2016-03-11 14:57:17 +01:00
|
|
|
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
|
|
|
|
2016-03-29 03:03:54 +02:00
|
|
|
#include <Engine/StdH.h>
|
2016-03-11 14:57:17 +01:00
|
|
|
|
2016-03-29 03:03:54 +02:00
|
|
|
#include <Engine/Base/ThreadLocalStorage.h> //rcg10242001
|
2016-03-11 14:57:17 +01:00
|
|
|
#include <Engine/Base/Stream.h>
|
|
|
|
#include <Engine/Base/Console.h>
|
|
|
|
#include <Engine/Network/MessageDispatcher.h>
|
|
|
|
#include <Engine/Network/Network.h>
|
|
|
|
#include <Engine/Network/NetworkProfile.h>
|
|
|
|
#include <Engine/Network/NetworkMessage.h>
|
|
|
|
#include <Engine/Network/CommunicationInterface.h>
|
|
|
|
#include <Engine/Base/ErrorTable.h>
|
|
|
|
|
|
|
|
#include <Engine/Base/ListIterator.inl>
|
|
|
|
|
|
|
|
// define this to randomly drop messages (for debugging of packet-loss recovery)
|
|
|
|
//#define LOSEPACKETS_THRESHOLD (RAND_MAX/10)
|
|
|
|
|
|
|
|
extern INDEX net_bReportTraffic;
|
|
|
|
extern BOOL _bTempNetwork;
|
|
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////
|
|
|
|
// CMessageBuffer helper class+implementation
|
|
|
|
|
|
|
|
// class for holding received messages (thread locally)
|
|
|
|
class CMessageBuffer {
|
|
|
|
public:
|
|
|
|
// size of message buffer for one message
|
|
|
|
ULONG mb_ulMessageBufferSize;
|
|
|
|
// pointer to message buffer for one message
|
|
|
|
void *mb_pvMessageBuffer;
|
|
|
|
|
|
|
|
void Allocate(void);
|
|
|
|
void Free(void);
|
|
|
|
};
|
|
|
|
|
|
|
|
// the thread's local buffer
|
2016-03-29 03:03:54 +02:00
|
|
|
THREADLOCAL(CMessageBuffer, mbReceivedMessage, CMessageBuffer());
|
2016-03-11 14:57:17 +01:00
|
|
|
|
|
|
|
void CMessageBuffer::Allocate(void)
|
|
|
|
{
|
|
|
|
if (mb_ulMessageBufferSize==0) {
|
|
|
|
ASSERT(mb_pvMessageBuffer == NULL);
|
|
|
|
// allocate message buffer
|
|
|
|
mb_ulMessageBufferSize = 16000;
|
|
|
|
mb_pvMessageBuffer = AllocMemory(mb_ulMessageBufferSize);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void CMessageBuffer::Free(void)
|
|
|
|
{
|
|
|
|
// if message buffer is allocated
|
|
|
|
if (mb_ulMessageBufferSize != 0) {
|
|
|
|
ASSERT(mb_pvMessageBuffer != NULL);
|
|
|
|
// free it
|
|
|
|
FreeMemory(mb_pvMessageBuffer);
|
|
|
|
mb_ulMessageBufferSize = 0;
|
|
|
|
mb_pvMessageBuffer = NULL;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////
|
|
|
|
// CNetworkProvider implementation
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Default constructor.
|
|
|
|
*/
|
|
|
|
CNetworkProvider::CNetworkProvider(void)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Create a human description of driver.
|
|
|
|
*/
|
|
|
|
const CTString &CNetworkProvider::GetDescription(void) const
|
|
|
|
{
|
|
|
|
return np_Description;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////
|
|
|
|
// CNetworkSession implementation
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Default constructor.
