidth *fScaleW;
|
|
|
|
pixJ1 = pixJ0+ pixLogoHeight*fScaleH;
|
|
|
|
dpMenu.PutTexture( _ptoLogoCT, PIXaabbox2D( PIX2D( pixI0, pixJ0),PIX2D( pixI1, pixJ1)));
|
|
|
|
#undef LOGOSIZE
|
|
|
|
}
|
|
|
|
|
|
|
|
{
|
|
|
|
FLOAT fResize = Min(dpMenu.GetWidth()/640.0f, dpMenu.GetHeight()/480.0f);
|
|
|
|
PIX pixSizeI = 256*fResize;
|
|
|
|
PIX pixSizeJ = 64*fResize;
|
|
|
|
PIX pixCenterI = dpMenu.GetWidth()/2;
|
|
|
|
PIX pixHeightJ = 10*fResize;
|
|
|
|
dpMenu.PutTexture(&_toLogoMenuA, PIXaabbox2D(
|
|
|
|
PIX2D( pixCenterI-pixSizeI, pixHeightJ),PIX2D( pixCenterI, pixHeightJ+pixSizeJ)));
|
|
|
|
dpMenu.PutTexture(&_toLogoMenuB, PIXaabbox2D(
|
|
|
|
PIX2D( pixCenterI, pixHeightJ),PIX2D( pixCenterI+pixSizeI, pixHeightJ+pixSizeJ)));
|
|
|
|
}
|
|
|
|
} else if (pgmCurrentMenu==&gmAudioOptionsMenu) {
|
|
|
|
if( _ptoLogoEAX!=NULL) {
|
|
|
|
CTextureData &td = (CTextureData&)*_ptoLogoEAX->GetData();
|
|
|
|
const INDEX iSize = 95;
|
|
|
|
const PIX pixLogoWidth = iSize * dpMenu.dp_fWideAdjustment;
|
|
|
|
const PIX pixLogoHeight = iSize * td.GetHeight() / td.GetWidth();
|
|
|
|
pixI0 = (640-pixLogoWidth - 35)*fScaleW;
|
|
|
|
pixJ0 = (480-pixLogoHeight - 7)*fScaleH;
|
|
|
|
pixI1 = pixI0+ pixLogoWidth *fScaleW;
|
|
|
|
pixJ1 = pixJ0+ pixLogoHeight*fScaleH;
|
|
|
|
dpMenu.PutTexture( _ptoLogoEAX, PIXaabbox2D( PIX2D( pixI0, pixJ0),PIX2D( pixI1, pixJ1)));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
#define THUMBW 96
|
|
|
|
#define THUMBH 96
|
|
|
|
// if there is a thumbnail
|
|
|
|
if( _bThumbnailOn) {
|
|
|
|
const FLOAT fThumbScaleW = fScaleW * dpMenu.dp_fWideAdjustment;
|
|
|
|
PIX pixOfs = 8*fScaleW;
|
|
|
|
pixI0 = 8*fScaleW;
|
|
|
|
pixJ0 = (240-THUMBW/2)*fScaleH;
|
|
|
|
pixI1 = pixI0+ THUMBW*fThumbScaleW;
|
|
|
|
pixJ1 = pixJ0+ THUMBH*fScaleH;
|
|
|
|
if( _toThumbnail.GetData()!=NULL)
|
|
|
|
{ // show thumbnail with shadow and border
|
|
|
|
dpMenu.Fill( pixI0+pixOfs, pixJ0+pixOfs, THUMBW*fThumbScaleW, THUMBH*fScaleH, C_BLACK|128);
|
|
|
|
dpMenu.PutTexture( &_toThumbnail, PIXaabbox2D( PIX2D( pixI0, pixJ0), PIX2D( pixI1, pixJ1)), C_WHITE|255);
|
|
|
|
dpMenu.DrawBorder( pixI0,pixJ0, THUMBW*fThumbScaleW,THUMBH*fScaleH, LCDGetColor(C_mdGREEN|255, "thumbnail border"));
|
|
|
|
} else {
|
|
|
|
dpMenu.SetFont( _pfdDisplayFont);
|
|
|
|
dpMenu.SetTextScaling( fScaleW);
|
|
|
|
dpMenu.SetTextAspect( 1.0f);
|
|
|
|
dpMenu.PutTextCXY( TRANS("no thumbnail"), (pixI0+pixI1)/2, (pixJ0+pixJ1)/2, LCDGetColor(C_GREEN|255, "no thumbnail"));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// assure we can listen to non-3d sounds
|
|
|
|
_pSound->UpdateSounds();
|
|
|
|
}
|
|
|
|
|
|
|
|
// if this is popup menu
|
|
|
|
if (pgmCurrentMenu->gm_bPopup) {
|
|
|
|
|
|
|
|
// render parent menu first
|
|
|
|
if (pgmCurrentMenu->gm_pgmParentMenu!=NULL) {
|
|
|
|
_pGame->MenuPreRenderMenu(pgmCurrentMenu->gm_pgmParentMenu->gm_strName);
|
|
|
|
FOREACHINLIST( CMenuGadget, mg_lnNode, pgmCurrentMenu->gm_pgmParentMenu->gm_lhGadgets, itmg) {
|
|
|
|
if( itmg->mg_bVisible) {
|
|
|
|
itmg->Render( &dpMenu);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
_pGame->MenuPostRenderMenu(pgmCurrentMenu->gm_pgmParentMenu->gm_strName);
|
|
|
|
}
|
|
|
|
|
|
|
|
// gray it out
|
|
|
|
dpMenu.Fill(C_BLACK|128);
|
|
|
|
|
|
|
|
// clear popup box
|
|
|
|
dpMenu.Unlock();
|
|
|
|
PIXaabbox2D box = FloatBoxToPixBox(&dpMenu, BoxPopup());
|
|
|
|
CDrawPort dpPopup(pdp, box);
|
|
|
|
dpPopup.Lock();
|
|
|
|
LCDSetDrawport(&dpPopup);
|
|
|
|
dpPopup.Fill(C_BLACK|255);
|
|
|
|
LCDRenderClouds1();
|
|
|
|
LCDRenderGrid();
|
|
|
|
//LCDRenderClouds2();
|
|
|
|
LCDScreenBox(LCDGetColor(C_GREEN|255, "popup box"));
|
|
|
|
dpPopup.Unlock();
|
|
|
|
dpMenu.Lock();
|
|
|
|
}
|
|
|
|
|
|
|
|
// no entity is under cursor initially
|
|
|
|
_pmgUnderCursor = NULL;
|
|
|
|
|
|
|
|
BOOL bStilInMenus = FALSE;
|
|
|
|
_pGame->MenuPreRenderMenu(pgmCurrentMenu->gm_strName);
|
|
|
|
// for each menu gadget
|
|
|
|
FOREACHINLIST( CMenuGadget, mg_lnNode, pgmCurrentMenu->gm_lhGadgets, itmg) {
|
|
|
|
// if gadget is visible
|
|
|
|
if( itmg->mg_bVisible) {
|
|
|
|
bStilInMenus = TRUE;
|
|
|
|
itmg->Render( &dpMenu);
|
|
|
|
if (FloatBoxToPixBox(&dpMenu, itmg->mg_boxOnScreen)>=PIX2D(_pixCursorPosI, _pixCursorPosJ)) {
|
|
|
|
_pmgUnderCursor = itmg;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
_pGame->MenuPostRenderMenu(pgmCurrentMenu->gm_strName);
|
|
|
|
|
|
|
|
// no currently active gadget initially
|
|
|
|
CMenuGadget *pmgActive = NULL;
|
|
|
|
// if mouse was not active last
|
|
|
|
if (!_bMouseUsedLast) {
|
|
|
|
// find focused gadget
|
|
|
|
FOREACHINLIST( CMenuGadget, mg_lnNode, pgmCurrentMenu->gm_lhGadgets, itmg) {
|
|
|
|
CMenuGadget &mg = *itmg;
|
|
|
|
// if focused
|
|
|
|
if( itmg->mg_bFocused) {
|
|
|
|
// it is active
|
|
|
|
pmgActive = &itmg.Current();
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// if mouse was active last
|
|
|
|
} else {
|
|
|
|
// gadget under cursor is active
|
|
|
|
pmgActive = _pmgUnderCursor;
|
|
|
|
}
|
|
|
|
|
|
|
|
// if editing
|
|
|
|
if (_bEditingString && pmgActive!=NULL) {
|
|
|
|
// dim the menu bit
|
|
|
|
dpMenu.Fill(C_BLACK|0x40);
|
|
|
|
// render the edit gadget again
|
|
|
|
pmgActive->Render(&dpMenu);
|
|
|
|
}
|
|
|
|
|
|
|
|
// if there is some active gadget and it has tips
|
|
|
|
if (pmgActive!=NULL && (pmgActive->mg_strTip!="" || _bEditingString)) {
|
|
|
|
CTString strTip = pmgActive->mg_strTip;
|
|
|
|
if (_bEditingString) {
|
|
|
|
strTip = TRANS("Enter - OK, Escape - Cancel");
|
|
|
|
}
|
|
|
|
// print the tip
|
|
|
|
SetFontMedium(&dpMenu);
|
|
|
|
dpMenu.PutTextC(strTip,
|
|
|
|
pixW*0.5f, pixH*0.92f, LCDGetColor(C_WHITE|255, "tool tip"));
|
|
|
|
}
|
|
|
|
|
|
|
|
_pGame->ConsolePrintLastLines(&dpMenu);
|
|
|
|
|
|
|
|
RenderMouseCursor(&dpMenu);
|
|
|
|
|
|
|
|
dpMenu.Unlock();
|
|
|
|
pdp->Lock();
|
|
|
|
|
|
|
|
return bStilInMenus;
|
|
|
|
}
|
|
|
|
|
|
|
|
void MenuBack(void)
|
|
|
|
{
|
|
|
|
MenuGoToParent();
|
|
|
|
}
|
|
|
|
|
2016-03-14 00:46:30 +01:00
|
|
|
extern void FixupBackButton(CGameMenu *pgm)
|
2016-03-11 14:57:17 +01:00
|
|
|
{
|
|
|
|
BOOL bResume = FALSE;
|
|
|
|
|
|
|
|
if (mgBack.mg_lnNode.IsLinked()) {
|
|
|
|
mgBack.mg_lnNode.Remove();
|
|
|
|
}
|
|
|
|
|
|
|
|
BOOL bHasBack = TRUE;
|
|
|
|
|
|
|
|
if (pgm->gm_bPopup) {
|
|
|
|
bHasBack = FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (pgm->gm_pgmParentMenu==NULL) {
|
|
|
|
if (_gmRunningGameMode==GM_NONE) {
|
|
|
|
bHasBack = FALSE;
|
|
|
|
} else {
|
|
|
|
bResume = TRUE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (!bHasBack) {
|
|
|
|
mgBack.Disappear();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (bResume) {
|
|
|
|
mgBack.mg_strText = TRANS("RESUME");
|
|
|
|
mgBack.mg_strTip = TRANS("return to game");
|
|
|
|
} else {
|
|
|
|
if (_bVarChanged) {
|
|
|
|
mgBack.mg_strText = TRANS("CANCEL");
|
|
|
|
mgBack.mg_strTip = TRANS("cancel changes");
|
|
|
|
} else {
|
|
|
|
mgBack.mg_strText = TRANS("BACK");
|
|
|
|
mgBack.mg_strTip = TRANS("return to previous menu");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
mgBack.mg_iCenterI = -1;
|
|
|
|
mgBack.mg_bfsFontSize = BFS_LARGE;
|
|
|
|
mgBack.mg_boxOnScreen = BoxBack();
|
|
|
|
mgBack.mg_boxOnScreen = BoxLeftColumn(16.5f);
|
|
|
|
pgm->gm_lhGadgets.AddTail( mgBack.mg_lnNode);
|
|
|
|
|
|
|
|
mgBack.mg_pmgLeft =
|
|
|
|
mgBack.mg_pmgRight =
|
|
|
|
mgBack.mg_pmgUp =
|
|
|
|
mgBack.mg_pmgDown = pgm->gm_pmgSelectedByDefault;
|
|
|
|
|
|
|
|
mgBack.mg_pActivatedFunction = &MenuBack;
|
|
|
|
|
|
|
|
mgBack.Appear();
|
|
|
|
}
|
|
|
|
|
|
|
|
void ChangeToMenu( CGameMenu *pgmNewMenu)
|
|
|
|
{
|
|
|
|
// auto-clear old thumbnail when going out of menu
|
|
|
|
ClearThumbnail();
|
|
|
|
|
|
|
|
if( pgmCurrentMenu != NULL) {
|
|
|
|
if (!pgmNewMenu->gm_bPopup) {
|
|
|
|
pgmCurrentMenu->EndMenu();
|
|
|
|
} else {
|
|
|
|
FOREACHINLIST(CMenuGadget, mg_lnNode, pgmCurrentMenu->gm_lhGadgets, itmg) {
|
|
|
|
itmg->OnKillFocus();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
pgmNewMenu->StartMenu();
|
|
|
|
if (pgmNewMenu->gm_pmgSelectedByDefault) {
|
|
|
|
if (mgBack.mg_bFocused) {
|
|
|
|
mgBack.OnKillFocus();
|
|
|
|
}
|
|
|
|
pgmNewMenu->gm_pmgSelectedByDefault->OnSetFocus();
|
|
|
|
}
|
|
|
|
FixupBackButton(pgmNewMenu);
|
|
|
|
pgmCurrentMenu = pgmNewMenu;
|
|
|
|
}
|
|
|
|
|
|
|
|
// ------------------------ SGameMenu implementation
|
|
|
|
CGameMenu::CGameMenu( void)
|
|
|
|
{
|
|
|
|
gm_pgmParentMenu = NULL;
|
|
|
|
gm_pmgSelectedByDefault = NULL;
|
|
|
|
gm_pmgArrowUp = NULL;
|
|
|
|
gm_pmgArrowDn = NULL;
|
|
|
|
gm_pmgListTop = NULL;
|
|
|
|
gm_pmgListBottom = NULL;
|
|
|
|
gm_iListOffset = 0;
|
|
|
|
gm_ctListVisible = 0;
|
|
|
|
gm_ctListTotal = 0;
|
|
|
|
gm_bPopup = FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
void CGameMenu::Initialize_t( void)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void CGameMenu::Destroy(void)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
void CGameMenu::FillListItems(void)
|
|
|
|
{
|
|
|
|
ASSERT(FALSE); // must be implemented to scroll up/down
|
|
|
|
}
|
|
|
|
|
|
|
|
// +-1 -> hit top/bottom when pressing up/down on keyboard
|
|
|
|
// +-2 -> pressed pageup/pagedown on keyboard
|
|
|
|
// +-3 -> pressed arrow up/down button in menu
|
|
|
|
// +-4 -> scrolling with mouse wheel
|
|
|
|
void CGameMenu::ScrollList(INDEX iDir)
|
|
|
|
{
|
|
|
|
// if not valid for scrolling
|
|
|
|
if (gm_ctListTotal<=0
|
|
|
|
|| gm_pmgArrowUp == NULL || gm_pmgArrowDn == NULL
|
|
|
|
|| gm_pmgListTop == NULL || gm_pmgListBottom == NULL) {
|
|
|
|
// do nothing
