2016-03-11 14:57:17 +01:00
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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// DlgCreateNormalTexture.cpp : implementation file
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//
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2016-04-01 20:04:24 +02:00
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#include "EngineGui/StdH.h"
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2016-03-11 14:57:17 +01:00
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#include "DlgCreateNormalTexture.h"
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#include <Engine/Templates/Stock_CTextureData.h>
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#ifdef _DEBUG
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#undef new
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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static BOOL _bWasForced32 = FALSE;
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/////////////////////////////////////////////////////////////////////////////
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// CDlgCreateNormalTexture dialog
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CDlgCreateNormalTexture::CDlgCreateNormalTexture( CTFileName fnInputFile, CWnd* pParent /*=NULL*/)
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: CDialog(CDlgCreateNormalTexture::IDD, pParent)
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{
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//{{AFX_DATA_INIT(CDlgCreateNormalTexture)
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m_strCreatedTextureName = _T("");
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m_strSizeInPixels = _T("");
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m_bCreateMipmaps = FALSE;
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//}}AFX_DATA_INIT
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m_bSourcePictureValid = FALSE;
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m_bPreviewWindowsCreated = FALSE;
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m_ptdCreated = NULL;
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CTFileName fnTexFileName = fnInputFile.FileDir() + fnInputFile.FileName() + ".tex";
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// remember source and created texture name
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m_fnSourceFileName = fnInputFile;
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m_fnCreatedFileName = fnTexFileName;
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// set initial values for create mip maps flag and size for create texture dialog
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m_bCreateMipmaps = AfxGetApp()->GetProfileInt(L"Creating textures", L"Create mipmaps", 1);
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m_mexCreatedWidth = AfxGetApp()->GetProfileInt(L"Creating textures", L"Mex width", -1);
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_bWasForced32 = FALSE;
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try
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{
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// if can't get picture file information
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CImageInfo iiImageInfo;
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if (iiImageInfo.GetGfxFileInfo_t( m_fnSourceFileName)==UNSUPPORTED_FILE)
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{
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// throw error
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ThrowF_t("File '%s' has unsupported file format",
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(CTString&)(_fnmApplicationPath+m_fnSourceFileName));
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}
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// get dimensions
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m_pixSourceWidth = iiImageInfo.ii_Width;
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m_pixSourceHeight = iiImageInfo.ii_Height;
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// test if dimensions are at power of 2
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if( (((1<<((int)Log2(m_pixSourceWidth))) != m_pixSourceWidth)) ||
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(((1<<((int)Log2(m_pixSourceHeight))) != m_pixSourceHeight))) {
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ThrowF_t( "Picture %s has wrong dimensions (%d,%d).\n"
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"Both width and height must be at power of 2.",
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(CTString&)m_fnSourceFileName, m_pixSourceWidth, m_pixSourceHeight);
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}
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}
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catch(char *err_str)
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{
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AfxMessageBox( CString(err_str));
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return;
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}
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m_bSourcePictureValid = TRUE;
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// try to
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try
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{ // obtain texture with the same name (if already exists)
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CTextureData *pTD = _pTextureStock->Obtain_t( fnTexFileName);
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pTD->Reload();
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// now pick up initial number of mip levels
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m_bCreateMipmaps = pTD->td_ctFineMipLevels>1;
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// remember existing texture's width in mexels
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m_mexCreatedWidth = pTD->GetWidth();
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// remember existing texture's flags
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_bWasForced32 = pTD->td_ulFlags & TEX_32BIT;
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// release texture
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_pTextureStock->Release( pTD);
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}
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// if texture can't be obtained
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catch( char *err_str)
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{ // never mind
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(void) err_str;
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}
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m_wndViewCreatedTexture.m_bForce32 = FALSE;
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if( _bWasForced32) m_wndViewCreatedTexture.m_bForce32 = TRUE;
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RefreshCreatedTexture();
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// set created texture name
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m_strCreatedTextureName = fnTexFileName;
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// prepare string telling size of source picture