|
|
|
|
*/
|
|
|
|
CNetworkSession::CNetworkSession(void)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
/* Construct a session for connecting to certain server. */
|
|
|
|
CNetworkSession::CNetworkSession(const CTString &strAddress)
|
|
|
|
{
|
|
|
|
ns_strAddress = strAddress;
|
|
|
|
}
|
|
|
|
void CNetworkSession::Copy(const CNetworkSession &nsOriginal)
|
|
|
|
{
|
|
|
|
ns_strAddress = nsOriginal.ns_strAddress ;
|
|
|
|
ns_strSession = nsOriginal.ns_strSession ;
|
|
|
|
ns_strWorld = nsOriginal.ns_strWorld ;
|
|
|
|
ns_tmPing = nsOriginal.ns_tmPing ;
|
|
|
|
ns_ctPlayers = nsOriginal.ns_ctPlayers ;
|
|
|
|
ns_ctMaxPlayers = nsOriginal.ns_ctMaxPlayers ;
|
|
|
|
ns_strGameType = nsOriginal.ns_strGameType ;
|
|
|
|
ns_strMod = nsOriginal.ns_strMod ;
|
|
|
|
ns_strVer = nsOriginal.ns_strVer ;
|
|
|
|
}
|
|
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////
|
|
|
|
// CMessageDispatcher -- construction/destruction
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Default constructor.
|
|
|
|
*/
|
|
|
|
CMessageDispatcher::CMessageDispatcher(void) {
|
|
|
|
if (!_bTempNetwork) {
|
|
|
|
_cmiComm.Init();
|
|
|
|
}
|
|
|
|
// enumerate network providers
|
|
|
|
EnumNetworkProviders_startup(md_lhProviders);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Destructor.
|
|
|
|
*/
|
|
|
|
CMessageDispatcher::~CMessageDispatcher(void)
|
|
|
|
{
|
|
|
|
if (!_bTempNetwork) {
|
|
|
|
_cmiComm.Close();
|
|
|
|
}
|
|
|
|
// destroy the list of network providers
|
|
|
|
FORDELETELIST(CNetworkProvider, np_Node, md_lhProviders, litProviders) {
|
|
|
|
delete &*litProviders;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Initialize for a given game.
|
|
|
|
*/
|
|
|
|
void CMessageDispatcher::Init(const CTString &strGameID)
|
|
|
|
{
|
|
|
|
md_strGameID = strGameID;
|
|
|
|
}
|
|
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////
|
|
|
|
// CMessageDispatcher -- network provider management
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Enumerate all providers at startup (later enumeration just copies this list).
|
|
|
|
*/
|
|
|
|
void CMessageDispatcher::EnumNetworkProviders_startup(CListHead &lh)
|
|
|
|
{
|
|
|
|
// create local connection provider
|
|
|
|
CNetworkProvider *pnpLocal = new CNetworkProvider;
|
|
|
|
pnpLocal->np_Description = "Local";
|
|
|
|
lh.AddTail(pnpLocal->np_Node);
|
|
|
|
// create TCP/IP connection provider
|
|
|
|
CNetworkProvider *pnpTCP = new CNetworkProvider;
|
|
|
|
pnpTCP->np_Description = "TCP/IP Server";
|
|
|
|
lh.AddTail(pnpTCP->np_Node);
|
|
|
|
|
|
|
|
CNetworkProvider *pnpTCPCl = new CNetworkProvider;
|
|
|
|
pnpTCPCl->np_Description = "TCP/IP Client";
|
|
|
|
lh.AddTail(pnpTCPCl->np_Node);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Enumerate all providers.
|
|
|
|
*/
|
|
|
|
void CMessageDispatcher::EnumNetworkProviders(CListHead &lh)
|
|
|
|
{
|
|
|
|
// for each provider enumerated at startup
|
|
|
|
FOREACHINLIST(CNetworkProvider, np_Node, md_lhProviders, litProvider) {
|
|
|
|
// create a copy
|
|
|
|
CNetworkProvider *pnpNew = new CNetworkProvider(*litProvider);
|
|
|
|
// add the copy to the list
|
|
|
|
lh.AddTail(pnpNew->np_Node);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Start using a service provider.
|
|
|
|
*/
|
|
|
|
void CMessageDispatcher::StartProvider_t(const CNetworkProvider &npProvider)
|
|
|
|
{
|
|
|
|
if (npProvider.np_Description=="Local") {
|
|
|
|
_cmiComm.PrepareForUse(FALSE, FALSE);
|
|
|
|
} else if (npProvider.np_Description=="TCP/IP Server") {
|
|
|
|
_cmiComm.PrepareForUse(TRUE, FALSE);
|
|
|
|
} else {
|
|
|
|
_cmiComm.PrepareForUse(TRUE, TRUE);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Stop using current service provider.
