mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-26 12:15:53 +01:00
80 lines
4.4 KiB
C
80 lines
4.4 KiB
C
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/*
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* This file is generated by Entity Class Compiler, (c) CroTeam 1997-98
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*/
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EP_ENUMBEG(PowerUpItemType)
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EP_ENUMVALUE(PUIT_INVISIB, "Invisibility"),
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EP_ENUMVALUE(PUIT_INVULNER, "Invulnerability"),
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EP_ENUMVALUE(PUIT_DAMAGE, "SeriousDamage"),
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EP_ENUMVALUE(PUIT_SPEED, "SeriousSpeed"),
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EP_ENUMVALUE(PUIT_BOMB, "SeriousBomb"),
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EP_ENUMEND(PowerUpItemType);
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#define ENTITYCLASS CPowerUpItem
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CEntityProperty CPowerUpItem_properties[] = {
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CEntityProperty(CEntityProperty::EPT_ENUM, &PowerUpItemType_enum, (0x00000328<<8)+1, offsetof(CPowerUpItem, m_puitType), "Type", 'Y', 0x7F0000FFUL, 0),
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};
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#define CPowerUpItem_propertiesct ARRAYCOUNT(CPowerUpItem_properties)
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CEntityComponent CPowerUpItem_components[] = {
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#define CLASS_BASE ((0x00000328<<8)+0)
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CEntityComponent(ECT_CLASS, CLASS_BASE, "EFNM" "Classes\\Item.ecl"),
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#define MODEL_INVISIB ((0x00000328<<8)+1)
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CEntityComponent(ECT_MODEL, MODEL_INVISIB, "EFNM" "ModelsMP\\Items\\PowerUps\\Invisibility\\Invisibility.mdl"),
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#define MODEL_INVULNER ((0x00000328<<8)+10)
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CEntityComponent(ECT_MODEL, MODEL_INVULNER, "EFNM" "ModelsMP\\Items\\PowerUps\\Invulnerability\\Invulnerability.mdl"),
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#define MODEL_DAMAGE ((0x00000328<<8)+20)
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CEntityComponent(ECT_MODEL, MODEL_DAMAGE, "EFNM" "ModelsMP\\Items\\PowerUps\\SeriousDamage\\SeriousDamage.mdl"),
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#define TEXTURE_DAMAGE ((0x00000328<<8)+21)
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CEntityComponent(ECT_TEXTURE, TEXTURE_DAMAGE, "EFNM" "ModelsMP\\Items\\PowerUps\\SeriousDamage\\SeriousDamage.tex"),
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#define MODEL_SPEED ((0x00000328<<8)+30)
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CEntityComponent(ECT_MODEL, MODEL_SPEED, "EFNM" "ModelsMP\\Items\\PowerUps\\SeriousSpeed\\SeriousSpeed.mdl"),
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#define TEXTURE_SPEED ((0x00000328<<8)+31)
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CEntityComponent(ECT_TEXTURE, TEXTURE_SPEED, "EFNM" "ModelsMP\\Items\\PowerUps\\SeriousSpeed\\SeriousSpeed.tex"),
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#define MODEL_BOMB ((0x00000328<<8)+40)
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CEntityComponent(ECT_MODEL, MODEL_BOMB, "EFNM" "ModelsMP\\Items\\PowerUps\\SeriousBomb\\SeriousBomb.mdl"),
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#define TEXTURE_BOMB ((0x00000328<<8)+41)
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CEntityComponent(ECT_TEXTURE, TEXTURE_BOMB, "EFNM" "ModelsMP\\Items\\PowerUps\\SeriousBomb\\SeriousBomb.tex"),
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#define TEXTURE_SPECULAR_STRONG ((0x00000328<<8)+50)
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CEntityComponent(ECT_TEXTURE, TEXTURE_SPECULAR_STRONG, "EFNM" "ModelsMP\\SpecularTextures\\Strong.tex"),
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#define TEXTURE_SPECULAR_MEDIUM ((0x00000328<<8)+51)
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CEntityComponent(ECT_TEXTURE, TEXTURE_SPECULAR_MEDIUM, "EFNM" "ModelsMP\\SpecularTextures\\Medium.tex"),
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#define TEXTURE_REFLECTION_METAL ((0x00000328<<8)+52)
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CEntityComponent(ECT_TEXTURE, TEXTURE_REFLECTION_METAL, "EFNM" "ModelsMP\\ReflectionTextures\\LightMetal01.tex"),
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#define TEXTURE_REFLECTION_GOLD ((0x00000328<<8)+53)
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CEntityComponent(ECT_TEXTURE, TEXTURE_REFLECTION_GOLD, "EFNM" "ModelsMP\\ReflectionTextures\\Gold01.tex"),
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#define TEXTURE_REFLECTION_PUPLE ((0x00000328<<8)+54)
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CEntityComponent(ECT_TEXTURE, TEXTURE_REFLECTION_PUPLE, "EFNM" "ModelsMP\\ReflectionTextures\\Purple01.tex"),
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#define TEXTURE_FLARE ((0x00000328<<8)+55)
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CEntityComponent(ECT_TEXTURE, TEXTURE_FLARE, "EFNM" "Models\\Items\\Flares\\Flare.tex"),
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#define MODEL_FLARE ((0x00000328<<8)+56)
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CEntityComponent(ECT_MODEL, MODEL_FLARE, "EFNM" "Models\\Items\\Flares\\Flare.mdl"),
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#define SOUND_PICKUP ((0x00000328<<8)+301)
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CEntityComponent(ECT_SOUND, SOUND_PICKUP, "EFNM" "SoundsMP\\Items\\PowerUp.wav"),
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#define SOUND_BOMB ((0x00000328<<8)+305)
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CEntityComponent(ECT_SOUND, SOUND_BOMB, "EFNM" "SoundsMP\\Items\\SeriousBomb.wav"),
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};
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#define CPowerUpItem_componentsct ARRAYCOUNT(CPowerUpItem_components)
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CEventHandlerEntry CPowerUpItem_handlers[] = {
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{0x03280001, STATE_CItem_ItemCollected, CEntity::pEventHandler(&CPowerUpItem::
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#line 191 "D:/SE1_GPL/Sources/EntitiesMP/PowerUpItem.es"
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ItemCollected),DEBUGSTRING("CPowerUpItem::ItemCollected")},
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{1, -1, CEntity::pEventHandler(&CPowerUpItem::
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#line 246 "D:/SE1_GPL/Sources/EntitiesMP/PowerUpItem.es"
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Main),DEBUGSTRING("CPowerUpItem::Main")},
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};
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#define CPowerUpItem_handlersct ARRAYCOUNT(CPowerUpItem_handlers)
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CEntity *CPowerUpItem_New(void) { return new CPowerUpItem; };
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void CPowerUpItem_OnInitClass(void) {};
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void CPowerUpItem_OnEndClass(void) {};
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void CPowerUpItem_OnPrecache(CDLLEntityClass *pdec, INDEX iUser) {};
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void CPowerUpItem_OnWorldEnd(CWorld *pwo) {};
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void CPowerUpItem_OnWorldInit(CWorld *pwo) {};
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void CPowerUpItem_OnWorldTick(CWorld *pwo) {};
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void CPowerUpItem_OnWorldRender(CWorld *pwo) {};
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ENTITY_CLASSDEFINITION(CPowerUpItem, CItem, "PowerUp Item", "Thumbnails\\PowerUpItem.tbn", 0x00000328);
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DECLARE_CTFILENAME(_fnmCPowerUpItem_tbn, "Thumbnails\\PowerUpItem.tbn");
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