mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-12-29 09:04:44 +01:00
607 lines
17 KiB
C++
607 lines
17 KiB
C++
|
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
||
|
|
||
|
#include "stdh.h"
|
||
|
|
||
|
#include <Engine/Base/Stream.h>
|
||
|
#include <Engine/Entities/EntityClass.h>
|
||
|
#include <Engine/Entities/EntityProperties.h>
|
||
|
#include <Engine/Base/ErrorReporting.h>
|
||
|
#include <Engine/Entities/Precaching.h>
|
||
|
#include <Engine/Base/Translation.h>
|
||
|
#include <Engine/Base/CRCTable.h>
|
||
|
|
||
|
#include <Engine/Templates/Stock_CAnimData.h>
|
||
|
#include <Engine/Templates/Stock_CTextureData.h>
|
||
|
#include <Engine/Templates/Stock_CModelData.h>
|
||
|
#include <Engine/Templates/Stock_CSoundData.h>
|
||
|
#include <Engine/Templates/Stock_CEntityClass.h>
|
||
|
|
||
|
#include <Engine/Templates/Stock_CEntityClass.h>
|
||
|
|
||
|
/////////////////////////////////////////////////////////////////////
|
||
|
// CEntityClass
|
||
|
|
||
|
/*
|
||
|
* Default constructor.
|
||
|
*/
|
||
|
CEntityClass::CEntityClass(void)
|
||
|
{
|
||
|
ec_fnmClassDLL.Clear();
|
||
|
ec_hiClassDLL = NULL;
|
||
|
ec_pdecDLLClass = NULL;
|
||
|
}
|
||
|
/*
|
||
|
* Constructor for a fixed class.
|
||
|
*/
|
||
|
CEntityClass::CEntityClass(class CDLLEntityClass *pdecDLLClass)
|
||
|
{
|
||
|
ec_pdecDLLClass = pdecDLLClass;
|
||
|
ec_hiClassDLL = NULL;
|
||
|
ec_fnmClassDLL.Clear();
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Destructor.
|
||
|
*/
|
||
|
CEntityClass::~CEntityClass(void)
|
||
|
{
|
||
|
Clear();
|
||
|
}
|
||
|
|
||
|
/////////////////////////////////////////////////////////////////////
|
||
|
// Reference counting functions
|
||
|
void CEntityClass::AddReference(void) {
|
||
|
if (this!=NULL) {
|
||
|
MarkUsed();
|
||
|
}
|
||
|
};
|
||
|
void CEntityClass::RemReference(void) {
|
||
|
if (this!=NULL) {
|
||
|
_pEntityClassStock->Release(this);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
/*
|
||
|
* Clear the object.
|
||
|
*/
|
||
|
void CEntityClass::Clear(void)
|
||
|
{
|
||
|
// if the DLL is loaded
|
||
|
if (ec_hiClassDLL != NULL) {
|
||
|
// detach the DLL
|
||
|
ec_pdecDLLClass->dec_OnEndClass();
|
||
|
|
||
|
// release all components needed by the DLL
|
||
|
ReleaseComponents();
|
||
|
|
||
|
/* The dll is never released from memory, because declared shell symbols
|
||
|
* must stay avaliable, since they cannot be undeclared.
