Serious-Engine/Sources/Modeler/DlgInfoPgRendering.cpp

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2016-03-12 01:20:51 +01:00
/* Copyright (c) 2002-2012 Croteam Ltd.
This program is free software; you can redistribute it and/or modify
it under the terms of version 2 of the GNU General Public License as published by
the Free Software Foundation
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
2016-03-11 14:57:17 +01:00
// DlgInfoPgRendering.cpp : implementation file
//
#include "stdafx.h"
#ifdef _DEBUG
#undef new
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CDlgInfoPgRendering property page
IMPLEMENT_DYNCREATE(CDlgInfoPgRendering, CPropertyPage)
CDlgInfoPgRendering::CDlgInfoPgRendering() : CPropertyPage(CDlgInfoPgRendering::IDD)
{
//{{AFX_DATA_INIT(CDlgInfoPgRendering)
m_strMipModel = _T("");
m_strSurfaceName = _T("");
//}}AFX_DATA_INIT
m_IsDoubleSided.SetDialogPtr( this);
m_IsInvisible.SetDialogPtr( this);
m_IsDiffuse.SetDialogPtr( this);
m_IsReflections.SetDialogPtr( this);
m_IsSpecular.SetDialogPtr( this);
m_IsBump.SetDialogPtr( this);
m_IsDetail.SetDialogPtr( this);
m_colorDiffuse.m_pwndParentDialog = this;
m_colorBump.m_pwndParentDialog = this;
m_colorSpecular.m_pwndParentDialog = this;
m_colorReflections.m_pwndParentDialog = this;
theApp.m_pPgInfoRendering = this;
}
CDlgInfoPgRendering::~CDlgInfoPgRendering()
{
}
void CDlgInfoPgRendering::DoDataExchange(CDataExchange* pDX)
{
CPropertyPage::DoDataExchange(pDX);
CModelerDoc* pDoc = theApp.GetDocument();
if( pDoc == NULL) return;
// if dialog is recieving data
if( (!pDX->m_bSaveAndValidate) && IsWindow(m_colorDiffuse.m_hWnd) )
{
enum SurfaceShadingType sstFirstShading = SST_INVALID;
enum SurfaceTranslucencyType sttFirstTranslucency = STT_INVALID;
BOOL bSameShading = TRUE;
BOOL bSameTranslucency = TRUE;
BOOL bSameDiffuse = TRUE;
BOOL bSameReflections = TRUE;
BOOL bSameSpecular = TRUE;
BOOL bSameBump = TRUE;
COLOR colFirstDiffuse;
COLOR colFirstReflections;
COLOR colFirstSpecular;
COLOR colFirstBump;
CTString strFirstName = "Invalid name";
ULONG ulFlagsOn = MAX_ULONG;
ULONG ulFlagsOff = MAX_ULONG;
INDEX ctSelectedSurfaces = pDoc->GetCountOfSelectedSurfaces();
BOOL bSelectionExists = ctSelectedSurfaces != 0;
BOOL bFirstSelected = TRUE;
ModelMipInfo &mmi = pDoc->m_emEditModel.edm_md.md_MipInfos[ pDoc->m_iCurrentMip];
for( INDEX iSurface=0; iSurface<mmi.mmpi_MappingSurfaces.Count(); iSurface++)
{
MappingSurface &ms = mmi.mmpi_MappingSurfaces[ iSurface];
// skip non selected surfaces
if( !(ms.ms_ulRenderingFlags&SRF_SELECTED)) continue;
strFirstName = ms.ms_Name;
ULONG ulRenderFlags = ms.ms_ulRenderingFlags;
ulFlagsOn &= ulRenderFlags;
ulFlagsOff &= ~ulRenderFlags;
if( sstFirstShading == SST_INVALID) sstFirstShading = ms.ms_sstShadingType;
if( sttFirstTranslucency == STT_INVALID) sttFirstTranslucency = ms.ms_sttTranslucencyType;