|
|
|
|
*/
|
|
|
|
void CMessageDispatcher::StopProvider(void)
|
|
|
|
{
|
|
|
|
_cmiComm.Unprepare();
|
|
|
|
}
|
|
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////
|
|
|
|
// CMessageDispatcher -- network message management
|
|
|
|
static void UpdateSentMessageStats(const CNetworkMessage &nmMessage)
|
|
|
|
{
|
|
|
|
// increment profile counters
|
|
|
|
_pfNetworkProfile.IncrementCounter(CNetworkProfile::PCI_MESSAGESSENT);
|
|
|
|
_pfNetworkProfile.IncrementCounter(CNetworkProfile::PCI_BYTESSENT, nmMessage.nm_slSize);
|
|
|
|
switch (nmMessage.GetType()) {
|
|
|
|
case MSG_GAMESTREAMBLOCKS:
|
|
|
|
_pfNetworkProfile.IncrementCounter(CNetworkProfile::PCI_GAMESTREAM_BYTES_SENT, nmMessage.nm_slSize);
|
|
|
|
break;
|
|
|
|
case MSG_ACTION:
|
|
|
|
_pfNetworkProfile.IncrementCounter(CNetworkProfile::PCI_ACTION_BYTES_SENT, nmMessage.nm_slSize);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
if (net_bReportTraffic) {
|
|
|
|
CPrintF("Sent: %d\n", nmMessage.nm_slSize);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
static void UpdateSentStreamStats(SLONG slSize)
|
|
|
|
{
|
|
|
|
if (net_bReportTraffic) {
|
|
|
|
CPrintF("STREAM Sent: %d\n", slSize);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
static void UpdateReceivedMessageStats(const CNetworkMessage &nmMessage)
|
|
|
|
{
|
|
|
|
// increment profile counters
|
|
|
|
_pfNetworkProfile.IncrementCounter(CNetworkProfile::PCI_MESSAGESRECEIVED);
|
|
|
|
_pfNetworkProfile.IncrementCounter(CNetworkProfile::PCI_BYTESRECEIVED, nmMessage.nm_slSize);
|
|
|
|
switch (nmMessage.GetType()) {
|
|
|
|
case MSG_GAMESTREAMBLOCKS:
|
|
|
|
_pfNetworkProfile.IncrementCounter(CNetworkProfile::PCI_GAMESTREAM_BYTES_RECEIVED, nmMessage.nm_slSize);
|
|
|
|
break;
|
|
|
|
case MSG_ACTION:
|
|
|
|
_pfNetworkProfile.IncrementCounter(CNetworkProfile::PCI_ACTION_BYTES_RECEIVED, nmMessage.nm_slSize);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
if (net_bReportTraffic) {
|
|
|
|
CPrintF("Rcvd: %d\n", nmMessage.nm_slSize);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
static void UpdateReceivedStreamStats(SLONG slSize)
|
|
|
|
{
|
|
|
|
if (net_bReportTraffic) {
|
|
|
|
CPrintF("STREAM Rcvd: %d\n", slSize);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Send a message from server to client. */
|
|
|
|
void CMessageDispatcher::SendToClient(INDEX iClient, const CNetworkMessage &nmMessage)
|
|
|
|
{
|
|
|
|
// if testing for packet-loss recovery
|
|
|
|
#ifdef LOSEPACKETS_THRESHOLD
|
|
|
|
// every once a while
|
|
|
|
if (rand()<LOSEPACKETS_THRESHOLD) {
|
|
|
|
// don't send it
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
_pfNetworkProfile.StartTimer(CNetworkProfile::PTI_SENDMESSAGE);
|
|
|
|
// send the message
|
|
|
|
_cmiComm.Server_Send_Unreliable(iClient, (void*)nmMessage.nm_pubMessage, nmMessage.nm_slSize);
|
|
|
|
|
|
|
