Serious-Engine/Sources/ModelsMP/CutSequences/EgyptSet/Devil2.h

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2016-03-11 14:57:17 +01:00
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
// Animation names
#define DEVIL2_ANIM_DEFAULT 0
#define DEVIL2_ANIM_ANGER01 1
#define DEVIL2_ANIM_ANGER02 2
#define DEVIL2_ANIM_CELEBRATE01 3
#define DEVIL2_ANIM_ATTACKCLOSE 4
#define DEVIL2_ANIM_IDLE 5
#define DEVIL2_ANIM_ALL 6
// Color names
// Patch names
// Names of collision boxes
#define DEVIL2_COLLISION_BOX_default 0
#define DEVIL2_COLLISION_BOX_ 1
#define DEVIL2_COLLISION_BOX_ 2
#define DEVIL2_COLLISION_BOX_ 3
#define DEVIL2_COLLISION_BOX_ 4
#define DEVIL2_COLLISION_BOX_ 5
#define DEVIL2_COLLISION_BOX_ 6
#define DEVIL2_COLLISION_BOX_ 7
#define DEVIL2_COLLISION_BOX_ 8
#define DEVIL2_COLLISION_BOX_ 9
#define DEVIL2_COLLISION_BOX_ 10
#define DEVIL2_COLLISION_BOX_ 11
#define DEVIL2_COLLISION_BOX_ 12
#define DEVIL2_COLLISION_BOX_ 13
#define DEVIL2_COLLISION_BOX_ 14
#define DEVIL2_COLLISION_BOX_ 15
#define DEVIL2_COLLISION_BOX_ 16
#define DEVIL2_COLLISION_BOX_ 17
#define DEVIL2_COLLISION_BOX_ 18
#define DEVIL2_COLLISION_BOX_ 19
#define DEVIL2_COLLISION_BOX_ 20
#define DEVIL2_COLLISION_BOX_ 21
#define DEVIL2_COLLISION_BOX_ 22
// Attaching position names
// Sound names