if( bFirstSelected)
{
bFirstSelected = FALSE;
colFirstDiffuse = ms.ms_colDiffuse;
colFirstReflections = ms.ms_colReflections;
colFirstSpecular = ms.ms_colSpecular;
colFirstBump = ms.ms_colBump;
}
else
{
if( ms.ms_colDiffuse != colFirstDiffuse) bSameDiffuse = FALSE;
if( ms.ms_colReflections != colFirstReflections) bSameReflections = FALSE;
if( ms.ms_colSpecular != colFirstSpecular) bSameSpecular = FALSE;
if( ms.ms_colBump != colFirstBump) bSameBump = FALSE;
}
if( sstFirstShading != ms.ms_sstShadingType) bSameShading = FALSE;
if( sttFirstTranslucency != ms.ms_sttTranslucencyType) bSameTranslucency = FALSE;
}
if( bSameDiffuse) m_colorDiffuse.SetColor( colFirstDiffuse);
else m_colorDiffuse.SetMixedColor();
if( bSameReflections) m_colorReflections.SetColor( colFirstReflections);
else m_colorReflections.SetMixedColor();
if( bSameSpecular) m_colorSpecular.SetColor( colFirstSpecular);
else m_colorSpecular.SetMixedColor();
if( bSameBump) m_colorBump.SetColor( colFirstBump);
else m_colorBump.SetMixedColor();
CTString strText;
if( ctSelectedSurfaces == 0) strText = "No surfaces selected";
else if( ctSelectedSurfaces > 1) strText.PrintF( "%d surfaces selected", ctSelectedSurfaces);
else strText.PrintF( "Surface: %s", strFirstName);
m_strSurfaceName = strText;
strText.PrintF( "Mip: %d", pDoc->m_iCurrentMip);
m_strMipModel = strText;
// apply flags to controls
#define SET_TRI_STATE_TO_CTRL( ctrl, flag)\
if((ulFlagsOn & flag) && !(ulFlagsOff & flag)) ctrl.SetCheck( 1);\
else if(!(ulFlagsOn & flag) && (ulFlagsOff & flag)) ctrl.SetCheck( 0);\
else ctrl.SetCheck( 2);
SET_TRI_STATE_TO_CTRL( m_IsBump, SRF_BUMP);
SET_TRI_STATE_TO_CTRL( m_IsDetail, SRF_DETAIL);
SET_TRI_STATE_TO_CTRL( m_IsDiffuse, SRF_DIFFUSE);
SET_TRI_STATE_TO_CTRL( m_IsReflections, SRF_REFLECTIONS);
SET_TRI_STATE_TO_CTRL( m_IsSpecular, SRF_SPECULAR);
SET_TRI_STATE_TO_CTRL( m_IsInvisible, SRF_INVISIBLE);
SET_TRI_STATE_TO_CTRL( m_IsDoubleSided, SRF_DOUBLESIDED);
if( !bSameShading) m_comboShading.SetCurSel( -1);
else
{
INDEX iShadingCombo = -1;
switch( sstFirstShading)
{
case SST_FULLBRIGHT: { iShadingCombo = 0; break;};
case SST_MATTE: { iShadingCombo = 1; break;};
case SST_FLAT: { iShadingCombo = 2; break;};
}
m_comboShading.SetCurSel( iShadingCombo);
}
if( !bSameTranslucency) m_comboTranslucency.SetCurSel( -1);
else
{
INDEX iTranslucency = -1;
switch( sttFirstTranslucency)
{
case STT_OPAQUE: { iTranslucency = 0; break;};
case STT_TRANSPARENT:{ iTranslucency = 1; break;};
case STT_TRANSLUCENT:{ iTranslucency = 2; break;};
case STT_ADD:{ iTranslucency = 3; break;};
case STT_MULTIPLY:{ iTranslucency = 4; break;};
}
m_comboTranslucency.SetCurSel( iTranslucency);
}
m_comboTranslucency.EnableWindow( bSelectionExists);
m_comboShading.EnableWindow( bSelectionExists);
m_IsDoubleSided.EnableWindow( bSelectionExists);
m_IsInvisible.EnableWindow( bSelectionExists);
