Serious-Engine/Sources/Engine/Sound/SoundProfile.cpp

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/* Copyright (c) 2002-2012 Croteam Ltd.
This program is free software; you can redistribute it and/or modify
it under the terms of version 2 of the GNU General Public License as published by
the Free Software Foundation
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
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#include "Engine/StdH.h"
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#include <Engine/Sound/SoundProfile.h>
// profile form for profiling sounds
CSoundProfile _spSoundProfile;
CProfileForm &_pfSoundProfile = _spSoundProfile;
/////////////////////////////////////////////////////////////////////
// CSoundProfile
CSoundProfile::CSoundProfile(void)
: CProfileForm ("Sound", "updates",
CSoundProfile::PCI_COUNT, CSoundProfile::PTI_COUNT)
{
SETTIMERNAME( PTI_MIXSOUNDS, "MixSounds()", "");
SETTIMERNAME( PTI_DECODESOUND, " DecodeSound()", "");
SETTIMERNAME( PTI_MIXSOUND, " MixSound()", "");
SETTIMERNAME( PTI_RAWMIXER, " Raw Mixer Loop", "");
SETTIMERNAME( PTI_UPDATESOUNDS, "UpdateSounds()", "");
SETCOUNTERNAME( PCI_MIXINGS, "number of mixings");
SETCOUNTERNAME( PCI_SOUNDSMIXED, "sounds mixed");
SETCOUNTERNAME( PCI_SOUNDSSKIPPED, "sounds skipped for low volume");
SETCOUNTERNAME( PCI_SOUNDSDELAYED, "sounds delayed for sound speed latency");
SETCOUNTERNAME( PCI_SAMPLES, "samples mixed");
}