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char strSize[ 64];
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sprintf( strSize, "%d x %d", m_pixSourceWidth, m_pixSourceHeight);
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m_strSizeInPixels = strSize;
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}
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CDlgCreateNormalTexture::~CDlgCreateNormalTexture()
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{
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ReleaseCreatedTexture();
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}
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void CDlgCreateNormalTexture::RefreshCreatedTexture(void)
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{
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ReleaseCreatedTexture();
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// prepare forced upload quality
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_iTexForcedQuality = 16;
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if( m_wndViewCreatedTexture.m_bForce32) _iTexForcedQuality = 32;
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// create temporary texture to show how texture will look like
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try
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{
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// create temporary texture
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CreateTexture_t( m_fnSourceFileName, CTString( "Temp\\Temp.tex"),
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m_pixSourceWidth, MAX_MEX_LOG2+1, FALSE);
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m_ptdCreated = _pTextureStock->Obtain_t( CTString( "Temp\\Temp.tex"));
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m_ptdCreated->Reload();
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}
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catch(char *err_str)
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{
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AfxMessageBox( CString(err_str));
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return;
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}
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// set texture data to texture preview window so it could show preview picture
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m_wndViewCreatedTexture.m_toTexture.SetData( m_ptdCreated);
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}
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void CDlgCreateNormalTexture::ReleaseCreatedTexture(void)
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{
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// if there is texture obtained, release it
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if( m_ptdCreated != NULL)
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{
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// free obtained texture
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_pTextureStock->Release( m_ptdCreated);
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m_ptdCreated = NULL;
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m_wndViewCreatedTexture.m_toTexture.SetData( NULL);
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}
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// reset forced upload quality
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_iTexForcedQuality = 0;
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}
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void CDlgCreateNormalTexture::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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// if dialog is recieving data
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if(pDX->m_bSaveAndValidate == FALSE)
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{
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}
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//{{AFX_DATA_MAP(CDlgCreateNormalTexture)
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DDX_Control(pDX, IDC_FORCE32, m_ctrlForce32);
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DDX_Control(pDX, IDC_CHEQUERED_ALPHA, m_ctrlCheckButton);
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DDX_Control(pDX, IDC_MEX_SIZE, m_ctrlMexSizeCombo);
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DDX_Text(pDX, IDC_CREATED_TEXTURE_NAME, m_strCreatedTextureName);
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DDX_Text(pDX, IDC_SIZE_IN_PIXELS, m_strSizeInPixels);
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DDX_Check(pDX, IDC_CREATE_MIPMAPS, m_bCreateMipmaps);
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//}}AFX_DATA_MAP
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// if dialog is giving data
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if(pDX->m_bSaveAndValidate != FALSE)
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{
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}
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}
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BEGIN_MESSAGE_MAP(CDlgCreateNormalTexture, CDialog)
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//{{AFX_MSG_MAP(CDlgCreateNormalTexture)
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ON_WM_PAINT()
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ON_BN_CLICKED(IDC_CHEQUERED_ALPHA, OnChequeredAlpha)
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ON_BN_CLICKED(IDC_FORCE32, OnForce32)
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ON_BN_CLICKED(ID_CREATE_TEXTURE, OnCreateTexture)
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ON_BN_CLICKED(IDC_CREATE_MIPMAPS, OnCreateMipmaps)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CDlgCreateNormalTexture message handlers
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void CDlgCreateNormalTexture::OnPaint()
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{
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CPaintDC dc(this); // device context for painting
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// if texture preview windows are not yet created
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if( !m_bPreviewWindowsCreated)
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{
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// ---------------- Create custom window that will show how created texture will look like
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CWnd *pWndCreatedTexturePreview = GetDlgItem(IDC_TEXTURE_PREVIEW_WINDOW);
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ASSERT(pWndCreatedTexturePreview != NULL);
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CRect rectPreviewCreatedTextureWnd;
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// get rectangle occupied by preview texture window
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pWndCreatedTexturePreview->GetWindowRect( &rectPreviewCreatedTextureWnd);
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ScreenToClient( &rectPreviewCreatedTextureWnd);
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// create window for for showing created texture
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m_wndViewCreatedTexture.Create( NULL, NULL, WS_BORDER|WS_VISIBLE, rectPreviewCreatedTextureWnd,
