mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-12-27 07:54:51 +01:00
107 lines
2.8 KiB
Erlang
107 lines
2.8 KiB
Erlang
|
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
||
|
|
||
|
807
|
||
|
%{
|
||
|
#include "StdH.h"
|
||
|
#include "Models/Items/ItemHolder/ItemHolder.h"
|
||
|
%}
|
||
|
|
||
|
uses "EntitiesMP/Item";
|
||
|
|
||
|
// event for sending through receive item
|
||
|
event EMessageItem {
|
||
|
CTFileName fnmMessage,
|
||
|
};
|
||
|
|
||
|
%{
|
||
|
%}
|
||
|
|
||
|
class CMessageItem : CItem {
|
||
|
name "MessageItem";
|
||
|
thumbnail "Thumbnails\\MessageItem.tbn";
|
||
|
|
||
|
properties:
|
||
|
1 CTString m_strName "Name" 'N' = "MessageItem",
|
||
|
2 CTString m_strDescription = "",
|
||
|
3 CTFileName m_fnmMessage "Message" 'M' = CTString(""),
|
||
|
4 INDEX m_iSoundComponent = 0,
|
||
|
|
||
|
components:
|
||
|
0 class CLASS_BASE "Classes\\Item.ecl",
|
||
|
|
||
|
1 model MODEL_PERGAMENT "Models\\Items\\Pergament\\Pergament.mdl",
|
||
|
2 texture TEXTURE_PERGAMENT "Models\\Items\\Pergament\\Pergament.tex",
|
||
|
|
||
|
// ********* MISC *********
|
||
|
255 texture TEXTURE_FLARE "Models\\Items\\Flares\\Flare.tex",
|
||
|
256 model MODEL_FLARE "Models\\Items\\Flares\\Flare.mdl",
|
||
|
|
||
|
// ************** SOUNDS **************
|
||
|
301 sound SOUND_KEY "Sounds\\Items\\Key.wav",
|
||
|
|
||
|
functions:
|
||
|
void Precache(void) {
|
||
|
PrecacheSound(SOUND_KEY);
|
||
|
}
|
||
|
/* Fill in entity statistics - for AI purposes only */
|
||
|
BOOL FillEntityStatistics(EntityStats *pes)
|
||
|
{
|
||
|
pes->es_strName = "Pergament";
|
||
|
pes->es_ctCount = 1;
|
||
|
pes->es_ctAmmount = 1;
|
||
|
pes->es_fValue = 1;
|
||
|
pes->es_iScore = 0;//m_iScore;
|
||
|
return TRUE;
|
||
|
}
|
||
|
// render particles
|
||
|
void RenderParticles(void) {
|
||
|
// no particles when not existing
|
||
|
if (GetRenderType()!=CEntity::RT_MODEL) {
|
||
|
return;
|
||
|
}
|
||
|
Particles_Stardust(this, 0.9f, 0.70f, PT_STAR08, 32);
|
||
|
}
|
||
|
|
||
|
|
||
|
// set health properties depending on type
|
||
|
void SetProperties(void)
|
||
|
{
|
||
|
m_fRespawnTime = (m_fCustomRespawnTime>0) ? m_fCustomRespawnTime : 10.0f;
|
||
|
m_strDescription = m_fnmMessage.FileName();
|
||
|
|
||
|
// set appearance
|
||
|
AddItem(MODEL_PERGAMENT, TEXTURE_PERGAMENT, 0, 0, 0);
|
||
|
// add flare
|
||
|
AddFlare(MODEL_FLARE, TEXTURE_FLARE, FLOAT3D(0,0.2f,0), FLOAT3D(1,1,0.3f) );
|
||
|
StretchItem(FLOAT3D(1.0f, 1.0f, 1.0f));
|
||
|
m_iSoundComponent = SOUND_KEY;
|
||
|
};
|
||
|
|
||
|
procedures:
|
||
|
ItemCollected(EPass epass) : CItem::ItemCollected {
|
||
|
ASSERT(epass.penOther!=NULL);
|
||
|
|
||
|
// send key to entity
|
||
|
EMessageItem eMessage;
|
||
|
eMessage.fnmMessage = m_fnmMessage;
|
||
|
// if health is received
|
||
|
if (epass.penOther->ReceiveItem(eMessage)) {
|
||
|
// play the pickup sound
|
||
|
m_soPick.Set3DParameters(50.0f, 1.0f, 1.0f, 1.0f);
|
||
|
PlaySound(m_soPick, m_iSoundComponent, SOF_3D);
|
||
|
m_fPickSoundLen = GetSoundLength(m_iSoundComponent);
|
||
|
jump CItem::ItemReceived();
|
||
|
}
|
||
|
return;
|
||
|
};
|
||
|
|
||
|
Main() {
|
||
|
Initialize(); // initialize base class
|
||
|
StartModelAnim(ITEMHOLDER_ANIM_SMALLOSCILATION, AOF_LOOPING|AOF_NORESTART);
|
||
|
ForceCollisionBoxIndexChange(ITEMHOLDER_COLLISION_BOX_SMALL);
|
||
|
SetProperties(); // set properties
|
||
|
|
||
|
jump CItem::ItemLoop();
|
||
|
};
|
||
|
};
|