Serious-Engine/Sources/WorldEditor/DlgPgTerrain.h

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2016-03-11 14:57:17 +01:00
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
#if !defined(AFX_DLGPGTERRAIN_H__975072E6_95F9_4E23_B861_89835AF46634__INCLUDED_)
#define AFX_DLGPGTERRAIN_H__975072E6_95F9_4E23_B861_89835AF46634__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgPgTerrain.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CDlgPgTerrain dialog
class CDlgPgTerrain : public CPropertyPage
{
DECLARE_DYNCREATE(CDlgPgTerrain)
// Construction
public:
CDlgPgTerrain();
~CDlgPgTerrain();
BOOL OnIdle(LONG lCount);
CTerrainInterface m_wndTerrainInterface;
// Dialog Data
//{{AFX_DATA(CDlgPgTerrain)
enum { IDD = IDD_PG_TERRAIN };
// NOTE - ClassWizard will add data members here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_DATA
// Overrides
// ClassWizard generate virtual function overrides
//{{AFX_VIRTUAL(CDlgPgTerrain)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CDlgPgTerrain)
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DLGPGTERRAIN_H__975072E6_95F9_4E23_B861_89835AF46634__INCLUDED_)