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
INDEX iOldTopKey = gm_iListOffset;
|
|
|
|
// change offset
|
|
|
|
switch(iDir) {
|
|
|
|
case -1:
|
|
|
|
gm_iListOffset -= 1;
|
|
|
|
break;
|
|
|
|
case -4:
|
|
|
|
gm_iListOffset -= 3;
|
|
|
|
break;
|
|
|
|
case -2:
|
|
|
|
case -3:
|
|
|
|
gm_iListOffset -= gm_ctListVisible;
|
|
|
|
break;
|
|
|
|
case +1:
|
|
|
|
gm_iListOffset += 1;
|
|
|
|
break;
|
|
|
|
case +4:
|
|
|
|
gm_iListOffset += 3;
|
|
|
|
break;
|
|
|
|
case +2:
|
|
|
|
case +3:
|
|
|
|
gm_iListOffset += gm_ctListVisible;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
ASSERT(FALSE);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if (gm_ctListTotal<=gm_ctListVisible) {
|
|
|
|
gm_iListOffset = 0;
|
|
|
|
} else {
|
|
|
|
gm_iListOffset = Clamp(gm_iListOffset, INDEX(0), INDEX(gm_ctListTotal-gm_ctListVisible));
|
|
|
|
}
|
|
|
|
|
|
|
|
// set new names
|
|
|
|
FillListItems();
|
|
|
|
|
|
|
|
// if scroling with wheel
|
|
|
|
if (iDir==+4 || iDir==-4) {
|
|
|
|
// no focus changing
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// delete all focuses
|
|
|
|
FOREACHINLIST( CMenuGadget, mg_lnNode, pgmCurrentMenu->gm_lhGadgets, itmg) {
|
|
|
|
itmg->OnKillFocus();
|
|
|
|
}
|
|
|
|
|
|
|
|
// set new focus
|
|
|
|
const INDEX iFirst = 0;
|
|
|
|
const INDEX iLast = gm_ctListVisible-1;
|
|
|
|
switch(iDir) {
|
|
|
|
case +1:
|
|
|
|
gm_pmgListBottom->OnSetFocus();
|
|
|
|
break;
|
|
|
|
case +2:
|
|
|
|
if (gm_iListOffset!=iOldTopKey) {
|
|
|
|
gm_pmgListTop->OnSetFocus();
|
|
|
|
} else {
|
|
|
|
gm_pmgListBottom->OnSetFocus();
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case +3:
|
|
|
|
gm_pmgArrowDn->OnSetFocus();
|
|
|
|
break;
|
|
|
|
case -1:
|
|
|
|
gm_pmgListTop->OnSetFocus();
|
|
|
|
break;
|
|
|
|
case -2:
|
|
|
|
gm_pmgListTop->OnSetFocus();
|
|
|
|
break;
|
|
|
|
case -3:
|
|
|
|
gm_pmgArrowUp->OnSetFocus();
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void CGameMenu::KillAllFocuses(void)
|
|
|
|
{
|
|
|
|
// for each menu gadget in menu
|
|
|
|
FOREACHINLIST( CMenuGadget, mg_lnNode, gm_lhGadgets, itmg) {
|
|
|
|
itmg->mg_bFocused = FALSE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void CGameMenu::StartMenu(void)
|
|
|
|
{
|
|
|
|
// for each menu gadget in menu
|
|
|
|
FOREACHINLIST( CMenuGadget, mg_lnNode, gm_lhGadgets, itmg)
|
|
|
|
{
|
|
|
|
itmg->mg_bFocused = FALSE;
|
|
|
|
// call appear
|
|
|
|
itmg->Appear();
|
|
|
|
}
|
|
|
|
|
|
|
|
// if there is a list
|
|
|
|
if (gm_pmgListTop!=NULL) {
|
|
|
|
// scroll it so that the wanted tem is centered
|
|
|
|
gm_iListOffset = gm_iListWantedItem-gm_ctListVisible/2;
|
|
|
|
// clamp the scrolling
|
|
|
|
gm_iListOffset = Clamp(gm_iListOffset, 0L, Max(0L, gm_ctListTotal-gm_ctListVisible));
|
|
|
|
|
|
|
|
// fill the list
|
|
|
|
FillListItems();
|
|
|
|
|
|
|
|
// for each menu gadget in menu
|
|
|
|
FOREACHINLIST( CMenuGadget, mg_lnNode, gm_lhGadgets, itmg) {
|
|
|
|
// if in list, but disabled
|
|
|
|
if (itmg->mg_iInList==-2) {
|
|
|
|
// hide it
|
|
|
|
itmg->mg_bVisible = FALSE;
|
|
|
|
// if in list
|
|
|
|
} else if (itmg->mg_iInList>=0) {
|
|
|
|
// show it
|
|
|
|
itmg->mg_bVisible = TRUE;
|
|
|
|
}
|
|
|
|
// if wanted
|
|
|
|
if (itmg->mg_iInList==gm_iListWantedItem) {
|
|
|
|
// focus it
|
|
|
|
itmg->OnSetFocus();
|
|
|
|
gm_pmgSelectedByDefault = itmg;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void CGameMenu::EndMenu(void)
|
|
|
|
{
|
|
|
|
// for each menu gadget in menu
|
|
|
|
FOREACHINLIST( CMenuGadget, mg_lnNode, gm_lhGadgets, itmg)
|
|
|
|
{
|
|
|
|
// call disappear
|
|
|
|
itmg->Disappear();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// return TRUE if handled
|
|
|
|
BOOL CGameMenu::OnKeyDown( int iVKey)
|
|
|
|
{
|
|
|
|
// find curently active gadget
|
|
|
|
CMenuGadget *pmgActive = NULL;
|
|
|
|
// for each menu gadget in menu
|
|
|
|
FOREACHINLIST( CMenuGadget, mg_lnNode, pgmCurrentMenu->gm_lhGadgets, itmg) {
|
|
|
|
// if focused
|
|
|
|
if( itmg->mg_bFocused) {
|
|
|
|
// remember as active
|
|
|
|
pmgActive = &itmg.Current();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// if none focused
|
|
|
|
if( pmgActive == NULL) {
|
|
|
|
// do nothing
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
// if active gadget handles it
|
|
|
|
if( pmgActive->OnKeyDown( iVKey)) {
|
|
|
|
// key is handled
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
// process normal in menu movement
|
|
|
|
switch( iVKey) {
|
|
|
|
case VK_PRIOR:
|
|
|
|
ScrollList(-2);
|
|
|
|
return TRUE;
|
|
|
|
case VK_NEXT:
|
|
|
|
ScrollList(+2);
|
|
|
|
return TRUE;
|
|
|
|
|
|
|
|
case 11:
|
|
|
|
ScrollList(-4);
|
|
|
|
return TRUE;
|
|
|
|
case 10:
|
|
|
|
ScrollList(+4);
|
|
|
|
return TRUE;
|
|
|
|
|
|
|
|
case VK_UP:
|
|
|
|
// if this is top button in list
|
|
|
|
if (pmgActive==gm_pmgListTop) {
|
|
|
|
// scroll list up
|
|
|
|
ScrollList(-1);
|
|
|
|
// key is handled
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
// if we can go up
|
|
|
|
if(pmgActive->mg_pmgUp != NULL && pmgActive->mg_pmgUp->mg_bVisible) {
|
|
|
|
// call lose focus to still active gadget and
|
|
|
|
pmgActive->OnKillFocus();
|
|
|
|
// set focus to new one
|
|
|
|
pmgActive = pmgActive->mg_pmgUp;
|
|
|
|
pmgActive->OnSetFocus();
|
|
|
|
// key is handled
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case VK_DOWN:
|
|
|
|
// if this is bottom button in list
|
|
|
|
if (pmgActive==gm_pmgListBottom) {
|
|
|
|
// scroll list down
|
|
|
|
ScrollList(+1);
|
|
|
|
// key is handled
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
// if we can go down
|
|
|
|
if(pmgActive->mg_pmgDown != NULL && pmgActive->mg_pmgDown->mg_bVisible) {
|
|
|
|
// call lose focus to still active gadget and
|
|
|
|
pmgActive->OnKillFocus();
|
|
|
|
// set focus to new one
|
|
|
|
pmgActive = pmgActive->mg_pmgDown;
|
|
|
|
pmgActive->OnSetFocus();
|
|
|
|
// key is handled
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case VK_LEFT:
|
|
|
|
// if we can go left
|
|
|
|
if(pmgActive->mg_pmgLeft != NULL) {
|
|
|
|
// call lose focus to still active gadget and
|
|
|
|
pmgActive->OnKillFocus();
|
|
|
|
// set focus to new one
|
|
|
|
if (!pmgActive->mg_pmgLeft->mg_bVisible && gm_pmgSelectedByDefault!=NULL) {
|
|
|
|
pmgActive = gm_pmgSelectedByDefault;
|
|
|
|
} else {
|
|
|
|
pmgActive = pmgActive->mg_pmgLeft;
|
|
|
|
}
|
|
|
|
pmgActive->OnSetFocus();
|
|
|
|
// key is handled
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case VK_RIGHT:
|
|
|
|
// if we can go right
|
|
|
|
if(pmgActive->mg_pmgRight != NULL) {
|
|
|
|
// call lose focus to still active gadget and
|
|
|
|
pmgActive->OnKillFocus();
|
|
|
|
// set focus to new one
|
|
|
|
if (!pmgActive->mg_pmgRight->mg_bVisible && gm_pmgSelectedByDefault!=NULL) {
|
|
|
|
pmgActive = gm_pmgSelectedByDefault;
|
|
|
|
} else {
|
|
|
|
pmgActive = pmgActive->mg_pmgRight;
|
|
|
|
}
|
|
|
|
pmgActive->OnSetFocus();
|
|
|
|
// key is handled
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
// key is not handled
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
void CGameMenu::Think(void)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
BOOL CGameMenu::OnChar(MSG msg)
|
|
|
|
{
|
|
|
|
// find curently active gadget
|
|
|
|
CMenuGadget *pmgActive = NULL;
|
|
|
|
// for each menu gadget in menu
|
|
|
|
FOREACHINLIST( CMenuGadget, mg_lnNode, pgmCurrentMenu->gm_lhGadgets, itmg) {
|
|
|
|
// if focused
|
|
|
|
if( itmg->mg_bFocused) {
|
|
|
|
// remember as active
|
|
|
|
pmgActive = &itmg.Current();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// if none focused
|
|
|
|
if( pmgActive == NULL) {
|
|
|
|
// do nothing
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
// if active gadget handles it
|
|
|
|
if( pmgActive->OnChar(msg)) {
|
|
|
|
// key is handled
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
// key is not handled
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
// ------------------------ CConfirmMenu implementation
|
2016-03-13 22:52:32 +01:00
|
|
|
void InitActionsForConfirmMenu() {
|
|
|
|
gmConfirmMenu.gm_mgConfirmLabel.mg_pActivatedFunction = &ConfirmYes;
|
|
|
|
gmConfirmMenu.gm_mgConfirmNo.mg_pActivatedFunction = &ConfirmNo;
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
// return TRUE if handled
|
|
|
|
BOOL CConfirmMenu::OnKeyDown(int iVKey)
|
|
|
|
{
|
|
|
|
if (iVKey==VK_ESCAPE || iVKey==VK_RBUTTON) {
|
|
|
|
ConfirmNo();
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
return CGameMenu::OnKeyDown(iVKey);
|
|
|
|
}
|
|
|
|
|
|
|
|
// ------------------------ CMainMenu implementation
|
2016-03-13 22:52:32 +01:00
|
|
|
void InitActionsForMainMenu() {
|
|
|
|
gmMainMenu.gm_mgSingle.mg_pActivatedFunction = &StartSinglePlayerMenu;
|
|
|
|
gmMainMenu.gm_mgNetwork.mg_pActivatedFunction = StartNetworkMenu;
|
|
|
|
gmMainMenu.gm_mgSplitScreen.mg_pActivatedFunction = &StartSplitScreenMenu;
|
|
|
|
gmMainMenu.gm_mgDemo.mg_pActivatedFunction = &StartDemoLoadMenu;
|
2016-03-11 14:57:17 +01:00
|
|
|
#if TECHTESTONLY
|
2016-03-13 22:52:32 +01:00
|
|
|
gmMainMenu.gm_mgMods.mg_pActivatedFunction = &DisabledFunction;
|
2016-03-11 14:57:17 +01:00
|
|
|
#else
|
2016-03-13 22:52:32 +01:00
|
|
|
gmMainMenu.gm_mgMods.mg_pActivatedFunction = &StartModsLoadMenu;
|
2016-03-11 14:57:17 +01:00
|
|
|
#endif
|
2016-03-13 22:52:32 +01:00
|
|
|
gmMainMenu.gm_mgHighScore.mg_pActivatedFunction = &StartHighScoreMenu;
|
|
|
|
gmMainMenu.gm_mgOptions.mg_pActivatedFunction = &StartOptionsMenu;
|
|
|
|
gmMainMenu.gm_mgQuit.mg_pActivatedFunction = &ExitConfirm;
|
|
|
|
}
|
|
|
|
|
|
|
|
// ------------------------ CInGameMenu implementation
|
