mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-12-02 06:35:53 +01:00
125 lines
4.1 KiB
C
125 lines
4.1 KiB
C
|
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
||
|
|
||
|
#ifndef SE_INCL_OPENGL_H
|
||
|
#define SE_INCL_OPENGL_H
|
||
|
#ifdef PRAGMA_ONCE
|
||
|
#pragma once
|
||
|
#endif
|
||
|
|
||
|
#include "gl_types.h"
|
||
|
|
||
|
/* rcg10042001 wraped for platform. */
|
||
|
#if (defined _MSC_VER)
|
||
|
#define DLLFUNCTION(dll, output, name, inputs, params, required) \
|
||
|
extern output (__stdcall *p##name) inputs
|
||
|
#elif (defined PLATFORM_UNIX)
|
||
|
#define DLLFUNCTION(dll, output, name, inputs, params, required) \
|
||
|
extern output (*p##name) inputs
|
||
|
#define __stdcall
|
||
|
#else
|
||
|
#error please define your platform here.
|
||
|
#endif
|
||
|
|
||
|
#include "gl_functions.h"
|
||
|
|
||
|
#undef DLLFUNCTION
|
||
|
|
||
|
// extensions
|
||
|
extern void (__stdcall *pglLockArraysEXT)(GLint first, GLsizei count);
|
||
|
extern void (__stdcall *pglUnlockArraysEXT)(void);
|
||
|
|
||
|
extern GLboolean (__stdcall *pwglSwapIntervalEXT)(GLint interval);
|
||
|
extern GLint (__stdcall *pwglGetSwapIntervalEXT)(void);
|
||
|
|
||
|
extern void (__stdcall *pglActiveTextureARB)(GLenum texunit);
|
||
|
extern void (__stdcall *pglClientActiveTextureARB)(GLenum texunit);
|
||
|
|
||
|
#ifdef PLATFORM_WIN32 /* !!! FIXME: Move to abstraction layer. --rcg. */
|
||
|
// t-buffer support
|
||
|
extern char *(__stdcall *pwglGetExtensionsStringARB)(HDC hdc);
|
||
|
extern BOOL (__stdcall *pwglChoosePixelFormatARB)(HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
|
||
|
extern BOOL (__stdcall *pwglGetPixelFormatAttribivARB)(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues);
|
||
|
#endif
|
||
|
extern void (__stdcall *pglTBufferMask3DFX)(GLuint mask);
|
||
|
|
||
|
// GL_NV_vertex_array_range & GL_NV_fence
|
||
|
#ifdef PLATFORM_WIN32 /* !!! FIXME: Move to abstraction layer. --rcg. */
|
||
|
extern void *(__stdcall *pwglAllocateMemoryNV)(GLint size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
|
||
|
extern void (__stdcall *pwglFreeMemoryNV)(void *pointer);
|
||
|
#endif
|
||
|
extern void (__stdcall *pglVertexArrayRangeNV)(GLsizei length, void *pointer);
|
||
|
extern void (__stdcall *pglFlushVertexArrayRangeNV)(void);
|
||
|
|
||
|
extern GLboolean (__stdcall *pglTestFenceNV)(GLuint fence);
|
||
|
extern GLboolean (__stdcall *pglIsFenceNV)(GLuint fence);
|
||
|
extern void (__stdcall *pglGenFencesNV)(GLsizei n, GLuint *fences);
|
||
|
extern void (__stdcall *pglDeleteFencesNV)(GLsizei n, const GLuint *fences);
|
||
|
extern void (__stdcall *pglSetFenceNV)(GLuint fence, GLenum condition);
|
||
|
extern void (__stdcall *pglFinishFenceNV)(GLuint fence);
|
||
|
extern void (__stdcall *pglGetFenceivNV)(GLuint fence, GLenum pname, GLint *params);
|
||
|
|
||
|
// ATI GL_ATI[X]_pn_triangles
|
||
|
extern void (__stdcall *pglPNTrianglesiATI)( GLenum pname, GLint param);
|
||
|
extern void (__stdcall *pglPNTrianglesfATI)( GLenum pname, GLfloat param);
|
||
|
|
||
|
|
||
|
// additional tools -----------------------------------------------------
|
||
|
|
||
|
|
||
|
// set color from croteam format
|
||
|
inline void glCOLOR( COLOR col)
|
||
|
{
|
||
|
/* rcg10052001 Platform-wrappers. */
|
||
|
#if (defined USE_PORTABLE_C)
|
||
|
col = ( ((col << 24) ) |
|
||
|
((col << 8) & 0x00FF0000) |
|
||
|
((col >> 8) & 0x0000FF00) |
|
||
|
((col >> 24) ) );
|
||
|
|
||
|
#elif (defined _MSC_VER)
|
||
|
__asm {
|
||
|
mov eax,dword ptr [col]
|
||
|
bswap eax
|
||
|
mov dword ptr [col],eax
|
||
|
}
|
||
|
|
||
|
#elif (defined __GNUC__)
|
||
|
__asm__ __volatile__ (
|
||
|
"bswapl %%eax \n\t"
|
||
|
: "=a" (col)
|
||
|
: "a" (col)
|
||
|
);
|
||
|
|
||
|
#else
|
||
|
#error please define for your platform.
|
||
|
#endif
|
||
|
|
||
|
pglColor4ubv((GLubyte*)&col);
|
||
|
}
|
||
|
|
||
|
// check windows errors always
|
||
|
extern void WIN_CheckError(BOOL bRes, const char *strDescription);
|
||
|
#define WIN_CHECKERROR(result, string) WIN_CheckError(result, string);
|
||
|
|
||
|
extern BOOL glbUsingVARs; // vertex_array_range
|
||
|
|
||
|
// common textures
|
||
|
extern GLuint _uiFillTextureNo; // binding for flat fill emulator texture
|
||
|
extern GLuint _uiFogTextureNo; // binding for fog texture
|
||
|
extern GLuint _uiHazeTextureNo; // binding for haze texture
|
||
|
extern GLuint _uiPatternTextureNo; // binding for pattern texture
|
||
|
|
||
|
|
||
|
// internal!
|
||
|
inline void pglActiveTexture(INDEX texunit)
|
||
|
{
|
||
|
ASSERT( texunit>=0 && texunit<4);
|
||
|
ASSERT( pglActiveTextureARB!=NULL);
|
||
|
ASSERT( pglClientActiveTextureARB!=NULL);
|
||
|
pglActiveTextureARB( GLenum(GL_TEXTURE0_ARB+texunit));
|
||
|
pglClientActiveTextureARB(GLenum(GL_TEXTURE0_ARB+texunit));
|
||
|
}
|
||
|
|
||
|
#endif /* include-once check. */
|
||
|
|