m_IsDiffuse.EnableWindow( bSelectionExists);
m_IsReflections.EnableWindow( bSelectionExists);
m_IsSpecular.EnableWindow( bSelectionExists);
m_IsBump.EnableWindow( bSelectionExists);
m_IsDetail.EnableWindow( bSelectionExists);
m_colorSpecular.EnableWindow( bSelectionExists);
m_colorReflections.EnableWindow( bSelectionExists);
m_colorDiffuse.EnableWindow( bSelectionExists);
m_colorBump.EnableWindow( bSelectionExists);
GetDlgItem( IDC_TRANSLUCENCY)->EnableWindow( bSelectionExists);
GetDlgItem( IDC_TRANSLUCENCY_T)->EnableWindow( bSelectionExists);
GetDlgItem( IDC_MIP_MODEL)->EnableWindow( bSelectionExists);
GetDlgItem( IDC_SURFACE_NAME)->EnableWindow( bSelectionExists);
GetDlgItem( IDC_SHADING_T)->EnableWindow( bSelectionExists);
GetDlgItem( IDC_DIFFUSE_COLOR_T)->EnableWindow( bSelectionExists);
GetDlgItem( IDC_REFLECTION_COLOR_T2)->EnableWindow( bSelectionExists);
GetDlgItem( IDC_SPECULAR_COLOR_T2)->EnableWindow( bSelectionExists);
GetDlgItem( IDC_BUMP_COLOR_T)->EnableWindow( bSelectionExists);
Invalidate( FALSE);
m_udAllValues.MarkUpdated();
}
//{{AFX_DATA_MAP(CDlgInfoPgRendering)
DDX_Control(pDX, IDC_TRANSLUCENCY, m_comboTranslucency);
DDX_Control(pDX, IDC_SHADING, m_comboShading);
DDX_Control(pDX, IDC_SPECULAR_COLOR, m_colorSpecular);
DDX_Control(pDX, IDC_REFLECTION_COLOR, m_colorReflections);
DDX_Control(pDX, IDC_DIFUSE_COLOR, m_colorDiffuse);
DDX_Control(pDX, IDC_BUMP_COLOR, m_colorBump);
DDX_Text(pDX, IDC_MIP_MODEL, m_strMipModel);
DDX_Text(pDX, IDC_SURFACE_NAME, m_strSurfaceName);
DDX_Control(pDX, IDC_DOUBLE_SIDED, m_IsDoubleSided);
DDX_Control(pDX, IDC_INVISIBLE, m_IsInvisible);
DDX_Control(pDX, IDC_USE_DIFUSE, m_IsDiffuse);
DDX_Control(pDX, IDC_USE_REFLECTIVITY, m_IsReflections);
DDX_Control(pDX, IDC_USE_SPECULAR, m_IsSpecular);
DDX_Control(pDX, IDC_USE_BUMP, m_IsBump);
DDX_Control(pDX, IDC_DETAIL, m_IsDetail);
//}}AFX_DATA_MAP
// set flags back to surface
#define TRI_STATE_CTRL_TO_FLAGS( ctrl, flag)\
if( (ctrl.GetCheck() == 1) && !(ms.ms_ulRenderingFlags & flag) ) {\
ms.ms_ulRenderingFlags |= flag;\
} else if( (ctrl.GetCheck() == 0) && (ms.ms_ulRenderingFlags & flag) ) {\
ms.ms_ulRenderingFlags &= ~flag;\
}
// if dialog gives data
if( pDX->m_bSaveAndValidate)
{
INDEX iComboShadow = m_comboShading.GetCurSel();
INDEX iComboTranslucency = m_comboTranslucency.GetCurSel();
ModelMipInfo &mmi = pDoc->m_emEditModel.edm_md.md_MipInfos[ pDoc->m_iCurrentMip];
for( INDEX iSurface=0; iSurface<mmi.mmpi_MappingSurfaces.Count(); iSurface++)
{
MappingSurface &ms = mmi.mmpi_MappingSurfaces[ iSurface];
ULONG ulFlagsBefore = ms.ms_ulRenderingFlags;
// skip non selected surfaces
if( !(ms.ms_ulRenderingFlags&SRF_SELECTED)) continue;
TRI_STATE_CTRL_TO_FLAGS( m_IsBump, SRF_BUMP);
TRI_STATE_CTRL_TO_FLAGS( m_IsDetail, SRF_DETAIL);
TRI_STATE_CTRL_TO_FLAGS( m_IsDiffuse, SRF_DIFFUSE);