|
|
|
void InitActionsForInGameMenu() {
|
|
|
|
|
|
|
|
gmInGameMenu.gm_mgQuickLoad.mg_pActivatedFunction = &StartCurrentQuickLoadMenu;
|
|
|
|
gmInGameMenu.gm_mgQuickSave.mg_pActivatedFunction = &QuickSaveFromMenu;
|
|
|
|
gmInGameMenu.gm_mgLoad.mg_pActivatedFunction = &StartCurrentLoadMenu;
|
|
|
|
gmInGameMenu.gm_mgSave.mg_pActivatedFunction = &StartCurrentSaveMenu;
|
|
|
|
gmInGameMenu.gm_mgHighScore.mg_pActivatedFunction = &StartHighScoreMenu;
|
|
|
|
gmInGameMenu.gm_mgOptions.mg_pActivatedFunction = &StartOptionsMenu;
|
|
|
|
#if TECHTESTONLY
|
|
|
|
gmInGameMenu.gm_mgStop.mg_pActivatedFunction = &ExitConfirm;
|
|
|
|
#else
|
|
|
|
gmInGameMenu.gm_mgStop.mg_pActivatedFunction = &StopConfirm;
|
|
|
|
#endif
|
|
|
|
gmInGameMenu.gm_mgQuit.mg_pActivatedFunction = &ExitConfirm;
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
|
|
|
|
2016-03-13 22:52:32 +01:00
|
|
|
extern void SetDemoStartStopRecText(void)
|
2016-03-11 14:57:17 +01:00
|
|
|
{
|
|
|
|
if( _pNetwork->IsRecordingDemo())
|
|
|
|
{
|
2016-03-13 22:52:32 +01:00
|
|
|
gmInGameMenu.gm_mgDemoRec.SetText(TRANS("STOP RECORDING"));
|
|
|
|
gmInGameMenu.gm_mgDemoRec.mg_strTip = TRANS("stop current recording");
|
|
|
|
gmInGameMenu.gm_mgDemoRec.mg_pActivatedFunction = &StopRecordingDemo;
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2016-03-13 22:52:32 +01:00
|
|
|
gmInGameMenu.gm_mgDemoRec.SetText(TRANS("RECORD DEMO"));
|
|
|
|
gmInGameMenu.gm_mgDemoRec.mg_strTip = TRANS("start recording current game");
|
|
|
|
gmInGameMenu.gm_mgDemoRec.mg_pActivatedFunction = &StartDemoSaveMenu;
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// ------------------------ CSinglePlayerMenu implementation
|
2016-03-13 22:52:32 +01:00
|
|
|
void InitActionsForSinglePlayerMenu() {
|
|
|
|
gmSinglePlayerMenu.gm_mgNewGame.mg_pActivatedFunction = &StartSinglePlayerNewMenu;
|
|
|
|
#if _SE_DEMO || TECHTESTONLY
|
|
|
|
gmSinglePlayerMenu.gm_mgCustom.mg_pActivatedFunction = &DisabledFunction;
|
|
|
|
#else
|
|
|
|
gmSinglePlayerMenu.gm_mgCustom.mg_pActivatedFunction = &StartSelectLevelFromSingle;
|
|
|
|
#endif
|
|
|
|
gmSinglePlayerMenu.gm_mgQuickLoad.mg_pActivatedFunction = &StartSinglePlayerQuickLoadMenu;
|
|
|
|
gmSinglePlayerMenu.gm_mgLoad.mg_pActivatedFunction = &StartSinglePlayerLoadMenu;
|
|
|
|
gmSinglePlayerMenu.gm_mgTraining.mg_pActivatedFunction = &StartTraining;
|
|
|
|
gmSinglePlayerMenu.gm_mgTechTest.mg_pActivatedFunction = &StartTechTest;
|
|
|
|
gmSinglePlayerMenu.gm_mgPlayersAndControls.mg_pActivatedFunction = &StartChangePlayerMenuFromSinglePlayer;
|
|
|
|
gmSinglePlayerMenu.gm_mgOptions.mg_pActivatedFunction = &StartSinglePlayerGameOptions;
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
// ------------------------ CSinglePlayerNewMenu implementation
|
2016-03-14 00:46:30 +01:00
|
|
|
void InitActionsForSinglePlayerNewMenu() {
|
|
|
|
gmSinglePlayerNewMenu.gm_mgTourist.mg_pActivatedFunction = &StartSinglePlayerGame_Tourist;
|
|
|
|
gmSinglePlayerNewMenu.gm_mgEasy.mg_pActivatedFunction = &StartSinglePlayerGame_Easy;
|
|
|
|
gmSinglePlayerNewMenu.gm_mgMedium.mg_pActivatedFunction = &StartSinglePlayerGame_Normal;
|
|
|
|
gmSinglePlayerNewMenu.gm_mgHard.mg_pActivatedFunction = &StartSinglePlayerGame_Hard;
|
|
|
|
gmSinglePlayerNewMenu.gm_mgSerious.mg_pActivatedFunction = &StartSinglePlayerGame_Serious;
|
|
|
|
gmSinglePlayerNewMenu.gm_mgMental.mg_pActivatedFunction = &StartSinglePlayerGame_Mental;
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
|
|
|
|
2016-03-14 00:46:30 +01:00
|
|
|
// ------------------------ CDisabledMenu implementation
|
2016-03-11 14:57:17 +01:00
|
|
|
|
|
|
|
void ChangeCrosshair(INDEX iNew)
|
|
|
|
{
|
|
|
|
INDEX iPlayer = *gmPlayerProfile.gm_piCurrentPlayer;
|
|
|
|
CPlayerSettings *pps = (CPlayerSettings *)_pGame->gm_apcPlayers[iPlayer].pc_aubAppearance;
|
|
|
|
pps->ps_iCrossHairType = iNew-1;
|
|
|
|
}
|
|
|
|
void ChangeWeaponSelect(INDEX iNew)
|
|
|
|
{
|
|
|
|
INDEX iPlayer = *gmPlayerProfile.gm_piCurrentPlayer;
|
|
|
|
CPlayerSettings *pps = (CPlayerSettings *)_pGame->gm_apcPlayers[iPlayer].pc_aubAppearance;
|
|
|
|
pps->ps_iWeaponAutoSelect = iNew;
|
|
|
|
}
|
|
|
|
void ChangeWeaponHide(INDEX iNew)
|
|
|
|
{
|
|
|
|
INDEX iPlayer = *gmPlayerProfile.gm_piCurrentPlayer;
|
|
|
|
CPlayerSettings *pps = (CPlayerSettings *)_pGame->gm_apcPlayers[iPlayer].pc_aubAppearance;
|
|
|
|
if (iNew) {
|
|
|
|
pps->ps_ulFlags |= PSF_HIDEWEAPON;
|
|
|
|
} else {
|
|
|
|
pps->ps_ulFlags &= ~PSF_HIDEWEAPON;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
void Change3rdPerson(INDEX iNew)
|
|
|
|
{
|
|
|
|
INDEX iPlayer = *gmPlayerProfile.gm_piCurrentPlayer;
|
|
|
|
CPlayerSettings *pps = (CPlayerSettings *)_pGame->gm_apcPlayers[iPlayer].pc_aubAppearance;
|
|
|
|
if (iNew) {
|
|
|
|
pps->ps_ulFlags |= PSF_PREFER3RDPERSON;
|
|
|
|
} else {
|
|
|
|
pps->ps_ulFlags &= ~PSF_PREFER3RDPERSON;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
void ChangeQuotes(INDEX iNew)
|
|
|
|
{
|
|
|
|
INDEX iPlayer = *gmPlayerProfile.gm_piCurrentPlayer;
|
|
|
|
CPlayerSettings *pps = (CPlayerSettings *)_pGame->gm_apcPlayers[iPlayer].pc_aubAppearance;
|
|
|
|
if (iNew) {
|
|
|
|
pps->ps_ulFlags &= ~PSF_NOQUOTES;
|
|
|
|
} else {
|
|
|
|
pps->ps_ulFlags |= PSF_NOQUOTES;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
void ChangeAutoSave(INDEX iNew)
|
|
|
|
{
|
|
|
|
INDEX iPlayer = *gmPlayerProfile.gm_piCurrentPlayer;
|
|
|
|
CPlayerSettings *pps = (CPlayerSettings *)_pGame->gm_apcPlayers[iPlayer].pc_aubAppearance;
|
|
|
|
if (iNew) {
|
|
|
|
pps->ps_ulFlags |= PSF_AUTOSAVE;
|
|
|
|
} else {
|
|
|
|
pps->ps_ulFlags &= ~PSF_AUTOSAVE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
void ChangeCompDoubleClick(INDEX iNew)
|
|
|
|
{
|
|
|
|
INDEX iPlayer = *gmPlayerProfile.gm_piCurrentPlayer;
|
|
|
|
CPlayerSettings *pps = (CPlayerSettings *)_pGame->gm_apcPlayers[iPlayer].pc_aubAppearance;
|
|
|
|
if (iNew) {
|
|
|
|
pps->ps_ulFlags &= ~PSF_COMPSINGLECLICK;
|
|
|
|
} else {
|
|
|
|
pps->ps_ulFlags |= PSF_COMPSINGLECLICK;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void ChangeViewBobbing(INDEX iNew)
|
|
|
|
{
|
|
|
|
INDEX iPlayer = *gmPlayerProfile.gm_piCurrentPlayer;
|
|
|
|
CPlayerSettings *pps = (CPlayerSettings *)_pGame->gm_apcPlayers[iPlayer].pc_aubAppearance;
|
|
|
|
if (iNew) {
|
|
|
|
pps->ps_ulFlags &= ~PSF_NOBOBBING;
|
|
|
|
} else {
|
|
|
|
pps->ps_ulFlags |= PSF_NOBOBBING;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void ChangeSharpTurning(INDEX iNew)
|
|
|
|
{
|
|
|
|
INDEX iPlayer = *gmPlayerProfile.gm_piCurrentPlayer;
|
|
|
|
CPlayerSettings *pps = (CPlayerSettings *)_pGame->gm_apcPlayers[iPlayer].pc_aubAppearance;
|
|
|
|
if (iNew) {
|
|
|
|
pps->ps_ulFlags |= PSF_SHARPTURNING;
|
|
|
|
} else {
|
|
|
|
pps->ps_ulFlags &= ~PSF_SHARPTURNING;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// ------------------------ CPlayerProfileMenu implementation
|
|
|
|
void CPlayerProfileMenu::Initialize_t(void)
|
|
|
|
{
|
|
|
|
// intialize player and controls menu
|
|
|
|
_bPlayerMenuFromSinglePlayer = FALSE;
|
|
|
|
mgPlayerProfileTitle.mg_boxOnScreen = BoxTitle();
|
|
|
|
mgPlayerProfileTitle.mg_strText = TRANS("PLAYER PROFILE");
|
|
|
|
gm_lhGadgets.AddTail( mgPlayerProfileTitle.mg_lnNode);
|
|
|
|
|
|
|
|
mgPlayerNoLabel.mg_strText = TRANS("PROFILE:");
|
|
|
|
mgPlayerNoLabel.mg_boxOnScreen = BoxMediumLeft(0.0f);
|
|
|
|
mgPlayerNoLabel.mg_bfsFontSize = BFS_MEDIUM;
|
|
|
|
mgPlayerNoLabel.mg_iCenterI = -1;
|
|
|
|
gm_lhGadgets.AddTail( mgPlayerNoLabel.mg_lnNode);
|
|
|
|
|
|
|
|
#define ADD_SELECT_PLAYER_MG( index, mg, mgprev, mgnext, me)\
|
|
|
|
mg.mg_iIndex = index;\
|
|
|
|
mg.mg_bfsFontSize = BFS_MEDIUM;\
|
|
|
|
mg.mg_boxOnScreen = BoxNoUp(index);\
|
|
|
|
mg.mg_bRectangle = TRUE;\
|
|
|
|
mg.mg_pmgLeft = &mgprev;\
|
|
|
|
mg.mg_pmgRight = &mgnext;\
|
|
|
|
mg.mg_pmgUp = &mgPlayerCustomizeControls;\
|
|
|
|
mg.mg_pmgDown = &mgPlayerName;\
|
|
|
|
mg.mg_pActivatedFunction = &OnPlayerSelect;\
|
|
|
|
mg.mg_strText = #index;\
|
|
|
|
mg.mg_strTip = TRANS("select new currently active player");\
|
|
|
|
gm_lhGadgets.AddTail( mg.mg_lnNode);
|
|
|
|
|
|
|
|
ADD_SELECT_PLAYER_MG( 0, mgPlayerNo[0], mgPlayerNo[7], mgPlayerNo[1], mePlayerNo[0]);
|
|
|
|
ADD_SELECT_PLAYER_MG( 1, mgPlayerNo[1], mgPlayerNo[0], mgPlayerNo[2], mePlayerNo[1]);
|
|
|
|
ADD_SELECT_PLAYER_MG( 2, mgPlayerNo[2], mgPlayerNo[1], mgPlayerNo[3], mePlayerNo[2]);
|
|
|
|
ADD_SELECT_PLAYER_MG( 3, mgPlayerNo[3], mgPlayerNo[2], mgPlayerNo[4], mePlayerNo[3]);
|
|
|
|
ADD_SELECT_PLAYER_MG( 4, mgPlayerNo[4], mgPlayerNo[3], mgPlayerNo[5], mePlayerNo[4]);
|
|
|
|
ADD_SELECT_PLAYER_MG( 5, mgPlayerNo[5], mgPlayerNo[4], mgPlayerNo[6], mePlayerNo[5]);
|
|
|
|
ADD_SELECT_PLAYER_MG( 6, mgPlayerNo[6], mgPlayerNo[5], mgPlayerNo[7], mePlayerNo[6]);
|
|
|
|
ADD_SELECT_PLAYER_MG( 7, mgPlayerNo[7], mgPlayerNo[6], mgPlayerNo[0], mePlayerNo[7]);
|
|
|
|
mgPlayerNo[7].mg_pmgRight = &mgPlayerModel;
|
|
|
|
|
|
|
|
mgPlayerNameLabel.mg_strText = TRANS("NAME:");
|
|
|
|
mgPlayerNameLabel.mg_boxOnScreen = BoxMediumLeft(1.25f);
|
|
|
|
mgPlayerNameLabel.mg_bfsFontSize = BFS_MEDIUM;
|
|
|
|
mgPlayerNameLabel.mg_iCenterI = -1;
|
|
|
|
gm_lhGadgets.AddTail( mgPlayerNameLabel.mg_lnNode);
|
|
|
|
|
|
|
|
// setup of player name button is done on start menu
|
|
|
|
mgPlayerName.mg_strText = "<???>";
|
|
|
|
mgPlayerName.mg_ctMaxStringLen = 25;
|
|
|
|
mgPlayerName.mg_boxOnScreen = BoxPlayerEdit(1.25);
|
|
|
|
mgPlayerName.mg_bfsFontSize = BFS_MEDIUM;
|
|
|
|
mgPlayerName.mg_iCenterI = -1;
|
|
|
|
mgPlayerName.mg_pmgUp = &mgPlayerNo[0];
|
|
|
|
mgPlayerName.mg_pmgDown = &mgPlayerTeam;
