2016-03-12 01:20:51 +01:00
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/* Copyright (c) 2002-2012 Croteam Ltd.
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This program is free software; you can redistribute it and/or modify
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it under the terms of version 2 of the GNU General Public License as published by
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the Free Software Foundation
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
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2016-03-11 14:57:17 +01:00
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#if !defined(AFX_DLGCLIENT_H__820F46A0_EEF3_408E_9EB4_BB12E4A657FB__INCLUDED_)
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#define AFX_DLGCLIENT_H__820F46A0_EEF3_408E_9EB4_BB12E4A657FB__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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#define FIRSTSHADEID 2020
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#define LASTSHADEID 2300
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#define CTRLHEIGTH 19
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#define CTRLCOUNT (iCustomControlID-FIRSTSHADEID+1)
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#define YPOS CTRLCOUNT*CTRLHEIGTH/2+YSPC+15
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#define YSPC (2*CTRLCOUNT)
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#include "TextBox.h"
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#include "ColoredButton.h"
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#include "DropDown.h"
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#include "CheckBox.h"
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// classes for controls in shader dialog
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class CTextureControl
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{
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public:
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CTextureControl::CTextureControl(){}
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CTextureControl::~CTextureControl(){}
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void AddControl(CTString strLabelText, INDEX *piItemID);
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CStatic txc_Label;
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CDropDown txc_Combo;
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};
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class CTexCoordControl
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{
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public:
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CTexCoordControl::CTexCoordControl(){}
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CTexCoordControl::~CTexCoordControl(){}
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void AddControl(CTString strLabelText, INDEX *piItemID);
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CStatic txcc_Label;
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CDropDown txcc_Combo;
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};
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class CColorControl
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{
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public:
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CColorControl::CColorControl(){}
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CColorControl::~CColorControl(){}
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void AddControl(CTString strLabelText, COLOR *pcolColor);
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CStatic cc_Label;
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CColoredButton cc_Button;
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};
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class CFloatControl
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{
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public:
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CFloatControl::CFloatControl(){}
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CFloatControl::~CFloatControl(){}
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void AddControl(CTString strLabelText, FLOAT *pFloat);
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CStatic fc_Label;
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CTextBox fc_TextBox;
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};
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class CFlagControl
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{
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public:
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CFlagControl::CFlagControl(){}
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CFlagControl::~CFlagControl(){}
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void AddControl(CTString strLabelText, INDEX iFlagIndex, ULONG ulFlags);
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CCheckBox fc_CheckBox;
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};
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class CDlgClient : public CDialog
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{
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// Construction
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public:
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CDlgClient(CWnd* pParent = NULL); // standard constructor
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// Implementation
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public:
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// Generated message map functions
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//{{AFX_MSG(CDlgClient)
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afx_msg void OnCbCompresion();
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afx_msg void OnCbSecperframe();
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afx_msg void OnSelendokCbParentbone();
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afx_msg void OnSelendokCbParentmodel();
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afx_msg void OnShowWindow(BOOL bShow, UINT nStatus);
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afx_msg void OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
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afx_msg void OnSelendokCbShader();
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virtual BOOL PreTranslateMessage(MSG* pMsg);
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afx_msg void OnBtConvert();
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afx_msg void OnBtReloadTexture();
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afx_msg void OnBtRecreateTexture();
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afx_msg void OnBtBrowseTexture();
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afx_msg void OnBtResetColision();
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afx_msg void OnBtResetOffset();
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afx_msg void OnBtCalcAllframesBbox();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_DLGCLIENT_H__820F46A0_EEF3_408E_9EB4_BB12E4A657FB__INCLUDED_)
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