|
UpdateSentMessageStats(nmMessage);
|
|
|
|
_pfNetworkProfile.StopTimer(CNetworkProfile::PTI_SENDMESSAGE);
|
|
|
|
}
|
|
|
|
void CMessageDispatcher::SendToClientReliable(INDEX iClient, const CNetworkMessage &nmMessage)
|
|
|
|
{
|
|
|
|
_pfNetworkProfile.StartTimer(CNetworkProfile::PTI_SENDMESSAGE);
|
|
|
|
|
|
|
|
// send the message
|
|
|
|
_cmiComm.Server_Send_Reliable(iClient, (void*)nmMessage.nm_pubMessage, nmMessage.nm_slSize);
|
|
|
|
UpdateSentMessageStats(nmMessage);
|
|
|
|
_pfNetworkProfile.StopTimer(CNetworkProfile::PTI_SENDMESSAGE);
|
|
|
|
}
|
|
|
|
void CMessageDispatcher::SendToClientReliable(INDEX iClient, CTMemoryStream &strmMessage)
|
|
|
|
{
|
|
|
|
_pfNetworkProfile.StartTimer(CNetworkProfile::PTI_SENDMESSAGE);
|
|
|
|
|
|
|
|
// get size and buffer from the stream
|
|
|
|
void *pvBuffer;
|
|
|
|
SLONG slSize;
|
|
|
|
strmMessage.LockBuffer(&pvBuffer, &slSize);
|
|
|
|
// send the message
|
|
|
|
_cmiComm.Server_Send_Reliable(iClient, pvBuffer, slSize);
|
|
|
|
strmMessage.UnlockBuffer();
|
|
|
|
UpdateSentStreamStats(slSize);
|
|
|
|
_pfNetworkProfile.StopTimer(CNetworkProfile::PTI_SENDMESSAGE);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Send a message from client to server. */
|
|
|
|
void CMessageDispatcher::SendToServer(const CNetworkMessage &nmMessage)
|
|
|
|
{
|
|
|
|
_pfNetworkProfile.StartTimer(CNetworkProfile::PTI_SENDMESSAGE);
|
|
|
|
// send the message
|
|
|
|
_cmiComm.Client_Send_Unreliable((void*)nmMessage.nm_pubMessage, nmMessage.nm_slSize);
|
|
|
|
UpdateSentMessageStats(nmMessage);
|
|
|
|
_pfNetworkProfile.StopTimer(CNetworkProfile::PTI_SENDMESSAGE);
|
|
|
|
}
|
|
|
|
|
|
|
|
void CMessageDispatcher::SendToServerReliable(const CNetworkMessage &nmMessage)
|
|
|
|
{
|
|
|
|
_pfNetworkProfile.StartTimer(CNetworkProfile::PTI_SENDMESSAGE);
|
|
|
|
// send the message
|
|
|
|
_cmiComm.Client_Send_Reliable((void*)nmMessage.nm_pubMessage, nmMessage.nm_slSize);
|
|
|
|
UpdateSentMessageStats(nmMessage);
|
|
|
|
_pfNetworkProfile.StopTimer(CNetworkProfile::PTI_SENDMESSAGE);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Receive next message from server to client. */
|
|
|
|
BOOL CMessageDispatcher::ReceiveFromServer(CNetworkMessage &nmMessage)
|
|
|
|
{
|
|
|
|
_pfNetworkProfile.StartTimer(CNetworkProfile::PTI_RECEIVEMESSAGE);
|
|
|
|
// receive message in static buffer
|
|
|
|
nmMessage.nm_slSize = nmMessage.nm_slMaxSize;
|
|
|
|
BOOL bReceived = _cmiComm.Client_Receive_Unreliable(
|
|
|
|
(void*)nmMessage.nm_pubMessage, nmMessage.nm_slSize);
|
|
|
|
|
|
|
|
// if there is message
|
|
|
|
if (bReceived) {
|
|
|
|
// init the message structure
|
|
|
|
nmMessage.nm_pubPointer = nmMessage.nm_pubMessage;
|
|
|
|
nmMessage.nm_iBit = 0;
|
|
|
|
UBYTE ubType;
|
|
|
|
nmMessage.Read(&ubType, sizeof(ubType));
|
|
|
|
nmMessage.nm_mtType = (MESSAGETYPE)ubType;
|