|
|
|
|
mgPlayerName.mg_pmgRight = &mgPlayerModel;
|
|
|
|
mgPlayerName.mg_strTip = TRANS("rename currently active player");
|
|
|
|
gm_lhGadgets.AddTail( mgPlayerName.mg_lnNode);
|
|
|
|
|
|
|
|
mgPlayerTeamLabel.mg_strText = TRANS("TEAM:");
|
|
|
|
mgPlayerTeamLabel.mg_boxOnScreen = BoxMediumLeft(2.25f);
|
|
|
|
mgPlayerTeamLabel.mg_bfsFontSize = BFS_MEDIUM;
|
|
|
|
mgPlayerTeamLabel.mg_iCenterI = -1;
|
|
|
|
gm_lhGadgets.AddTail( mgPlayerTeamLabel.mg_lnNode);
|
|
|
|
|
|
|
|
// setup of player name button is done on start menu
|
|
|
|
mgPlayerTeam.mg_strText = "<???>";
|
|
|
|
mgPlayerName.mg_ctMaxStringLen = 25;
|
|
|
|
mgPlayerTeam.mg_boxOnScreen = BoxPlayerEdit(2.25f);
|
|
|
|
mgPlayerTeam.mg_bfsFontSize = BFS_MEDIUM;
|
|
|
|
mgPlayerTeam.mg_iCenterI = -1;
|
|
|
|
mgPlayerTeam.mg_pmgUp = &mgPlayerName;
|
|
|
|
mgPlayerTeam.mg_pmgDown = &mgPlayerCrosshair;
|
|
|
|
mgPlayerTeam.mg_pmgRight = &mgPlayerModel;
|
|
|
|
//mgPlayerTeam.mg_strTip = TRANS("teamplay is disabled in this version");
|
|
|
|
mgPlayerTeam.mg_strTip = TRANS("enter team name, if playing in team");
|
|
|
|
gm_lhGadgets.AddTail( mgPlayerTeam.mg_lnNode);
|
|
|
|
|
|
|
|
TRIGGER_MG(mgPlayerCrosshair, 4.0, mgPlayerTeam, mgPlayerWeaponSelect, TRANS("CROSSHAIR"), astrCrosshair);
|
|
|
|
mgPlayerCrosshair.mg_bVisual = TRUE;
|
|
|
|
mgPlayerCrosshair.mg_boxOnScreen = BoxPlayerSwitch(5.0f);
|
|
|
|
mgPlayerCrosshair.mg_iCenterI = -1;
|
|
|
|
mgPlayerCrosshair.mg_pOnTriggerChange = ChangeCrosshair;
|
|
|
|
TRIGGER_MG(mgPlayerWeaponSelect, 4.0, mgPlayerCrosshair, mgPlayerWeaponHide, TRANS("AUTO SELECT WEAPON"), astrWeapon);
|
|
|
|
mgPlayerWeaponSelect.mg_boxOnScreen = BoxPlayerSwitch(6.0f);
|
|
|
|
mgPlayerWeaponSelect.mg_iCenterI = -1;
|
|
|
|
mgPlayerWeaponSelect.mg_pOnTriggerChange = ChangeWeaponSelect;
|
|
|
|
TRIGGER_MG(mgPlayerWeaponHide, 4.0, mgPlayerWeaponSelect, mgPlayer3rdPerson, TRANS("HIDE WEAPON MODEL"), astrNoYes);
|
|
|
|
mgPlayerWeaponHide.mg_boxOnScreen = BoxPlayerSwitch(7.0f);
|
|
|
|
mgPlayerWeaponHide.mg_iCenterI = -1;
|
|
|
|
mgPlayerWeaponHide.mg_pOnTriggerChange = ChangeWeaponHide;
|
|
|
|
TRIGGER_MG(mgPlayer3rdPerson, 4.0, mgPlayerWeaponHide, mgPlayerQuotes, TRANS("PREFER 3RD PERSON VIEW"), astrNoYes);
|
|
|
|
mgPlayer3rdPerson.mg_boxOnScreen = BoxPlayerSwitch(8.0f);
|
|
|
|
mgPlayer3rdPerson.mg_iCenterI = -1;
|
|
|
|
mgPlayer3rdPerson.mg_pOnTriggerChange = Change3rdPerson;
|
|
|
|
TRIGGER_MG(mgPlayerQuotes, 4.0, mgPlayer3rdPerson, mgPlayerAutoSave, TRANS("VOICE QUOTES"), astrNoYes);
|
|
|
|
mgPlayerQuotes.mg_boxOnScreen = BoxPlayerSwitch(9.0f);
|
|
|
|
mgPlayerQuotes.mg_iCenterI = -1;
|
|
|
|
mgPlayerQuotes.mg_pOnTriggerChange = ChangeQuotes;
|
|
|
|
TRIGGER_MG(mgPlayerAutoSave, 4.0, mgPlayerQuotes, mgPlayerCompDoubleClick, TRANS("AUTO SAVE"), astrNoYes);
|
|
|
|
mgPlayerAutoSave.mg_boxOnScreen = BoxPlayerSwitch(10.0f);
|
|
|
|
mgPlayerAutoSave.mg_iCenterI = -1;
|
|
|
|
mgPlayerAutoSave.mg_pOnTriggerChange = ChangeAutoSave;
|
|
|
|
TRIGGER_MG(mgPlayerCompDoubleClick, 4.0, mgPlayerAutoSave, mgPlayerSharpTurning, TRANS("INVOKE COMPUTER"), astrComputerInvoke);
|
|
|
|
mgPlayerCompDoubleClick.mg_boxOnScreen = BoxPlayerSwitch(11.0f);
|
|
|
|
mgPlayerCompDoubleClick.mg_iCenterI = -1;
|
|
|
|
mgPlayerCompDoubleClick.mg_pOnTriggerChange = ChangeCompDoubleClick;
|
|
|
|
TRIGGER_MG(mgPlayerSharpTurning, 4.0, mgPlayerCompDoubleClick, mgPlayerViewBobbing, TRANS("SHARP TURNING"), astrNoYes);
|
|
|
|
mgPlayerSharpTurning.mg_boxOnScreen = BoxPlayerSwitch(12.0f);
|
|
|
|
mgPlayerSharpTurning.mg_iCenterI = -1;
|
|
|
|
mgPlayerSharpTurning.mg_pOnTriggerChange = ChangeSharpTurning;
|
|
|
|
TRIGGER_MG(mgPlayerViewBobbing, 4.0, mgPlayerSharpTurning, mgPlayerCustomizeControls, TRANS("VIEW BOBBING"), astrNoYes);
|
|
|
|
mgPlayerViewBobbing.mg_boxOnScreen = BoxPlayerSwitch(13.0f);
|
|
|
|
mgPlayerViewBobbing.mg_iCenterI = -1;
|
|
|
|
mgPlayerViewBobbing.mg_pOnTriggerChange = ChangeViewBobbing;
|
|
|
|
|
|
|
|
mgPlayerCustomizeControls.mg_strText = TRANS("CUSTOMIZE CONTROLS");
|
|
|
|
mgPlayerCustomizeControls.mg_boxOnScreen = BoxMediumLeft(14.5f);
|
|
|
|
mgPlayerCustomizeControls.mg_bfsFontSize = BFS_MEDIUM;
|
|
|
|
mgPlayerCustomizeControls.mg_iCenterI = -1;
|
|
|
|
mgPlayerCustomizeControls.mg_pmgUp = &mgPlayerViewBobbing;
|
|
|
|
mgPlayerCustomizeControls.mg_pActivatedFunction = &StartControlsMenuFromPlayer;
|
|
|
|
mgPlayerCustomizeControls.mg_pmgDown = &mgPlayerNo[0];
|
|
|
|
mgPlayerCustomizeControls.mg_pmgRight = &mgPlayerModel;
|
|
|
|
mgPlayerCustomizeControls.mg_strTip = TRANS("customize controls for this player");
|
|
|
|
gm_lhGadgets.AddTail( mgPlayerCustomizeControls.mg_lnNode);
|
|
|
|
|
|
|
|
mgPlayerModel.mg_boxOnScreen = BoxPlayerModel();
|
|
|
|
mgPlayerModel.mg_pmgLeft = &mgPlayerName;
|
|
|
|
mgPlayerModel.mg_pActivatedFunction = &StartPlayerModelLoadMenu;
|
|
|
|
mgPlayerModel.mg_pmgDown = &mgPlayerName;
|
|
|
|
mgPlayerModel.mg_pmgLeft = &mgPlayerName;
|
|
|
|
mgPlayerModel.mg_strTip = TRANS("change model for this player");
|
|
|
|
gm_lhGadgets.AddTail( mgPlayerModel.mg_lnNode);
|
|
|
|
}
|
|
|
|
|
|
|
|
INDEX CPlayerProfileMenu::ComboFromPlayer(INDEX iPlayer)
|
|
|
|
{
|
|
|
|
return iPlayer;
|
|
|
|
}
|
|
|
|
|
|
|
|
INDEX CPlayerProfileMenu::PlayerFromCombo(INDEX iCombo)
|
|
|
|
{
|
|
|
|
return iCombo;
|
|
|
|
}
|
|
|
|
|
|
|
|
void CPlayerProfileMenu::SelectPlayer(INDEX iPlayer)
|
|
|
|
{
|
|
|
|
CPlayerCharacter &pc = _pGame->gm_apcPlayers[iPlayer];
|
|
|
|
|
|
|
|
for( INDEX iPl=0; iPl<8; iPl++)
|
|
|
|
{
|
|
|
|
mgPlayerNo[iPl].mg_bHighlighted = FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
mgPlayerNo[iPlayer].mg_bHighlighted = TRUE;
|
|
|
|
|
|
|
|
iPlayer = Clamp(iPlayer, INDEX(0), INDEX(7));
|
|
|
|
|
|
|
|
if (_iLocalPlayer>=0 && _iLocalPlayer<4) {
|
|
|
|
_pGame->gm_aiMenuLocalPlayers[_iLocalPlayer] = iPlayer;
|
|
|
|
} else {
|
|
|
|
_pGame->gm_iSinglePlayer = iPlayer;
|
|
|
|
}
|
|
|
|
mgPlayerName.mg_pstrToChange = &pc.pc_strName;
|
|
|
|
mgPlayerName.SetText( *mgPlayerName.mg_pstrToChange);
|
|
|
|
mgPlayerTeam.mg_pstrToChange = &pc.pc_strTeam;
|
|
|
|
mgPlayerTeam.SetText( *mgPlayerTeam.mg_pstrToChange);
|
|
|
|
|
|
|
|
CPlayerSettings *pps = (CPlayerSettings *)pc.pc_aubAppearance;
|
|
|
|
|
|
|
|
mgPlayerCrosshair.mg_iSelected = pps->ps_iCrossHairType+1;
|
|
|
|
mgPlayerCrosshair.ApplyCurrentSelection();
|
|
|
|
mgPlayerWeaponSelect.mg_iSelected = pps->ps_iWeaponAutoSelect;
|
|
|
|
mgPlayerWeaponSelect.ApplyCurrentSelection();
|
|
|
|
mgPlayerWeaponHide.mg_iSelected = (pps->ps_ulFlags&PSF_HIDEWEAPON)?1:0;
|
|
|
|
mgPlayerWeaponHide.ApplyCurrentSelection();
|
|
|
|
mgPlayer3rdPerson.mg_iSelected = (pps->ps_ulFlags&PSF_PREFER3RDPERSON)?1:0;
|
|
|
|
mgPlayer3rdPerson.ApplyCurrentSelection();
|
|
|
|
mgPlayerQuotes.mg_iSelected = (pps->ps_ulFlags&PSF_NOQUOTES)?0:1;
|
|
|
|
mgPlayerQuotes.ApplyCurrentSelection();
|
|
|
|
mgPlayerAutoSave.mg_iSelected = (pps->ps_ulFlags&PSF_AUTOSAVE)?1:0;
|
|
|
|
mgPlayerAutoSave.ApplyCurrentSelection();
|
|
|
|
mgPlayerCompDoubleClick.mg_iSelected = (pps->ps_ulFlags&PSF_COMPSINGLECLICK)?0:1;
|
|
|
|
mgPlayerCompDoubleClick.ApplyCurrentSelection();
|
|
|
|
mgPlayerViewBobbing.mg_iSelected = (pps->ps_ulFlags&PSF_NOBOBBING)?0:1;
|
|
|
|
mgPlayerViewBobbing.ApplyCurrentSelection();
|
|
|
|
mgPlayerSharpTurning.mg_iSelected = (pps->ps_ulFlags&PSF_SHARPTURNING)?1:0;
|
|
|
|
mgPlayerSharpTurning.ApplyCurrentSelection();
|
|
|
|
|
|
|
|
// get function that will set player appearance
|
|
|
|
CShellSymbol *pss = _pShell->GetSymbol("SetPlayerAppearance", /*bDeclaredOnly=*/ TRUE);
|
|
|
|
// if none
|
|
|
|
if (pss==NULL) {
|
|
|
|
// no model
|
|
|
|
mgPlayerModel.mg_moModel.SetData(NULL);
|
|
|
|
// if there is some
|
|
|
|
} else {
|
|
|
|
// set the model
|
|
|
|
BOOL (*pFunc)(CModelObject *, CPlayerCharacter *, CTString &, BOOL) =
|
|
|
|
(BOOL (*)(CModelObject *, CPlayerCharacter *, CTString &, BOOL))pss->ss_pvValue;
|
|
|
|
CTString strName;
|
|
|
|
BOOL bSet;
|
|
|
|
if( _gmRunningGameMode!=GM_SINGLE_PLAYER && !_bPlayerMenuFromSinglePlayer) {
|
|
|
|
bSet = pFunc(&mgPlayerModel.mg_moModel, &pc, strName, TRUE);
|
|
|
|
mgPlayerModel.mg_strTip = TRANS("change model for this player");
|
|
|
|
mgPlayerModel.mg_bEnabled = TRUE;
|
|
|
|
} else {
|
|
|
|
// cannot change player appearance in single player mode
|
|
|
|
bSet = pFunc(&mgPlayerModel.mg_moModel, NULL, strName, TRUE);
|
|
|
|
mgPlayerModel.mg_strTip = TRANS("cannot change model for single-player game");
|
|
|
|
mgPlayerModel.mg_bEnabled = FALSE;
|
|
|
|
}
|
|
|
|
// ignore gender flags, if any
|
|
|
|
strName.RemovePrefix("#female#");
|
|
|
|
strName.RemovePrefix("#male#");
|
|
|
|
mgPlayerModel.mg_plModel = CPlacement3D(FLOAT3D(0.1f,-1.0f,-3.5f), ANGLE3D(150,0,0));
|
|
|
|
mgPlayerModel.mg_strText = strName;
|
|
|
|
CPlayerSettings *pps = (CPlayerSettings *)pc.pc_aubAppearance;
|
|
|
|
_strLastPlayerAppearance = pps->GetModelFilename();
|
|
|
|
try {
|
|
|
|
mgPlayerModel.mg_moFloor.SetData_t(CTFILENAME("Models\\Computer\\Floor.mdl"));
|
|
|
|
mgPlayerModel.mg_moFloor.mo_toTexture.SetData_t(CTFILENAME("Models\\Computer\\Floor.tex"));
|
|
|
|
} catch (char *strError) {
|
|
|
|
(void)strError;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void OnPlayerSelect(void)
|
|
|
|
{
|
|
|
|
ASSERT( _pmgLastActivatedGadget != NULL);
|
|
|
|
if (_pmgLastActivatedGadget->mg_bEnabled) {
|
|
|
|
gmPlayerProfile.SelectPlayer( ((CMGButton *)_pmgLastActivatedGadget)->mg_iIndex);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void CPlayerProfileMenu::StartMenu(void)
|
|
|
|
{
|
|
|
|
gmPlayerProfile.gm_pmgSelectedByDefault = &mgPlayerName;