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this, IDW_VIEW_CREATED_TEXTURE);
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// mark that custom windows are created
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m_bPreviewWindowsCreated = TRUE;
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}
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}
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#define MAX_ALLOWED_MEX_SIZE 32*1024*1024
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BOOL CDlgCreateNormalTexture::OnInitDialog()
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{
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CDialog::OnInitDialog();
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char strSize[ 64];
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// set default created texture's size
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INDEX iInitialSelectedSize = 0;
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// first combo entry is selected by default (requesting maximum mip maps to be created)
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INDEX iInitialSelectedMipMapCombo = 0;
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// obtain all available potentions of source picture's dimensions
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INDEX iPotention = 0;
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FOREVER
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{
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MEX mexPotentionWidth = m_pixSourceWidth * (1 << iPotention);
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MEX mexPotentionHeight = m_pixSourceHeight * (1 << iPotention);
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if( (mexPotentionWidth > MAX_ALLOWED_MEX_SIZE) ||
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(mexPotentionHeight > MAX_ALLOWED_MEX_SIZE))
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break;
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sprintf( strSize, "%.2f x %.2f",
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METERS_MEX( mexPotentionWidth), METERS_MEX( mexPotentionHeight));
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INDEX iAddedAs = m_ctrlMexSizeCombo.AddString( CString(strSize));
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// connect item and represented mex value
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m_ctrlMexSizeCombo.SetItemData( iAddedAs, mexPotentionWidth);
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// try to select consistent size
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if( mexPotentionWidth == m_mexCreatedWidth)
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{
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iInitialSelectedSize = iPotention;
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}
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// next potention
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iPotention ++;
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}
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// select size
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m_ctrlMexSizeCombo.SetCurSel( iInitialSelectedSize);
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m_ctrlCheckButton.SetCheck(1);
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// determine correct texture quality
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if( _bWasForced32) {
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m_ctrlForce32.SetCheck(1);
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m_wndViewCreatedTexture.m_bForce32 = TRUE;
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} else {
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m_ctrlForce32.SetCheck(0);
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m_wndViewCreatedTexture.m_bForce32 = FALSE;
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}
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// return TRUE unless you set the focus to a control
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return TRUE;
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}
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void CDlgCreateNormalTexture::OnCreateTexture()
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{
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MEX mexWidth = m_ctrlMexSizeCombo.GetItemData( m_ctrlMexSizeCombo.GetCurSel());
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INDEX iMipMaps = 16;
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if( !m_bCreateMipmaps)
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{
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iMipMaps = 1;
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}
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// create texture
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try {
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CreateTexture_t( m_fnSourceFileName, m_fnCreatedFileName, mexWidth, iMipMaps,
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m_wndViewCreatedTexture.m_bForce32);
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}
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catch( char *err_str) {
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AfxMessageBox( CString(err_str));
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return;
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}
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AfxGetApp()->WriteProfileInt(L"Creating textures", L"Create mipmaps", m_bCreateMipmaps);
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AfxGetApp()->WriteProfileInt(L"Creating textures", L"Mex width", mexWidth);
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// end dialog
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EndDialog( IDOK);
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}
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void CDlgCreateNormalTexture::OnChequeredAlpha()
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{
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// toggle chequered alpha on/off
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m_wndViewCreatedTexture.m_bChequeredAlpha = !m_wndViewCreatedTexture.m_bChequeredAlpha;
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RefreshCreatedTexture();
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}
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void CDlgCreateNormalTexture::OnForce32()
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{
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// toggle force32 on/off
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m_wndViewCreatedTexture.m_bForce32 = !m_wndViewCreatedTexture.m_bForce32;
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RefreshCreatedTexture();
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}
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void CDlgCreateNormalTexture::OnCreateMipmaps()
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{
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m_bCreateMipmaps = !m_bCreateMipmaps;
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UpdateData(FALSE);
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}
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