|
|
|
|
|
|
|
UpdateReceivedMessageStats(nmMessage);
|
|
|
|
}
|
|
|
|
_pfNetworkProfile.StopTimer(CNetworkProfile::PTI_RECEIVEMESSAGE);
|
|
|
|
return bReceived;
|
|
|
|
}
|
|
|
|
|
|
|
|
BOOL CMessageDispatcher::ReceiveFromServerReliable(CNetworkMessage &nmMessage)
|
|
|
|
{
|
|
|
|
_pfNetworkProfile.StartTimer(CNetworkProfile::PTI_RECEIVEMESSAGE);
|
|
|
|
// receive message in static buffer
|
|
|
|
nmMessage.nm_slSize = nmMessage.nm_slMaxSize;
|
|
|
|
BOOL bReceived = _cmiComm.Client_Receive_Reliable(
|
|
|
|
(void*)nmMessage.nm_pubMessage, nmMessage.nm_slSize);
|
|
|
|
|
|
|
|
// if there is message
|
|
|
|
if (bReceived) {
|
|
|
|
// init the message structure
|
|
|
|
nmMessage.nm_pubPointer = nmMessage.nm_pubMessage;
|
|
|
|
nmMessage.nm_iBit = 0;
|
|
|
|
UBYTE ubType;
|
|
|
|
nmMessage.Read(&ubType, sizeof(ubType));
|
|
|
|
nmMessage.nm_mtType = (MESSAGETYPE)ubType;
|
|
|
|
UpdateReceivedMessageStats(nmMessage);
|
|
|
|
|
|
|
|
}
|
|
|
|
_pfNetworkProfile.StopTimer(CNetworkProfile::PTI_RECEIVEMESSAGE);
|
|
|
|
return bReceived;
|
|
|
|
}
|
|
|
|
|
|
|
|
BOOL CMessageDispatcher::ReceiveFromServerReliable(CTMemoryStream &strmMessage)
|
|
|
|
{
|
|
|
|
_pfNetworkProfile.StartTimer(CNetworkProfile::PTI_RECEIVEMESSAGE);
|
|
|
|
// receive message in stream
|
|
|
|
BOOL bReceived = _cmiComm.Client_Receive_Reliable(strmMessage);
|
|
|
|
|
|
|
|
// if there is message
|
|
|
|
if (bReceived) {
|
|
|
|
try {
|
|
|
|
UpdateReceivedStreamStats(strmMessage.GetPos_t());
|
|
|
|
} catch (char *) {
|
|
|
|
}
|
|
|
|
}
|
|
|
|
_pfNetworkProfile.StopTimer(CNetworkProfile::PTI_RECEIVEMESSAGE);
|
|
|
|
return bReceived;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Receive next message from client to server. */
|
|
|
|
BOOL CMessageDispatcher::ReceiveFromClient(INDEX iClient, CNetworkMessage &nmMessage)
|
|
|
|
{
|
|
|
|
_pfNetworkProfile.StartTimer(CNetworkProfile::PTI_RECEIVEMESSAGE);
|
|
|
|
// receive message in static buffer
|
|
|
|
nmMessage.nm_slSize = nmMessage.nm_slMaxSize;
|
|
|
|
BOOL bReceived = _cmiComm.Server_Receive_Unreliable(iClient,
|
|
|
|
(void*)nmMessage.nm_pubMessage, nmMessage.nm_slSize);
|
|
|
|
|
|
|
|
// if there is message
|
|
|
|
if (bReceived) {
|
|
|
|
// init the message structure
|
|
|
|
nmMessage.nm_pubPointer = nmMessage.nm_pubMessage;
|
|
|
|
nmMessage.nm_iBit = 0;
|
|
|
|
UBYTE ubType;
|
|
|
|
nmMessage.Read(&ubType, sizeof(ubType));
|
|
|
|
nmMessage.nm_mtType = (MESSAGETYPE)ubType;
|
|
|
|
|
|
|
|
UpdateReceivedMessageStats(nmMessage);
|
|
|
|
}
|
|
|
|
_pfNetworkProfile.StopTimer(CNetworkProfile::PTI_RECEIVEMESSAGE);
|
|
|
|
return bReceived;
|
|
|
|
}
|
|
|
|
|
|
|
|
BOOL CMessageDispatcher::ReceiveFromClientReliable(INDEX iClient, CNetworkMessage &nmMessage)
|
|
|
|
{
|
|
|
|
// _pfNetworkProfile.StartTimer(CNetworkProfile::PTI_RECEIVEMESSAGE); // profile this!!!!