|
|
|
|
|
|
|
|
if (_gmRunningGameMode==GM_NONE || _gmRunningGameMode==GM_DEMO) {
|
|
|
|
for(INDEX i=0; i<8; i++) {
|
|
|
|
mgPlayerNo[i].mg_bEnabled = TRUE;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
for(INDEX i=0; i<8; i++) {
|
|
|
|
mgPlayerNo[i].mg_bEnabled = FALSE;
|
|
|
|
}
|
|
|
|
INDEX iFirstEnabled = 0;
|
|
|
|
{for(INDEX ilp=0; ilp<4; ilp++) {
|
|
|
|
CLocalPlayer &lp = _pGame->gm_lpLocalPlayers[ilp];
|
|
|
|
if (lp.lp_bActive) {
|
|
|
|
mgPlayerNo[lp.lp_iPlayer].mg_bEnabled = TRUE;
|
|
|
|
if (iFirstEnabled==0) {
|
|
|
|
iFirstEnabled = lp.lp_iPlayer;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}}
|
|
|
|
// backup to first player in case current player is disabled
|
|
|
|
if( !mgPlayerNo[*gm_piCurrentPlayer].mg_bEnabled) *gm_piCurrentPlayer = iFirstEnabled;
|
|
|
|
}
|
|
|
|
// done
|
|
|
|
SelectPlayer( *gm_piCurrentPlayer);
|
|
|
|
CGameMenu::StartMenu();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void CPlayerProfileMenu::EndMenu(void)
|
|
|
|
{
|
|
|
|
_pGame->SavePlayersAndControls();
|
|
|
|
CGameMenu::EndMenu();
|
|
|
|
}
|
|
|
|
|
|
|
|
// ------------------------ CControlsMenu implementation
|
2016-03-15 22:24:35 +01:00
|
|
|
void InitActionsForControlsMenu()
|
2016-03-11 14:57:17 +01:00
|
|
|
{
|
2016-03-15 22:24:35 +01:00
|
|
|
gmControls.gm_mgButtons.mg_pActivatedFunction = &StartCustomizeKeyboardMenu;
|
|
|
|
gmControls.gm_mgAdvanced.mg_pActivatedFunction = &StartCustomizeAxisMenu;
|
|
|
|
gmControls.gm_mgPredefined.mg_pActivatedFunction = &StartControlsLoadMenu;
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// ------------------------ CLoadSaveMenu implementation
|
|
|
|
void CLoadSaveMenu::Initialize_t(void)
|
|
|
|
{
|
|
|
|
gm_pgmNextMenu = NULL;
|
|
|
|
|
|
|
|
mgLoadSaveTitle.mg_boxOnScreen = BoxTitle();
|
|
|
|
gm_lhGadgets.AddTail( mgLoadSaveTitle.mg_lnNode);
|
|
|
|
|
|
|
|
mgLoadSaveNotes.mg_boxOnScreen = BoxMediumRow(10.0);
|
|
|
|
mgLoadSaveNotes.mg_bfsFontSize = BFS_MEDIUM;
|
|
|
|
mgLoadSaveNotes.mg_iCenterI = -1;
|
|
|
|
mgLoadSaveNotes.mg_bEnabled = FALSE;
|
|
|
|
mgLoadSaveNotes.mg_bLabel = TRUE;
|
|
|
|
gm_lhGadgets.AddTail( mgLoadSaveNotes.mg_lnNode);
|
|
|
|
|
|
|
|
for( INDEX iLabel=0; iLabel<SAVELOAD_BUTTONS_CT; iLabel++)
|
|
|
|
{
|
|
|
|
INDEX iPrev = (SAVELOAD_BUTTONS_CT+iLabel-1)%SAVELOAD_BUTTONS_CT;
|
|
|
|
INDEX iNext = (iLabel+1)%SAVELOAD_BUTTONS_CT;
|
|
|
|
// initialize label gadgets
|
|
|
|
amgLSButton[iLabel].mg_pmgUp = &amgLSButton[iPrev];
|
|
|
|
amgLSButton[iLabel].mg_pmgDown = &amgLSButton[iNext];
|
|
|
|
amgLSButton[iLabel].mg_boxOnScreen = BoxSaveLoad(iLabel);
|
|
|
|
amgLSButton[iLabel].mg_pActivatedFunction = NULL; // never called!
|
|
|
|
amgLSButton[iLabel].mg_iCenterI = -1;
|
|
|
|
gm_lhGadgets.AddTail( amgLSButton[iLabel].mg_lnNode);
|
|
|
|
}
|
|
|
|
|
|
|
|
gm_lhGadgets.AddTail( mgLSArrowUp.mg_lnNode);
|
|
|
|
gm_lhGadgets.AddTail( mgLSArrowDn.mg_lnNode);
|
|
|
|
mgLSArrowUp.mg_adDirection = AD_UP;
|
|
|
|
mgLSArrowDn.mg_adDirection = AD_DOWN;
|
|
|
|
mgLSArrowUp.mg_boxOnScreen = BoxArrow(AD_UP);
|
|
|
|
mgLSArrowDn.mg_boxOnScreen = BoxArrow(AD_DOWN);
|
|
|
|
mgLSArrowUp.mg_pmgRight = mgLSArrowUp.mg_pmgDown = &amgLSButton[0];
|
|
|
|
mgLSArrowDn.mg_pmgRight = mgLSArrowDn.mg_pmgUp = &amgLSButton[SAVELOAD_BUTTONS_CT-1];
|
|
|
|
|
|
|
|
gm_ctListVisible = SAVELOAD_BUTTONS_CT;
|
|
|
|
gm_pmgArrowUp = &mgLSArrowUp;
|
|
|
|
gm_pmgArrowDn = &mgLSArrowDn;
|
|
|
|
gm_pmgListTop = &amgLSButton[0];
|
|
|
|
gm_pmgListBottom = &amgLSButton[SAVELOAD_BUTTONS_CT-1];
|
|
|
|
}
|
|
|
|
|
|
|
|
void CLoadSaveMenu::StartMenu(void)
|
|
|
|
{
|
|
|
|
gm_bNoEscape = FALSE;
|
|
|
|
|
|
|
|
// delete all file infos
|
|
|
|
FORDELETELIST( CFileInfo, fi_lnNode, gm_lhFileInfos, itfi) {
|
|
|
|
delete &itfi.Current();
|
|
|
|
}
|
|
|
|
|
|
|
|
// list the directory
|
|
|
|
CDynamicStackArray<CTFileName> afnmDir;
|
|
|
|
MakeDirList(afnmDir, gm_fnmDirectory, "", 0);
|
|
|
|
gm_iLastFile = -1;
|
|
|
|
|
|
|
|
// for each file in the directory
|
|
|
|
for (INDEX i=0; i<afnmDir.Count(); i++) {
|
|
|
|
CTFileName fnm = afnmDir[i];
|
|
|
|
|
|
|
|
// if it can be parsed
|
|
|
|
CTString strName;
|
|
|
|
if (ParseFile(fnm, strName)) {
|
|
|
|
// create new info for that file
|
|
|
|
CFileInfo *pfi = new CFileInfo;
|
|
|
|
pfi->fi_fnFile = fnm;
|
|
|
|
pfi->fi_strName = strName;
|
|
|
|
// add it to list
|
|
|
|
gm_lhFileInfos.AddTail(pfi->fi_lnNode);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// sort if needed
|
|
|
|
switch (gm_iSortType) {
|
|
|
|
default: ASSERT(FALSE);
|
|
|
|
case LSSORT_NONE: break;
|
|
|
|
case LSSORT_NAMEUP:
|
|
|
|
gm_lhFileInfos.Sort(qsort_CompareFileInfos_NameUp, offsetof(CFileInfo, fi_lnNode));
|
|
|
|
break;
|
|
|
|
case LSSORT_NAMEDN:
|
|
|
|
gm_lhFileInfos.Sort(qsort_CompareFileInfos_NameDn, offsetof(CFileInfo, fi_lnNode));
|
|
|
|
break;
|
|
|
|
case LSSORT_FILEUP:
|
|
|
|
gm_lhFileInfos.Sort(qsort_CompareFileInfos_FileUp, offsetof(CFileInfo, fi_lnNode));
|
|
|
|
break;
|
|
|
|
case LSSORT_FILEDN:
|
|
|
|
gm_lhFileInfos.Sort(qsort_CompareFileInfos_FileDn, offsetof(CFileInfo, fi_lnNode));
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
// if saving
|
|
|
|
if (gm_bSave) {
|
|
|
|
// add one info as empty slot
|
|
|
|
CFileInfo *pfi = new CFileInfo;
|
|
|
|
CTString strNumber;
|
|
|
|
strNumber.PrintF("%04d", gm_iLastFile+1);
|
|
|
|
pfi->fi_fnFile = gm_fnmDirectory+gm_fnmBaseName+strNumber+gm_fnmExt;
|
|
|
|
pfi->fi_strName = EMPTYSLOTSTRING;
|
|
|
|
// add it to beginning
|
|
|
|
gm_lhFileInfos.AddHead(pfi->fi_lnNode);
|
|
|
|
}
|
|
|
|
|
|
|
|
// set default parameters for the list
|
|
|
|
gm_iListOffset = 0;
|
|
|
|
gm_ctListTotal = gm_lhFileInfos.Count();
|
|
|
|
|
|
|
|
// find which one should be selected
|
|
|
|
gm_iListWantedItem = 0;
|
|
|
|
if (gm_fnmSelected != "") {
|
|
|
|
INDEX i = 0;
|
|
|
|
FOREACHINLIST(CFileInfo, fi_lnNode, gm_lhFileInfos, itfi) {
|
|
|
|
CFileInfo &fi = *itfi;
|
|
|
|
if (fi.fi_fnFile==gm_fnmSelected) {
|
|
|
|
gm_iListWantedItem = i;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
i++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
CGameMenu::StartMenu();
|
|
|
|
}
|
|
|
|
void CLoadSaveMenu::EndMenu(void)
|
|
|
|
{
|
|
|
|
// delete all file infos
|
|
|
|
FORDELETELIST( CFileInfo, fi_lnNode, gm_lhFileInfos, itfi) {
|
|
|
|
delete &itfi.Current();
|
|
|
|
}
|
|
|
|
gm_pgmNextMenu = NULL;
|
|
|
|
CGameMenu::EndMenu();
|
|
|
|
}
|
|
|
|
|
|
|
|
void CLoadSaveMenu::FillListItems(void)
|
|
|
|
{
|
|
|
|
// disable all items first
|
|
|
|
for(INDEX i=0; i<SAVELOAD_BUTTONS_CT; i++) {
|
|
|
|
amgLSButton[i].mg_bEnabled = FALSE;
|
|
|
|
amgLSButton[i].mg_strText = TRANS("<empty>");
|
|
|
|
amgLSButton[i].mg_strTip = "";
|
|
|
|
amgLSButton[i].mg_iInList = -2;
|
|
|
|
}
|
|
|
|
|
|
|
|
BOOL bHasFirst = FALSE;
|
|
|
|
BOOL bHasLast = FALSE;
|
|
|
|
INDEX ctLabels = gm_lhFileInfos.Count();
|
|
|
|
INDEX iLabel=0;
|
|
|
|
FOREACHINLIST(CFileInfo, fi_lnNode, gm_lhFileInfos, itfi) {
|
|
|
|
CFileInfo &fi = *itfi;
|
|
|
|
INDEX iInMenu = iLabel-gm_iListOffset;
|
|
|
|
if( (iLabel>=gm_iListOffset) &&
|
|
|
|
(iLabel<(gm_iListOffset+SAVELOAD_BUTTONS_CT)) )
|
|
|
|
{
|
|
|
|
bHasFirst|=(iLabel==0);
|
|
|
|
bHasLast |=(iLabel==ctLabels-1);
|
|
|
|
amgLSButton[iInMenu].mg_iInList = iLabel;
|
|
|
|
amgLSButton[iInMenu].mg_strDes = fi.fi_strName;
|
|
|
|
amgLSButton[iInMenu].mg_fnm = fi.fi_fnFile;
|
|
|
|
amgLSButton[iInMenu].mg_bEnabled = TRUE;
|
|
|
|
amgLSButton[iInMenu].RefreshText();
|
|
|
|
if (gm_bSave) {
|
|
|
|
if (!FileExistsForWriting(amgLSButton[iInMenu].mg_fnm)) {
|
|
|
|
amgLSButton[iInMenu].mg_strTip = TRANS("Enter - save in new slot");
|
|
|
|
} else {
|
|
|
|
amgLSButton[iInMenu].mg_strTip = TRANS("Enter - save here, F2 - rename, Del - delete");
|
|
|
|
}
|
|
|
|
} else if (gm_bManage) {
|
|
|
|
amgLSButton[iInMenu].mg_strTip = TRANS("Enter - load this, F2 - rename, Del - delete");
|
|
|
|
} else {
|
|
|
|
amgLSButton[iInMenu].mg_strTip = TRANS("Enter - load this");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
iLabel++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// enable/disable up/down arrows
|
|
|
|
mgLSArrowUp.mg_bEnabled = !bHasFirst && ctLabels>0;
|
|
|
|
mgLSArrowDn.mg_bEnabled = !bHasLast && ctLabels>0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// called to get info of a file from directory, or to skip it
|
|
|
|
BOOL CLoadSaveMenu::ParseFile(const CTFileName &fnm, CTString &strName)
|
|
|
|
{
|
|
|
|
if (fnm.FileExt()!=gm_fnmExt) {
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
CTFileName fnSaveGameDescription = fnm.NoExt()+".des";
|
|
|
|
try {
|
|
|
|
strName.Load_t( fnSaveGameDescription);
|
|
|
|
} catch( char *strError) {
|
|
|
|
(void)strError;
|
|
|
|
strName = fnm.FileName();
|
|
|
|
|
|
|
|
if (fnm.FileExt()==".ctl") {
|
|
|
|
INDEX iCtl = -1;
|
|
|
|
strName.ScanF("Controls%d", &iCtl);
|
|
|
|
if (iCtl>=0 && iCtl<=7) {
|
|
|
|
strName.PrintF(TRANS("From player: %s"), _pGame->gm_apcPlayers[iCtl].GetNameForPrinting());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
INDEX iFile = -1;
|
|
|
|
fnm.FileName().ScanF((const char*)(gm_fnmBaseName+"%d"), &iFile);
|
|
|
|
|
|
|
|
gm_iLastFile = Max(gm_iLastFile, iFile);
|
|
|
|
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
2016-03-14 21:45:56 +01:00
|
|
|
// ------------------------ CCustomizeAxisMenu implementation
|
2016-03-11 14:57:17 +01:00
|
|
|
void PreChangeAxis(INDEX iDummy)
|
|
|
|
{
|
2016-03-14 21:45:56 +01:00
|
|
|
gmCustomizeAxisMenu.ApplyActionSettings();
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
|
|
|
