Serious-Engine/Sources/Engine/Base/ReplaceFile.h

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2016-03-11 14:57:17 +01:00
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
#ifndef SE_INCL_REPLACEFILE_H
#define SE_INCL_REPLACEFILE_H
#ifdef PRAGMA_ONCE
#pragma once
#endif
extern BOOL _bFileReplacingApplied;
BOOL GetReplacingFile(CTFileName fnSourceTexture, CTFileName &fnReplacingTexture,
char *pFilter);
void SetTextureWithPossibleReplacing_t(CTextureObject &to, CTFileName &fnmTexture);
// read/write a texture object
void ReadTextureObject_t(CTStream &strm, CTextureObject &to);
void SkipTextureObject_t(CTStream &strm);
void WriteTextureObject_t(CTStream &strm, CTextureObject &to);
// read/write a model and its texture(s) from a file
void ReadModelObject_t(CTStream &strm, CModelObject &mo);
void SkipModelObject_t(CTStream &strm);
void WriteModelObject_t(CTStream &strm, CModelObject &mo);
// read/write a ska model from a file
void WriteModelInstance_t(CTStream &strm, CModelInstance &mi);
void ReadModelInstance_t(CTStream &strm, CModelInstance &mi);
void SkipModelInstance_t(CTStream &strm);
// read/write an anim object from a file
void ReadAnimObject_t(CTStream &strm, CAnimObject &mo);
void SkipAnimObject_t(CTStream &strm);
void WriteAnimObject_t(CTStream &strm, CAnimObject &mo);
// read/write a sound object from a file
void ReadSoundObject_t(CTStream &strm, CSoundObject &mo);
void SkipSoundObject_t(CTStream &strm);
void WriteSoundObject_t(CTStream &strm, CSoundObject &mo);
#endif /* include-once check. */