|
||
|
*/
|
||
|
// free it
|
||
|
//BOOL bSuccess = FreeLibrary(ec_hiClassDLL);
|
||
|
//ASSERT(bSuccess);
|
||
|
}
|
||
|
ec_pdecDLLClass = NULL;
|
||
|
ec_hiClassDLL = NULL;
|
||
|
ec_fnmClassDLL.Clear();
|
||
|
}
|
||
|
|
||
|
/* Check that all properties have been properly declared. */
|
||
|
void CEntityClass::CheckClassProperties(void)
|
||
|
{
|
||
|
// do nothing in release version
|
||
|
#ifndef NDEBUG
|
||
|
// for all classes in hierarchy of this entity
|
||
|
{for(CDLLEntityClass *pdecDLLClass1 = ec_pdecDLLClass;
|
||
|
pdecDLLClass1!=NULL;
|
||
|
pdecDLLClass1 = pdecDLLClass1->dec_pdecBase) {
|
||
|
// for all properties
|
||
|
for(INDEX iProperty1=0; iProperty1<pdecDLLClass1->dec_ctProperties; iProperty1++) {
|
||
|
CEntityProperty &epProperty1 = pdecDLLClass1->dec_aepProperties[iProperty1];
|
||
|
|
||
|
// for all classes in hierarchy of this entity
|
||
|
for(CDLLEntityClass *pdecDLLClass2 = ec_pdecDLLClass;
|
||
|
pdecDLLClass2!=NULL;
|
||
|
pdecDLLClass2 = pdecDLLClass2->dec_pdecBase) {
|
||
|
// for all properties
|
||
|
for(INDEX iProperty2=0; iProperty2<pdecDLLClass2->dec_ctProperties; iProperty2++) {
|
||
|
CEntityProperty &epProperty2 = pdecDLLClass2->dec_aepProperties[iProperty2];
|
||
|
// the two properties must not have same id unless they are same property
|
||
|
ASSERTMSG(&epProperty1==&epProperty2 || epProperty1.ep_ulID!=epProperty2.ep_ulID,
|
||
|
"No two properties may have same id!");
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}}
|
||
|
|
||
|
// for all classes in hierarchy of this entity
|
||
|
{for(CDLLEntityClass *pdecDLLClass1 = ec_pdecDLLClass;
|
||
|
pdecDLLClass1!=NULL;
|
||
|
pdecDLLClass1 = pdecDLLClass1->dec_pdecBase) {
|
||
|
// for all components
|
||
|
for(INDEX iComponent1=0; iComponent1<pdecDLLClass1->dec_ctComponents; iComponent1++) {
|
||
|
CEntityComponent &ecComponent1 = pdecDLLClass1->dec_aecComponents[iComponent1];
|
||
|
|
||
|
// for all classes in hierarchy of this entity
|
||
|
for(CDLLEntityClass *pdecDLLClass2 = ec_pdecDLLClass;
|
||
|
pdecDLLClass2!=NULL;
|
||
|
pdecDLLClass2 = pdecDLLClass2->dec_pdecBase) {
|
||
|
// for all components
|
||
|
for(INDEX iComponent2=0; iComponent2<pdecDLLClass2->dec_ctComponents; iComponent2++) {
|
||
|
CEntityComponent &ecComponent2 = pdecDLLClass2->dec_aecComponents[iComponent2];
|
||
|
// the two components must not have same id unless they are same component
|
||
|
ASSERTMSG(&ecComponent1==&ecComponent2 || ecComponent1.ec_slID!=ecComponent2.ec_slID,
|
||
|
"No two components may have same id!");
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}}
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Construct a new member of the class.
|
||
|
*/
|
||
|
CEntity *CEntityClass::New(void)
|
||
|
{
|
||
|
// the DLL must be loaded
|
||
|
ASSERT(ec_pdecDLLClass!= NULL);
|
||
|
// ask the DLL class to call the 'operator new' in the scope where the class is declared
|
||
|
CEntity *penNew = ec_pdecDLLClass->dec_New();
|
||
|
// remember this class as class of the entity
|
||
|
AddReference();
|
||
|
penNew->en_pecClass = this;
|
||
|
// set all properties to default
|
||
|
penNew->SetDefaultProperties();
|
||
|
|
||
|
// return it
|
||
|
return penNew;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Obtain all components from component table.
|
||
|
*/
|
||
|
void CEntityClass::ObtainComponents_t(void)
|
||
|
{
|
||
|
// for each component
|
||
|
for (INDEX iComponent=0; iComponent<ec_pdecDLLClass->dec_ctComponents; iComponent++) {
|
||
|
// if not precaching all
|
||
|
if( gam_iPrecachePolicy<PRECACHE_ALL) {
|
||
|
// if component is not class
|
||
|
CEntityComponent &ec = ec_pdecDLLClass->dec_aecComponents[iComponent];
|
||
|
if (ec.ec_ectType!=ECT_CLASS) {
|
||
|
// skip it
|
||
|
continue;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// try to
|
||
|
try {
|
||
|
// obtain the component
|
||
|
ec_pdecDLLClass->dec_aecComponents[iComponent].Obtain_t();
|
||
|
// if failed
|
||
|
} catch (char *) {
|
||
|
// if in paranoia mode
|
||
|
if( gam_iPrecachePolicy==PRECACHE_PARANOIA) {
|
||
|
// fail
|
||
|
throw;
|
||
|
// if not in paranoia mode
|
||
|
} else {
|
||
|
// ignore all errors
|
||
|
NOTHING;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Release all components from component table.