void PostChangeAxis(INDEX iDummy)
|
|
|
|
{
|
2016-03-14 21:45:56 +01:00
|
|
|
gmCustomizeAxisMenu.ObtainActionSettings();
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
|
|
|
|
2016-03-14 21:45:56 +01:00
|
|
|
void InitActionsForCustomizeAxisMenu() {
|
|
|
|
gmCustomizeAxisMenu.gm_mgActionTrigger.mg_pPreTriggerChange = PreChangeAxis;
|
|
|
|
gmCustomizeAxisMenu.gm_mgActionTrigger.mg_pOnTriggerChange = PostChangeAxis;
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
// ------------------------ COptionsMenu implementation
|
2016-03-14 21:45:56 +01:00
|
|
|
void InitActionsForOptionsMenu()
|
|
|
|
{
|
|
|
|
gmOptionsMenu.gm_mgVideoOptions.mg_pActivatedFunction = &StartVideoOptionsMenu;
|
|
|
|
gmOptionsMenu.gm_mgAudioOptions.mg_pActivatedFunction = &StartAudioOptionsMenu;
|
|
|
|
gmOptionsMenu.gm_mgPlayerProfileOptions.mg_pActivatedFunction = &StartChangePlayerMenuFromOptions;
|
|
|
|
gmOptionsMenu.gm_mgNetworkOptions.mg_pActivatedFunction = &StartNetworkSettingsMenu;
|
|
|
|
gmOptionsMenu.gm_mgCustomOptions.mg_pActivatedFunction = &StartCustomLoadMenu;
|
|
|
|
gmOptionsMenu.gm_mgAddonOptions.mg_pActivatedFunction = &StartAddonsLoadMenu;
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
// ------------------------ CVideoOptionsMenu implementation
|
|
|
|
static void FillResolutionsList(void)
|
|
|
|
{
|
|
|
|
// free resolutions
|
|
|
|
if (_astrResolutionTexts!=NULL) {
|
|
|
|
delete [] _astrResolutionTexts;
|
|
|
|
}
|
|
|
|
if (_admResolutionModes!=NULL) {
|
|
|
|
delete [] _admResolutionModes;
|
|
|
|
}
|
|
|
|
_ctResolutions = 0;
|
|
|
|
|
|
|
|
// if window
|
2016-03-15 22:24:35 +01:00
|
|
|
if (gmVideoOptionsMenu.gm_mgFullScreenTrigger.mg_iSelected == 0) {
|
2016-03-11 14:57:17 +01:00
|
|
|
// always has fixed resolutions, but not greater than desktop
|
|
|
|
static PIX apixWidths[][2] = {
|
|
|
|
320, 240,
|
|
|
|
400, 300,
|
|
|
|
512, 384,
|
|
|
|
640, 240,
|
|
|
|
640, 480,
|
|
|
|
720, 540,
|
|
|
|
800, 300,
|
|
|
|
800, 600,
|
|
|
|
960, 720,
|
|
|
|
1024, 384,
|
|
|
|
1024, 768,
|
|
|
|
1152, 864,
|
|
|
|
1280, 480,
|
|
|
|
1280, 960,
|
|
|
|
1600, 600,
|
|
|
|
1600,1200,
|
|
|
|
1920, 720,
|
|
|
|
1920,1440,
|
|
|
|
2048, 786,
|
|
|
|
2048,1536,
|
|
|
|
};
|
|
|
|
_ctResolutions = ARRAYCOUNT(apixWidths);
|
|
|
|
_astrResolutionTexts = new CTString [_ctResolutions];
|
|
|
|
_admResolutionModes = new CDisplayMode[_ctResolutions];
|
|
|
|
extern PIX _pixDesktopWidth;
|
|
|
|
INDEX iRes=0;
|
|
|
|
for( ; iRes<_ctResolutions; iRes++) {
|
|
|
|
if( apixWidths[iRes][0]>_pixDesktopWidth) break;
|
|
|
|
SetResolutionInList( iRes, apixWidths[iRes][0], apixWidths[iRes][1]);
|
|
|
|
}
|
|
|
|
_ctResolutions = iRes;
|
|
|
|
|
|
|
|
// if fullscreen
|
|
|
|
} else {
|
|
|
|
// get resolutions list from engine
|
|
|
|
CDisplayMode *pdm = _pGfx->EnumDisplayModes(_ctResolutions,
|
2016-03-15 22:24:35 +01:00
|
|
|
SwitchToAPI(gmVideoOptionsMenu.gm_mgDisplayAPITrigger.mg_iSelected), gmVideoOptionsMenu.gm_mgDisplayAdaptersTrigger.mg_iSelected);
|
2016-03-11 14:57:17 +01:00
|
|
|
// allocate that much
|
|
|
|
_astrResolutionTexts = new CTString [_ctResolutions];
|
|
|
|
_admResolutionModes = new CDisplayMode[_ctResolutions];
|
|
|
|
// for each resolution
|
|
|
|
for( INDEX iRes=0; iRes<_ctResolutions; iRes++) {
|
|
|
|
// add it to list
|
|
|
|
SetResolutionInList( iRes, pdm[iRes].dm_pixSizeI, pdm[iRes].dm_pixSizeJ);
|
|
|
|
}
|
|
|
|
}
|
2016-03-15 22:24:35 +01:00
|
|
|
gmVideoOptionsMenu.gm_mgResolutionsTrigger.mg_astrTexts = _astrResolutionTexts;
|
|
|
|
gmVideoOptionsMenu.gm_mgResolutionsTrigger.mg_ctTexts = _ctResolutions;
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static void FillAdaptersList(void)
|
|
|
|
{
|
|
|
|
if (_astrAdapterTexts!=NULL) {
|
|
|
|
delete [] _astrAdapterTexts;
|
|
|
|
}
|
|
|
|
_ctAdapters = 0;
|
|
|
|
|
2016-03-15 22:24:35 +01:00
|
|
|
INDEX iApi = SwitchToAPI(gmVideoOptionsMenu.gm_mgDisplayAPITrigger.mg_iSelected);
|
2016-03-11 14:57:17 +01:00
|
|
|
_ctAdapters = _pGfx->gl_gaAPI[iApi].ga_ctAdapters;
|
|
|
|
_astrAdapterTexts = new CTString[_ctAdapters];
|
|
|
|
for(INDEX iAdapter = 0; iAdapter<_ctAdapters; iAdapter++) {
|
|
|
|
_astrAdapterTexts[iAdapter] = _pGfx->gl_gaAPI[iApi].ga_adaAdapter[iAdapter].da_strRenderer;
|
|
|
|
}
|
2016-03-15 22:24:35 +01:00
|
|
|
gmVideoOptionsMenu.gm_mgDisplayAdaptersTrigger.mg_astrTexts = _astrAdapterTexts;
|
|
|
|
gmVideoOptionsMenu.gm_mgDisplayAdaptersTrigger.mg_ctTexts = _ctAdapters;
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2016-03-15 22:24:35 +01:00
|
|
|
extern void UpdateVideoOptionsButtons(INDEX iSelected)
|
2016-03-11 14:57:17 +01:00
|
|
|
{
|
|
|
|
const BOOL _bVideoOptionsChanged = (iSelected != -1);
|
|
|
|
|
|
|
|
const BOOL bOGLEnabled = _pGfx->HasAPI(GAT_OGL);
|
|
|
|
#ifdef SE1_D3D
|
|
|
|
const BOOL bD3DEnabled = _pGfx->HasAPI(GAT_D3D);
|
|
|
|
ASSERT( bOGLEnabled || bD3DEnabled);
|
|
|
|
#else //
|
|
|
|
ASSERT( bOGLEnabled );
|
|
|
|
#endif // SE1_D3D
|
2016-03-15 22:24:35 +01:00
|
|
|
CDisplayAdapter &da = _pGfx->gl_gaAPI[SwitchToAPI(gmVideoOptionsMenu.gm_mgDisplayAPITrigger.mg_iSelected)]
|
|
|
|
.ga_adaAdapter[gmVideoOptionsMenu.gm_mgDisplayAdaptersTrigger.mg_iSelected];
|
2016-03-11 14:57:17 +01:00
|
|
|
|
|
|
|
// number of available preferences is higher if video setup is custom
|
2016-03-15 22:24:35 +01:00
|
|
|
gmVideoOptionsMenu.gm_mgDisplayPrefsTrigger.mg_ctTexts = 3;
|
|
|
|
if (sam_iVideoSetup == 3) gmVideoOptionsMenu.gm_mgDisplayPrefsTrigger.mg_ctTexts++;
|
2016-03-11 14:57:17 +01:00
|
|
|
|
|
|
|
// enumerate adapters
|
|
|
|
FillAdaptersList();
|
|
|
|
|
|
|
|
// show or hide buttons
|
2016-03-15 22:24:35 +01:00
|
|
|
gmVideoOptionsMenu.gm_mgDisplayAPITrigger.mg_bEnabled = bOGLEnabled
|
2016-03-11 14:57:17 +01:00
|
|
|
#ifdef SE1_D3D
|
|
|
|
&& bD3DEnabled
|
|
|
|
#endif // SE1_D3D
|
|
|
|
;
|
2016-03-15 22:24:35 +01:00
|
|
|
gmVideoOptionsMenu.gm_mgDisplayAdaptersTrigger.mg_bEnabled = _ctAdapters>1;
|
|
|
|
gmVideoOptionsMenu.gm_mgApply.mg_bEnabled = _bVideoOptionsChanged;
|
2016-03-11 14:57:17 +01:00
|
|
|
// determine which should be visible
|
2016-03-15 22:24:35 +01:00
|
|
|
gmVideoOptionsMenu.gm_mgFullScreenTrigger.mg_bEnabled = TRUE;
|
2016-03-11 14:57:17 +01:00
|
|
|
if( da.da_ulFlags&DAF_FULLSCREENONLY) {
|
2016-03-15 22:24:35 +01:00
|
|
|
gmVideoOptionsMenu.gm_mgFullScreenTrigger.mg_bEnabled = FALSE;
|
|
|
|
gmVideoOptionsMenu.gm_mgFullScreenTrigger.mg_iSelected = 1;
|
|
|
|
gmVideoOptionsMenu.gm_mgFullScreenTrigger.ApplyCurrentSelection();
|
|
|
|
}
|
|
|
|
gmVideoOptionsMenu.gm_mgBitsPerPixelTrigger.mg_bEnabled = TRUE;
|
|
|
|
if (gmVideoOptionsMenu.gm_mgFullScreenTrigger.mg_iSelected == 0) {
|
|
|
|
gmVideoOptionsMenu.gm_mgBitsPerPixelTrigger.mg_bEnabled = FALSE;
|
|
|
|
gmVideoOptionsMenu.gm_mgBitsPerPixelTrigger.mg_iSelected = DepthToSwitch(DD_DEFAULT);
|
|
|
|
gmVideoOptionsMenu.gm_mgBitsPerPixelTrigger.ApplyCurrentSelection();
|
2016-03-11 14:57:17 +01:00
|
|
|
} else if( da.da_ulFlags&DAF_16BITONLY) {
|
2016-03-15 22:24:35 +01:00
|
|
|
gmVideoOptionsMenu.gm_mgBitsPerPixelTrigger.mg_bEnabled = FALSE;
|
|
|
|
gmVideoOptionsMenu.gm_mgBitsPerPixelTrigger.mg_iSelected = DepthToSwitch(DD_16BIT);
|
|
|
|
gmVideoOptionsMenu.gm_mgBitsPerPixelTrigger.ApplyCurrentSelection();
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
// remember current selected resolution
|
|
|
|
PIX pixSizeI, pixSizeJ;
|
2016-03-15 22:24:35 +01:00
|
|
|
ResolutionToSize(gmVideoOptionsMenu.gm_mgResolutionsTrigger.mg_iSelected, pixSizeI, pixSizeJ);
|
2016-03-11 14:57:17 +01:00
|
|
|
|
|
|
|
// select same resolution again if possible
|
|
|
|
FillResolutionsList();
|
2016-03-15 22:24:35 +01:00
|
|
|
SizeToResolution(pixSizeI, pixSizeJ, gmVideoOptionsMenu.gm_mgResolutionsTrigger.mg_iSelected);
|
2016-03-11 14:57:17 +01:00
|
|
|
|
|
|
|
// apply adapter and resolutions
|
2016-03-15 22:24:35 +01:00
|
|
|
gmVideoOptionsMenu.gm_mgDisplayAdaptersTrigger.ApplyCurrentSelection();
|
|
|
|
gmVideoOptionsMenu.gm_mgResolutionsTrigger.ApplyCurrentSelection();
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2016-03-15 22:24:35 +01:00
|
|
|
extern void InitVideoOptionsButtons(void)
|
2016-03-11 14:57:17 +01:00
|
|
|
{
|
|
|
|
if( sam_bFullScreenActive) {
|
2016-03-15 22:24:35 +01:00
|
|
|
gmVideoOptionsMenu.gm_mgFullScreenTrigger.mg_iSelected = 1;
|
2016-03-11 14:57:17 +01:00
|
|
|
} else {
|
2016-03-15 22:24:35 +01:00
|
|
|
gmVideoOptionsMenu.gm_mgFullScreenTrigger.mg_iSelected = 0;
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
|
|
|
|
2016-03-15 22:24:35 +01:00
|
|
|
gmVideoOptionsMenu.gm_mgDisplayAPITrigger.mg_iSelected = APIToSwitch((GfxAPIType)(INDEX)sam_iGfxAPI);
|
|
|
|
gmVideoOptionsMenu.gm_mgDisplayAdaptersTrigger.mg_iSelected = sam_iDisplayAdapter;
|
|
|
|
gmVideoOptionsMenu.gm_mgBitsPerPixelTrigger.mg_iSelected = DepthToSwitch((enum DisplayDepth)(INDEX)sam_iDisplayDepth);
|
2016-03-11 14:57:17 +01:00
|
|
|
|
|
|
|
FillResolutionsList();
|
2016-03-15 22:24:35 +01:00
|
|
|
SizeToResolution(sam_iScreenSizeI, sam_iScreenSizeJ, gmVideoOptionsMenu.gm_mgResolutionsTrigger.mg_iSelected);
|
|
|
|
gmVideoOptionsMenu.gm_mgDisplayPrefsTrigger.mg_iSelected = Clamp(int(sam_iVideoSetup), 0, 3);
|
2016-03-11 14:57:17 +01:00
|
|
|
|
2016-03-15 22:24:35 +01:00
|
|
|
gmVideoOptionsMenu.gm_mgFullScreenTrigger.ApplyCurrentSelection();
|
|
|
|
gmVideoOptionsMenu.gm_mgDisplayPrefsTrigger.ApplyCurrentSelection();
|
|
|
|
gmVideoOptionsMenu.gm_mgDisplayAPITrigger.ApplyCurrentSelection();
|
|
|
|
gmVideoOptionsMenu.gm_mgDisplayAdaptersTrigger.ApplyCurrentSelection();
|
|
|
|
gmVideoOptionsMenu.gm_mgResolutionsTrigger.ApplyCurrentSelection();
