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16 lines
734 B
C
16 lines
734 B
C
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#ifndef SE_INCL_TERRAIN_RAY_CASTING_H
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#define SE_INCL_TERRAIN_RAY_CASTING_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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FLOAT TestRayCastHit(CTerrain *ptrTerrain, const FLOATmatrix3D &mRotation, const FLOAT3D &vPosition,
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const FLOAT3D &vOrigin, const FLOAT3D &vTarget,const FLOAT fOldDistance,
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const BOOL bHitInvisibleTris);
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FLOAT TestRayCastHit(CTerrain *ptrTerrain, const FLOATmatrix3D &mRotation, const FLOAT3D &vPosition,
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const FLOAT3D &vOrigin, const FLOAT3D &vTarget,const FLOAT fOldDistance,
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const BOOL bHitInvisibleTris, FLOATplane3D &plHitPlane, FLOAT3D &vHitPoint);
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#endif
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