Serious-Engine/Sources/Engine/Entities/LastPositions.h

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2016-03-12 01:20:51 +01:00
/* Copyright (c) 2002-2012 Croteam Ltd.
This program is free software; you can redistribute it and/or modify
it under the terms of version 2 of the GNU General Public License as published by
the Free Software Foundation
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
2016-03-11 14:57:17 +01:00
#ifndef SE_INCL_LASTPOSITIONS_H
#define SE_INCL_LASTPOSITIONS_H
#ifdef PRAGMA_ONCE
#pragma once
#endif
#include <Engine/Templates/StaticArray.h>
#include <Engine/Math/Vector.h>
// last positions for particle systems
class ENGINE_API CLastPositions {
public:
CStaticArray<FLOAT3D> lp_avPositions;
INDEX lp_iLast; // where entity was last placed
INDEX lp_ctUsed; // how many positions are actually used
TIME lp_tmLastAdded; // time when last updated
CLastPositions() {};
CLastPositions(const CLastPositions &lpOrg);
// add a new position
void AddPosition(const FLOAT3D &vPos);
// get a position
const FLOAT3D &GetPosition(INDEX iPre);
};
#endif /* include-once check. */