|
|
|
|
gmVideoOptionsMenu.gm_mgBitsPerPixelTrigger.ApplyCurrentSelection();
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
|
|
|
|
2016-03-15 22:24:35 +01:00
|
|
|
void InitActionsForVideoOptionsMenu()
|
2016-03-11 14:57:17 +01:00
|
|
|
{
|
2016-03-15 22:24:35 +01:00
|
|
|
gmVideoOptionsMenu.gm_mgDisplayPrefsTrigger.mg_pOnTriggerChange = &UpdateVideoOptionsButtons;
|
|
|
|
gmVideoOptionsMenu.gm_mgDisplayAPITrigger.mg_pOnTriggerChange = &UpdateVideoOptionsButtons;
|
|
|
|
gmVideoOptionsMenu.gm_mgDisplayAdaptersTrigger.mg_pOnTriggerChange = &UpdateVideoOptionsButtons;
|
|
|
|
gmVideoOptionsMenu.gm_mgFullScreenTrigger.mg_pOnTriggerChange = &UpdateVideoOptionsButtons;
|
|
|
|
gmVideoOptionsMenu.gm_mgResolutionsTrigger.mg_pOnTriggerChange = &UpdateVideoOptionsButtons;
|
|
|
|
gmVideoOptionsMenu.gm_mgBitsPerPixelTrigger.mg_pOnTriggerChange = &UpdateVideoOptionsButtons;
|
|
|
|
gmVideoOptionsMenu.gm_mgVideoRendering.mg_pActivatedFunction = &StartRenderingOptionsMenu;
|
|
|
|
gmVideoOptionsMenu.gm_mgApply.mg_pActivatedFunction = &ApplyVideoOptions;
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
// ------------------------ CAudioOptionsMenu implementation
|
|
|
|
static void OnWaveVolumeChange(INDEX iCurPos)
|
|
|
|
{
|
|
|
|
_pShell->SetFLOAT("snd_fSoundVolume", iCurPos/FLOAT(VOLUME_STEPS));
|
|
|
|
}
|
|
|
|
|
|
|
|
void WaveSliderChange(void)
|
|
|
|
{
|
|
|
|
if (_bMouseRight) {
|
2016-03-15 22:24:35 +01:00
|
|
|
gmAudioOptionsMenu.gm_mgWaveVolume.mg_iCurPos += 5;
|
2016-03-11 14:57:17 +01:00
|
|
|
} else {
|
2016-03-15 22:24:35 +01:00
|
|
|
gmAudioOptionsMenu.gm_mgWaveVolume.mg_iCurPos -= 5;
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
2016-03-15 22:24:35 +01:00
|
|
|
gmAudioOptionsMenu.gm_mgWaveVolume.ApplyCurrentPosition();
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
void FrequencyTriggerChange(INDEX iDummy)
|
|
|
|
{
|
|
|
|
sam_bAutoAdjustAudio = 0;
|
2016-03-15 22:24:35 +01:00
|
|
|
gmAudioOptionsMenu.gm_mgAudioAutoTrigger.mg_iSelected = 0;
|
|
|
|
gmAudioOptionsMenu.gm_mgAudioAutoTrigger.ApplyCurrentSelection();
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
void MPEGSliderChange(void)
|
|
|
|
{
|
|
|
|
if (_bMouseRight) {
|
2016-03-15 22:24:35 +01:00
|
|
|
gmAudioOptionsMenu.gm_mgMPEGVolume.mg_iCurPos += 5;
|
2016-03-11 14:57:17 +01:00
|
|
|
} else {
|
2016-03-15 22:24:35 +01:00
|
|
|
gmAudioOptionsMenu.gm_mgMPEGVolume.mg_iCurPos -= 5;
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
2016-03-15 22:24:35 +01:00
|
|
|
gmAudioOptionsMenu.gm_mgMPEGVolume.ApplyCurrentPosition();
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
static void OnMPEGVolumeChange(INDEX iCurPos)
|
|
|
|
{
|
2016-03-15 22:24:35 +01:00
|
|
|
_pShell->SetFLOAT("snd_fMusicVolume", iCurPos / FLOAT(VOLUME_STEPS));
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
|
|
|
|
2016-03-15 22:24:35 +01:00
|
|
|
void InitActionsForAudioOptionsMenu()
|
2016-03-11 14:57:17 +01:00
|
|
|
{
|
2016-03-15 22:24:35 +01:00
|
|
|
gmAudioOptionsMenu.gm_mgFrequencyTrigger.mg_pOnTriggerChange = FrequencyTriggerChange;
|
|
|
|
gmAudioOptionsMenu.gm_mgWaveVolume.mg_pOnSliderChange = &OnWaveVolumeChange;
|
|
|
|
gmAudioOptionsMenu.gm_mgWaveVolume.mg_pActivatedFunction = WaveSliderChange;
|
|
|
|
gmAudioOptionsMenu.gm_mgMPEGVolume.mg_pOnSliderChange = &OnMPEGVolumeChange;
|
|
|
|
gmAudioOptionsMenu.gm_mgMPEGVolume.mg_pActivatedFunction = MPEGSliderChange;
|
|
|
|
gmAudioOptionsMenu.gm_mgApply.mg_pActivatedFunction = &ApplyAudioOptions;
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
|
|
|
|
2016-03-14 00:46:30 +01:00
|
|
|
// ------------------------ CVarMenu implementation
|
2016-03-11 14:57:17 +01:00
|
|
|
void VarApply(void)
|
|
|
|
{
|
|
|
|
FlushVarSettings(TRUE);
|
|
|
|
gmVarMenu.EndMenu();
|
|
|
|
gmVarMenu.StartMenu();
|
|
|
|
}
|
|
|
|
|
2016-03-14 00:46:30 +01:00
|
|
|
void InitActionsForVarMenu() {
|
|
|
|
gmVarMenu.gm_mgApply.mg_pActivatedFunction = &VarApply;
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
// ------------------------ CServersMenu implementation
|
2016-03-14 23:03:22 +01:00
|
|
|
extern void RefreshServerList(void)
|
2016-03-11 14:57:17 +01:00
|
|
|
{
|
|
|
|
_pNetwork->EnumSessions(gmServersMenu.m_bInternet);
|
|
|
|
}
|
|
|
|
|
|
|
|
void RefreshServerListManually(void)
|
|
|
|
{
|
|
|
|
ChangeToMenu(&gmServersMenu); // this refreshes the list and sets focuses
|
|
|
|
}
|
|
|
|
|
|
|
|
void SortByColumn(int i)
|
|
|
|
{
|
2016-03-14 23:03:22 +01:00
|
|
|
if (gmServersMenu.gm_mgList.mg_iSort==i) {
|
|
|
|
gmServersMenu.gm_mgList.mg_bSortDown = !gmServersMenu.gm_mgList.mg_bSortDown;
|
2016-03-11 14:57:17 +01:00
|
|
|
} else {
|
2016-03-14 23:03:22 +01:00
|
|
|
gmServersMenu.gm_mgList.mg_bSortDown = FALSE;
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
2016-03-14 23:03:22 +01:00
|
|
|
gmServersMenu.gm_mgList.mg_iSort = i;
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
void SortByServer(void) { SortByColumn(0); }
|
|
|
|
void SortByMap(void) { SortByColumn(1); }
|
|
|
|
void SortByPing(void) { SortByColumn(2); }
|
|
|
|
void SortByPlayers(void){ SortByColumn(3); }
|
|
|
|
void SortByGame(void) { SortByColumn(4); }
|
|
|
|
void SortByMod(void) { SortByColumn(5); }
|
|
|
|
void SortByVer(void) { SortByColumn(6); }
|
|
|
|
|
2016-03-14 23:03:22 +01:00
|
|
|
extern CMGButton mgServerColumn[7];
|
|
|
|
extern CMGEdit mgServerFilter[7];
|
2016-03-11 14:57:17 +01:00
|
|
|
|
2016-03-14 23:03:22 +01:00
|
|
|
void InitActionsForServersMenu() {
|
|
|
|
gmServersMenu.gm_mgRefresh.mg_pActivatedFunction = &RefreshServerList;
|
2016-03-11 14:57:17 +01:00
|
|
|
|
2016-03-14 23:03:22 +01:00
|
|
|
mgServerColumn[0].mg_pActivatedFunction = SortByServer;
|
|
|
|
mgServerColumn[1].mg_pActivatedFunction = SortByMap;
|
|
|
|
mgServerColumn[2].mg_pActivatedFunction = SortByPing;
|
|
|
|
mgServerColumn[3].mg_pActivatedFunction = SortByPlayers;
|
|
|
|
mgServerColumn[4].mg_pActivatedFunction = SortByGame;
|
|
|
|
mgServerColumn[5].mg_pActivatedFunction = SortByMod;
|
|
|
|
mgServerColumn[6].mg_pActivatedFunction = SortByVer;
|
2016-03-11 22:45:21 +01:00
|
|
|
}
|
|
|
|
|
2016-03-11 14:57:17 +01:00
|
|
|
// ------------------------ CNetworkMenu implementation
|
2016-03-14 21:45:56 +01:00
|
|
|
void InitActionsForNetworkMenu()
|
2016-03-11 14:57:17 +01:00
|
|
|
{
|
2016-03-14 21:45:56 +01:00
|
|
|
gmNetworkMenu.gm_mgJoin.mg_pActivatedFunction = &StartNetworkJoinMenu;
|
|
|
|
gmNetworkMenu.gm_mgStart.mg_pActivatedFunction = &StartNetworkStartMenu;
|
|
|
|
gmNetworkMenu.gm_mgQuickLoad.mg_pActivatedFunction = &StartNetworkQuickLoadMenu;
|
|
|
|
gmNetworkMenu.gm_mgLoad.mg_pActivatedFunction = &StartNetworkLoadMenu;
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
// ------------------------ CNetworkJoinMenu implementation
|
2016-03-14 01:59:44 +01:00
|
|
|
void InitActionsForNetworkJoinMenu()
|
2016-03-11 14:57:17 +01:00
|
|
|
{
|
2016-03-14 01:59:44 +01:00
|
|
|
gmNetworkJoinMenu.gm_mgLAN.mg_pActivatedFunction = &StartSelectServerLAN;
|
|
|
|
gmNetworkJoinMenu.gm_mgNET.mg_pActivatedFunction = &StartSelectServerNET;
|
|
|
|
gmNetworkJoinMenu.gm_mgOpen.mg_pActivatedFunction = &StartNetworkOpenMenu;
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
// ------------------------ CNetworkStartMenu implementation
|
2016-03-14 23:03:22 +01:00
|
|
|
extern void UpdateNetworkLevel(INDEX iDummy)
|
2016-03-14 21:45:56 +01:00
|
|
|
{
|
|
|
|
ValidateLevelForFlags(_pGame->gam_strCustomLevel,
|
2016-03-14 23:03:22 +01:00
|
|
|
GetSpawnFlagsForGameType(gmNetworkStartMenu.gm_mgGameType.mg_iSelected));
|
|
|
|
gmNetworkStartMenu.gm_mgLevel.mg_strText = FindLevelByFileName(_pGame->gam_strCustomLevel).li_strName;
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
|
|
|
|
2016-03-14 23:03:22 +01:00
|
|
|
void InitActionsForNetworkStartMenu()
|
2016-03-11 14:57:17 +01:00
|
|
|
{
|
2016-03-14 23:03:22 +01:00
|
|
|
gmNetworkStartMenu.gm_mgLevel.mg_pActivatedFunction = &StartSelectLevelFromNetwork;
|
|
|
|
gmNetworkStartMenu.gm_mgGameOptions.mg_pActivatedFunction = &StartGameOptionsFromNetwork;
|
|
|
|
gmNetworkStartMenu.gm_mgStart.mg_pActivatedFunction = &StartSelectPlayersMenuFromNetwork;
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
|
|
|
|
2016-03-14 23:03:22 +01:00
|
|
|
//
|
2016-03-11 14:57:17 +01:00
|
|
|
#define ADD_GADGET( gd, box, up, dn, lf, rt, txt) \
|
|
|
|
gd.mg_boxOnScreen = box;\
|
|
|
|
gd.mg_pmgUp = up;\
|
|
|
|
gd.mg_pmgDown = dn;\
|
|
|
|
gd.mg_pmgLeft = lf;\
|
|
|
|
gd.mg_pmgRight = rt;\
|
|
|
|
gd.mg_strText = txt;\
|
|
|
|
gm_lhGadgets.AddTail( gd.mg_lnNode);
|
|
|
|
|
|
|
|
#define SET_CHGPLR( gd, iplayer, bnone, bauto, pmgit) \
|
|
|
|
gd.mg_pmgInfoTable = pmgit;\
|
|
|
|
gd.mg_bResetToNone = bnone;\
|
|
|
|
gd.mg_bAutomatic = bauto;\
|
|
|
|
gd.mg_iLocalPlayer = iplayer;
|
|
|
|
|
|
|
|
// ------------------------ CSelectPlayersMenu implementation
|
|
|
|
INDEX FindUnusedPlayer(void)
|
|
|
|
{
|
|
|
|
INDEX *ai = _pGame->gm_aiMenuLocalPlayers;
|
|
|
|
INDEX iPlayer=0;
|
|
|
|
for(; iPlayer<8; iPlayer++) {
|
|
|
|
BOOL bUsed = FALSE;
|
|
|
|
for (INDEX iLocal=0; iLocal<4; iLocal++) {
|
|
|
|
if (ai[iLocal] == iPlayer) {
|
|
|
|
bUsed = TRUE;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (!bUsed) {
|
|
|
|
return iPlayer;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
ASSERT(FALSE);
|
|
|
|
return iPlayer;
|
|
|
|
}
|
2016-03-14 01:59:44 +01:00
|
|
|
|
2016-03-14 23:03:22 +01:00
|
|
|
extern void SelectPlayersFillMenu(void)
|
2016-03-11 14:57:17 +01:00
|
|
|
{
|
|
|
|
INDEX *ai = _pGame->gm_aiMenuLocalPlayers;
|
|
|
|
|
2016-03-14 23:03:22 +01:00
