Serious-Engine/Sources/WorldEditor/DlgEditTerrainLayer.h

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2016-03-11 14:57:17 +01:00
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
#if !defined(AFX_DLGEDITTERRAINLAYER_H__985474D0_7967_4656_8ED1_DB317AE52FA3__INCLUDED_)
#define AFX_DLGEDITTERRAINLAYER_H__985474D0_7967_4656_8ED1_DB317AE52FA3__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgEditTerrainLayer.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CDlgEditTerrainLayer dialog
class CDlgEditTerrainLayer : public CDialog
{
// Construction
public:
CDlgEditTerrainLayer(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CDlgEditTerrainLayer)
enum { IDD = IDD_EDIT_TERRAIN_LAYER };
BOOL m_bAutoGenerate;
float m_fAltitudeMax;
float m_fAltitudeMaxFade;
float m_fAltitudeMin;
float m_fAltitudeMinFade;
float m_fLayerCoverage;
CString m_strLayerName;
float m_fTextureOffsetX;
float m_fTextureOffsetY;
float m_fTextureRotationU;
float m_fTextureRotationV;
float m_fSlopeMax;
float m_fSlopeMaxFade;
float m_fSlopeMin;
float m_fSlopeMinFade;
float m_fTextureStretchX;
float m_fTextureStretchY;
float m_fCoverageFade;
float m_fAltitudeMaxNoise;
BOOL m_bApplyMaxAltitude;
BOOL m_bApplyMaxSlope;
BOOL m_bApplyMinAltitude;
BOOL m_bApplyMinSlope;
float m_fAltitudeMinNoise;
float m_fSlopeMaxNoise;
float m_fSlopeMinNoise;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDlgEditTerrainLayer)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CDlgEditTerrainLayer)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DLGEDITTERRAINLAYER_H__985474D0_7967_4656_8ED1_DB317AE52FA3__INCLUDED_)