|
||
|
*/
|
||
|
void CEntityClass::ReleaseComponents(void)
|
||
|
{
|
||
|
// for each component
|
||
|
for (INDEX iComponent=0; iComponent<ec_pdecDLLClass->dec_ctComponents; iComponent++) {
|
||
|
// release the component
|
||
|
ec_pdecDLLClass->dec_aecComponents[iComponent].Release();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// overrides from CSerial /////////////////////////////////////////////////////
|
||
|
|
||
|
/*
|
||
|
* Load a Dynamic Link Library.
|
||
|
*/
|
||
|
HINSTANCE LoadDLL_t(const char *strFileName) // throw char *
|
||
|
{
|
||
|
HINSTANCE hiDLL = ::LoadLibraryA(strFileName);
|
||
|
|
||
|
// if the DLL can not be loaded
|
||
|
if (hiDLL==NULL) {
|
||
|
// get the error code
|
||
|
DWORD dwMessageId = GetLastError();
|
||
|
// format the windows error message
|
||
|
LPVOID lpMsgBuf;
|
||
|
DWORD dwSuccess = FormatMessage(
|
||
|
FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
|
||
|
NULL,
|
||
|
dwMessageId,
|
||
|
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), // default language
|
||
|
(LPTSTR) &lpMsgBuf,
|
||
|
0,
|
||
|
NULL
|
||
|
);
|
||
|
CTString strWinError;
|
||
|
// if formatting succeeds
|
||
|
if (dwSuccess!=0) {
|
||
|
// copy the result
|
||
|
strWinError = ((char *)lpMsgBuf);
|
||
|
// free the windows message buffer
|
||
|
LocalFree( lpMsgBuf );
|
||
|
} else {
|
||
|
// set our message about the failure
|
||
|
CTString strError;
|
||
|
strError.PrintF(
|
||
|
TRANS("Cannot format error message!\n"
|
||
|
"Original error code: %d,\n"
|
||
|
"Formatting error code: %d.\n"),
|
||
|
dwMessageId, GetLastError());
|
||
|
strWinError = strError;
|
||
|
}
|
||
|
|
||
|
// report error
|
||
|
ThrowF_t(TRANS("Cannot load DLL file '%s':\n%s"), strFileName, strWinError);
|
||
|
}
|
||
|
return hiDLL;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Read from stream.
|
||
|
*/
|
||
|
void CEntityClass::Read_t( CTStream *istr) // throw char *
|
||
|
{
|
||
|
// read the dll filename and class name from the stream
|
||
|
CTFileName fnmDLL;
|
||
|
fnmDLL.ReadFromText_t(*istr, "Package: ");
|
||
|
CTString strClassName;
|
||
|
strClassName.ReadFromText_t(*istr, "Class: ");
|
||
|
|
||
|
// create name of dll
|
||
|
#ifndef NDEBUG
|
||
|
fnmDLL = _fnmApplicationExe.FileDir()+fnmDLL.FileName()+_strModExt+"D"+fnmDLL.FileExt();
|
||
|
#else
|
||
|
fnmDLL = _fnmApplicationExe.FileDir()+fnmDLL.FileName()+_strModExt+fnmDLL.FileExt();
|
||
|
#endif
|
||
|
|
||
|
// load the DLL
|
||
|
CTFileName fnmExpanded;
|
||
|
ExpandFilePath(EFP_READ, fnmDLL, fnmExpanded);
|
||
|
|
||
|
ec_hiClassDLL = LoadDLL_t(fnmExpanded);
|
||
|
ec_fnmClassDLL = fnmDLL;
|
||
|
|
||
|
// get the pointer to the DLL class structure
|
||
|
ec_pdecDLLClass = (CDLLEntityClass *) GetProcAddress(ec_hiClassDLL, strClassName+"_DLLClass");
|
||
|
// if class structure is not found
|
||
|
if (ec_pdecDLLClass == NULL) {
|
||
|
// free the library
|
||
|
BOOL bSuccess = FreeLibrary(ec_hiClassDLL);
|
||
|
ASSERT(bSuccess);
|
||
|
ec_hiClassDLL = NULL;
|
||
|
ec_fnmClassDLL.Clear();
|
||
|
// report error
|
||
|
ThrowF_t(TRANS("Class '%s' not found in entity class package file '%s'"), strClassName, fnmDLL);
|
||
|
}
|
||
|
|
||
|
// obtain all components needed by the DLL
|
||
|
{
|
||
|
CTmpPrecachingNow tpn;
|
||
|
ObtainComponents_t();
|
||
|
}
|
||
|
|
||
|
// attach the DLL
|
||
|
ec_pdecDLLClass->dec_OnInitClass();
|
||
|
|
||
|
// check that the class properties have been properly declared
|
||
|
CheckClassProperties();
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Write to stream.