|
|
|
|
// receive message in static buffer
|
|
|
|
nmMessage.nm_slSize = nmMessage.nm_slMaxSize;
|
|
|
|
BOOL bReceived = _cmiComm.Server_Receive_Reliable(iClient,
|
|
|
|
(void*)nmMessage.nm_pubMessage, nmMessage.nm_slSize);
|
|
|
|
|
|
|
|
// if there is a message
|
|
|
|
if (bReceived) {
|
|
|
|
// init the message structure
|
|
|
|
nmMessage.nm_pubPointer = nmMessage.nm_pubMessage;
|
|
|
|
nmMessage.nm_iBit = 0;
|
|
|
|
UBYTE ubType;
|
|
|
|
nmMessage.Read(&ubType, sizeof(ubType));
|
|
|
|
nmMessage.nm_mtType = (MESSAGETYPE)ubType;
|
|
|
|
|
|
|
|
UpdateReceivedMessageStats(nmMessage);
|
|
|
|
}
|
|
|
|
// _pfNetworkProfile.StopTimer(CNetworkProfile::PTI_RECEIVEMESSAGE);
|
|
|
|
return bReceived;
|
|
|
|
}
|
|
|
|
|
2016-03-29 03:03:54 +02:00
|
|
|
#define SLASHSLASH 0x2F2F // looks like "//" in ASCII.
|
|
|
|
|
2016-03-11 14:57:17 +01:00
|
|
|
/* Send/receive broadcast messages. */
|
|
|
|
void CMessageDispatcher::SendBroadcast(const CNetworkMessage &nmMessage, ULONG ulAddr, UWORD uwPort)
|
|
|
|
{
|
|
|
|
CAddress adrDestination;
|
|
|
|
adrDestination.adr_ulAddress = ulAddr;
|
|
|
|
adrDestination.adr_uwPort = uwPort;
|
2016-03-29 03:03:54 +02:00
|
|
|
adrDestination.adr_uwID = SLASHSLASH;
|
2016-03-11 14:57:17 +01:00
|
|
|
// send the message
|
|
|
|
_cmiComm.Broadcast_Send((void*)nmMessage.nm_pubMessage, nmMessage.nm_slSize,adrDestination);
|
|
|
|
|
|
|
|
UpdateSentMessageStats(nmMessage);
|
|
|
|
}
|
|
|
|
|
|
|
|
BOOL CMessageDispatcher::ReceiveBroadcast(CNetworkMessage &nmMessage, ULONG &ulAddr, UWORD &uwPort)
|
|
|
|
{
|
|
|
|
CAddress adrSource = {0,0,0};
|
|
|
|
// receive message in static buffer
|
|
|
|
nmMessage.nm_slSize = nmMessage.nm_slMaxSize;
|
|
|
|
BOOL bReceived = _cmiComm.Broadcast_Receive(
|
|
|
|
(void*)nmMessage.nm_pubMessage, nmMessage.nm_slSize,adrSource);
|
|
|
|
|
|
|
|
// if there is message
|
|
|
|
if (bReceived) {
|
|
|
|
// init the message structure
|
|
|
|
nmMessage.nm_pubPointer = nmMessage.nm_pubMessage;
|
|
|
|
nmMessage.nm_iBit = 0;
|
|
|
|
UBYTE ubType;
|
|
|
|
nmMessage.Read(&ubType, sizeof(ubType));
|
|
|
|
nmMessage.nm_mtType = (MESSAGETYPE)ubType;
|
|
|
|
// read address
|
|
|
|
ulAddr = adrSource.adr_ulAddress;
|
|
|
|
uwPort = adrSource.adr_uwPort;
|
|
|
|
}
|
|
|
|
// _pfNetworkProfile.StopTimer(CNetworkProfile::PTI_RECEIVEMESSAGE);
|
|
|
|
return bReceived;
|
|
|
|
}
|