mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-29 21:25:54 +01:00
45 lines
1.2 KiB
C
45 lines
1.2 KiB
C
|
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
||
|
|
||
|
// Animation names
|
||
|
#define PLAYER_ANIM_DEFAULT_ANIMATION 0
|
||
|
#define PLAYER_ANIM_STAND 1
|
||
|
#define PLAYER_ANIM_BACKPEDAL 2
|
||
|
#define PLAYER_ANIM_BACKPEDALRUN 3
|
||
|
#define PLAYER_ANIM_JUMPSTART 4
|
||
|
#define PLAYER_ANIM_JUMPEND 5
|
||
|
#define PLAYER_ANIM_TURNLEFT 6
|
||
|
#define PLAYER_ANIM_TURNRIGHT 7
|
||
|
#define PLAYER_ANIM_RUN 8
|
||
|
#define PLAYER_ANIM_NORMALWALK 9
|
||
|
#define PLAYER_ANIM_CROUCH 10
|
||
|
#define PLAYER_ANIM_RISE 11
|
||
|
#define PLAYER_ANIM_CROUCH_IDLE 12
|
||
|
#define PLAYER_ANIM_CROUCH_TURNLEFT 13
|
||
|
#define PLAYER_ANIM_CROUCH_TURNRIGHT 14
|
||
|
#define PLAYER_ANIM_CROUCH_WALK 15
|
||
|
#define PLAYER_ANIM_CROUCH_WALKBACK 16
|
||
|
#define PLAYER_ANIM_SWIM 17
|
||
|
#define PLAYER_ANIM_SWIMIDLE 18
|
||
|
#define PLAYER_ANIM_DEATH_UNDERWATER 19
|
||
|
#define PLAYER_ANIM_DEATH_UNDERWATERIDLE 20
|
||
|
#define PLAYER_ANIM_DEATH_BACK 21
|
||
|
#define PLAYER_ANIM_DEATH_EASYFALLBACK 22
|
||
|
#define PLAYER_ANIM_DEATH_FORWARD 23
|
||
|
#define PLAYER_ANIM_DEATH_EASYFALLFORWARD 24
|
||
|
#define PLAYER_ANIM_DEATH_SPIKES 25
|
||
|
|
||
|
// Color names
|
||
|
|
||
|
// Patch names
|
||
|
|
||
|
// Names of collision boxes
|
||
|
#define PLAYER_COLLISION_BOX_STAND 0
|
||
|
#define PLAYER_COLLISION_BOX_CROUCH 1
|
||
|
#define PLAYER_COLLISION_BOX_SWIM 2
|
||
|
#define PLAYER_COLLISION_BOX_SWIMSMALL 3
|
||
|
|
||
|
// Attaching position names
|
||
|
#define PLAYER_ATTACHMENT_TORSO 0
|
||
|
|
||
|
// Sound names
|