Serious-Engine/Sources/WorldEditor/CtrlAxisRadio.cpp

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2016-03-11 14:57:17 +01:00
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
// CtrlAxisRadio.cpp : implementation file
//
#include "stdafx.h"
#include "WorldEditor.h"
#include "CtrlAxisRadio.h"
#ifdef _DEBUG
#undef new
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CCtrlAxisRadio
CCtrlAxisRadio::CCtrlAxisRadio()
{
}
CCtrlAxisRadio::~CCtrlAxisRadio()
{
}
void CCtrlAxisRadio::SetDialogPtr( CPropertyComboBar *pDialog)
{
m_pDialog = pDialog;
}
BEGIN_MESSAGE_MAP(CCtrlAxisRadio, CButton)
//{{AFX_MSG_MAP(CCtrlAxisRadio)
ON_CONTROL_REFLECT(BN_CLICKED, OnClicked)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CCtrlAxisRadio message handlers
void CCtrlAxisRadio::OnClicked()
{
// don't do anything if document doesn't exist
if( theApp.GetDocument() == NULL) return;
// select clicked axis radio
m_pDialog->SelectAxisRadio( this);
// show that second axis have been selected
m_pDialog->ArrangeControls();
}