Serious-Engine/Sources/Modeler/DlgChooseAnim.cpp

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2016-03-11 14:57:17 +01:00
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
// DChooseAnim.cpp : implementation file
//
#include "stdafx.h"
#ifdef _DEBUG
#undef new
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CDChooseAnim dialog
CDChooseAnim::CDChooseAnim(CAnimObject *pAO, CWnd* pParent /*=NULL*/)
: CDialog(CDChooseAnim::IDD, pParent)
{
m_pAnimObject = pAO;
}
void CDChooseAnim::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CDChooseAnim)
DDX_Control(pDX, IDC_LIST1, m_ListBox);
//}}AFX_DATA_MAP
// if initializing data
if (!pDX->m_bSaveAndValidate)
{
CAnimInfo aiInfo;
for( INDEX i=0; i<m_pAnimObject->GetAnimsCt(); i++)
{
m_pAnimObject->GetAnimInfo( i, aiInfo);
m_ListBox.AddString(CString(aiInfo.ai_AnimName));
}
}
else
{
int iSelection=m_ListBox.GetCurSel();
// if valid selection
if (iSelection!=LB_ERR)
{
m_pAnimObject->SetAnim( iSelection);
}
}
}
BEGIN_MESSAGE_MAP(CDChooseAnim, CDialog)
//{{AFX_MSG_MAP(CDChooseAnim)
ON_LBN_DBLCLK(IDC_LIST1, OnDblclkList1)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDChooseAnim message handlers
void CDChooseAnim::OnDblclkList1()
{
CDialog::OnOK();
}