TRI_STATE_CTRL_TO_FLAGS( m_IsReflections, SRF_REFLECTIONS);
TRI_STATE_CTRL_TO_FLAGS( m_IsSpecular, SRF_SPECULAR);
TRI_STATE_CTRL_TO_FLAGS( m_IsInvisible, SRF_INVISIBLE);
TRI_STATE_CTRL_TO_FLAGS( m_IsDoubleSided, SRF_DOUBLESIDED);
ULONG ulFlagsAfter = ms.ms_ulRenderingFlags;
BOOL bBumpSet = ((ulFlagsBefore&SRF_BUMP)!=(ulFlagsAfter&SRF_BUMP))&&(ulFlagsAfter&SRF_BUMP);
BOOL bDetailSet = ((ulFlagsBefore&SRF_DETAIL)!=(ulFlagsAfter&SRF_DETAIL))&&(ulFlagsAfter&SRF_DETAIL);
// if bump set
if( bBumpSet)
{
// turn off detail
ms.ms_ulRenderingFlags &= ~SRF_DETAIL;
theApp.m_chGlobal.MarkChanged();
}
// if detail set
if( bDetailSet)
{
// turn off bump
ms.ms_ulRenderingFlags &= ~SRF_BUMP;
theApp.m_chGlobal.MarkChanged();
}
switch( iComboShadow)
{
case 0:{ ms.ms_sstShadingType = SST_FULLBRIGHT; break;};
case 1:{ ms.ms_sstShadingType = SST_MATTE; break;};
case 2:{ ms.ms_sstShadingType = SST_FLAT; break;};
}
switch( iComboTranslucency)
{
case 0:{ ms.ms_sttTranslucencyType = STT_OPAQUE; break;};
case 1:{ ms.ms_sttTranslucencyType = STT_TRANSPARENT; break;};
case 2:{ ms.ms_sttTranslucencyType = STT_TRANSLUCENT; break;};
case 3:{ ms.ms_sttTranslucencyType = STT_ADD; break;};
case 4:{ ms.ms_sttTranslucencyType = STT_MULTIPLY; break;};
}
ms.ms_colDiffuse = m_colorDiffuse.GetColor();
ms.ms_colReflections = m_colorReflections.GetColor();
ms.ms_colSpecular = m_colorSpecular.GetColor();
ms.ms_colBump = m_colorBump.GetColor();
}
// update view
pDoc->m_emEditModel.edm_md.md_bPreparedForRendering = FALSE;
pDoc->SetModifiedFlag();
pDoc->UpdateAllViews( NULL);
}
}
BEGIN_MESSAGE_MAP(CDlgInfoPgRendering, CPropertyPage)
//{{AFX_MSG_MAP(CDlgInfoPgRendering)
ON_CBN_SELCHANGE(IDC_SHADING, OnSelchangeShading)
ON_CBN_SELCHANGE(IDC_TRANSLUCENCY, OnSelchangeTranslucency)
ON_BN_CLICKED(IDC_SELECT_ALL_SURFACES, OnSelectAllSurfaces)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDlgInfoPgRendering message handlers
BOOL CDlgInfoPgRendering::OnIdle(LONG lCount)
{
// if view, surface or mip changed
if (!theApp.m_chGlobal.IsUpToDate(m_udAllValues) ) {
UpdateData(FALSE);
}
return TRUE;
}
void CDlgInfoPgRendering::OnSelchangeShading()
{
UpdateData(TRUE);
}
void CDlgInfoPgRendering::OnSelchangeTranslucency()
{
UpdateData(TRUE);
}
BOOL CDlgInfoPgRendering::PreTranslateMessage(MSG* pMsg)
{
CModelerDoc* pDoc = theApp.GetDocument();
if( pDoc == NULL) return TRUE;
BOOL bShift = (GetKeyState( VK_SHIFT)&0x8000) != 0;
if(pMsg->message==WM_KEYDOWN)
{
if( pMsg->wParam==VK_TAB)
{
if( bShift) pDoc->SelectPreviousSurface();
else pDoc->SelectNextSurface();
return TRUE;
}
if( pMsg->wParam=='Z')
{
pDoc->OnLinkSurfaces();
return TRUE;
}
}
return CPropertyPage::PreTranslateMessage(pMsg);
}
void CDlgInfoPgRendering::OnSelectAllSurfaces()
{
CModelerDoc* pDoc = theApp.GetDocument();
if( pDoc == NULL) return;
pDoc->SelectAllSurfaces();
UpdateData( FALSE);
}