Serious-Engine/Sources/EntitiesMP/PowerUpItem_tables.h

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2016-03-11 14:57:17 +01:00
/*
* This file is generated by Entity Class Compiler, (c) CroTeam 1997-98
*/
EP_ENUMBEG(PowerUpItemType)
EP_ENUMVALUE(PUIT_INVISIB, "Invisibility"),
EP_ENUMVALUE(PUIT_INVULNER, "Invulnerability"),
EP_ENUMVALUE(PUIT_DAMAGE, "SeriousDamage"),
EP_ENUMVALUE(PUIT_SPEED, "SeriousSpeed"),
EP_ENUMVALUE(PUIT_BOMB, "SeriousBomb"),
EP_ENUMEND(PowerUpItemType);
#define ENTITYCLASS CPowerUpItem
CEntityProperty CPowerUpItem_properties[] = {
CEntityProperty(CEntityProperty::EPT_ENUM, &PowerUpItemType_enum, (0x00000328<<8)+1, offsetof(CPowerUpItem, m_puitType), "Type", 'Y', 0x7F0000FFUL, 0),
};
#define CPowerUpItem_propertiesct ARRAYCOUNT(CPowerUpItem_properties)
CEntityComponent CPowerUpItem_components[] = {
#define CLASS_BASE ((0x00000328<<8)+0)
CEntityComponent(ECT_CLASS, CLASS_BASE, "EFNM" "Classes\\Item.ecl"),
#define MODEL_INVISIB ((0x00000328<<8)+1)
CEntityComponent(ECT_MODEL, MODEL_INVISIB, "EFNM" "ModelsMP\\Items\\PowerUps\\Invisibility\\Invisibility.mdl"),
#define MODEL_INVULNER ((0x00000328<<8)+10)
CEntityComponent(ECT_MODEL, MODEL_INVULNER, "EFNM" "ModelsMP\\Items\\PowerUps\\Invulnerability\\Invulnerability.mdl"),
#define MODEL_DAMAGE ((0x00000328<<8)+20)
CEntityComponent(ECT_MODEL, MODEL_DAMAGE, "EFNM" "ModelsMP\\Items\\PowerUps\\SeriousDamage\\SeriousDamage.mdl"),
#define TEXTURE_DAMAGE ((0x00000328<<8)+21)
CEntityComponent(ECT_TEXTURE, TEXTURE_DAMAGE, "EFNM" "ModelsMP\\Items\\PowerUps\\SeriousDamage\\SeriousDamage.tex"),
#define MODEL_SPEED ((0x00000328<<8)+30)
CEntityComponent(ECT_MODEL, MODEL_SPEED, "EFNM" "ModelsMP\\Items\\PowerUps\\SeriousSpeed\\SeriousSpeed.mdl"),
#define TEXTURE_SPEED ((0x00000328<<8)+31)
CEntityComponent(ECT_TEXTURE, TEXTURE_SPEED, "EFNM" "ModelsMP\\Items\\PowerUps\\SeriousSpeed\\SeriousSpeed.tex"),
#define MODEL_BOMB ((0x00000328<<8)+40)
CEntityComponent(ECT_MODEL, MODEL_BOMB, "EFNM" "ModelsMP\\Items\\PowerUps\\SeriousBomb\\SeriousBomb.mdl"),
#define TEXTURE_BOMB ((0x00000328<<8)+41)
CEntityComponent(ECT_TEXTURE, TEXTURE_BOMB, "EFNM" "ModelsMP\\Items\\PowerUps\\SeriousBomb\\SeriousBomb.tex"),
#define TEXTURE_SPECULAR_STRONG ((0x00000328<<8)+50)
CEntityComponent(ECT_TEXTURE, TEXTURE_SPECULAR_STRONG, "EFNM" "ModelsMP\\SpecularTextures\\Strong.tex"),
#define TEXTURE_SPECULAR_MEDIUM ((0x00000328<<8)+51)
CEntityComponent(ECT_TEXTURE, TEXTURE_SPECULAR_MEDIUM, "EFNM" "ModelsMP\\SpecularTextures\\Medium.tex"),
#define TEXTURE_REFLECTION_METAL ((0x00000328<<8)+52)
CEntityComponent(ECT_TEXTURE, TEXTURE_REFLECTION_METAL, "EFNM" "ModelsMP\\ReflectionTextures\\LightMetal01.tex"),
#define TEXTURE_REFLECTION_GOLD ((0x00000328<<8)+53)
CEntityComponent(ECT_TEXTURE, TEXTURE_REFLECTION_GOLD, "EFNM" "ModelsMP\\ReflectionTextures\\Gold01.tex"),
#define TEXTURE_REFLECTION_PUPLE ((0x00000328<<8)+54)
CEntityComponent(ECT_TEXTURE, TEXTURE_REFLECTION_PUPLE, "EFNM" "ModelsMP\\ReflectionTextures\\Purple01.tex"),
#define TEXTURE_FLARE ((0x00000328<<8)+55)
CEntityComponent(ECT_TEXTURE, TEXTURE_FLARE, "EFNM" "Models\\Items\\Flares\\Flare.tex"),
#define MODEL_FLARE ((0x00000328<<8)+56)
CEntityComponent(ECT_MODEL, MODEL_FLARE, "EFNM" "Models\\Items\\Flares\\Flare.mdl"),
#define SOUND_PICKUP ((0x00000328<<8)+301)
CEntityComponent(ECT_SOUND, SOUND_PICKUP, "EFNM" "SoundsMP\\Items\\PowerUp.wav"),
#define SOUND_BOMB ((0x00000328<<8)+305)
CEntityComponent(ECT_SOUND, SOUND_BOMB, "EFNM" "SoundsMP\\Items\\SeriousBomb.wav"),
};
#define CPowerUpItem_componentsct ARRAYCOUNT(CPowerUpItem_components)
CEventHandlerEntry CPowerUpItem_handlers[] = {
{0x03280001, STATE_CItem_ItemCollected, CEntity::pEventHandler(&CPowerUpItem::
#line 191 "D:/SE1_GPL/Sources/EntitiesMP/PowerUpItem.es"
ItemCollected),DEBUGSTRING("CPowerUpItem::ItemCollected")},
{1, -1, CEntity::pEventHandler(&CPowerUpItem::
#line 246 "D:/SE1_GPL/Sources/EntitiesMP/PowerUpItem.es"
Main),DEBUGSTRING("CPowerUpItem::Main")},
};
#define CPowerUpItem_handlersct ARRAYCOUNT(CPowerUpItem_handlers)
CEntity *CPowerUpItem_New(void) { return new CPowerUpItem; };
void CPowerUpItem_OnInitClass(void) {};
void CPowerUpItem_OnEndClass(void) {};
void CPowerUpItem_OnPrecache(CDLLEntityClass *pdec, INDEX iUser) {};
void CPowerUpItem_OnWorldEnd(CWorld *pwo) {};
void CPowerUpItem_OnWorldInit(CWorld *pwo) {};
void CPowerUpItem_OnWorldTick(CWorld *pwo) {};
void CPowerUpItem_OnWorldRender(CWorld *pwo) {};
ENTITY_CLASSDEFINITION(CPowerUpItem, CItem, "PowerUp Item", "Thumbnails\\PowerUpItem.tbn", 0x00000328);
DECLARE_CTFILENAME(_fnmCPowerUpItem_tbn, "Thumbnails\\PowerUpItem.tbn");