|
||
|
*/
|
||
|
void CEntityClass::Write_t( CTStream *ostr) // throw char *
|
||
|
{
|
||
|
ASSERTALWAYS("Do not write CEntityClass objects!");
|
||
|
}
|
||
|
// get amount of memory used by this object
|
||
|
SLONG CEntityClass::GetUsedMemory(void)
|
||
|
{
|
||
|
// we don't know exact memory used, but we want to enumerate them
|
||
|
return 0;
|
||
|
}
|
||
|
// check if this kind of objects is auto-freed
|
||
|
BOOL CEntityClass::IsAutoFreed(void)
|
||
|
{
|
||
|
return FALSE;
|
||
|
};
|
||
|
// gather the CRC of the file
|
||
|
void CEntityClass::AddToCRCTable(void)
|
||
|
{
|
||
|
const CTFileName &fnm = GetName();
|
||
|
// if already added
|
||
|
if (CRCT_IsFileAdded(fnm)) {
|
||
|
// do nothing
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// add the file itself
|
||
|
CRCT_AddFile_t(fnm);
|
||
|
// add its DLL
|
||
|
CRCT_AddFile_t(ec_fnmClassDLL);
|
||
|
}
|
||
|
|
||
|
/* Get pointer to entity property from its name. */
|
||
|
class CEntityProperty *CEntityClass::PropertyForName(const CTString &strPropertyName) {
|
||
|
return ec_pdecDLLClass->PropertyForName(strPropertyName);
|
||
|
};
|
||
|
/* Get pointer to entity property from its packed identifier. */
|
||
|
class CEntityProperty *CEntityClass::PropertyForTypeAndID(
|
||
|
ULONG ulType, ULONG ulID) {
|
||
|
return ec_pdecDLLClass->PropertyForTypeAndID((CEntityProperty::PropertyType)ulType, ulID);
|
||
|
};
|
||
|
|
||
|
/* Get event handler for given state and event code. */
|
||
|
CEntity::pEventHandler CEntityClass::HandlerForStateAndEvent(SLONG slState, SLONG slEvent) {
|
||
|
return ec_pdecDLLClass->HandlerForStateAndEvent(slState, slEvent);
|
||
|
}
|
||
|
|
||
|
/* Get pointer to component from its identifier. */
|
||
|
class CEntityComponent *CEntityClass::ComponentForTypeAndID(
|
||
|
EntityComponentType ectType, SLONG slID) {
|
||
|
return ec_pdecDLLClass->ComponentForTypeAndID(ectType, slID);
|
||
|
}
|
||
|
/* Get pointer to component from the component. */
|
||
|
class CEntityComponent *CEntityClass::ComponentForPointer(void *pv) {
|
||
|
return ec_pdecDLLClass->ComponentForPointer(pv);
|
||
|
}
|
||
|
|
||
|
// convert value of an enum to its name
|
||
|
const char *CEntityPropertyEnumType::NameForValue(INDEX iValue)
|
||
|
{
|
||
|
for(INDEX i=0; i<epet_ctValues; i++) {
|
||
|
if (epet_aepevValues[i].epev_iValue==iValue) {
|
||
|
return epet_aepevValues[i].epev_strName;
|
||
|
}
|
||
|
}
|
||
|
return "";
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Get pointer to entity property from its name.
|
||
|
*/
|
||
|
class CEntityProperty *CDLLEntityClass::PropertyForName(const CTString &strPropertyName)
|
||
|
{
|
||
|
// for each property
|
||
|
for (INDEX iProperty=0; iProperty<dec_ctProperties; iProperty++) {
|
||
|
// if it has that name
|
||
|
if (dec_aepProperties[iProperty].ep_strName==strPropertyName) {
|
||
|
// return it
|
||
|
return &dec_aepProperties[iProperty];
|
||
|
}
|
||
|
}
|
||
|
// if base class exists
|
||
|
if (dec_pdecBase!=NULL) {
|
||
|
// look in the base class
|
||
|
return dec_pdecBase->PropertyForName(strPropertyName);
|
||
|
// otherwise
|
||
|
} else {
|
||
|
// none found
|
||
|
return NULL;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Get pointer to entity property from its packed identifier.
