mirror of
https://github.com/ptitSeb/Serious-Engine
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45 lines
1.2 KiB
C
45 lines
1.2 KiB
C
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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// Animation names
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#define PLAYER_ANIM_DEFAULT_ANIMATION 0
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#define PLAYER_ANIM_STAND 1
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#define PLAYER_ANIM_BACKPEDAL 2
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#define PLAYER_ANIM_BACKPEDALRUN 3
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#define PLAYER_ANIM_JUMPSTART 4
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#define PLAYER_ANIM_JUMPEND 5
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#define PLAYER_ANIM_TURNLEFT 6
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#define PLAYER_ANIM_TURNRIGHT 7
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#define PLAYER_ANIM_RUN 8
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#define PLAYER_ANIM_NORMALWALK 9
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#define PLAYER_ANIM_CROUCH 10
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#define PLAYER_ANIM_RISE 11
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#define PLAYER_ANIM_CROUCH_IDLE 12
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#define PLAYER_ANIM_CROUCH_TURNLEFT 13
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#define PLAYER_ANIM_CROUCH_TURNRIGHT 14
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#define PLAYER_ANIM_CROUCH_WALK 15
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#define PLAYER_ANIM_CROUCH_WALKBACK 16
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#define PLAYER_ANIM_SWIM 17
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#define PLAYER_ANIM_SWIMIDLE 18
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#define PLAYER_ANIM_DEATH_UNDERWATER 19
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#define PLAYER_ANIM_DEATH_UNDERWATERIDLE 20
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#define PLAYER_ANIM_DEATH_BACK 21
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#define PLAYER_ANIM_DEATH_EASYFALLBACK 22
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#define PLAYER_ANIM_DEATH_FORWARD 23
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#define PLAYER_ANIM_DEATH_EASYFALLFORWARD 24
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#define PLAYER_ANIM_DEATH_SPIKES 25
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// Color names
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// Patch names
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// Names of collision boxes
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#define PLAYER_COLLISION_BOX_STAND 0
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#define PLAYER_COLLISION_BOX_CROUCH 1
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#define PLAYER_COLLISION_BOX_SWIM 2
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#define PLAYER_COLLISION_BOX_SWIMSMALL 3
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// Attaching position names
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#define PLAYER_ATTACHMENT_TORSO 0
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// Sound names
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