2016-03-12 01:20:51 +01:00
|
|
|
/* Copyright (c) 2002-2012 Croteam Ltd.
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
|
|
it under the terms of version 2 of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation
|
|
|
|
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License along
|
|
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
2016-03-11 14:57:17 +01:00
|
|
|
|
2016-03-29 03:03:54 +02:00
|
|
|
#include "Engine/StdH.h"
|
2016-03-11 14:57:17 +01:00
|
|
|
|
|
|
|
#include <Engine/Math/Projection.h>
|
|
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////
|
|
|
|
// CProjection3D
|
|
|
|
/////////////////////////////////////////////////////////////////////
|
|
|
|
// Construction / destruction
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Default constructor.
|
|
|
|
*/
|
|
|
|
CProjection3D::CProjection3D(void) {
|
|
|
|
pr_Prepared = FALSE;
|
|
|
|
pr_ObjectStretch = FLOAT3D(1.0f, 1.0f, 1.0f);
|
|
|
|
pr_bFaceForward = FALSE;
|
|
|
|
pr_bHalfFaceForward = FALSE;
|
|
|
|
pr_vObjectHandle = FLOAT3D(0.0f, 0.0f, 0.0f);
|
|
|
|
pr_fDepthBufferNear = 0.0f;
|
|
|
|
pr_fDepthBufferFar = 1.0f;
|
|
|
|
pr_NearClipDistance = 0.25f;
|
|
|
|
pr_FarClipDistance = -9999.0f; // never used by default
|
|
|
|
pr_bMirror = FALSE;
|
|
|
|
pr_bWarp = FALSE;
|
|
|
|
pr_fViewStretch = 1.0f;
|
|
|
|
}
|
|
|
|
|
|
|
|
CPlacement3D _plOrigin(FLOAT3D(0,0,0), ANGLE3D(0,0,0));
|