|
||
|
*/
|
||
|
class CEntityProperty *CDLLEntityClass::PropertyForTypeAndID(
|
||
|
CEntityProperty::PropertyType eptType, ULONG ulID)
|
||
|
{
|
||
|
// for each property
|
||
|
for (INDEX iProperty=0; iProperty<dec_ctProperties; iProperty++) {
|
||
|
// if it has that same identifier
|
||
|
if (dec_aepProperties[iProperty].ep_ulID==ulID) {
|
||
|
|
||
|
// if it also has same type
|
||
|
if (dec_aepProperties[iProperty].ep_eptType==eptType) {
|
||
|
// return it
|
||
|
return &dec_aepProperties[iProperty];
|
||
|
|
||
|
// if it has different type
|
||
|
} else {
|
||
|
// return that it was not found, this makes the whole thing much safer
|
||
|
return NULL;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
// if base class exists
|
||
|
if (dec_pdecBase!=NULL) {
|
||
|
// look in the base class
|
||
|
return dec_pdecBase->PropertyForTypeAndID(eptType, ulID);
|
||
|
// otherwise
|
||
|
} else {
|
||
|
// none found
|
||
|
return NULL;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
/*
|
||
|
* Get pointer to component from its identifier.
|
||
|
*/
|
||
|
class CEntityComponent *CDLLEntityClass::ComponentForTypeAndID(
|
||
|
EntityComponentType ectType, SLONG slID)
|
||
|
{
|
||
|
// for each component
|
||
|
for (INDEX iComponent=0; iComponent<dec_ctComponents; iComponent++) {
|
||
|
// if it has that same identifier
|
||
|
if (dec_aecComponents[iComponent].ec_slID==slID) {
|
||
|
|
||
|
// if it also has same type
|
||
|
if (dec_aecComponents[iComponent].ec_ectType==ectType) {
|
||
|
// obtain it
|
||
|
dec_aecComponents[iComponent].ObtainWithCheck();
|
||
|
// return it
|
||
|
return &dec_aecComponents[iComponent];
|
||
|
|
||
|
// if it has different type
|
||
|
} else {
|
||
|
// return that it was not found, this makes the whole thing much safer
|
||
|
return NULL;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
// if base class exists
|
||
|
if (dec_pdecBase!=NULL) {
|
||
|
// look in the base class
|
||
|
return dec_pdecBase->ComponentForTypeAndID(ectType, slID);
|
||
|
// otherwise
|
||
|
} else {
|
||
|
// none found
|
||
|
return NULL;
|
||
|
}
|
||
|
}
|
||
|
/*
|
||
|
* Get pointer to component from the component.
|
||
|
*/
|
||
|
class CEntityComponent *CDLLEntityClass::ComponentForPointer(void *pv)
|
||
|
{
|
||
|
// for each component
|
||
|
for (INDEX iComponent=0; iComponent<dec_ctComponents; iComponent++) {
|
||
|
// if it has that same pointer
|
||
|
if (dec_aecComponents[iComponent].ec_pvPointer==pv) {
|
||
|
// obtain it
|
||
|
dec_aecComponents[iComponent].ObtainWithCheck();
|
||
|
// return it
|
||
|
return &dec_aecComponents[iComponent];
|
||
|
}
|
||
|
}
|
||
|
// if base class exists
|
||
|
if (dec_pdecBase!=NULL) {
|
||
|
// look in the base class
|
||
|
return dec_pdecBase->ComponentForPointer(pv);
|
||
|
// otherwise
|
||
|
} else {
|
||
|
// none found
|
||
|
return NULL;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// precache given component
|
||
|
void CDLLEntityClass::PrecacheModel(SLONG slID)
|
||
|
{
|
||
|
CTmpPrecachingNow tpn;
|
||
|
|
||
|
CEntityComponent *pecModel = ComponentForTypeAndID(ECT_MODEL, slID);
|
||
|
ASSERT(pecModel!=NULL);
|
||
|
pecModel->ObtainWithCheck();
|
||
|
}
|
||
|
|
||
|
void CDLLEntityClass::PrecacheTexture(SLONG slID)
