mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-29 13:25:52 +01:00
116 lines
4.6 KiB
C++
116 lines
4.6 KiB
C++
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/*
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* This file is generated by Entity Class Compiler, (c) CroTeam 1997-98
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*/
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#line 4 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
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#include "StdH.h"
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#include "EntitiesMP/MusicHolder.h"
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#include <EntitiesMP/PlayerMarker.h>
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#include <EntitiesMP/PlayerMarker_tables.h>
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#line 11 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
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extern void CPlayerWeapons_Precache(ULONG ulAvailable);
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void CPlayerMarker::SetDefaultProperties(void) {
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m_fHealth = 100.0f;
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m_fShield = 0.0f;
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m_iGiveWeapons = 0x1;
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m_iTakeWeapons = 0x0;
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m_strGroup = "";
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m_bQuickStart = FALSE ;
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m_bStartInComputer = FALSE ;
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m_penMessage = NULL;
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m_fMaxAmmoRatio = 0.0f;
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m_tmLastSpawned = -1000.0f;
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m_iTakeAmmo = 0x0;
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m_bNoRespawnInPlace = FALSE ;
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CMarker::SetDefaultProperties();
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}
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#line 39 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
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void CPlayerMarker::Precache(void) {
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#line 40 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
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if(m_iGiveWeapons > 1){
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#line 41 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
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CPlayerWeapons_Precache (m_iGiveWeapons );
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#line 42 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
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}
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#line 43 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
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}
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#line 44 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
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BOOL CPlayerMarker::HandleEvent(const CEntityEvent & ee) {
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#line 45 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
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if(ee . ee_slEvent == EVENTCODE_ETrigger ){
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#line 46 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
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CEntity * penMainMusicHolder = _pNetwork -> GetEntityWithName ("MusicHolder" , 0);
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#line 47 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
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if(penMainMusicHolder == NULL || ! IsOfClass (penMainMusicHolder , "MusicHolder")){
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#line 48 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
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return TRUE ;
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#line 49 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
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}
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#line 50 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
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CMusicHolder * pmh = (CMusicHolder *) penMainMusicHolder ;
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#line 51 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
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BOOL bNew = (pmh -> m_penRespawnMarker != this );
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#line 52 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
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pmh -> m_penRespawnMarker = this ;
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#line 55 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
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CEntity * penCaused = ((ETrigger &) ee ) . penCaused ;
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#line 56 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
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if(bNew &&
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#line 57 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
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(GetSP () -> sp_bSinglePlayer && GetSP () -> sp_gmGameMode != CSessionProperties :: GM_FLYOVER )
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#line 58 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
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&& IsOfClass (penCaused , "Player")){
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#line 60 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
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CPlayerSettings * pps = (CPlayerSettings *) (((CPlayerEntity *) penCaused ) -> en_pcCharacter . pc_aubAppearance );
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#line 61 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
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if(pps -> ps_ulFlags & PSF_AUTOSAVE ){
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#line 63 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
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_pShell -> Execute ("gam_bQuickSave=1;");
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#line 64 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
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}
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#line 65 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
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}
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#line 66 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
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return TRUE ;
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#line 67 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
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}
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#line 69 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
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return FALSE ;
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#line 70 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
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}
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BOOL CPlayerMarker::
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#line 73 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
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Main(const CEntityEvent &__eeInput) {
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#undef STATE_CURRENT
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#define STATE_CURRENT STATE_CPlayerMarker_Main
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ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CPlayerMarker::Main expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput;
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#line 75 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
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InitAsEditorModel ();
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#line 76 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
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SetPhysicsFlags (EPF_MODEL_IMMATERIAL );
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#line 77 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
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SetCollisionFlags (ECF_IMMATERIAL );
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#line 80 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
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SetModel (MODEL_MARKER );
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#line 81 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
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SetModelMainTexture (TEXTURE_MARKER );
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#line 84 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
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if(m_bQuickStart ){
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#line 85 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
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m_strName . PrintF ("Player Quick Start");
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#line 86 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
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}else {
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#line 87 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
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m_strName . PrintF ("Player Start - %s" , m_strGroup );
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#line 88 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
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}
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#line 90 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
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Return(STATE_CURRENT,EVoid());
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#line 90 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
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return TRUE; ASSERT(FALSE); return TRUE;};
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