Serious-Engine/Sources/SeriousSkaStudio/TextBox.h

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2016-03-11 14:57:17 +01:00
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
#if !defined(AFX_TEXTBOX_H__F08BF4CB_B32A_11D5_8AB4_00C0262D9BFE__INCLUDED_)
#define AFX_TEXTBOX_H__F08BF4CB_B32A_11D5_8AB4_00C0262D9BFE__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// TextBox.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CTextBox window
class CTextBox : public CEdit
{
// Construction
public:
CTextBox();
void ValueChanged();
CTString m_strID; // ID of control (base float)
void SetDataPtr(FLOAT *pFloat);
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CTextBox)
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CTextBox();
// Generated message map functions
protected:
//{{AFX_MSG(CTextBox)
afx_msg void OnChange();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_TEXTBOX_H__F08BF4CB_B32A_11D5_8AB4_00C0262D9BFE__INCLUDED_)