|
||
|
{
|
||
|
CTmpPrecachingNow tpn;
|
||
|
|
||
|
CEntityComponent *pecTexture = ComponentForTypeAndID(ECT_TEXTURE, slID);
|
||
|
ASSERT(pecTexture!=NULL);
|
||
|
pecTexture->ObtainWithCheck();
|
||
|
}
|
||
|
|
||
|
void CDLLEntityClass::PrecacheSound(SLONG slID)
|
||
|
{
|
||
|
CTmpPrecachingNow tpn;
|
||
|
|
||
|
CEntityComponent *pecSound = ComponentForTypeAndID(ECT_SOUND, slID);
|
||
|
ASSERT(pecSound!=NULL);
|
||
|
pecSound->ObtainWithCheck();
|
||
|
}
|
||
|
|
||
|
void CDLLEntityClass::PrecacheClass(SLONG slID, INDEX iUser /* = -1 */)
|
||
|
{
|
||
|
CTmpPrecachingNow tpn;
|
||
|
|
||
|
CEntityComponent *pecClass = ComponentForTypeAndID(ECT_CLASS, slID);
|
||
|
ASSERT(pecClass!=NULL);
|
||
|
pecClass->ObtainWithCheck();
|
||
|
pecClass->ec_pecEntityClass->ec_pdecDLLClass->dec_OnPrecache(
|
||
|
pecClass->ec_pecEntityClass->ec_pdecDLLClass, iUser);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Get event handler given state and event code.
|
||
|
*/
|
||
|
CEntity::pEventHandler CDLLEntityClass::HandlerForStateAndEvent(SLONG slState, SLONG slEvent)
|
||
|
{
|
||
|
// we ignore the event code here
|
||
|
(void) slEvent;
|
||
|
|
||
|
// for each handler
|
||
|
for (INDEX iHandler=0; iHandler<dec_ctHandlers; iHandler++) {
|
||
|
// if it has that same state
|
||
|
if (dec_aeheHandlers[iHandler].ehe_slState==slState) {
|
||
|
// return it
|
||
|
return dec_aeheHandlers[iHandler].ehe_pEventHandler;
|
||
|
}
|
||
|
}
|
||
|
// if base class exists
|
||
|
if (dec_pdecBase!=NULL) {
|
||
|
// look in the base class
|
||
|
return dec_pdecBase->HandlerForStateAndEvent(slState, slEvent);
|
||
|
// otherwise
|
||
|
} else {
|
||
|
// none found
|
||
|
return NULL;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* Get event handler name for given state. */
|
||
|
const char *CDLLEntityClass::HandlerNameForState(SLONG slState)
|
||
|
{
|
||
|
// for each handler
|
||
|
for (INDEX iHandler=0; iHandler<dec_ctHandlers; iHandler++) {
|
||
|
// if it has that same state
|
||
|
if (dec_aeheHandlers[iHandler].ehe_slState==slState) {
|
||
|
// return its name
|
||
|
return dec_aeheHandlers[iHandler].ehe_strName;
|
||
|
}
|
||
|
}
|
||
|
// if base class exists
|
||
|
if (dec_pdecBase!=NULL) {
|
||
|
// look in the base class
|
||
|
return dec_pdecBase->HandlerNameForState(slState);
|
||
|
// otherwise
|
||
|
} else {
|
||
|
// none found
|
||
|
return "no handler!?";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* Get derived class override for given state. */
|
||
|
SLONG CDLLEntityClass::GetOverridenState(SLONG slState)
|
||
|
{
|
||
|
// for each handler
|
||
|
for (INDEX iHandler=0; iHandler<dec_ctHandlers; iHandler++) {
|
||
|
// if it has that same base state
|
||
|
if (dec_aeheHandlers[iHandler].ehe_slBaseState>=0 &&
|
||
|
dec_aeheHandlers[iHandler].ehe_slBaseState==slState) {
|
||
|
// return overriden state with possible recursive overriding
|
||
|
return GetOverridenState(dec_aeheHandlers[iHandler].ehe_slState);
|
||
|
}
|
||
|
}
|
||
|
// if base class exists
|
||
|
if (dec_pdecBase!=NULL) {
|
||
|
// look in the base class
|
||
|
return dec_pdecBase->GetOverridenState(slState);
|
||
|
// otherwise
|
||
|
} else {
|
||
|
// none found
|
||
|
return slState;
|
||
|
}
|
||
|
}
|