mirror of
https://github.com/ptitSeb/Serious-Engine
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25 lines
761 B
Plaintext
25 lines
761 B
Plaintext
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class CSetPriority {
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public:
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DWORD sp_dwProcessOld;
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int sp_iThreadOld;
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HANDLE sp_hThread;
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HANDLE sp_hProcess;
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CSetPriority(DWORD dwProcess, int iThread)
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{
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sp_hProcess = GetCurrentProcess();
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sp_hThread = GetCurrentThread();
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sp_dwProcessOld = GetPriorityClass(sp_hProcess);
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sp_iThreadOld = GetThreadPriority(sp_hThread);
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BOOL bSuccessProcess = SetPriorityClass(sp_hProcess, dwProcess);
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BOOL bSuccessThread = SetThreadPriority(sp_hThread, iThread);
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ASSERT(bSuccessProcess && bSuccessThread);
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}
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~CSetPriority(void)
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{
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BOOL bSuccessProcess = SetPriorityClass(sp_hProcess, sp_dwProcessOld);
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BOOL bSuccessThread = SetThreadPriority(sp_hThread, sp_iThreadOld);
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ASSERT(bSuccessProcess && bSuccessThread);
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}
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};
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