|
|
|
gmSelectPlayersMenu.gm_mgPlayer0Change.mg_iLocalPlayer = 0;
|
|
|
|
gmSelectPlayersMenu.gm_mgPlayer1Change.mg_iLocalPlayer = 1;
|
|
|
|
gmSelectPlayersMenu.gm_mgPlayer2Change.mg_iLocalPlayer = 2;
|
|
|
|
gmSelectPlayersMenu.gm_mgPlayer3Change.mg_iLocalPlayer = 3;
|
2016-03-11 14:57:17 +01:00
|
|
|
|
|
|
|
if (gmSelectPlayersMenu.gm_bAllowDedicated && _pGame->gm_MenuSplitScreenCfg==CGame::SSC_DEDICATED) {
|
2016-03-14 23:03:22 +01:00
|
|
|
gmSelectPlayersMenu.gm_mgDedicated.mg_iSelected = 1;
|
2016-03-11 14:57:17 +01:00
|
|
|
} else {
|
2016-03-14 23:03:22 +01:00
|
|
|
gmSelectPlayersMenu.gm_mgDedicated.mg_iSelected = 0;
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
2016-03-14 23:03:22 +01:00
|
|
|
gmSelectPlayersMenu.gm_mgDedicated.ApplyCurrentSelection();
|
2016-03-11 14:57:17 +01:00
|
|
|
|
|
|
|
if (gmSelectPlayersMenu.gm_bAllowObserving && _pGame->gm_MenuSplitScreenCfg==CGame::SSC_OBSERVER) {
|
2016-03-14 23:03:22 +01:00
|
|
|
gmSelectPlayersMenu.gm_mgObserver.mg_iSelected = 1;
|
2016-03-11 14:57:17 +01:00
|
|
|
} else {
|
2016-03-14 23:03:22 +01:00
|
|
|
gmSelectPlayersMenu.gm_mgObserver.mg_iSelected = 0;
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
2016-03-14 23:03:22 +01:00
|
|
|
gmSelectPlayersMenu.gm_mgObserver.ApplyCurrentSelection();
|
2016-03-11 14:57:17 +01:00
|
|
|
|
|
|
|
if (_pGame->gm_MenuSplitScreenCfg>=CGame::SSC_PLAY1) {
|
2016-03-14 23:03:22 +01:00
|
|
|
gmSelectPlayersMenu.gm_mgSplitScreenCfg.mg_iSelected = _pGame->gm_MenuSplitScreenCfg;
|
|
|
|
gmSelectPlayersMenu.gm_mgSplitScreenCfg.ApplyCurrentSelection();
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
BOOL bHasDedicated = gmSelectPlayersMenu.gm_bAllowDedicated;
|
|
|
|
BOOL bHasObserver = gmSelectPlayersMenu.gm_bAllowObserving;
|
|
|
|
BOOL bHasPlayers = TRUE;
|
|
|
|
|
2016-03-14 23:03:22 +01:00
|
|
|
if (bHasDedicated && gmSelectPlayersMenu.gm_mgDedicated.mg_iSelected) {
|
2016-03-11 14:57:17 +01:00
|
|
|
bHasObserver = FALSE;
|
|
|
|
bHasPlayers = FALSE;
|
|
|
|
}
|
|
|
|
|
2016-03-14 23:03:22 +01:00
|
|
|
if (bHasObserver && gmSelectPlayersMenu.gm_mgObserver.mg_iSelected) {
|
2016-03-11 14:57:17 +01:00
|
|
|
bHasPlayers = FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
CMenuGadget *apmg[8];
|
|
|
|
memset(apmg, 0, sizeof(apmg));
|
|
|
|
INDEX i=0;
|
|
|
|
|
|
|
|
if (bHasDedicated) {
|
2016-03-14 23:03:22 +01:00
|
|
|
gmSelectPlayersMenu.gm_mgDedicated.Appear();
|
|
|
|
apmg[i++] = &gmSelectPlayersMenu.gm_mgDedicated;
|
2016-03-11 14:57:17 +01:00
|
|
|
} else {
|
2016-03-14 23:03:22 +01:00
|
|
|
gmSelectPlayersMenu.gm_mgDedicated.Disappear();
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
|
|
|
if (bHasObserver) {
|
2016-03-14 23:03:22 +01:00
|
|
|
gmSelectPlayersMenu.gm_mgObserver.Appear();
|
|
|
|
apmg[i++] = &gmSelectPlayersMenu.gm_mgObserver;
|
2016-03-11 14:57:17 +01:00
|
|
|
} else {
|
2016-03-14 23:03:22 +01:00
|
|
|
gmSelectPlayersMenu.gm_mgObserver.Disappear();
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
for (INDEX iLocal=0; iLocal<4; iLocal++) {
|
|
|
|
if (ai[iLocal]<0 || ai[iLocal]>7) {
|
|
|
|
ai[iLocal] = 0;
|
|
|
|
}
|
|
|
|
for (INDEX iCopy=0; iCopy<iLocal; iCopy++) {
|
|
|
|
if (ai[iCopy]==ai[iLocal]) {
|
|
|
|
ai[iLocal] = FindUnusedPlayer();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-03-14 23:03:22 +01:00
|
|
|
gmSelectPlayersMenu.gm_mgPlayer0Change.Disappear();
|
|
|
|
gmSelectPlayersMenu.gm_mgPlayer1Change.Disappear();
|
|
|
|
gmSelectPlayersMenu.gm_mgPlayer2Change.Disappear();
|
|
|
|
gmSelectPlayersMenu.gm_mgPlayer3Change.Disappear();
|
2016-03-11 14:57:17 +01:00
|
|
|
|
|
|
|
if (bHasPlayers) {
|
2016-03-14 23:03:22 +01:00
|
|
|
gmSelectPlayersMenu.gm_mgSplitScreenCfg.Appear();
|
|
|
|
apmg[i++] = &gmSelectPlayersMenu.gm_mgSplitScreenCfg;
|
|
|
|
gmSelectPlayersMenu.gm_mgPlayer0Change.Appear();
|
|
|
|
apmg[i++] = &gmSelectPlayersMenu.gm_mgPlayer0Change;
|
|
|
|
if (gmSelectPlayersMenu.gm_mgSplitScreenCfg.mg_iSelected >= 1) {
|
|
|
|
gmSelectPlayersMenu.gm_mgPlayer1Change.Appear();
|
|
|
|
apmg[i++] = &gmSelectPlayersMenu.gm_mgPlayer1Change;
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
2016-03-14 23:03:22 +01:00
|
|
|
if (gmSelectPlayersMenu.gm_mgSplitScreenCfg.mg_iSelected >= 2) {
|
|
|
|
gmSelectPlayersMenu.gm_mgPlayer2Change.Appear();
|
|
|
|
apmg[i++] = &gmSelectPlayersMenu.gm_mgPlayer2Change;
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
2016-03-14 23:03:22 +01:00
|
|
|
if (gmSelectPlayersMenu.gm_mgSplitScreenCfg.mg_iSelected >= 3) {
|
|
|
|
gmSelectPlayersMenu.gm_mgPlayer3Change.Appear();
|
|
|
|
apmg[i++] = &gmSelectPlayersMenu.gm_mgPlayer3Change;
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
|
|
|
} else {
|
2016-03-14 23:03:22 +01:00
|
|
|
gmSelectPlayersMenu.gm_mgSplitScreenCfg.Disappear();
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
2016-03-14 23:03:22 +01:00
|
|
|
apmg[i++] = &gmSelectPlayersMenu.gm_mgStart;
|
2016-03-11 14:57:17 +01:00
|
|
|
|
|
|
|
// relink
|
|
|
|
for (INDEX img=0; img<8; img++) {
|
|
|
|
if (apmg[img]==NULL) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
INDEX imgPred=(img+8-1)%8;
|
|
|
|
for (; imgPred!=img; imgPred = (imgPred+8-1)%8) {
|
|
|
|
if (apmg[imgPred]!=NULL) {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
INDEX imgSucc=(img+1)%8;
|
|
|
|
for (; imgSucc!=img; imgSucc = (imgSucc+1)%8) {
|
|
|
|
if (apmg[imgSucc]!=NULL) {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
apmg[img]->mg_pmgUp = apmg[imgPred];
|
|
|
|
apmg[img]->mg_pmgDown = apmg[imgSucc];
|
|
|
|
}
|
|
|
|
|
2016-03-14 23:03:22 +01:00
|
|
|
gmSelectPlayersMenu.gm_mgPlayer0Change.SetPlayerText();
|
|
|
|
gmSelectPlayersMenu.gm_mgPlayer1Change.SetPlayerText();
|
|
|
|
gmSelectPlayersMenu.gm_mgPlayer2Change.SetPlayerText();
|
|
|
|
gmSelectPlayersMenu.gm_mgPlayer3Change.SetPlayerText();
|
2016-03-11 14:57:17 +01:00
|
|
|
|
2016-03-14 23:03:22 +01:00
|
|
|
if (bHasPlayers && gmSelectPlayersMenu.gm_mgSplitScreenCfg.mg_iSelected>=1) {
|
|
|
|
gmSelectPlayersMenu.gm_mgNotes.mg_strText = TRANS("Make sure you set different controls for each player!");
|
2016-03-11 14:57:17 +01:00
|
|
|
} else {
|
2016-03-14 23:03:22 +01:00
|
|
|
gmSelectPlayersMenu.gm_mgNotes.mg_strText = "";
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
|
|
|
}
|
2016-03-14 01:59:44 +01:00
|
|
|
|
2016-03-14 23:03:22 +01:00
|
|
|
extern void SelectPlayersApplyMenu(void)
|
2016-03-11 14:57:17 +01:00
|
|
|
{
|
2016-03-14 23:03:22 +01:00
|
|
|
if (gmSelectPlayersMenu.gm_bAllowDedicated && gmSelectPlayersMenu.gm_mgDedicated.mg_iSelected) {
|
2016-03-11 14:57:17 +01:00
|
|
|
_pGame->gm_MenuSplitScreenCfg = CGame::SSC_DEDICATED;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2016-03-14 23:03:22 +01:00
|
|
|
if (gmSelectPlayersMenu.gm_bAllowObserving && gmSelectPlayersMenu.gm_mgObserver.mg_iSelected) {
|
2016-03-11 14:57:17 +01:00
|
|
|
_pGame->gm_MenuSplitScreenCfg = CGame::SSC_OBSERVER;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2016-03-14 23:03:22 +01:00
|
|
|
_pGame->gm_MenuSplitScreenCfg = (enum CGame::SplitScreenCfg) gmSelectPlayersMenu.gm_mgSplitScreenCfg.mg_iSelected;
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
void UpdateSelectPlayers(INDEX i)
|
|
|
|
{
|
|
|
|
SelectPlayersApplyMenu();
|
|
|
|
SelectPlayersFillMenu();
|
|
|
|
}
|
|
|
|
|
2016-03-14 23:03:22 +01:00
|
|
|
void InitActionsForSelectPlayersMenu()
|
2016-03-11 14:57:17 +01:00
|
|
|
{
|
2016-03-14 23:03:22 +01:00
|
|
|
gmSelectPlayersMenu.gm_mgDedicated.mg_pOnTriggerChange = UpdateSelectPlayers;
|
|
|
|
gmSelectPlayersMenu.gm_mgObserver.mg_pOnTriggerChange = UpdateSelectPlayers;
|
|
|
|
gmSelectPlayersMenu.gm_mgSplitScreenCfg.mg_pOnTriggerChange = UpdateSelectPlayers;
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
|
|
|
|
2016-03-14 01:59:44 +01:00
|
|
|
// ------------------------ CNetworkOpenMenu implementation
|
|
|
|
void InitActionsForNetworkOpenMenu()
|
2016-03-11 14:57:17 +01:00
|
|
|
{
|
2016-03-14 01:59:44 +01:00
|
|
|
gmNetworkOpenMenu.gm_mgJoin.mg_pActivatedFunction = &StartSelectPlayersMenuFromOpen;
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
// ------------------------ CSplitScreenMenu implementation
|
2016-03-14 01:59:44 +01:00
|
|
|
void InitActionsForSplitScreenMenu()
|
2016-03-11 14:57:17 +01:00
|
|
|
{
|
2016-03-14 01:59:44 +01:00
|
|
|
gmSplitScreenMenu.gm_mgStart.mg_pActivatedFunction = &StartSplitStartMenu;
|
|
|
|
gmSplitScreenMenu.gm_mgQuickLoad.mg_pActivatedFunction = &StartSplitScreenQuickLoadMenu;
|
|
|
|
gmSplitScreenMenu.gm_mgLoad.mg_pActivatedFunction = &StartSplitScreenLoadMenu;
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
// ------------------------ CSplitStartMenu implementation
|
2016-03-14 01:59:44 +01:00
|
|
|
void InitActionsForSplitStartMenu()
|
2016-03-11 14:57:17 +01:00
|
|
|
{
|
2016-03-14 01:59:44 +01:00
|
|
|
gmSplitStartMenu.gm_mgLevel.mg_pActivatedFunction = &StartSelectLevelFromSplit;
|
|
|
|
gmSplitStartMenu.gm_mgOptions.mg_pActivatedFunction = &StartGameOptionsFromSplitScreen;
|
|
|
|
gmSplitStartMenu.gm_mgStart.mg_pActivatedFunction = &StartSelectPlayersMenuFromSplit;
|
2016-03-11 14:57:17 +01:00
|
|
|
}
|
2016-03-13 22:52:32 +01:00
|
|
|
|
2016-03-14 01:59:44 +01:00
|
|
|
extern void UpdateSplitLevel(INDEX iDummy)
|
2016-03-11 14:57:17 +01:00
|
|
|
{
|
2016-03-14 01:59:44 +01:00
|
|
|
ValidateLevelForFlags(_pGame->gam_strCustomLevel,
|
|
|
|
GetSpawnFlagsForGameType(gmSplitStartMenu.gm_mgGameType.mg_iSelected));
|
|
|
|
gmSplitStartMenu.gm_mgLevel.mg_strText = FindLevelByFileName(_pGame->gam_strCustomLevel).li_strName;
|
2016-03-13 22:52:32 +01:00
|
|
|
}
|