Serious-Engine/Sources/GameGUIMP/DlgSelectPlayer.h

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2016-03-11 14:57:17 +01:00
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
#if !defined(AFX_DLGSELECTPLAYER_H__FCDE2F73_3A65_11D2_8384_004095812ACC__INCLUDED_)
#define AFX_DLGSELECTPLAYER_H__FCDE2F73_3A65_11D2_8384_004095812ACC__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// DlgSelectPlayer.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CDlgSelectPlayer dialog
class CDlgSelectPlayer : public CDialog
{
// Construction
public:
CDlgSelectPlayer(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CDlgSelectPlayer)
enum { IDD = IDD_SELECT_PLAYER };
CComboBox m_comboAvailablePlayers;
CComboBox m_comboAvailableControls;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDlgSelectPlayer)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CDlgSelectPlayer)
virtual BOOL OnInitDialog();
afx_msg void OnSelchangeComboAvailablePlayers();
afx_msg void OnSelchangeComboAvailableControls();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DLGSELECTPLAYER_H__FCDE2F73_3A65_11D2_8384_004095812ACC__INCLUDED_)