Serious-Engine/Sources/Engine/Base/Translation.h

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/* Copyright (c) 2002-2012 Croteam Ltd.
This program is free software; you can redistribute it and/or modify
it under the terms of version 2 of the GNU General Public License as published by
the Free Software Foundation
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
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#ifndef SE_INCL_TRANSLATION_H
#define SE_INCL_TRANSLATION_H
#ifdef PRAGMA_ONCE
#pragma once
#endif
// init translation routines with given translation table
ENGINE_API void InitTranslation(void);
// add given translation table
ENGINE_API void AddTranslationTable_t(const CTFileName &fnmTable); // throw char *
// add several tables from a directory using wildcards
ENGINE_API void AddTranslationTablesDir_t(const CTFileName &fnmDir, const CTFileName &fnmPattern); // throw char *
// finish translation table building
ENGINE_API void FinishTranslationTable(void);
// read given translation table from file - for internal use
ENGINE_API void ReadTranslationTable_t(
CDynamicArray<class CTranslationPair> &atpPairs, const CTFileName &fnmTable); // throw char *
// translate a string
ENGINE_API char * Translate(const char *str, INDEX iOffset=0);
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ENGINE_API const char * TranslateConst(const char *str, INDEX iOffset=0);
// macro for inserting a string for translation into executables
#define TRANS(str) Translate("ETRS" str, 4)
// macro for translating a variable string (usually can be CTString)
#define TRANSV(str) TranslateConst(str, 0)
#endif /* include-once check. */