mirror of
https://github.com/ptitSeb/Serious-Engine
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29 lines
1.0 KiB
C
29 lines
1.0 KiB
C
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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// stdafx.h : include file for standard system include files,
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// or project specific include files that are used frequently, but
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// are changed infrequently
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//
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#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
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#include <afxwin.h> // MFC core and standard components
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#include <afxext.h> // MFC extensions
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#include <afxadv.h>
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#include <afxole.h>
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#ifndef _AFX_NO_AFXCMN_SUPPORT
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#include <afxcmn.h> // MFC support for Windows Common Controls
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#endif // _AFX_NO_AFXCMN_SUPPORT
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#include <htmlhelp.h>
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#define ENGINE_INTERNAL 1
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#include <EngineGUI/EngineGUI.h>
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#include <Engine/GameShell.h>
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#include <Engine/Base/ChangeableRT.h>
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#include <Engine/Base/UpdateableRT.h>
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#include <Engine/Terrain/Terrain.h>
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#include <Engine/Terrain/TerrainMisc.h>
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#include "WorldEditor.h"
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#pragma comment(linker,"/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='x86' publicKeyToken='6595b64144ccf1df' language='*'\"")
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